<?xml version="1.0" encoding="utf-8"?>
<root>
  <!--
    Microsoft ResX Schema

    Version 2.0

    The primary goals of this format is to allow a simple XML format
    that is mostly human readable. The generation and parsing of the
    various data types are done through the TypeConverter classes
    associated with the data types.

    Example:

    ... ado.net/XML headers & schema ...
    <resheader name="resmimetype">text/microsoft-resx</resheader>
    <resheader name="version">2.0</resheader>
    <resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
    <resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
    <data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
    <data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
    <data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
        <value>[base64 mime encoded serialized .NET Framework object]</value>
    </data>
    <data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
        <value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
        <comment>This is a comment</comment>
    </data>

    There are any number of "resheader" rows that contain simple
    name/value pairs.

    Each data row contains a name, and value. The row also contains a
    type or mimetype. Type corresponds to a .NET class that support
    text/value conversion through the TypeConverter architecture.
    Classes that don't support this are serialized and stored with the
    mimetype set.

    The mimetype is used for serialized objects, and tells the
    ResXResourceReader how to depersist the object. This is currently not
    extensible. For a given mimetype the value must be set accordingly:

    Note - application/x-microsoft.net.object.binary.base64 is the format
    that the ResXResourceWriter will generate, however the reader can
    read any of the formats listed below.

    mimetype: application/x-microsoft.net.object.binary.base64
    value   : The object must be serialized with
            : System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
            : and then encoded with base64 encoding.

    mimetype: application/x-microsoft.net.object.soap.base64
    value   : The object must be serialized with
            : System.Runtime.Serialization.Formatters.Soap.SoapFormatter
            : and then encoded with base64 encoding.

    mimetype: application/x-microsoft.net.object.bytearray.base64
    value   : The object must be serialized into a byte array
            : using a System.ComponentModel.TypeConverter
            : and then encoded with base64 encoding.
    -->
  <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
    <xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
    <xsd:element name="root" msdata:IsDataSet="true">
      <xsd:complexType>
        <xsd:choice maxOccurs="unbounded">
          <xsd:element name="metadata">
            <xsd:complexType>
              <xsd:sequence>
                <xsd:element name="value" type="xsd:string" minOccurs="0" />
              </xsd:sequence>
              <xsd:attribute name="name" use="required" type="xsd:string" />
              <xsd:attribute name="type" type="xsd:string" />
              <xsd:attribute name="mimetype" type="xsd:string" />
              <xsd:attribute ref="xml:space" />
            </xsd:complexType>
          </xsd:element>
          <xsd:element name="assembly">
            <xsd:complexType>
              <xsd:attribute name="alias" type="xsd:string" />
              <xsd:attribute name="name" type="xsd:string" />
            </xsd:complexType>
          </xsd:element>
          <xsd:element name="data">
            <xsd:complexType>
              <xsd:sequence>
                <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
                <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
              </xsd:sequence>
              <xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
              <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
              <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
              <xsd:attribute ref="xml:space" />
            </xsd:complexType>
          </xsd:element>
          <xsd:element name="resheader">
            <xsd:complexType>
              <xsd:sequence>
                <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
              </xsd:sequence>
              <xsd:attribute name="name" type="xsd:string" use="required" />
            </xsd:complexType>
          </xsd:element>
        </xsd:choice>
      </xsd:complexType>
    </xsd:element>
  </xsd:schema>
  <resheader name="resmimetype">
    <value>text/microsoft-resx</value>
  </resheader>
  <resheader name="version">
    <value>2.0</value>
  </resheader>
  <resheader name="reader">
    <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
  </resheader>
  <resheader name="writer">
    <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
  </resheader>
  <data name="AcknowledgementsPage_Title" xml:space="preserve">
    <value>許可證與使用須知</value>
  </data>
  <data name="ApplicationTitle" xml:space="preserve">
    <value>DLSS Swapper</value>
  </data>
  <data name="DiagnosticsPage_ClickToCopyDetails" xml:space="preserve">
    <value>按下來複製下列的詳細資訊</value>
  </data>
  <data name="DiagnosticsPage_WindowTitle" xml:space="preserve">
    <value>診斷與系統資訊</value>
  </data>
  <data name="DllManager_AlreadyImported" xml:space="preserve">
    <value>(已匯入)</value>
  </data>
  <data name="DllManager_ImportFeatureDisabled" xml:space="preserve">
    <value>匯入功能已被停用，無法載入匯入清單。</value>
  </data>
  <data name="DllManager_MigratingDlls" xml:space="preserve">
    <value>正在轉移 DLL 檔案</value>
  </data>
  <data name="DllManager_UnknownTypeDll" xml:space="preserve">
    <value>此 DLL 檔案為未知類型。</value>
  </data>
  <data name="DllManager_UntrustedDll" xml:space="preserve">
    <value>此 DLL 檔案不被 Windows 信任。</value>
  </data>
  <data name="DllRecord_CouldNotDownloadAssetTypeTemplate" xml:space="preserve">
    <value>無法下載 {0} DLL 檔案，請稍後再試一次或檢查日誌來確認下載錯誤的原因。</value>
  </data>
  <data name="DllRecord_Download" xml:space="preserve">
    <value>下載</value>
  </data>
  <data name="DllRecord_DownloadError" xml:space="preserve">
    <value>下載錯誤</value>
  </data>
  <data name="DllRecord_Downloading" xml:space="preserve">
    <value>下載中</value>
  </data>
  <data name="DllRecord_Imported" xml:space="preserve">
    <value>已匯入</value>
  </data>
  <data name="DllRecord_RequiresDownload" xml:space="preserve">
    <value>需要下載</value>
  </data>
  <data name="DllZipInvalidNoDllFound" xml:space="preserve">
    <value>DLL 壓縮檔無效 (找不到 DLL 檔案)。</value>
  </data>
  <data name="FailedToLaunchPage_DlssSwapperFailedToLaunch" xml:space="preserve">
    <value>DLSS Swapper 啟動失敗</value>
  </data>
  <data name="FailedToLaunchPage_PleaseOpenIssuePartial1" xml:space="preserve">
    <value>請在 DLSS Swapper 的 GitHub 儲存庫建立一個</value>
  </data>
  <data name="FailedToLaunchPage_PleaseOpenIssuePartial2" xml:space="preserve">
    <value>新的問題回報</value>
  </data>
  <data name="FailedToLaunchPage_PleaseOpenIssuePartial3" xml:space="preserve">
    <value>並在「附加上下文」部分提供以下資訊。</value>
  </data>
  <data name="FailedToLaunchPage_WindowTitle" xml:space="preserve">
    <value>啟動失敗</value>
  </data>
  <data name="Game_AreYouSureRemoveCustomCover" xml:space="preserve">
    <value>確定要刪除自訂遊戲封面嗎？</value>
  </data>
  <data name="Game_CurrentlyProcessing" xml:space="preserve">
    <value>遊戲正在處理</value>
  </data>
  <data name="Game_CustomCoverRemove" xml:space="preserve">
    <value>刪除自訂封面</value>
  </data>
  <data name="GameHistoryControl_AssetTypeHeader" xml:space="preserve">
    <value>資產類型</value>
  </data>
  <data name="GameHistoryControl_EventTimeHeader" xml:space="preserve">
    <value>活動時間</value>
  </data>
  <data name="GameHistoryControl_EventTypeHeader" xml:space="preserve">
    <value>活動類型</value>
  </data>
  <data name="GameHistoryControl_NoHistoryLabel" xml:space="preserve">
    <value>未找到歷史紀錄</value>
  </data>
  <data name="GameHistoryControl_VersionHeader" xml:space="preserve">
    <value>版本</value>
  </data>
  <data name="GameHistoryEventType_DLLBackupRemoved" xml:space="preserve">
    <value>DLL 備份已移除</value>
  </data>
  <data name="GameHistoryEventType_DLLChangedExternally" xml:space="preserve">
    <value>DLL 已被外部修改</value>
  </data>
  <data name="GameHistoryEventType_DLLDetected" xml:space="preserve">
    <value>已刪除 DLL</value>
  </data>
  <data name="GameHistoryEventType_DLLReset" xml:space="preserve">
    <value>重置 DLL</value>
  </data>
  <data name="GameHistoryEventType_DLLSwapped" xml:space="preserve">
    <value>已替換 DLL</value>
  </data>
  <data name="GamePage_AddCustomCover" xml:space="preserve">
    <value>自訂遊戲封面</value>
  </data>
  <data name="GamePage_ClickToFavorite" xml:space="preserve">
    <value>加入我的最愛</value>
  </data>
  <data name="GamePage_ClickToHide" xml:space="preserve">
    <value>隱藏此遊戲</value>
  </data>
  <data name="GamePage_CouldNotFindGameInstallPathTemplate" xml:space="preserve">
    <value>找不到路徑「{0}」。</value>
  </data>
  <data name="GamePage_CurrentDll" xml:space="preserve">
    <value>目前 DLL 檔案</value>
  </data>
  <data name="GamePage_DllPicker_CouldNotFindFileTemplate" xml:space="preserve">
    <value>找不到檔案「{0}」。</value>
  </data>
  <data name="GamePage_DllPicker_ResetDllToVersionTemplate" xml:space="preserve">
    <value>DLL 已恢復為原始版本: {0}。</value>
  </data>
  <data name="GamePage_DllPicker_StartingDownload" xml:space="preserve">
    <value>開始下載</value>
  </data>
  <data name="GamePage_DllPicker_WaitToDownloadBeforeSwapping" xml:space="preserve">
    <value>請等待檔案下載完成後再進行替換</value>
  </data>
  <data name="GamePage_DLSSPresetInfo" xml:space="preserve">
    <value>更多預設資訊</value>
  </data>
  <data name="GamePage_DLSSPresetInfo_Message" xml:space="preserve">
    <value>DLSS 預設儲存在您遊戲安裝目錄中的 DLSS DLL 檔案內。不同的 DLSS DLL 檔案會有不同的預設。舉例來說，預設 K 直到 DLSS v310.2 版本才推出。因此，如果您使用 DLSS v3.7 版本並將預設設為 K，遊戲將不會啟用預設 K，而是會退回遊戲原本選擇的預設。

全域預設也是同樣的道理。如果您選擇預設 K，但您的遊戲使用的是 DLSS v3.7 版本，那麼遊戲將不會啟用預設 K，而是會退回其本身的預設。

若要驗證目前使用中的預設為何，請啟用 DLSS 畫面指示器。</value>
  </data>
  <data name="GamePage_DLSSPresetInfo_OnScreenIndicator" xml:space="preserve">
    <value>畫面指示器資訊</value>
  </data>
  <data name="GamePage_DLSSPresetInfo_Title" xml:space="preserve">
    <value>DLSS 預設資訊</value>
  </data>
  <data name="GamePage_DLSSPresetInfo_Tooltip" xml:space="preserve">
    <value>設定預設狀態下為全域套用的 DLSS 預設。(變更此選項無法保證一定能讓該預設成功生效)</value>
  </data>
  <data name="GamePage_Favorited" xml:space="preserve">
    <value>從我的最愛移除</value>
  </data>
  <data name="GamePage_History" xml:space="preserve">
    <value>歷史紀錄</value>
  </data>
  <data name="GamePage_InstallPath" xml:space="preserve">
    <value>安裝路徑</value>
  </data>
  <data name="GamePage_InvalidFileTypeTemplate" xml:space="preserve">
    <value>「{0}」為無效檔案類型</value>
  </data>
  <data name="GamePage_Launch" xml:space="preserve">
    <value>啟動</value>
  </data>
  <data name="GamePage_ManuallyAdded_CantBeRemoved" xml:space="preserve">
    <value>這個標題並非手動新增，無法移除。</value>
  </data>
  <data name="GamePage_ManuallyAdded_RemoveGameTemplate" xml:space="preserve">
    <value>確定要從 DLSS Swapper 中移除「{0}」嗎？這不會影響已替換的 DLSS 檔案。</value>
  </data>
  <data name="GamePage_MultipleDllFound_Notice" xml:space="preserve">
    <value>下列為掃描到的多個 DLL 檔案。您仍然可以像往常一樣替換並恢復 DLL 檔案，因為我們會對所有 DLL 檔案同時執行這些操作。然而，由於我們不確定遊戲會用到這些 DLL 檔案中的哪一個，因此顯示的 DLL 檔案版本為掃描到的第一個 DLL 檔案版本。</value>
  </data>
  <data name="GamePage_MultipleDllsFound" xml:space="preserve">
    <value>掃描到多個 DLL 檔案</value>
  </data>
  <data name="GamePage_MultipleDllsFoundTemplate" xml:space="preserve">
    <value>掃描到多個 {0} DLL 檔案</value>
  </data>
  <data name="GamePage_NoDllsFoundError_Message" xml:space="preserve">
    <value>請前往 DLL 目錄頁面下載新的 DLL 檔案。</value>
  </data>
  <data name="GamePage_NoDllsFoundError_Title" xml:space="preserve">
    <value>沒有 DLL 檔案</value>
  </data>
  <data name="GamePage_Notes" xml:space="preserve">
    <value>備註</value>
  </data>
  <data name="GamePage_NotReadyToPlayState" xml:space="preserve">
    <value>遊戲尚未準備就緒</value>
  </data>
  <data name="GamePage_OpenDllLocation" xml:space="preserve">
    <value>開啟 DLL 檔案路徑</value>
  </data>
  <data name="GamePage_OriginalDll" xml:space="preserve">
    <value>原始 DLL 版本</value>
  </data>
  <data name="GamePage_ProcessingPleaseWaitTemplate" xml:space="preserve">
    <value>{0} 正在進行處理，請等待載入進度完成再開啟此遊戲。</value>
  </data>
  <data name="GamePage_ResetAll" xml:space="preserve">
    <value>重置全部</value>
  </data>
  <data name="GamePage_RestoreOriginalDll" xml:space="preserve">
    <value>恢復為遊戲的原始 DLL 版本</value>
  </data>
  <data name="GamePage_SelectDllTemplateTitle" xml:space="preserve">
    <value>選擇 {0} 版本</value>
  </data>
  <data name="GamePage_StorageFileIsNull" xml:space="preserve">
    <value>儲存的檔案為空</value>
  </data>
  <data name="GamePage_UnableToChangePreset" xml:space="preserve">
    <value>無法變更預設，請參閱錯誤日誌以取得更多資訊。</value>
  </data>
  <data name="GamePage_YouMayOnlyDragOneFileCover" xml:space="preserve">
    <value>您只能拖曳單張圖片來作為封面。</value>
  </data>
  <data name="GamesPage_AddGame" xml:space="preserve">
    <value>新增遊戲</value>
  </data>
  <data name="GamesPage_GroupGamesFromTheSameLibraryTogether" xml:space="preserve">
    <value>依照遊戲平台對遊戲進行分組</value>
  </data>
  <data name="GamesPage_Grouping" xml:space="preserve">
    <value>分組</value>
  </data>
  <data name="GamesPage_HideGamesWithNoSwappableItems" xml:space="preserve">
    <value>隱藏無法替換 DLL 檔案的遊戲</value>
  </data>
  <data name="GamesPage_ManuallyAdding_AddCoverErrorSingleFile" xml:space="preserve">
    <value>您只能選擇一張圖片</value>
  </data>
  <data name="GamesPage_ManuallyAdding_AnotherNoteTitle" xml:space="preserve">
    <value>手動新增遊戲的補充備註</value>
  </data>
  <data name="GamesPage_ManuallyAdding_CouldntAddError" xml:space="preserve">
    <value>發生錯誤，目前無法新增您的遊戲。請協助回報此狀況。</value>
  </data>
  <data name="GamesPage_ManuallyAdding_ErrorTitle" xml:space="preserve">
    <value>新增遊戲時發生錯誤</value>
  </data>
  <data name="GamesPage_ManuallyAdding_InfoHtml" xml:space="preserve">
    <value>您必須選取您的 &lt;i&gt;遊戲&lt;/i&gt; 目錄，而不是 &lt;i&gt;遊戲平台&lt;/i&gt; 目錄。&lt;br/&gt;&lt;br/&gt;舉例來說，若您的遊戲安裝於：&lt;br/&gt;&lt;b&gt;C:\Program Files\MyGamesFolder\MyFavGame\&lt;/b&gt;&lt;br/&gt;&lt;br/&gt;您應該選取 &lt;b&gt;MyFavGame&lt;/b&gt; 目錄，而不是 &lt;b&gt;MyGamesFolder&lt;/b&gt; 目錄。</value>
  </data>
  <data name="GamesPage_ManuallyAdding_NoteMessage" xml:space="preserve">
    <value>DLSS Swapper 通常會自動從您已安裝的遊戲平台中掃描到遊戲。如果您的遊戲沒有顯示，可能有幾項設定阻礙了它。請檢查以下因素：

- 遊戲列表篩選器未設定為「隱藏無法替換 DLL 檔案的遊戲」
- 未在設定中已啟用特定的遊戲平台

如果您已經檢查過這些設定，但遊戲仍然沒有顯示，那可能是有 Bug 問題。如果您能將這個問題回報到我們的 GitHub 儲存庫，我們會萬分感謝，這樣我們就能修復它，並讓您的遊戲在未來能被更好地掃描到。</value>
  </data>
  <data name="GamesPage_ManuallyAdding_NoteTitle" xml:space="preserve">
    <value>手動新增遊戲說明</value>
  </data>
  <data name="GamesPage_ManuallyAdding_PathExistsTemplate" xml:space="preserve">
    <value>安裝路徑「{0}」已經存在，無法重複新增。</value>
  </data>
  <data name="GamesPage_ManuallyAdding_SelectGameFolder" xml:space="preserve">
    <value>選擇遊戲目錄</value>
  </data>
  <data name="GamesPage_ManuallyAdding_TopLevelDirectoryNotSupported" xml:space="preserve">
    <value>您似乎選擇了錯誤的目錄，請重新選擇遊戲的根目錄。</value>
  </data>
  <data name="GamesPage_NewDlls" xml:space="preserve">
    <value>DLL 回報</value>
  </data>
  <data name="GamesPage_NewDlls_CreateNewGitHubIssue" xml:space="preserve">
    <value>建立一個新的 GitHub 問題回報</value>
  </data>
  <data name="GamesPage_NewDlls_DiscoveredHelpUs" xml:space="preserve">
    <value>我們在載入您的遊戲時發現了一些新版本的 DLL，這些 DLL 尚未被加入到 DLSS Swapper 的檔案清單中。</value>
  </data>
  <data name="GamesPage_NewDlls_GitHubAccountRequired" xml:space="preserve">
    <value>(需要 GitHub 帳號)</value>
  </data>
  <data name="GamesPage_NewDlls_IfButtonDoesntWorkTryHere" xml:space="preserve">
    <value>若上方按鈕沒有反應，請按下這個連結:</value>
  </data>
  <data name="GamesPage_NewDlls_StepFourSubmitYourIssue" xml:space="preserve">
    <value>第四步：提交回報</value>
  </data>
  <data name="GamesPage_NewDlls_StepOneCreateNewIssue" xml:space="preserve">
    <value>第一步：建立一個新的問題回報</value>
  </data>
  <data name="GamesPage_NewDlls_StepThreeCopyBody" xml:space="preserve">
    <value>第三不：複製內文</value>
  </data>
  <data name="GamesPage_NewDlls_StepTwoCopyTitle" xml:space="preserve">
    <value>第二部：複製標題</value>
  </data>
  <data name="GamesPage_NewDlls_ThanksForHelping" xml:space="preserve">
    <value>謝謝你的熱心協助！</value>
  </data>
  <data name="GamesPage_NewDlls_YouDoNotHaveToSubmitDllAutoTrack" xml:space="preserve">
    <value>您無需提交 DLL 檔案，我們會根據您提交的回報來搜尋新版本的 DLL 檔案。</value>
  </data>
  <data name="GamesPage_NewDllsFound" xml:space="preserve">
    <value>我找到了新版本的 DLL 檔案</value>
  </data>
  <data name="GamesPage_ReloadingGame" xml:space="preserve">
    <value>正在重新載入遊戲</value>
  </data>
  <data name="GamesPage_ShowHiddenGamesText" xml:space="preserve">
    <value>顯示已隱藏遊戲 (啟動時預設關閉)</value>
  </data>
  <data name="GamesPage_Title" xml:space="preserve">
    <value>收藏庫</value>
  </data>
  <data name="GamesPage_ViewType" xml:space="preserve">
    <value>檢視</value>
  </data>
  <data name="GamesPage_ViewType_GridView" xml:space="preserve">
    <value>卡片檢視</value>
  </data>
  <data name="GamesPage_ViewType_ListView" xml:space="preserve">
    <value>列表檢視</value>
  </data>
  <data name="General_ApplicationRunningAsAdmin" xml:space="preserve">
    <value>應用程式正在以管理員權限執行</value>
  </data>
  <data name="General_Apply" xml:space="preserve">
    <value>套用</value>
  </data>
  <data name="General_Cancel" xml:space="preserve">
    <value>取消</value>
  </data>
  <data name="General_Close" xml:space="preserve">
    <value>關閉</value>
  </data>
  <data name="General_Copy" xml:space="preserve">
    <value>複製</value>
  </data>
  <data name="General_Delete" xml:space="preserve">
    <value>刪除</value>
  </data>
  <data name="General_DontShowAgain" xml:space="preserve">
    <value>不再顯示</value>
  </data>
  <data name="General_Error" xml:space="preserve">
    <value>錯誤</value>
  </data>
  <data name="General_ErrorMessage" xml:space="preserve">
    <value>錯誤資訊</value>
  </data>
  <data name="General_Export" xml:space="preserve">
    <value>匯出</value>
  </data>
  <data name="General_ExportAll" xml:space="preserve">
    <value>全部匯出</value>
  </data>
  <data name="General_Failed" xml:space="preserve">
    <value>失敗</value>
  </data>
  <data name="General_FeatureNotSupportedWhenAdmin" xml:space="preserve">
    <value>以管理員身分執行應用程式時不支援此功能。</value>
  </data>
  <data name="General_Filter" xml:space="preserve">
    <value>篩選</value>
  </data>
  <data name="General_Help" xml:space="preserve">
    <value>幫助</value>
  </data>
  <data name="General_Hidden" xml:space="preserve">
    <value>取消隱藏</value>
  </data>
  <data name="General_Import" xml:space="preserve">
    <value>匯入</value>
  </data>
  <data name="General_Load" xml:space="preserve">
    <value>載入</value>
  </data>
  <data name="General_Loading" xml:space="preserve">
    <value>正在載入</value>
  </data>
  <data name="General_Name" xml:space="preserve">
    <value>名稱</value>
  </data>
  <data name="General_No" xml:space="preserve">
    <value>關閉</value>
  </data>
  <data name="General_None" xml:space="preserve">
    <value>無</value>
  </data>
  <data name="General_NotSupported" xml:space="preserve">
    <value>不支援</value>
  </data>
  <data name="General_Okay" xml:space="preserve">
    <value>確認</value>
  </data>
  <data name="General_Oops" xml:space="preserve">
    <value>挫賽</value>
  </data>
  <data name="General_OpenFolder" xml:space="preserve">
    <value>開啟資料夾</value>
  </data>
  <data name="General_Optional" xml:space="preserve">
    <value>(可選)</value>
  </data>
  <data name="General_Options" xml:space="preserve">
    <value>選項</value>
  </data>
  <data name="General_Publish" xml:space="preserve">
    <value>發佈</value>
  </data>
  <data name="General_Refresh" xml:space="preserve">
    <value>重新整理</value>
  </data>
  <data name="General_Reload" xml:space="preserve">
    <value>重新載入</value>
  </data>
  <data name="General_Remove" xml:space="preserve">
    <value>刪除</value>
  </data>
  <data name="General_ReportIssue" xml:space="preserve">
    <value>回報問題</value>
  </data>
  <data name="General_Save" xml:space="preserve">
    <value>儲存</value>
  </data>
  <data name="General_Search" xml:space="preserve">
    <value>搜尋</value>
  </data>
  <data name="General_Sorry" xml:space="preserve">
    <value>抱歉</value>
  </data>
  <data name="General_Success" xml:space="preserve">
    <value>完成</value>
  </data>
  <data name="General_Swap" xml:space="preserve">
    <value>替換</value>
  </data>
  <data name="General_Unknown" xml:space="preserve">
    <value>未知</value>
  </data>
  <data name="General_Update" xml:space="preserve">
    <value>更新</value>
  </data>
  <data name="General_Version" xml:space="preserve">
    <value>版本</value>
  </data>
  <data name="General_Warning" xml:space="preserve">
    <value>警告</value>
  </data>
  <data name="General_Yes" xml:space="preserve">
    <value>開啟</value>
  </data>
  <data name="GitHubUpdater_CurrentVersionIsActualTemplate" xml:space="preserve">
    <value>您目前有 {0} 已安裝。</value>
  </data>
  <data name="GitHubUpdater_DlssSwapperUpdated" xml:space="preserve">
    <value>DLSS Swapper 已更新。</value>
  </data>
  <data name="GitHubUpdater_UpdateAvailable" xml:space="preserve">
    <value>有更新可供安裝</value>
  </data>
  <data name="LibraryPage_AlreadyDownloaded" xml:space="preserve">
    <value>已下載。</value>
  </data>
  <data name="LibraryPage_CouldNotLoadImportedDlls" xml:space="preserve">
    <value>無法載入匯入的 DLL 檔案。</value>
  </data>
  <data name="LibraryPage_CouldntDownload" xml:space="preserve">
    <value>目前無法下載。</value>
  </data>
  <data name="LibraryPage_CouldntExportDll" xml:space="preserve">
    <value>無法匯出 DLL 檔案。</value>
  </data>
  <data name="LibraryPage_DeleteDll" xml:space="preserve">
    <value>刪除 DLL</value>
  </data>
  <data name="LibraryPage_DeleteDllVersionTemplate" xml:space="preserve">
    <value>是否刪除 {0} v{1}？</value>
  </data>
  <data name="LibraryPage_DllRecordInfo_DownloadFileSize" xml:space="preserve">
    <value>下載大小</value>
  </data>
  <data name="LibraryPage_DllRecordInfo_FileDescription" xml:space="preserve">
    <value>檔案描述</value>
  </data>
  <data name="LibraryPage_DllRecordInfo_FileSize" xml:space="preserve">
    <value>檔案大小</value>
  </data>
  <data name="LibraryPage_DllRecordInfo_Hash" xml:space="preserve">
    <value>雜湊值</value>
  </data>
  <data name="LibraryPage_DllRecordInfo_InternalName" xml:space="preserve">
    <value>內部名稱</value>
  </data>
  <data name="LibraryPage_DllRecordInfo_InternalNameExtra" xml:space="preserve">
    <value>內部名稱額外資訊</value>
  </data>
  <data name="LibraryPage_DllRecordInfo_Label" xml:space="preserve">
    <value>標籤</value>
  </data>
  <data name="LibraryPage_DownloadLatest" xml:space="preserve">
    <value>下載最新版本</value>
  </data>
  <data name="LibraryPage_DownloadsStarted_Message" xml:space="preserve">
    <value>已開始 {0} 個新的下載。</value>
  </data>
  <data name="LibraryPage_DownloadsStarted_Title" xml:space="preserve">
    <value>已開始下載</value>
  </data>
  <data name="LibraryPage_ExportedDLLs" xml:space="preserve">
    <value>已匯出 DLL 檔案:</value>
  </data>
  <data name="LibraryPage_ExportedDLLsCount_Message" xml:space="preserve">
    <value>已匯出 {0} DLL 檔案。</value>
  </data>
  <data name="LibraryPage_ExportedDllTemplate" xml:space="preserve">
    <value>已匯出 DLL 檔案 {0}。</value>
  </data>
  <data name="LibraryPage_FileNotFound" xml:space="preserve">
    <value>未掃描到檔案。</value>
  </data>
  <data name="LibraryPage_Finished" xml:space="preserve">
    <value>已完成</value>
  </data>
  <data name="LibraryPage_ImportedAsExistingRecord" xml:space="preserve">
    <value>匯入為現有的 DLL 記錄</value>
  </data>
  <data name="LibraryPage_Importing" xml:space="preserve">
    <value>匯入中</value>
  </data>
  <data name="LibraryPage_MaliciousDllsInfo" xml:space="preserve">
    <value>在您的電腦上手動匯入 dll 檔案可能有風險。

若意外將惡意 dll 檔案放入遊戲中，就會像執行你剛從 LimeWire 下載的 Linking_park_-_nUmB_mp3.exe 一樣糟糕。

請確保您匯入的 dll 檔案是來自可信任的來源。</value>
  </data>
  <data name="LibraryPage_NoDLLsForExport_Message" xml:space="preserve">
    <value>未找到用於匯出的 DLL 檔案。</value>
  </data>
  <data name="LibraryPage_NoDllsToExport" xml:space="preserve">
    <value>沒有可匯出的 DLL 紀錄。</value>
  </data>
  <data name="LibraryPage_NoNewDLLs_Message" xml:space="preserve">
    <value>沒有新的 DLL 檔案可下載。</value>
  </data>
  <data name="LibraryPage_NoNewDLLs_Title" xml:space="preserve">
    <value>沒有新的 DLL 檔案</value>
  </data>
  <data name="LibraryPage_ProcessedDlls" xml:space="preserve">
    <value>已處理的 DLL 檔案</value>
  </data>
  <data name="LibraryPage_Title" xml:space="preserve">
    <value>DLL 清單</value>
  </data>
  <data name="LibraryPage_UnableToDeleteRecord" xml:space="preserve">
    <value>無法刪除 {0} 條記錄。</value>
  </data>
  <data name="LibraryPage_UnableToUpdateDllRecord" xml:space="preserve">
    <value>無法更新 DLL 的記錄。</value>
  </data>
  <data name="LibraryPage_ZipDidNotContainAnyDlls" xml:space="preserve">
    <value>壓縮檔裡沒有任何 dll 檔案。</value>
  </data>
  <data name="MainWindow_AttemptingManifestUpdate" xml:space="preserve">
    <value>正在嘗試更新</value>
  </data>
  <data name="MainWindow_DlssSwapperCloseDueToManifest" xml:space="preserve">
    <value>DLSS Swapper 無法載入其清單檔案，即將關閉。</value>
  </data>
  <data name="MainWindow_DlssSwapperMustClose" xml:space="preserve">
    <value>DLSS Swapper 需要關閉。</value>
  </data>
  <data name="MainWindow_ManifestCouldNotBeLoaded_GitHubIssues" xml:space="preserve">
    <value>GitHub 問題回報</value>
  </data>
  <data name="MainWindow_ManifestCouldNotBeLoaded_Message" xml:space="preserve">
    <value>我們無法從您的電腦或伺服器載入 manifest.json。

如果這個問題持續發生，請在 GitHub 的問題回報系統提交回報。</value>
  </data>
  <data name="MainWindow_ManifestCouldNotBeLoaded_UpdateManifest" xml:space="preserve">
    <value>更新清單</value>
  </data>
  <data name="MainWindow_NoteForMultiplayerGames_Message" xml:space="preserve">
    <value>替換 DLSS 版本通常不會被視為修改檔案（也就是作弊），但如果您遊戲資料夾中的檔案與遊戲新版本的檔案不符，某些反作弊系統可能會試圖阻擋遊戲啟動。\n\n因此，如果您遊玩的遊戲是多人線上遊戲，而且有使用反作弊系統，請務必小心謹慎。</value>
  </data>
  <data name="MainWindow_NoteForMultiplayerGames_Title" xml:space="preserve">
    <value>歡迎使用 DLSS Swapper，在使用前請先閱讀此內容</value>
  </data>
  <data name="NetworkTesterPage_BrowserTesterStillDoesNotWork" xml:space="preserve">
    <value>無法下載</value>
  </data>
  <data name="NetworkTesterPage_BrowserTesterWorks" xml:space="preserve">
    <value>正常下載</value>
  </data>
  <data name="NetworkTesterPage_BrowserTestTitle" xml:space="preserve">
    <value>瀏覽器測試</value>
  </data>
  <data name="NetworkTesterPage_CancelCurrentTest" xml:space="preserve">
    <value>取消目前的測試</value>
  </data>
  <data name="NetworkTesterPage_CopyTestResults" xml:space="preserve">
    <value>複製測試輸出</value>
  </data>
  <data name="NetworkTesterPage_CreateBugReport" xml:space="preserve">
    <value>建立問題回報。</value>
  </data>
  <data name="NetworkTesterPage_CustomUserAgentTest" xml:space="preserve">
    <value>自訂代理測試</value>
  </data>
  <data name="NetworkTesterPage_DiagnosticsTest10Title" xml:space="preserve">
    <value>使用代理在 DLSS Swap 中下載 DLSS Swap DLL 檔案</value>
  </data>
  <data name="NetworkTesterPage_DiagnosticsTest11Title" xml:space="preserve">
    <value>從 UploadThing 鏡像下載 DLSS DLL 檔案</value>
  </data>
  <data name="NetworkTesterPage_DiagnosticsTest1Title" xml:space="preserve">
    <value>測試 google.com 的回應來檢查網路連線</value>
  </data>
  <data name="NetworkTesterPage_DiagnosticsTest2Title" xml:space="preserve">
    <value>測試 bing.com 的回應來檢查網路連線</value>
  </data>
  <data name="NetworkTesterPage_DiagnosticsTest3Title" xml:space="preserve">
    <value>在 DLSS Swapper 清單中下載 DLSS DLL 檔案測試</value>
  </data>
  <data name="NetworkTesterPage_DiagnosticsTest4Title" xml:space="preserve">
    <value>從瀏覽器下載 DLL 檔案測試</value>
  </data>
  <data name="NetworkTesterPage_DiagnosticsTest5Title" xml:space="preserve">
    <value>從 Steam 下載遊戲封面圖片</value>
  </data>
  <data name="NetworkTesterPage_DiagnosticsTest6Title" xml:space="preserve">
    <value>從 Epic Games 商店下載遊戲封面圖片</value>
  </data>
  <data name="NetworkTesterPage_DiagnosticsTest7Title" xml:space="preserve">
    <value>從 DLSS Swapper 的伺服器下載遊戲封面圖片</value>
  </data>
  <data name="NetworkTesterPage_DiagnosticsTest8Title" xml:space="preserve">
    <value>從 DLSS Swapper 的其他伺服器下載遊戲封面圖片</value>
  </data>
  <data name="NetworkTesterPage_DiagnosticsTest9Title" xml:space="preserve">
    <value>查詢 DLSS Swapper 的 DNS 伺服器位址</value>
  </data>
  <data name="NetworkTesterPage_OpenInBrowser" xml:space="preserve">
    <value>在瀏覽器中開啟</value>
  </data>
  <data name="NetworkTesterPage_OpenInBrowserInfo" xml:space="preserve">
    <value>按下「在瀏覽器中開啟」按鈕，或者將下方的連結複製貼上到您的瀏覽器中，檢查您的瀏覽器是否正在下載檔案？</value>
  </data>
  <data name="NetworkTesterPage_Results" xml:space="preserve">
    <value>測試結果</value>
  </data>
  <data name="NetworkTesterPage_RunTest" xml:space="preserve">
    <value>開始測試</value>
  </data>
  <data name="NetworkTesterPage_UseUserAgentInfo" xml:space="preserve">
    <value>使用提供的代理伺服器或輸入自訂的使用者代理。</value>
  </data>
  <data name="NetworkTesterPage_WindowTitle" xml:space="preserve">
    <value>網路測試</value>
  </data>
  <data name="SettingsPage_About" xml:space="preserve">
    <value>關於</value>
  </data>
  <data name="SettingsPage_AddIgnoredPath" xml:space="preserve">
    <value>新增忽略路徑</value>
  </data>
  <data name="SettingsPage_AllowDebugDlls" xml:space="preserve">
    <value>允許偵錯 DLL</value>
  </data>
  <data name="SettingsPage_AllowDebugDllsInfo" xml:space="preserve">
    <value>SDK 有時候會發佈偵錯用的 DLL，這能讓螢幕上顯示額外的資訊。</value>
  </data>
  <data name="SettingsPage_AllowUntrustedInfo" xml:space="preserve">
    <value>在將 DLL 檔案取代到遊戲資料夾之前，Windows 會透過驗證簽章來檢查它是否值得信任。如果 DLL 檔案未能通過簽章驗證，則不會被使用，建議保持此功能關閉。</value>
  </data>
  <data name="SettingsPage_AppliesOnlyToDllPickerNotLibrary" xml:space="preserve">
    <value>在替換 DLL 時，僅顯示已經下載的檔案，而不是所有不同的版本，此選項不影響 DLL 清單。</value>
  </data>
  <data name="SettingsPage_BuildCommit" xml:space="preserve">
    <value>建置提交</value>
  </data>
  <data name="SettingsPage_BuildDate" xml:space="preserve">
    <value>建置日期</value>
  </data>
  <data name="SettingsPage_CouldNotOpenLogFileTryManual" xml:space="preserve">
    <value>無法直接從 DLSS Swapper 開啟您的日誌，請嘗試手動開啟。</value>
  </data>
  <data name="SettingsPage_DeleteIgnoredPathMessage" xml:space="preserve">
    <value>您確定要刪除被忽略的路徑 {0} 嗎？</value>
  </data>
  <data name="SettingsPage_DeleteIgnoredPathTitle" xml:space="preserve">
    <value>刪除忽略的路徑</value>
  </data>
  <data name="SettingsPage_DLSSDeveloperOptions" xml:space="preserve">
    <value>DLSS 開發者選項</value>
  </data>
  <data name="SettingsPage_DLSSDeveloperOptions_EnableLoggingToConsoleWindow" xml:space="preserve">
    <value>將日誌輸出到控制台視窗</value>
  </data>
  <data name="SettingsPage_DLSSDeveloperOptions_EnableLoggingToFile" xml:space="preserve">
    <value>將日誌儲存至檔案</value>
  </data>
  <data name="SettingsPage_DLSSDeveloperOptions_IndicatorEnabledForAllDlssDlls" xml:space="preserve">
    <value>顯示所有 DLSS 版本的資訊</value>
  </data>
  <data name="SettingsPage_DLSSDeveloperOptions_IndicatorEnabledForDebugDlssDllOnly" xml:space="preserve">
    <value>僅對 DLSS Debug 版本顯示資訊</value>
  </data>
  <data name="SettingsPage_DLSSDeveloperOptions_ShowOnScreenIndicator" xml:space="preserve">
    <value>在螢幕上顯示資訊</value>
  </data>
  <data name="SettingsPage_DLSSDeveloperOptions_VerboseLogging" xml:space="preserve">
    <value>詳細日誌</value>
  </data>
  <data name="SettingsPage_DLSSOptions" xml:space="preserve">
    <value>DLSS 選項</value>
  </data>
  <data name="SettingsPage_DLSSOptions_GlobalPreset" xml:space="preserve">
    <value>全域預設</value>
  </data>
  <data name="SettingsPage_GameLibraries" xml:space="preserve">
    <value>遊戲平台</value>
  </data>
  <data name="SettingsPage_GeneralTroubleshootingGuide" xml:space="preserve">
    <value>故障排除指南</value>
  </data>
  <data name="SettingsPage_GiveFeedback" xml:space="preserve">
    <value>回饋</value>
  </data>
  <data name="SettingsPage_GiveFeedbackInfo" xml:space="preserve">
    <value>您可以在 DLSS Swapper 上提出功能建議或回報問題。</value>
  </data>
  <data name="SettingsPage_IgnoredPaths" xml:space="preserve">
    <value>忽略目錄</value>
  </data>
  <data name="SettingsPage_Language" xml:space="preserve">
    <value>選擇語言</value>
  </data>
  <data name="SettingsPage_LibraryDisabled" xml:space="preserve">
    <value>{0} 停用</value>
  </data>
  <data name="SettingsPage_LibraryEnabled" xml:space="preserve">
    <value>{0} 啟用</value>
  </data>
  <data name="SettingsPage_Logging" xml:space="preserve">
    <value>日誌紀錄</value>
  </data>
  <data name="SettingsPage_NoNewUpdatesAvailable" xml:space="preserve">
    <value>目前安裝的版本已為最新版本。</value>
  </data>
  <data name="SettingsPage_OpenAcknowledgements" xml:space="preserve">
    <value>銘謝</value>
  </data>
  <data name="SettingsPage_OpenDiagnostics" xml:space="preserve">
    <value>診斷與系統資訊</value>
  </data>
  <data name="SettingsPage_OpenNetworkTester" xml:space="preserve">
    <value>網路測試</value>
  </data>
  <data name="SettingsPage_OpenTranslationToolbox" xml:space="preserve">
    <value>開啟翻譯工具</value>
  </data>
  <data name="SettingsPage_PathAlreadyIgnored" xml:space="preserve">
    <value>{0} 路徑已被忽略。</value>
  </data>
  <data name="SettingsPage_SettingsAllowUntrusted" xml:space="preserve">
    <value>允許不受信任的檔案</value>
  </data>
  <data name="SettingsPage_SettingsCheckForUpdates" xml:space="preserve">
    <value>檢查更新</value>
  </data>
  <data name="SettingsPage_ShowOnlyDownloadedDlls" xml:space="preserve">
    <value>僅顯示已下載的 DLL 檔案</value>
  </data>
  <data name="SettingsPage_ThemeDark" xml:space="preserve">
    <value>深色</value>
  </data>
  <data name="SettingsPage_ThemeLight" xml:space="preserve">
    <value>淺色</value>
  </data>
  <data name="SettingsPage_ThemeMode" xml:space="preserve">
    <value>佈景主題</value>
  </data>
  <data name="SettingsPage_ThemeSystemSettingDefault" xml:space="preserve">
    <value>與系統同步</value>
  </data>
  <data name="SettingsPage_Title" xml:space="preserve">
    <value>設定</value>
  </data>
  <data name="SettingsPage_Troubleshooting" xml:space="preserve">
    <value>故障排除</value>
  </data>
  <data name="SettingsPage_YourCurrentLogFile" xml:space="preserve">
    <value>您的日誌檔案位於：</value>
  </data>
  <data name="TranslationToolboxPage_AdminError" xml:space="preserve">
    <value>翻譯工具在使用管理員身份執行時無法使用，請重新啟動應用程式。</value>
  </data>
  <data name="TranslationToolboxPage_Comment" xml:space="preserve">
    <value>備註</value>
  </data>
  <data name="TranslationToolboxPage_ImportAsTranslation" xml:space="preserve">
    <value>將語言匯入為翻譯</value>
  </data>
  <data name="TranslationToolboxPage_Key" xml:space="preserve">
    <value>語境</value>
  </data>
  <data name="TranslationToolboxPage_LoadExistingTranslation" xml:space="preserve">
    <value>載入檔案</value>
  </data>
  <data name="TranslationToolboxPage_LoadFailedMessage" xml:space="preserve">
    <value>無法載入譯文，請參閱錯誤日誌來取得更多資訊。</value>
  </data>
  <data name="TranslationToolboxPage_NewTranslation" xml:space="preserve">
    <value>新翻譯</value>
  </data>
  <data name="TranslationToolboxPage_NoDataToPublish" xml:space="preserve">
    <value>未找到可供發佈的翻譯資料。</value>
  </data>
  <data name="TranslationToolboxPage_NoDataToSave" xml:space="preserve">
    <value>找不到可供儲存的翻譯資料。</value>
  </data>
  <data name="TranslationToolboxPage_NotValidTranslationFile" xml:space="preserve">
    <value>DLSS Swapper 翻譯檔案無效。</value>
  </data>
  <data name="TranslationToolboxPage_PublishFailedMessage" xml:space="preserve">
    <value>無法發佈翻譯，請參閱錯誤日誌來取得更多資訊。</value>
  </data>
  <data name="TranslationToolboxPage_ReloadApp" xml:space="preserve">
    <value>重新載入</value>
  </data>
  <data name="TranslationToolboxPage_ResetProgressButton" xml:space="preserve">
    <value>重設並繼續</value>
  </data>
  <data name="TranslationToolboxPage_ResetProgressMessage" xml:space="preserve">
    <value>這會重設您目前的翻譯進度，您確定要繼續嗎？</value>
  </data>
  <data name="TranslationToolboxPage_ResetProgressTitle" xml:space="preserve">
    <value>是否要重設進度並繼續？</value>
  </data>
  <data name="TranslationToolboxPage_SaveFailedMessage" xml:space="preserve">
    <value>無法儲存翻譯，請參閱錯誤日誌來取得更多資訊。</value>
  </data>
  <data name="TranslationToolboxPage_SelectLanguageToLoad" xml:space="preserve">
    <value>請選擇要載入的語言</value>
  </data>
  <data name="TranslationToolboxPage_SourceLanguage" xml:space="preserve">
    <value>目前語言</value>
  </data>
  <data name="TranslationToolboxPage_SourceTranslation" xml:space="preserve">
    <value>目前翻譯</value>
  </data>
  <data name="TranslationToolboxPage_TranslationGuideButton" xml:space="preserve">
    <value>翻譯指南</value>
  </data>
  <data name="TranslationToolboxPage_TranslationGuideMessage" xml:space="preserve">
    <value>您的翻譯已建立，請參閱 DLSS Swapper 翻譯指南，來了解接下來如何處理 {0}。</value>
  </data>
  <data name="TranslationToolboxPage_TranslationProgress" xml:space="preserve">
    <value>翻譯進度</value>
  </data>
  <data name="TranslationToolboxPage_UnsavedChangesButton" xml:space="preserve">
    <value>不儲存並關閉</value>
  </data>
  <data name="TranslationToolboxPage_UnsavedChangesMessage" xml:space="preserve">
    <value>您可能還有未儲存的翻譯變更。如果關閉這個視窗，這些變更將會遺失。</value>
  </data>
  <data name="TranslationToolboxPage_UnsavedChangesTitle" xml:space="preserve">
    <value>尚未儲存的翻譯變更</value>
  </data>
  <data name="TranslationToolboxPage_WindowTitle" xml:space="preserve">
    <value>翻譯工具</value>
  </data>
</root>