// Created by: Peter KURNEV
// Copyright (c) 1999-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.

#ifndef _BOPDS_PaveBlock_HeaderFile
#define _BOPDS_PaveBlock_HeaderFile

#include <Standard.hxx>

#include <Bnd_Box.hxx>
#include <NCollection_List.hxx>
#include <BOPDS_Pave.hxx>
#include <BOPDS_ListOfPaveBlock.hxx>
#include <NCollection_BaseAllocator.hxx>
#include <Standard_Integer.hxx>
#include <Standard_Transient.hxx>
#include <NCollection_Map.hxx>

//! The class BOPDS_PaveBlock is to store
//! the information about pave block on an edge.
//! Two adjacent paves on edge make up pave block.
class BOPDS_PaveBlock : public Standard_Transient
{

public:
  //! Empty constructor
  Standard_EXPORT BOPDS_PaveBlock();

  //! Constructor
  //! @param theAllocator the allocator to manage the memory
  Standard_EXPORT BOPDS_PaveBlock(const occ::handle<NCollection_BaseAllocator>& theAllocator);

  //! Modifier
  //! Sets the first pave <thePave>
  Standard_EXPORT void SetPave1(const BOPDS_Pave& thePave);

  //! Selector
  //! Returns the first pave
  Standard_EXPORT const BOPDS_Pave& Pave1() const;

  //! Modifier
  //! Sets the second pave <thePave>
  Standard_EXPORT void SetPave2(const BOPDS_Pave& thePave);

  //! Selector
  //! Returns the second pave
  Standard_EXPORT const BOPDS_Pave& Pave2() const;

  //! Modifier
  //! Sets the index of edge of pave block <theEdge>
  Standard_EXPORT void SetEdge(const int theEdge);

  //! Selector
  //! Returns the index of edge of pave block
  Standard_EXPORT int Edge() const;

  //! Query
  //! Returns true if the pave block has edge
  Standard_EXPORT bool HasEdge() const;

  //! Query
  //! Returns true if the pave block has edge
  //! Returns the index of edge <theEdge>
  Standard_EXPORT bool HasEdge(int& theEdge) const;

  //! Modifier
  //! Sets the index of original edge
  //! of the pave block <theEdge>
  Standard_EXPORT void SetOriginalEdge(const int theEdge);

  //! Selector
  //! Returns the index of original edge of pave block
  Standard_EXPORT int OriginalEdge() const;

  //! Query
  //! Returns true if the edge is equal to the original edge
  //! of the pave block
  Standard_EXPORT bool IsSplitEdge() const;

  //! Selector
  //! Returns the parametric range <theT1,theT2>
  //! of the pave block
  Standard_EXPORT void Range(double& theT1, double& theT2) const;

  //! Query
  //! Returns true if the pave block has pave indices
  //! that equal to the pave indices of the pave block
  //! <theOther>
  Standard_EXPORT bool HasSameBounds(const occ::handle<BOPDS_PaveBlock>& theOther) const;

  //! Selector
  //! Returns the pave indices <theIndex1,theIndex2>
  //! of the pave block
  Standard_EXPORT void Indices(int& theIndex1, int& theIndex2) const;

  //! Query
  //! Returns true if the pave block contains extra paves
  Standard_EXPORT bool IsToUpdate() const;

  //! Modifier
  //! Appends extra paves <thePave>
  Standard_EXPORT void AppendExtPave(const BOPDS_Pave& thePave);

  //! Modifier
  //! Appends extra pave <thePave>
  Standard_EXPORT void AppendExtPave1(const BOPDS_Pave& thePave);

  //! Modifier
  //! Removes a pave with the given vertex number from extra paves
  Standard_EXPORT void RemoveExtPave(const int theVertNum);

  //! Selector
  //! Returns the extra paves
  Standard_EXPORT const NCollection_List<BOPDS_Pave>& ExtPaves() const;

  //! Selector / Modifier
  //! Returns the extra paves
  Standard_EXPORT NCollection_List<BOPDS_Pave>& ChangeExtPaves();

  //! Modifier
  //! Updates the pave block. The extra paves are used
  //! to create new pave blocks <theLPB>.
  //! <theFlag> - if true, the first and second
  //! pave are used to produce new pave blocks.
  Standard_EXPORT void Update(NCollection_List<occ::handle<BOPDS_PaveBlock>>& theLPB,
                              const bool                                      theFlag = true);

  //! Query
  //! Returns true if the extra paves contain the pave
  //! with given value of the parameter <thePrm>
  //! <theTol>  - the value of the tolerance to compare
  //! <theInd>  - index of the found pave
  Standard_EXPORT bool ContainsParameter(const double thePrm,
                                         const double theTol,
                                         int&         theInd) const;

  //! Modifier
  //! Sets the shrunk data for the pave block
  //! <theTS1>, <theTS2> - shrunk range
  //! <theBox> - the bounding box
  //! <theIsSplittable> - defines whether the edge can be split
  Standard_EXPORT void SetShrunkData(const double   theTS1,
                                     const double   theTS2,
                                     const Bnd_Box& theBox,
                                     const bool     theIsSplittable);

  //! Selector
  //! Returns the shrunk data for the pave block
  //! <theTS1>, <theTS2> - shrunk range
  //! <theBox> - the bounding box
  //! <theIsSplittable> - defines whether the edge can be split
  Standard_EXPORT void ShrunkData(double&  theTS1,
                                  double&  theTS2,
                                  Bnd_Box& theBox,
                                  bool&    theIsSplittable) const;

  //! Query
  //! Returns true if the pave block contains
  //! the shrunk data
  Standard_EXPORT bool HasShrunkData() const;

  Standard_EXPORT void Dump() const;

  //! Query
  //! Returns FALSE if the pave block has a too short
  //! shrunk range and cannot be split, otherwise returns TRUE
  bool IsSplittable() const { return myIsSplittable; }

  DEFINE_STANDARD_RTTIEXT(BOPDS_PaveBlock, Standard_Transient)

protected:
  occ::handle<NCollection_BaseAllocator> myAllocator;
  int                                    myEdge;
  int                                    myOriginalEdge;
  BOPDS_Pave                             myPave1;
  BOPDS_Pave                             myPave2;
  NCollection_List<BOPDS_Pave>           myExtPaves;
  double                                 myTS1;
  double                                 myTS2;
  Bnd_Box                                myShrunkBox;
  NCollection_Map<int>                   myMFence;
  bool                                   myIsSplittable;
};

#endif // _BOPDS_PaveBlock_HeaderFile
