// Copyright (c) 1999-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.

#include <StepGeom_Axis1Placement.hxx>
#include <StepShape_FaceSurface.hxx>
#include <StepShape_RevolvedFaceSolid.hxx>
#include <TCollection_HAsciiString.hxx>

IMPLEMENT_STANDARD_RTTIEXT(StepShape_RevolvedFaceSolid, StepShape_SweptFaceSolid)

StepShape_RevolvedFaceSolid::StepShape_RevolvedFaceSolid() = default;

void StepShape_RevolvedFaceSolid::Init(const occ::handle<TCollection_HAsciiString>& aName,
                                       const occ::handle<StepShape_FaceSurface>&    aSweptArea)
{

  StepShape_SweptFaceSolid::Init(aName, aSweptArea);
}

void StepShape_RevolvedFaceSolid::Init(const occ::handle<TCollection_HAsciiString>& aName,
                                       const occ::handle<StepShape_FaceSurface>&    aSweptArea,
                                       const occ::handle<StepGeom_Axis1Placement>&  aAxis,
                                       const double                                 aAngle)
{
  // --- classe own fields ---
  axis  = aAxis;
  angle = aAngle;
  // --- classe inherited fields ---
  StepShape_SweptFaceSolid::Init(aName, aSweptArea);
}

void StepShape_RevolvedFaceSolid::SetAxis(const occ::handle<StepGeom_Axis1Placement>& aAxis)
{
  axis = aAxis;
}

occ::handle<StepGeom_Axis1Placement> StepShape_RevolvedFaceSolid::Axis() const
{
  return axis;
}

void StepShape_RevolvedFaceSolid::SetAngle(const double aAngle)
{
  angle = aAngle;
}

double StepShape_RevolvedFaceSolid::Angle() const
{
  return angle;
}
