[gd_resource type="ShaderMaterial" load_steps=2 format=3 uid="uid://dqdhww7pkcjnb"]

[ext_resource type="Shader" uid="uid://bk0p06c2cmk1n" path="res://materials/shaders/terrain_new.gdshader" id="1_uupk1"]

[resource]
render_priority = 0
shader = ExtResource("1_uupk1")
shader_parameter/uv_scale = 4.0
shader_parameter/normal_strength = 1.0
shader_parameter/specular_strength = 1.0
