[gd_scene load_steps=8 format=3 uid="uid://cnrmhergrlnqx"]

[ext_resource type="PackedScene" uid="uid://bnfsuwatd61te" path="res://_models/nature/common_tree_2.glb" id="1_khfyp"]

[sub_resource type="Gradient" id="Gradient_0euix"]
offsets = PackedFloat32Array(0.0878553, 1)
colors = PackedColorArray(0, 0, 0, 1, 1, 1, 1, 0)

[sub_resource type="GradientTexture2D" id="GradientTexture2D_oxhf3"]
gradient = SubResource("Gradient_0euix")
fill = 1
fill_from = Vector2(0.435897, 0.418803)
fill_to = Vector2(0.115385, 0.162393)

[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_vciwl"]
albedo_color = Color(0.50212, 0.731363, 0.33465, 1)
roughness = 0.44
rim_tint = 0.41
rim_texture = SubResource("GradientTexture2D_oxhf3")
clearcoat_roughness = 0.11
ao_enabled = true
ao_light_affect = 0.12
backlight_enabled = true
backlight = Color(0.845264, 0.705971, 0.0202476, 1)
proximity_fade_distance = 0.01

[sub_resource type="Gradient" id="Gradient_2awjv"]
colors = PackedColorArray(0, 0, 0, 1, 0.833002, 0.326817, 0.385802, 1)

[sub_resource type="GradientTexture2D" id="GradientTexture2D_fo8l5"]
gradient = SubResource("Gradient_2awjv")
fill_to = Vector2(0.482906, 0.465812)

[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_sgws0"]
albedo_color = Color(0.3119, 0.146727, 0.123977, 1)
roughness = 0.68
emission = Color(0.314316, 0.314316, 0.314316, 1)
rim_tint = 0.32
rim_texture = SubResource("GradientTexture2D_fo8l5")
backlight_enabled = true
backlight = Color(0.537011, 0.537011, 0.537011, 1)
proximity_fade_distance = 0.01

[node name="common_tree_2" instance=ExtResource("1_khfyp")]

[node name="common_tree_2_leaves_dark" parent="." index="0"]
surface_material_override/0 = SubResource("StandardMaterial3D_vciwl")

[node name="common_tree_2_trunk" parent="." index="1"]
surface_material_override/0 = SubResource("StandardMaterial3D_sgws0")

[node name="common_tree_2_leaves" parent="." index="2"]
surface_material_override/0 = SubResource("StandardMaterial3D_vciwl")
