// Created on: 1995-03-07
// Created by: Laurent PAINNOT
// Copyright (c) 1995-1999 Matra Datavision
// Copyright (c) 1999-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.

#ifndef _Poly_Polygon3D_HeaderFile
#define _Poly_Polygon3D_HeaderFile

#include <Standard_Transient.hxx>
#include <gp_Pnt.hxx>
#include <NCollection_Array1.hxx>
#include <NCollection_HArray1.hxx>

//! This class Provides a polygon in 3D space. It is generally an approximate representation of a
//! curve. A Polygon3D is defined by a table of nodes. Each node is a 3D point. If the polygon is
//! closed, the point of closure is repeated at the end of the table of nodes. If the polygon is an
//! approximate representation of a curve, you can associate with each of its nodes the value of the
//! parameter of the corresponding point on the curve.
class Poly_Polygon3D : public Standard_Transient
{
public:
  //! Constructs a 3D polygon with specific number of nodes.
  Standard_EXPORT Poly_Polygon3D(const int theNbNodes, const bool theHasParams);

  //! Constructs a 3D polygon defined by the table of points, Nodes.
  Standard_EXPORT Poly_Polygon3D(const NCollection_Array1<gp_Pnt>& Nodes);

  //! Constructs a 3D polygon defined by
  //! the table of points, Nodes, and the parallel table of
  //! parameters, Parameters, where each value of the table
  //! Parameters is the parameter of the corresponding point
  //! on the curve approximated by the constructed polygon.
  //! Warning
  //! Both the Nodes and Parameters tables must have the
  //! same bounds. This property is not checked at construction time.
  Standard_EXPORT Poly_Polygon3D(const NCollection_Array1<gp_Pnt>& Nodes,
                                 const NCollection_Array1<double>& Parameters);

  //! Creates a copy of current polygon
  Standard_EXPORT virtual occ::handle<Poly_Polygon3D> Copy() const;

  //! Returns the deflection of this polygon
  double Deflection() const { return myDeflection; }

  //! Sets the deflection of this polygon. See more on deflection in Poly_Polygon2D
  void Deflection(const double theDefl) { myDeflection = theDefl; }

  //! Returns the number of nodes in this polygon.
  //! Note: If the polygon is closed, the point of closure is
  //! repeated at the end of its table of nodes. Thus, on a closed
  //! triangle the function NbNodes returns 4.
  int NbNodes() const { return myNodes.Length(); }

  //! Returns the table of nodes for this polygon.
  const NCollection_Array1<gp_Pnt>& Nodes() const { return myNodes; }

  //! Returns the table of nodes for this polygon.
  NCollection_Array1<gp_Pnt>& ChangeNodes() { return myNodes; }

  //! Returns the table of the parameters associated with each node in this polygon.
  //! HasParameters function checks if parameters are associated with the nodes of this polygon.
  bool HasParameters() const { return !myParameters.IsNull(); }

  //! Returns true if parameters are associated with the nodes
  //! in this polygon.
  const NCollection_Array1<double>& Parameters() const { return myParameters->Array1(); }

  //! Returns the table of the parameters associated with each node in this polygon.
  //! ChangeParameters function returns the array as shared.
  //! Therefore if the table is selected by reference you can, by simply modifying it,
  //! directly modify the data structure of this polygon.
  NCollection_Array1<double>& ChangeParameters() const { return myParameters->ChangeArray1(); }

  //! Dumps the content of me into the stream
  Standard_EXPORT virtual void DumpJson(Standard_OStream& theOStream, int theDepth = -1) const;

  DEFINE_STANDARD_RTTIEXT(Poly_Polygon3D, Standard_Transient)

private:
  double                                   myDeflection;
  NCollection_Array1<gp_Pnt>               myNodes;
  occ::handle<NCollection_HArray1<double>> myParameters;
};

#endif // _Poly_Polygon3D_HeaderFile
