
// Soundscapes for Portal - Test Chamber
//---------------------------


// Position zero goes near the fixed portal we're guiding them toward
"portal_testchmb.fixed_portal"
{
	"dsp"	"1"

	"playlooping"
	{
		"volume"	"0.2"
		"wave"		"ambient/levels/citadel/field_loop1.wav"
		"pitch"		"100"
		"soundlevel"	"SNDLVL_70db"
		"position"	"0"
	}

	"playrandom"
	{
		"volume"	"0.12,0.2"
		"pitch"		"130, 200"
		"time"		"1.0, 3.0"
		"position"	"random"
		"soundlevel"	"SNDLVL_55dB"
		"rndwave"
		{
			"wave"	"ambient/atmosphere/hole_hit3.wav"
			"wave"	"ambient/atmosphere/hole_hit4.wav"
		}
	}
}

"portal_testchmb.tight_space"
{
	"dsp"	"1"

	"playlooping"
	{
		"volume"	"0.14"
		"wave"		"ambient/atmosphere/Drone4LP.wav"
		"pitch"		"100"
		"attenuation"	"0"
	}

	"playlooping"
	{
		"volume"	"0.06"
		"wave"		"ambient/atmosphere/indoor1.wav"
		"pitch"		"90"
		"attenuation"	"0"
	}
}

"portal_testchmb.elevator_shaft"
{
	"dsp"	"1"

	"playlooping"
	{
		"volume"	"0.12"
		"wave"		"ambient/atmosphere/elev_shaft1.wav"
		"pitch"		"95"
		"attenuation"	"0"
	}

	"playrandom"
	{
		"volume"	"0.12,0.16"
		"pitch"		"80, 90"
		"time"		"0.5, 1.5"
		"position"	"random"
		"soundlevel"	"SNDLVL_70dB"
		"rndwave"
		{
			"wave"	"ambient/atmosphere/cave_hit1.wav"
			"wave"	"ambient/atmosphere/cave_hit2.wav"
		}
	}
}

"portal_testchmb.get_the_box"
{
	"dsp"	"1"

	"playlooping"
	{
		"volume"	"0.14"
		"wave"		"ambient/levels/citadel/citadel_drone_loop4.wav"
		"pitch"		"100"
		"attenuation"	"0"
	}

	"playrandom"
	{
		"volume"	"0.1,0.16"
		"pitch"		"60, 80"
		"time"		"1.0, 3.0"
		"position"	"random"
		"soundlevel"	"SNDLVL_55dB"
		"rndwave"
		{
			"wave"	"ambient/atmosphere/cave_hit3.wav"
			"wave"	"ambient/atmosphere/hole_hit1.wav"
			"wave"	"ambient/atmosphere/hole_hit2.wav"
			"wave"	"ambient/atmosphere/hole_hit3.wav"
		}
	}
}

"portal_testchmb.explore_space"
{
	"dsp"	"1"

	"playlooping"
	{
		"volume"	"0.14"
		"wave"		"ambient/atmosphere/ambience_base.wav"
		"pitch"		"100"
		"attenuation"	"0"
	}

	"playrandom"
	{
		"volume"	"0.08,0.14"
		"pitch"		"90, 120"
		"time"		"1.5, 5.0"
		"position"	"random"
		"soundlevel"	"SNDLVL_50dB"
		"rndwave"
		{
			"wave"	"ambient/levels/canals/headcrab_canister_ambient1.wav"
			"wave"	"ambient/levels/canals/headcrab_canister_ambient2.wav"
			"wave"	"ambient/levels/canals/headcrab_canister_ambient3.wav"
			"wave"	"ambient/levels/canals/headcrab_canister_ambient4.wav"
		}
	}
}



"portal_testchmb.cleanser"
{
	"dsp"	"1"

	"playlooping"
	{
		"volume"	"0.14"
		"wave"		"ambient/levels/citadel/field_loop1.wav"
		"pitch"		"100"
		"attenuation"	"0"
	}

	"playrandom"
	{
		"volume"	"0.08,0.14"
		"pitch"		"60, 75"
		"time"		"3.0, 6.0"
		"position"	"random"
		"soundlevel"	"SNDLVL_55dB"
		"rndwave"
		{
			"wave"	"ambient/atmosphere/hole_hit1.wav"
			"wave"	"ambient/atmosphere/hole_hit2.wav"
		}
	}
}


// Position zero is the box that you want them to use
"portal_testchmb.use_your_box"
{
	"dsp"	"1"

	"playlooping"
	{
		"volume"	"0.16"
		"wave"		"ambient/atmosphere/corridor2.wav"
		"pitch"		"100"
		"attenuation"	"0"
	}

	"playrandom"
	{
		"volume"	"0.06,0.1"
		"pitch"		"70, 90"
		"time"		"3.0, 7.0"
		"position"	"0"
		"soundlevel"	"SNDLVL_60dB"
		"rndwave"
		{
			"wave"	"ambient/levels/canals/headcrab_canister_ambient1.wav"
			"wave"	"ambient/levels/canals/headcrab_canister_ambient2.wav"
			"wave"	"ambient/levels/canals/headcrab_canister_ambient3.wav"
			"wave"	"ambient/levels/canals/headcrab_canister_ambient4.wav"
		}
	}
}