// Created on: 2003-09-29
// Created by: Alexander SOLOVYOV and Sergey LITONIN
// Copyright (c) 2003-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.

#ifndef _MeshVS_DummySensitiveEntity_HeaderFile
#define _MeshVS_DummySensitiveEntity_HeaderFile

#include <Standard.hxx>

#include <Select3D_SensitiveEntity.hxx>
#include <SelectBasics_SelectingVolumeManager.hxx>

//! This class allows to create owners to all elements or nodes,
//! both hidden and shown, but these owners user cannot select "by hands"
//! in viewer. They means for internal application tasks, for example, receiving
//! all owners, both for hidden and shown entities.
class MeshVS_DummySensitiveEntity : public Select3D_SensitiveEntity
{
public:
  Standard_EXPORT MeshVS_DummySensitiveEntity(const occ::handle<SelectMgr_EntityOwner>& theOwnerId);

  Standard_EXPORT bool Matches(SelectBasics_SelectingVolumeManager& theMgr,
                               SelectBasics_PickResult&             thePickResult) override;

  Standard_EXPORT int NbSubElements() const override;

  Standard_EXPORT Select3D_BndBox3d BoundingBox() override;

  Standard_EXPORT void BVH() override;

  bool ToBuildBVH() const override { return false; }

  Standard_EXPORT void Clear() override;

  Standard_EXPORT bool HasInitLocation() const override;

  Standard_EXPORT gp_GTrsf InvInitLocation() const override;

  gp_Pnt CenterOfGeometry() const override { return gp_Pnt(); }

  DEFINE_STANDARD_RTTIEXT(MeshVS_DummySensitiveEntity, Select3D_SensitiveEntity)
};

#endif // _MeshVS_DummySensitiveEntity_HeaderFile
