[gd_resource type="StandardMaterial3D" load_steps=4 format=3 uid="uid://dtdg05l832rb4"]

[ext_resource type="Texture2D" uid="uid://difmbpijo4urm" path="res://_models/obstacles/tower/tower_Tower.001_BaseColor.png" id="1_ts6cs"]
[ext_resource type="Texture2D" uid="uid://bu5ae4c4vof1o" path="res://_models/obstacles/tower/tower_Tower.001_Normal.png" id="2_e2538"]
[ext_resource type="Texture2D" uid="uid://mynxeplc0sjc" path="res://_models/obstacles/tower/tower_Tower.001_Roughness.png" id="3_in8dh"]

[resource]
albedo_texture = ExtResource("1_ts6cs")
roughness = 0.79
roughness_texture = ExtResource("3_in8dh")
roughness_texture_channel = 4
normal_enabled = true
normal_scale = 0.4
normal_texture = ExtResource("2_e2538")
rim = 0.13
rim_tint = 0.18
clearcoat_roughness = 1.0
ao_light_affect = 0.49
subsurf_scatter_strength = 0.13
backlight_enabled = true
backlight = Color(0.35239077, 0.10430331, 0.16708753, 1)
refraction_scale = -0.09
grow_amount = 0.845
proximity_fade_distance = 0.01
distance_fade_mode = 2
distance_fade_max_distance = 0.8
stencil_flags = 2
stencil_outline_thickness = 0.78
