"NPC_RocketTurret.LockingBeep"
{
	"channel"		"CHAN_ITEM"
	"volume"		"VOL_NORM"
	"pitch"			"PITCH_NORM"

	"soundlevel"		"SNDLVL_80dB"

	"wave"			"weapons\rocket\rocket_locking_beep1.wav"
}

"NPC_FloorTurret.LockedBeep"
{
	"channel"		"CHAN_ITEM"
	"volume"		"VOL_NORM"
	"pitch"			"PITCH_NORM"
		
	"soundlevel"		"SNDLVL_85dB"

	"wave"			"weapons\rocket\rocket_locked_beep1.wav"
}

"NPC_FloorTurret.RocketFire"
{
	"channel"		"CHAN_ITEM"
	"volume"		"VOL_NORM"
	"pitch"			"PITCH_NORM"
		
	"soundlevel"		"SNDLVL_85dB"

	"wave"			"weapons\rocket\rocket_fire1.wav"
}

"NPC_FloorTurret.RocketFlyLoop"
{
	"channel"		"CHAN_ITEM"
	"volume"		"VOL_NORM"
	"pitch"			"PITCH_NORM"
		
	"soundlevel"		"SNDLVL_70dB"

	"wave"			"weapons\rocket\rocket_fly_loop1.wav"
}