"Prop.Fizzled"
{
	"channel"		"CHAN_VOICE"
	"soundlevel"		"SNDLVL_NORM"
	"pitch"		"90,110"
	"wave"		"props/material_emancipation_01.wav"
}

"Mousetrap.Snap"
{
	"channel"		"CHAN_BODY"
	"soundlevel"		"SNDLVL_NONE"
	"volume"		"0.85"
	"wave"		"props/mousetrap_snap.wav"
}

"Portal.Button_Locked"
{
	"channel"		"CHAN_BODY"
	"soundlevel"		"SNDLVL_NORM"
	"volume"		"0.85"
	"wave"		"buttons/button2.wav"
}

"AndroidDispenser.Blocked"
{
	"channel"		"CHAN_BODY"
	"soundlevel"		"SNDLVL_NORM"
	"volume"		"0.85"
	"wave"		"buttons/button2.wav"
}

"AndroidDispenser.Dispense"
{
	"channel"		"CHAN_BODY"
	"soundlevel"		"SNDLVL_STATIC"
	"volume"		"0.85"
	"wave"		"physics/metal/metal_box_strain3.wav"
}

"Laser.BeamLoop"
{
	"channel"		"CHAN_VOICE"
	"soundlevel"		"SNDLVL_55dB"
	"volume"		"0.25"
	"rndwave"
	{
		"wave"		"vfx/laser_beam_lp_02.wav"
	}
}

"Laser.BeamLoopMega"
{
	"channel"		"CHAN_VOICE"
	"soundlevel"		"SNDLVL_60dB"
	"volume"		"0.35"
	"rndwave"
	{
		"wave"		"vfx/laser_beam_lp_02.wav"
	}
}

"LaserGreen.BeamLoop"
{
	"channel"		"CHAN_VOICE"
	"soundlevel"		"SNDLVL_60dB"
	"volume"		"0.5"
	"wave"		"vfx/laser_beam_green_lp_01.wav"
}

"LaserGreen.PanelCut"
{
	"channel"		"CHAN_VOICE"
	"soundlevel"		"SNDLVL_70dB"
	"volume"		"0.7"
	"pitch"		"95,105"
	"wave"		"vfx/laser_beam_green_lp_01_cut.wav"
}

"glados.ding_on"
{
	"channel"		"CHAN_VOICE"
	"soundlevel"		"SNDLVL_NONE"
	"pitch"		"95,100"
	"wave"		"labs/ding_on.wav"
}

"glados.ding_off"
{
	"channel"		"CHAN_VOICE"
	"soundlevel"		"SNDLVL_NONE"
	"pitch"		"95,100"
	"wave"		"labs/ding_off.wav"
}

"xray.beep"
{
	"channel"		"CHAN_BODY"
	"soundlevel"		"SNDLVL_65dB"
	"volume"		"0.30"
	"wave"		"npc/xray/beep.wav"
}


"prop_portal_door.close"
{
	"channel"		"CHAN_AUTO"
	"soundlevel"		"SNDLVL_85dB"
	"wave"		")plats/door_round_blue_close_01.wav"

	"soundentry_version" "2"

	"operator_stacks"
	{
		"start_stack"
		{
			"import_stack"	"P2_null_player_start"
			
			"play_entry"
			{
				"entry_name" "World.DoorRoundBlueClose" //Replace with the sound you want to play.
			}
		}
	}
}

"prop_portal_door.open"
{
	"channel"		"CHAN_AUTO"
	"soundlevel"		"SNDLVL_85dB"
	"wave"		")plats/door_round_blue_open_01.wav"

	"soundentry_version" "2"

	"operator_stacks"
	{
		"start_stack"
		{
			"import_stack"	"P2_null_player_start"
			
			"play_entry"
			{
				"entry_name" "World.DoorRoundBlueUnlock" //Replace with the sound you want to play.
			}
		}
	}
}

"prop_laser_catcher.poweron"
{
	"channel"		"CHAN_STATIC"
	"soundlevel"		"SNDLVL_95dB"
	"volume"		"1.0"
	"wave"		"world\laser_node_power_on.wav"
}

"prop_laser_catcher.poweroff"
{
	"channel"		"CHAN_STATIC"
	"soundlevel"		"SNDLVL_95dB"
	"volume"		"1.0"
	"wave"		"world\laser_node_power_off.wav"
}

"prop_laser_catcher.powerloop"
{
	"channel"		"CHAN_AUTO"
	"soundlevel"		"SNDLVL_80dB"
	"volume"		"0.80"
	"wave"		"world\laser_node_lp_01.wav"

	"soundentry_version" "2"

	"operator_stacks"
	{		
	
		"update_stack"
		{
			"import_stack"	"p2_update_default_pitch_ramp"

			"volume_fade_in"
			{
				"input_max" "0.75" //fade in time
			}			
			
			"volume_fade_out"
			{
				"input_max" "1.0" //fade out time
			}
			
			"pitch_fade_in"
			{
				"input_map_min" "0.5" //pitch to fade in from
				"input_map_max" "1.0" //pitch to fade in to
				"default_to_max" "false"	
			}
		}
	}
}

"RelaxationAnnouncer.PreMessage"
{
	"channel"		"CHAN_AUTO"
	"soundlevel"		"SNDLVL_75dB"
	"volume"		"1.0"
	"wave"		"props/pre_message_announcer_01.wav"
}

"RelaxationAnnouncer.PostMessage"
{
	"channel"		"CHAN_AUTO"
	"soundlevel"		"SNDLVL_75dB"
	"volume"		"1.0"
	"wave"		"props/post_message_announcer_01.wav"
}

"Relaxation.AlarmClock"
{
	"channel"		"CHAN_AUTO"
	"soundlevel"		"SNDLVL_95dB"
	"volume"		"1.0"
	"wave"		"props/relaxing_alarm_clock_lp_01.wav"
}

"catapult.powerdown"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"SNDLVL_70dB"
	"wave"		"world\laser_node_power_off.wav"
}

"catapult.powerup"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1.0"
	"pitch"			"PITCH_NORM"
	"soundlevel"	"SNDLVL_75dB"
	"wave"		"world\laser_node_power_on.wav"
}

"Object.GooDissolve"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1.0"
	"pitch"			"85, 100"
	"soundlevel"	"SNDLVL_85dB"
	"rndwave"
	{
		"wave"		"props\dissolve\object_dissolve_in_goo_01.wav"
		"wave"		"props\dissolve\object_dissolve_in_goo_02.wav"
		"wave"		"props\dissolve\object_dissolve_in_goo_03.wav"
		"wave"		"props\dissolve\object_dissolve_in_goo_04.wav"
		"wave"		"props\dissolve\object_dissolve_in_goo_05.wav"
	}
}

"Object.MagmaDissolve"
{
	"channel"		"CHAN_STATIC"
	"volume"		"1.0"
	"pitch"			"85, 100"
	"soundlevel"	"SNDLVL_85dB"
	"rndwave"
	{
		"wave"		"props\dissolve\object_dissolve_in_goo_01.wav"
		"wave"		"props\dissolve\object_dissolve_in_goo_02.wav"
		"wave"		"props\dissolve\object_dissolve_in_goo_03.wav"
		"wave"		"props\dissolve\object_dissolve_in_goo_04.wav"
		"wave"		"props\dissolve\object_dissolve_in_goo_05.wav"
	}

	"soundentry_version" "2"

	"operator_stacks"
	{
		"update_stack"
		{
			"import_stack"	"p2_offset_start_update"
		
			"time_elapsed_trigger"
			{
				"input2" "0.00" //Elapsed time in seconds goes here.
			}
		
			"play_entry"
			{
				"entry_name" "Physics.WaterSplash"	
			}
		}
	}
}