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    ResXResourceReader how to depersist the object. This is currently not
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    <value>text/microsoft-resx</value>
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  <resheader name="version">
    <value>2.0</value>
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  <resheader name="reader">
    <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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  <resheader name="writer">
    <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
  </resheader>
  <data name="AcknowledgementsPage_Title" xml:space="preserve">
    <value>许可证 &amp; 致谢</value>
  </data>
  <data name="ApplicationTitle" xml:space="preserve">
    <value>DLSS Swapper - DLSS 管理程序</value>
  </data>
  <data name="DiagnosticsPage_ClickToCopyDetails" xml:space="preserve">
    <value>点击复制以下详细信息</value>
  </data>
  <data name="DiagnosticsPage_WindowTitle" xml:space="preserve">
    <value>诊断信息</value>
  </data>
  <data name="DllManager_AlreadyImported" xml:space="preserve">
    <value>（已导入）</value>
  </data>
  <data name="DllManager_ImportFeatureDisabled" xml:space="preserve">
    <value>导入功能已禁用，无法加载导入清单。</value>
  </data>
  <data name="DllManager_MigratingDlls" xml:space="preserve">
    <value>正在迁移 DLL 文件</value>
  </data>
  <data name="DllManager_UnknownTypeDll" xml:space="preserve">
    <value>DLL 文件的类型未知</value>
  </data>
  <data name="DllManager_UntrustedDll" xml:space="preserve">
    <value>当前 DLL 文件不被 Windows 信任</value>
  </data>
  <data name="DllRecord_CouldNotDownloadAssetTypeTemplate" xml:space="preserve">
    <value>无法下载 {0} DLL 文件，请稍后再试，或查看日志以了解下载失败的原因。</value>
  </data>
  <data name="DllRecord_Download" xml:space="preserve">
    <value>下载</value>
  </data>
  <data name="DllRecord_DownloadError" xml:space="preserve">
    <value>下载错误</value>
  </data>
  <data name="DllRecord_Downloading" xml:space="preserve">
    <value>下载中</value>
  </data>
  <data name="DllRecord_Imported" xml:space="preserve">
    <value>已导入</value>
  </data>
  <data name="DllRecord_RequiresDownload" xml:space="preserve">
    <value>需要下载</value>
  </data>
  <data name="DllZipInvalidNoDllFound" xml:space="preserve">
    <value>DLL 压缩包无效（未找到 DLL 文件）</value>
  </data>
  <data name="DLSS_Preset_AlwaysUseLatest" xml:space="preserve">
    <value>始终使用最新版本</value>
  </data>
  <data name="DLSS_Preset_Default" xml:space="preserve">
    <value>默认</value>
  </data>
  <data name="DLSS_Preset_Letter" xml:space="preserve">
    <value>预设 {0}</value>
  </data>
  <data name="DLSS_Preset_Letter_Deprecated" xml:space="preserve">
    <value>预设 {0} (已弃用)</value>
  </data>
  <data name="FailedToLaunchPage_DlssSwapperFailedToLaunch" xml:space="preserve">
    <value>DLSS Swapper 启动失败</value>
  </data>
  <data name="FailedToLaunchPage_PleaseOpenIssuePartial1" xml:space="preserve">
    <value>请打开</value>
  </data>
  <data name="FailedToLaunchPage_PleaseOpenIssuePartial2" xml:space="preserve">
    <value>新问题</value>
  </data>
  <data name="FailedToLaunchPage_PleaseOpenIssuePartial3" xml:space="preserve">
    <value>请在 DLSS Swapper 的 GitHub 仓库，并在 “附加上下文” 部分提供以下信息。</value>
  </data>
  <data name="FailedToLaunchPage_WindowTitle" xml:space="preserve">
    <value>启动失败</value>
  </data>
  <data name="Game_AreYouSureRemoveCustomCover" xml:space="preserve">
    <value>确定要移除自定义封面吗？</value>
  </data>
  <data name="Game_CurrentlyProcessing" xml:space="preserve">
    <value>游戏正在处理中</value>
  </data>
  <data name="Game_CustomCoverRemove" xml:space="preserve">
    <value>移除自定义封面？</value>
  </data>
  <data name="GameHistoryControl_AssetTypeHeader" xml:space="preserve">
    <value>资产类型</value>
  </data>
  <data name="GameHistoryControl_EventTimeHeader" xml:space="preserve">
    <value>事件时间</value>
  </data>
  <data name="GameHistoryControl_EventTypeHeader" xml:space="preserve">
    <value>事件类型</value>
  </data>
  <data name="GameHistoryControl_NoHistoryLabel" xml:space="preserve">
    <value>未找到历史记录</value>
  </data>
  <data name="GameHistoryControl_VersionHeader" xml:space="preserve">
    <value>版本</value>
  </data>
  <data name="GameHistoryEventType_DLLBackupRemoved" xml:space="preserve">
    <value>已删除 DLL 备份</value>
  </data>
  <data name="GameHistoryEventType_DLLChangedExternally" xml:space="preserve">
    <value>DLL 已经被其它外部因素所更改</value>
  </data>
  <data name="GameHistoryEventType_DLLDetected" xml:space="preserve">
    <value>检测到动态链接库（DLL）</value>
  </data>
  <data name="GameHistoryEventType_DLLReset" xml:space="preserve">
    <value>重置 DLL</value>
  </data>
  <data name="GameHistoryEventType_DLLSwapped" xml:space="preserve">
    <value>替换 DLL</value>
  </data>
  <data name="GamePage_AddCustomCover" xml:space="preserve">
    <value>自定义封面</value>
  </data>
  <data name="GamePage_CantLaunchFromLibraryTemplate" xml:space="preserve">
    <value>目前不支持从您的 {0} 库中启动游戏</value>
  </data>
  <data name="GamePage_ClickToFavorite" xml:space="preserve">
    <value>添加收藏</value>
  </data>
  <data name="GamePage_ClickToHide" xml:space="preserve">
    <value>点击以隐藏</value>
  </data>
  <data name="GamePage_CouldNotFindGameInstallPathTemplate" xml:space="preserve">
    <value>无法找到路径 "{0}"</value>
  </data>
  <data name="GamePage_CurrentDll" xml:space="preserve">
    <value>当前 DLL</value>
  </data>
  <data name="GamePage_DllPicker_CouldNotFindFileTemplate" xml:space="preserve">
    <value>无法找到文件 "{0}"</value>
  </data>
  <data name="GamePage_DllPicker_ResetDllToVersionTemplate" xml:space="preserve">
    <value>DLL 文件已还原为原始版本：{0}</value>
  </data>
  <data name="GamePage_DllPicker_StartingDownload" xml:space="preserve">
    <value>开始下载</value>
  </data>
  <data name="GamePage_DllPicker_WaitToDownloadBeforeSwapping" xml:space="preserve">
    <value>请等待下载完成后再替换</value>
  </data>
  <data name="GamePage_DLSSPresetInfo" xml:space="preserve">
    <value>预设信息</value>
  </data>
  <data name="GamePage_DLSSPresetInfo_Message" xml:space="preserve">
    <value>DLSS 的预设信息保存于游戏安装目录中的 DLSS DLL 文件中。不同的 DLSS DLL 文件提供不同的预设。例如，预设 K 是在 DLSS v310.2 版本中才引入的。所以，如果使用的是 DLSS v3.7 版本，并将预设设置为 K，它将不会使用预设 K，而是会回退到游戏所选择的任何预设。

这种情况也适用于全局预设。如果选择了全局预设 K，但游戏使用的是 DLSS v3.7 版本，将无法使用预设 K，而是会回退到游戏的默认预设。

若要确认正在使用的预设版本，请启用 DLSS 屏幕指示器。</value>
  </data>
  <data name="GamePage_DLSSPresetInfo_OnScreenIndicator" xml:space="preserve">
    <value>DLSS 屏幕指示器</value>
  </data>
  <data name="GamePage_DLSSPresetInfo_Title" xml:space="preserve">
    <value>DLSS 预设信息</value>
  </data>
  <data name="GamePage_DLSSPresetInfo_Tooltip" xml:space="preserve">
    <value>所设置的 DLSS 预设并不能绝对确保该预设能被游戏软件正确使用。</value>
  </data>
  <data name="GamePage_Favorited" xml:space="preserve">
    <value>已收藏</value>
  </data>
  <data name="GamePage_History" xml:space="preserve">
    <value>历史</value>
  </data>
  <data name="GamePage_InstallPath" xml:space="preserve">
    <value>安装路径</value>
  </data>
  <data name="GamePage_InvalidFileTypeTemplate" xml:space="preserve">
    <value>"{0}" 是无效的文件类型</value>
  </data>
  <data name="GamePage_Launch" xml:space="preserve">
    <value>启动</value>
  </data>
  <data name="GamePage_ManuallyAdded_CantBeRemoved" xml:space="preserve">
    <value>此标题不是手动添加的，无法移除。</value>
  </data>
  <data name="GamePage_ManuallyAdded_RemoveGameTemplate" xml:space="preserve">
    <value>确定要从 DLSS Swapper 中删除 "{0}" ？这不会影响已经替换的 DLL 文件。</value>
  </data>
  <data name="GamePage_MultipleDllFound_Notice" xml:space="preserve">
    <value>下方显示的是检测到的多个 DLL 文件，仍然可以像往常一样进行 DLL 替换和重置操作，因为这些操作将会同时应用于所有 DLL 文件。但由于无法确定游戏具体使用的是 DLL 版本，因此显示的 DLL 版本是检测到的第一个 DLL 的版本。</value>
  </data>
  <data name="GamePage_MultipleDllsFound" xml:space="preserve">
    <value>发现多个 DLL 文件</value>
  </data>
  <data name="GamePage_MultipleDllsFoundTemplate" xml:space="preserve">
    <value>发现多个 {0} DLL文件</value>
  </data>
  <data name="GamePage_NoDllsFoundError_Message" xml:space="preserve">
    <value>请在 DLL 库下载新的 DLL 文件</value>
  </data>
  <data name="GamePage_NoDllsFoundError_Title" xml:space="preserve">
    <value>未找到 DLL 文件</value>
  </data>
  <data name="GamePage_Notes" xml:space="preserve">
    <value>备注</value>
  </data>
  <data name="GamePage_NotReadyToPlayState" xml:space="preserve">
    <value>游戏当前未准备就绪</value>
  </data>
  <data name="GamePage_NVAPIError_Admin_Message" xml:space="preserve">
    <value>NVAPI 遇到错误，更多信息已写入错误日志。</value>
  </data>
  <data name="GamePage_NVAPIError_Message" xml:space="preserve">
    <value>NVAPI 遇到错误，以管理员身份运行应用程序可能解决此问题，更多信息已写入错误日志。</value>
  </data>
  <data name="GamePage_NVAPIError_Title" xml:space="preserve">
    <value>NVAPI 错误</value>
  </data>
  <data name="GamePage_NVAPIError_Tooltip" xml:space="preserve">
    <value>NVAPI 遇到错误，点击获取更多信息。</value>
  </data>
  <data name="GamePage_OpenDllLocation" xml:space="preserve">
    <value>打开 DLL 文件路径</value>
  </data>
  <data name="GamePage_OriginalDll" xml:space="preserve">
    <value>原始 DLL 文件</value>
  </data>
  <data name="GamePage_ProcessingPleaseWaitTemplate" xml:space="preserve">
    <value>{0} 仍在处理中，请等待加载进度完成后再打开。</value>
  </data>
  <data name="GamePage_ResetAll" xml:space="preserve">
    <value>重置所有设置</value>
  </data>
  <data name="GamePage_RestoreOriginalDll" xml:space="preserve">
    <value>重置原始 DLL 版本</value>
  </data>
  <data name="GamePage_SelectDllTemplateTitle" xml:space="preserve">
    <value>选择 {0} 版本</value>
  </data>
  <data name="GamePage_StorageFileIsNull" xml:space="preserve">
    <value>存储文件为空</value>
  </data>
  <data name="GamePage_UnableToChangePreset" xml:space="preserve">
    <value>无法更改预设，请查看错误日志以获取更多信息。</value>
  </data>
  <data name="GamePage_YouMayOnlyDragOneFileCover" xml:space="preserve">
    <value>只能拖入单个文件作为封面</value>
  </data>
  <data name="GamesPage_AddGame" xml:space="preserve">
    <value>添加游戏</value>
  </data>
  <data name="GamesPage_GroupGamesFromTheSameLibraryTogether" xml:space="preserve">
    <value>将不同平台的游戏分组显示</value>
  </data>
  <data name="GamesPage_Grouping" xml:space="preserve">
    <value>分组</value>
  </data>
  <data name="GamesPage_HideGamesWithNoSwappableItems" xml:space="preserve">
    <value>隐藏没有可管理 DLL 的游戏</value>
  </data>
  <data name="GamesPage_ManuallyAdding_AddCoverErrorSingleFile" xml:space="preserve">
    <value>只能拖入单个文件作为封面</value>
  </data>
  <data name="GamesPage_ManuallyAdding_AnotherNoteTitle" xml:space="preserve">
    <value>手动添加游戏注意事项</value>
  </data>
  <data name="GamesPage_ManuallyAdding_CouldntAddError" xml:space="preserve">
    <value>发生错误，目前无法添加游戏，请报告此问题。</value>
  </data>
  <data name="GamesPage_ManuallyAdding_ErrorTitle" xml:space="preserve">
    <value>添加游戏时发生错误</value>
  </data>
  <data name="GamesPage_ManuallyAdding_InfoHtml" xml:space="preserve">
    <value>必须选择游戏目录，而不是游戏库目录。例如，如果游戏位于C:\Program Files\MyGamesFolder\MyFavGame ，应该选择 MyFavGame 目录，而不是 MyGamesFolder 目录。</value>
  </data>
  <data name="GamesPage_ManuallyAdding_NoteMessage" xml:space="preserve">
    <value>通常情况下 DLSS Swapper 会自动从已安装的游戏库中查找游戏，如果游戏未列出，则可能被某些设置阻止了，请检查:

- 游戏列表筛选器未设置为 “隐藏没有可管理 DLL 的游戏”
- 在设置中启用了特定的游戏库

如果已经检查过这些设置，但游戏仍然没有显示，可能是存在错误，如果能在 GitHub 仓库中报告这个问题，将不胜感激，这样可以修复并改进未来游戏的检测。</value>
  </data>
  <data name="GamesPage_ManuallyAdding_NoteTitle" xml:space="preserve">
    <value>手动添加游戏注意事项</value>
  </data>
  <data name="GamesPage_ManuallyAdding_PathExistsTemplate" xml:space="preserve">
    <value>当前路径 "{0}" 已经存在，因此无法再次添加。</value>
  </data>
  <data name="GamesPage_ManuallyAdding_SelectGameFolder" xml:space="preserve">
    <value>选择游戏目录</value>
  </data>
  <data name="GamesPage_ManuallyAdding_TopLevelDirectoryNotSupported" xml:space="preserve">
    <value>不支持添加游戏库目录，请重新选择游戏的根目录。</value>
  </data>
  <data name="GamesPage_NewDlls" xml:space="preserve">
    <value>发现新的 DLL！</value>
  </data>
  <data name="GamesPage_NewDlls_CreateNewGitHubIssue" xml:space="preserve">
    <value>创建一个新的 GitHub 问题报告</value>
  </data>
  <data name="GamesPage_NewDlls_DiscoveredHelpUs" xml:space="preserve">
    <value>在加载游戏时发现了一些不在 DLSS Swapper 清单中的新 DLL</value>
  </data>
  <data name="GamesPage_NewDlls_GitHubAccountRequired" xml:space="preserve">
    <value>(GitHub 授权)</value>
  </data>
  <data name="GamesPage_NewDlls_IfButtonDoesntWorkTryHere" xml:space="preserve">
    <value>如果上方按钮按了无反应，请点击此链接,</value>
  </data>
  <data name="GamesPage_NewDlls_StepFourSubmitYourIssue" xml:space="preserve">
    <value>第四步：提交报告</value>
  </data>
  <data name="GamesPage_NewDlls_StepOneCreateNewIssue" xml:space="preserve">
    <value>第一步：创建一个新的 issue</value>
  </data>
  <data name="GamesPage_NewDlls_StepThreeCopyBody" xml:space="preserve">
    <value>第三步：复制正文</value>
  </data>
  <data name="GamesPage_NewDlls_StepTwoCopyTitle" xml:space="preserve">
    <value>第二步：复制标题</value>
  </data>
  <data name="GamesPage_NewDlls_ThanksForHelping" xml:space="preserve">
    <value>感谢您的帮助！</value>
  </data>
  <data name="GamesPage_NewDlls_YouDoNotHaveToSubmitDllAutoTrack" xml:space="preserve">
    <value>请注意：无需提交 DLL 文件，我们会根据提交的报告信息查找 DLL</value>
  </data>
  <data name="GamesPage_NewDllsFound" xml:space="preserve">
    <value>发现新的 DLL 文件</value>
  </data>
  <data name="GamesPage_ReloadingGame" xml:space="preserve">
    <value>重新载入现有游戏</value>
  </data>
  <data name="GamesPage_ShowHiddenGamesText" xml:space="preserve">
    <value>显示隐藏游戏（启动时默认为关闭状态）</value>
  </data>
  <data name="GamesPage_Title" xml:space="preserve">
    <value>游戏库</value>
  </data>
  <data name="GamesPage_ViewType" xml:space="preserve">
    <value>视图类型</value>
  </data>
  <data name="GamesPage_ViewType_GridView" xml:space="preserve">
    <value>网格视图</value>
  </data>
  <data name="GamesPage_ViewType_ListView" xml:space="preserve">
    <value>列表视图</value>
  </data>
  <data name="General_ApplicationRunningAsAdmin" xml:space="preserve">
    <value>程序正在以管理员身份运行</value>
  </data>
  <data name="General_Apply" xml:space="preserve">
    <value>应用</value>
  </data>
  <data name="General_Cancel" xml:space="preserve">
    <value>取消</value>
  </data>
  <data name="General_Close" xml:space="preserve">
    <value>关闭</value>
  </data>
  <data name="General_Copy" xml:space="preserve">
    <value>复制</value>
  </data>
  <data name="General_Delete" xml:space="preserve">
    <value>删除</value>
  </data>
  <data name="General_DontShowAgain" xml:space="preserve">
    <value>不再提示此信息</value>
  </data>
  <data name="General_Error" xml:space="preserve">
    <value>错误</value>
  </data>
  <data name="General_ErrorMessage" xml:space="preserve">
    <value>错误信息</value>
  </data>
  <data name="General_Export" xml:space="preserve">
    <value>导出</value>
  </data>
  <data name="General_ExportAll" xml:space="preserve">
    <value>全部导出</value>
  </data>
  <data name="General_Failed" xml:space="preserve">
    <value>失败</value>
  </data>
  <data name="General_FeatureNotSupportedWhenAdmin" xml:space="preserve">
    <value>若以管理员身份运行该应用程序，则不支持此功能。</value>
  </data>
  <data name="General_Filter" xml:space="preserve">
    <value>筛选</value>
  </data>
  <data name="General_Help" xml:space="preserve">
    <value>帮助</value>
  </data>
  <data name="General_Hidden" xml:space="preserve">
    <value>隐藏</value>
  </data>
  <data name="General_Import" xml:space="preserve">
    <value>导入</value>
  </data>
  <data name="General_Load" xml:space="preserve">
    <value>加载</value>
  </data>
  <data name="General_Loading" xml:space="preserve">
    <value>正在加载</value>
  </data>
  <data name="General_Name" xml:space="preserve">
    <value>名称</value>
  </data>
  <data name="General_Name_DLSS" xml:space="preserve">
    <value>DLSS</value>
  </data>
  <data name="General_Name_DLSS_D" xml:space="preserve">
    <value>DLSSRR 光线重建</value>
  </data>
  <data name="General_Name_DLSS_G" xml:space="preserve">
    <value>DLSSFG 帧生成</value>
  </data>
  <data name="General_Name_DLSS_Preset" xml:space="preserve">
    <value>DLSS 预设</value>
  </data>
  <data name="General_Name_DLSSD_Preset" xml:space="preserve">
    <value>DLSSRR 预设</value>
  </data>
  <data name="General_Name_FSR_31_DX12" xml:space="preserve">
    <value>FSR 3.1 DirectX 12</value>
  </data>
  <data name="General_Name_FSR_31_VK" xml:space="preserve">
    <value>FSR 3.1 Vulkan</value>
  </data>
  <data name="General_Name_XeLL" xml:space="preserve">
    <value>XeLL</value>
  </data>
  <data name="General_Name_XeSS" xml:space="preserve">
    <value>XeSS</value>
  </data>
  <data name="General_Name_XeSS_FG" xml:space="preserve">
    <value>XeSSFG 帧生成</value>
  </data>
  <data name="General_No" xml:space="preserve">
    <value>关闭</value>
  </data>
  <data name="General_None" xml:space="preserve">
    <value>无</value>
  </data>
  <data name="General_NotFound" xml:space="preserve">
    <value>未找到</value>
  </data>
  <data name="General_NotSupported" xml:space="preserve">
    <value>不支持</value>
  </data>
  <data name="General_Okay" xml:space="preserve">
    <value>确定</value>
  </data>
  <data name="General_Oops" xml:space="preserve">
    <value>哎呀</value>
  </data>
  <data name="General_OpenFolder" xml:space="preserve">
    <value>打开文件夹</value>
  </data>
  <data name="General_OpenLogsDirectory" xml:space="preserve">
    <value>打开日志目录</value>
  </data>
  <data name="General_Optional" xml:space="preserve">
    <value>(可选)</value>
  </data>
  <data name="General_Options" xml:space="preserve">
    <value>选项</value>
  </data>
  <data name="General_Publish" xml:space="preserve">
    <value>发布</value>
  </data>
  <data name="General_Refresh" xml:space="preserve">
    <value>刷新</value>
  </data>
  <data name="General_Reload" xml:space="preserve">
    <value>重新加载</value>
  </data>
  <data name="General_Remove" xml:space="preserve">
    <value>移除</value>
  </data>
  <data name="General_ReportIssue" xml:space="preserve">
    <value>报告问题</value>
  </data>
  <data name="General_Save" xml:space="preserve">
    <value>保存</value>
  </data>
  <data name="General_Search" xml:space="preserve">
    <value>搜索</value>
  </data>
  <data name="General_Sorry" xml:space="preserve">
    <value>抱歉</value>
  </data>
  <data name="General_Success" xml:space="preserve">
    <value>完成</value>
  </data>
  <data name="General_Swap" xml:space="preserve">
    <value>替换</value>
  </data>
  <data name="General_Unknown" xml:space="preserve">
    <value>未知</value>
  </data>
  <data name="General_Update" xml:space="preserve">
    <value>更新</value>
  </data>
  <data name="General_Version" xml:space="preserve">
    <value>版本</value>
  </data>
  <data name="General_Warning" xml:space="preserve">
    <value>警告</value>
  </data>
  <data name="General_Yes" xml:space="preserve">
    <value>开启</value>
  </data>
  <data name="GitHubUpdater_CurrentVersionIsActualTemplate" xml:space="preserve">
    <value>当前有 {0} 已经安装</value>
  </data>
  <data name="GitHubUpdater_DlssSwapperUpdated" xml:space="preserve">
    <value>DLSS Swapper 已更新</value>
  </data>
  <data name="GitHubUpdater_UpdateAvailable" xml:space="preserve">
    <value>有可用的更新</value>
  </data>
  <data name="LibraryPage_AlreadyDownloaded" xml:space="preserve">
    <value>已下载</value>
  </data>
  <data name="LibraryPage_CouldNotLoadImportedDlls" xml:space="preserve">
    <value>无法加载导入的 DLL 文件</value>
  </data>
  <data name="LibraryPage_CouldntDownload" xml:space="preserve">
    <value>目前无法下载</value>
  </data>
  <data name="LibraryPage_CouldntExportDll" xml:space="preserve">
    <value>无法导出 DLL 文件</value>
  </data>
  <data name="LibraryPage_DeleteDll" xml:space="preserve">
    <value>删除 DLL</value>
  </data>
  <data name="LibraryPage_DeleteDllVersionTemplate" xml:space="preserve">
    <value>删除 {0} v{1}?</value>
  </data>
  <data name="LibraryPage_DllRecordInfo_DownloadFileSize" xml:space="preserve">
    <value>下载大小</value>
  </data>
  <data name="LibraryPage_DllRecordInfo_FileDescription" xml:space="preserve">
    <value>文件描述</value>
  </data>
  <data name="LibraryPage_DllRecordInfo_FileSize" xml:space="preserve">
    <value>文件大小</value>
  </data>
  <data name="LibraryPage_DllRecordInfo_Hash" xml:space="preserve">
    <value>哈希值</value>
  </data>
  <data name="LibraryPage_DllRecordInfo_InternalName" xml:space="preserve">
    <value>内部名称</value>
  </data>
  <data name="LibraryPage_DllRecordInfo_InternalNameExtra" xml:space="preserve">
    <value>其它内部名称</value>
  </data>
  <data name="LibraryPage_DllRecordInfo_Label" xml:space="preserve">
    <value>标签</value>
  </data>
  <data name="LibraryPage_DownloadLatest" xml:space="preserve">
    <value>下载最新版本文件</value>
  </data>
  <data name="LibraryPage_DownloadsStarted_Message" xml:space="preserve">
    <value>已开始 {0} 个新下载</value>
  </data>
  <data name="LibraryPage_DownloadsStarted_Title" xml:space="preserve">
    <value>下载已开始</value>
  </data>
  <data name="LibraryPage_ExportedDLLs" xml:space="preserve">
    <value>导出的 DLL ：</value>
  </data>
  <data name="LibraryPage_ExportedDLLsCount_Message" xml:space="preserve">
    <value>已导出 {0} 个 DLL</value>
  </data>
  <data name="LibraryPage_ExportedDllTemplate" xml:space="preserve">
    <value>已导出 DLL 文件 {0}</value>
  </data>
  <data name="LibraryPage_FileNotFound" xml:space="preserve">
    <value>未能找到文件</value>
  </data>
  <data name="LibraryPage_Finished" xml:space="preserve">
    <value>已完成</value>
  </data>
  <data name="LibraryPage_ImportedAsExistingRecord" xml:space="preserve">
    <value>已作为现有 DLL 记录导入</value>
  </data>
  <data name="LibraryPage_Importing" xml:space="preserve">
    <value>导入中</value>
  </data>
  <data name="LibraryPage_MaliciousDllsInfo" xml:space="preserve">
    <value>手动导入 DLL 到电脑上是危险的操作
请只从信任的来源导入 DLL 文件</value>
  </data>
  <data name="LibraryPage_NoDLLsForExport_Message" xml:space="preserve">
    <value>未找到可供导出的 DLL 文件</value>
  </data>
  <data name="LibraryPage_NoDllsToExport" xml:space="preserve">
    <value>没有可导出的 DLL 记录</value>
  </data>
  <data name="LibraryPage_NoNewDLLs_Message" xml:space="preserve">
    <value>没有新的 DLL 文件需要下载</value>
  </data>
  <data name="LibraryPage_NoNewDLLs_Title" xml:space="preserve">
    <value>没有新的 DLL 文件</value>
  </data>
  <data name="LibraryPage_ProcessedDlls" xml:space="preserve">
    <value>已处理的 DLL 文件：</value>
  </data>
  <data name="LibraryPage_Title" xml:space="preserve">
    <value>DLL 库</value>
  </data>
  <data name="LibraryPage_UnableToDeleteRecord" xml:space="preserve">
    <value>无法删除 {0} 条记录。</value>
  </data>
  <data name="LibraryPage_UnableToUpdateDllRecord" xml:space="preserve">
    <value>无法更新 DLL 记录</value>
  </data>
  <data name="LibraryPage_ZipDidNotContainAnyDlls" xml:space="preserve">
    <value>Zip 文件不包含任何 DLL</value>
  </data>
  <data name="MainWindow_AttemptingManifestUpdate" xml:space="preserve">
    <value>正在尝试更新</value>
  </data>
  <data name="MainWindow_DlssSwapperCloseDueToManifest" xml:space="preserve">
    <value>DLSS Swapper 无法加载其清单文件，需要关闭。</value>
  </data>
  <data name="MainWindow_DlssSwapperMustClose" xml:space="preserve">
    <value>DLSS Swapper 需要关闭</value>
  </data>
  <data name="MainWindow_ManifestCouldNotBeLoaded_GitHubIssues" xml:space="preserve">
    <value>GitHub 问题报告</value>
  </data>
  <data name="MainWindow_ManifestCouldNotBeLoaded_Message" xml:space="preserve">
    <value>无法从电脑或服务器中加载 manifest.json

如果这种问题继续发生，请在 GitHub 上的问题跟踪中提交报告。</value>
  </data>
  <data name="MainWindow_ManifestCouldNotBeLoaded_UpdateManifest" xml:space="preserve">
    <value>更新清单</value>
  </data>
  <data name="MainWindow_NoteForMultiplayerGames_Message" xml:space="preserve">
    <value>虽然替换 DLSS 版本不应被视为作弊，但某些反作弊系统可能会对游戏目录中的文件与游戏发行时的文件不一致进行检测；

因此，我们建议在多人游戏中谨慎使用。</value>
  </data>
  <data name="MainWindow_NoteForMultiplayerGames_Title" xml:space="preserve">
    <value>多人游戏注意事项</value>
  </data>
  <data name="NetworkTesterPage_BrowserTesterStillDoesNotWork" xml:space="preserve">
    <value>无法下载</value>
  </data>
  <data name="NetworkTesterPage_BrowserTesterWorks" xml:space="preserve">
    <value>下载正常</value>
  </data>
  <data name="NetworkTesterPage_BrowserTestTitle" xml:space="preserve">
    <value>浏览器测试</value>
  </data>
  <data name="NetworkTesterPage_CancelCurrentTest" xml:space="preserve">
    <value>取消当前的测试</value>
  </data>
  <data name="NetworkTesterPage_CopyTestResults" xml:space="preserve">
    <value>复制测试输出</value>
  </data>
  <data name="NetworkTesterPage_CreateBugReport" xml:space="preserve">
    <value>创建问题报告</value>
  </data>
  <data name="NetworkTesterPage_CustomUserAgentTest" xml:space="preserve">
    <value>自定义代理测试</value>
  </data>
  <data name="NetworkTesterPage_DiagnosticsTest10Title" xml:space="preserve">
    <value>使用代理在 DLSS Swapper 中下载 DLSS Swap DLL 文件</value>
  </data>
  <data name="NetworkTesterPage_DiagnosticsTest11Title" xml:space="preserve">
    <value>从 UploadThing 镜像下载 DLSS DLL文件</value>
  </data>
  <data name="NetworkTesterPage_DiagnosticsTest1Title" xml:space="preserve">
    <value>测试 Google.com 响应以检查互联网连接</value>
  </data>
  <data name="NetworkTesterPage_DiagnosticsTest2Title" xml:space="preserve">
    <value>测试微软必应响应以检查互联网连接</value>
  </data>
  <data name="NetworkTesterPage_DiagnosticsTest3Title" xml:space="preserve">
    <value>在 DLSS Swapper 清单中下载 DLSS DLL 文件测试</value>
  </data>
  <data name="NetworkTesterPage_DiagnosticsTest4Title" xml:space="preserve">
    <value>从浏览器下载 DLL 文件测试</value>
  </data>
  <data name="NetworkTesterPage_DiagnosticsTest5Title" xml:space="preserve">
    <value>从 Steam 下载游戏封面</value>
  </data>
  <data name="NetworkTesterPage_DiagnosticsTest6Title" xml:space="preserve">
    <value>从 Epic Games Store 下载游戏封面图</value>
  </data>
  <data name="NetworkTesterPage_DiagnosticsTest7Title" xml:space="preserve">
    <value>从 DLSS Swapper 的服务器下载游戏封面</value>
  </data>
  <data name="NetworkTesterPage_DiagnosticsTest8Title" xml:space="preserve">
    <value>从 DLSS Swapper 的其它服务器下载游戏封面</value>
  </data>
  <data name="NetworkTesterPage_DiagnosticsTest9Title" xml:space="preserve">
    <value>查询 DLSS Swapper 的 DNS 服务器地址</value>
  </data>
  <data name="NetworkTesterPage_OpenInBrowser" xml:space="preserve">
    <value>在浏览器中打开</value>
  </data>
  <data name="NetworkTesterPage_OpenInBrowserInfo" xml:space="preserve">
    <value>点击 “在浏览器中打开” 按钮，或将以下链接复制并粘贴到浏览器中，检查浏览器是否正在下载文件？</value>
  </data>
  <data name="NetworkTesterPage_Results" xml:space="preserve">
    <value>测试详情</value>
  </data>
  <data name="NetworkTesterPage_RunTest" xml:space="preserve">
    <value>开始测试</value>
  </data>
  <data name="NetworkTesterPage_UseUserAgentInfo" xml:space="preserve">
    <value>使用提供的代理或输入自定义的用户代理</value>
  </data>
  <data name="NetworkTesterPage_WindowTitle" xml:space="preserve">
    <value>网络测试</value>
  </data>
  <data name="SettingsPage_About" xml:space="preserve">
    <value>关于</value>
  </data>
  <data name="SettingsPage_AddIgnoredPath" xml:space="preserve">
    <value>添加忽略路径</value>
  </data>
  <data name="SettingsPage_AllowDebugDlls" xml:space="preserve">
    <value>允许调试 DLL 文件</value>
  </data>
  <data name="SettingsPage_AllowDebugDllsInfo" xml:space="preserve">
    <value>SDK 有时会发布调试 DLL 文件，允许文件在屏幕上显示额外的调试信息。</value>
  </data>
  <data name="SettingsPage_AllowUntrustedInfo" xml:space="preserve">
    <value>在将 DLL 文件替换到游戏文件夹之前，Windows 会通过验证签名来检查其是否受信任，如果 DLL 文件未能通过签名验证，则不会被使用，建议保持此功能关闭。</value>
  </data>
  <data name="SettingsPage_AppliesOnlyToDllPickerNotLibrary" xml:space="preserve">
    <value>在替换 DLL 时，仅显示已经下载的文件，而不是所有不同版本，此选项不影响 DLL 库。</value>
  </data>
  <data name="SettingsPage_BuildCommit" xml:space="preserve">
    <value>提交当前构建</value>
  </data>
  <data name="SettingsPage_BuildDate" xml:space="preserve">
    <value>构建日期</value>
  </data>
  <data name="SettingsPage_CouldNotOpenLogFileTryManual" xml:space="preserve">
    <value>无法直接从 DLSS Swapper 打开日志文件，请尝试手动打开。</value>
  </data>
  <data name="SettingsPage_DeleteIgnoredPathMessage" xml:space="preserve">
    <value>确定要删除已忽略路径 {0} 吗？</value>
  </data>
  <data name="SettingsPage_DeleteIgnoredPathTitle" xml:space="preserve">
    <value>删除忽略路径</value>
  </data>
  <data name="SettingsPage_DLSSDeveloperOptions" xml:space="preserve">
    <value>DLSS 开发者选项</value>
  </data>
  <data name="SettingsPage_DLSSDeveloperOptions_EnableLoggingToConsoleWindow" xml:space="preserve">
    <value>将日志输出到控制台窗口</value>
  </data>
  <data name="SettingsPage_DLSSDeveloperOptions_EnableLoggingToFile" xml:space="preserve">
    <value>日志保存到文件</value>
  </data>
  <data name="SettingsPage_DLSSDeveloperOptions_IndicatorEnabledForAllDlssDlls" xml:space="preserve">
    <value>对所有的 DLSS 版本显示信息</value>
  </data>
  <data name="SettingsPage_DLSSDeveloperOptions_IndicatorEnabledForDebugDlssDllOnly" xml:space="preserve">
    <value>仅对 DLSS 调试版本显示信息</value>
  </data>
  <data name="SettingsPage_DLSSDeveloperOptions_ShowOnScreenIndicator" xml:space="preserve">
    <value>在屏幕上显示信息</value>
  </data>
  <data name="SettingsPage_DLSSDeveloperOptions_VerboseLogging" xml:space="preserve">
    <value>详细日志记录</value>
  </data>
  <data name="SettingsPage_DLSSOptions" xml:space="preserve">
    <value>DLSS 选项</value>
  </data>
  <data name="SettingsPage_DLSSOptions_GlobalPreset" xml:space="preserve">
    <value>全局预设</value>
  </data>
  <data name="SettingsPage_GameLibraries" xml:space="preserve">
    <value>游戏库</value>
  </data>
  <data name="SettingsPage_GeneralTroubleshootingGuide" xml:space="preserve">
    <value>故障排除的指南</value>
  </data>
  <data name="SettingsPage_GiveFeedback" xml:space="preserve">
    <value>反馈</value>
  </data>
  <data name="SettingsPage_GiveFeedbackInfo" xml:space="preserve">
    <value>可以在 DLSS Swapper 上提交建议功能或报告问题</value>
  </data>
  <data name="SettingsPage_IgnoredPaths" xml:space="preserve">
    <value>忽略路径</value>
  </data>
  <data name="SettingsPage_Language" xml:space="preserve">
    <value>语言</value>
  </data>
  <data name="SettingsPage_LibraryDisabled" xml:space="preserve">
    <value>{0} 已禁用</value>
  </data>
  <data name="SettingsPage_LibraryEnabled" xml:space="preserve">
    <value>{0} 启用</value>
  </data>
  <data name="SettingsPage_Logging" xml:space="preserve">
    <value>日志记录</value>
  </data>
  <data name="SettingsPage_NoNewUpdatesAvailable" xml:space="preserve">
    <value>当前已是最新版本</value>
  </data>
  <data name="SettingsPage_OpenAcknowledgements" xml:space="preserve">
    <value>鸣谢</value>
  </data>
  <data name="SettingsPage_OpenDiagnostics" xml:space="preserve">
    <value>诊断信息</value>
  </data>
  <data name="SettingsPage_OpenNetworkTester" xml:space="preserve">
    <value>网络测试</value>
  </data>
  <data name="SettingsPage_OpenTranslationToolbox" xml:space="preserve">
    <value>打开翻译工具箱</value>
  </data>
  <data name="SettingsPage_PathAlreadyIgnored" xml:space="preserve">
    <value>路径 {0} 已被忽略</value>
  </data>
  <data name="SettingsPage_SettingsAllowUntrusted" xml:space="preserve">
    <value>允许不受信任的文件</value>
  </data>
  <data name="SettingsPage_SettingsCheckForUpdates" xml:space="preserve">
    <value>检查更新</value>
  </data>
  <data name="SettingsPage_ShowOnlyDownloadedDlls" xml:space="preserve">
    <value>只显示已经下载的 DLL 文件</value>
  </data>
  <data name="SettingsPage_ThemeDark" xml:space="preserve">
    <value>深色</value>
  </data>
  <data name="SettingsPage_ThemeLight" xml:space="preserve">
    <value>浅色</value>
  </data>
  <data name="SettingsPage_ThemeMode" xml:space="preserve">
    <value>主题设置</value>
  </data>
  <data name="SettingsPage_ThemeSystemSettingDefault" xml:space="preserve">
    <value>跟随系统设置</value>
  </data>
  <data name="SettingsPage_Title" xml:space="preserve">
    <value>设置</value>
  </data>
  <data name="SettingsPage_Troubleshooting" xml:space="preserve">
    <value>故障排除</value>
  </data>
  <data name="SettingsPage_YourCurrentLogFile" xml:space="preserve">
    <value>当前日志文件：</value>
  </data>
  <data name="TranslationToolboxPage_AdminError" xml:space="preserve">
    <value>翻译工具以管理员身份运行时无法使用，请重新启动应用程序。</value>
  </data>
  <data name="TranslationToolboxPage_Comment" xml:space="preserve">
    <value>说明</value>
  </data>
  <data name="TranslationToolboxPage_ImportAsTranslation" xml:space="preserve">
    <value>导入语言作为翻译</value>
  </data>
  <data name="TranslationToolboxPage_Key" xml:space="preserve">
    <value>键值</value>
  </data>
  <data name="TranslationToolboxPage_LoadExistingTranslation" xml:space="preserve">
    <value>加载现有</value>
  </data>
  <data name="TranslationToolboxPage_LoadFailedMessage" xml:space="preserve">
    <value>无法加载翻译，请查看错误日志以获取更多信息。</value>
  </data>
  <data name="TranslationToolboxPage_NewTranslation" xml:space="preserve">
    <value>新翻译</value>
  </data>
  <data name="TranslationToolboxPage_NoDataToPublish" xml:space="preserve">
    <value>未找到可发布的翻译数据</value>
  </data>
  <data name="TranslationToolboxPage_NoDataToSave" xml:space="preserve">
    <value>未找到可保存的翻译数。</value>
  </data>
  <data name="TranslationToolboxPage_NotValidTranslationFile" xml:space="preserve">
    <value>无效的 DLSS Swapper 翻译文件</value>
  </data>
  <data name="TranslationToolboxPage_PublishFailedMessage" xml:space="preserve">
    <value>无法发布翻译，请查看错误日志以获取更多信息。</value>
  </data>
  <data name="TranslationToolboxPage_ReloadApp" xml:space="preserve">
    <value>重新加载应用</value>
  </data>
  <data name="TranslationToolboxPage_ResetProgressButton" xml:space="preserve">
    <value>重置并继续</value>
  </data>
  <data name="TranslationToolboxPage_ResetProgressMessage" xml:space="preserve">
    <value>这将重置当前的翻译进度，确定要继续吗？</value>
  </data>
  <data name="TranslationToolboxPage_ResetProgressTitle" xml:space="preserve">
    <value>重置进度并继续？</value>
  </data>
  <data name="TranslationToolboxPage_SaveFailedMessage" xml:space="preserve">
    <value>无法保存翻译，请查看错误日志以获取更多信息。</value>
  </data>
  <data name="TranslationToolboxPage_SelectLanguageToLoad" xml:space="preserve">
    <value>选择要加载的语言</value>
  </data>
  <data name="TranslationToolboxPage_SourceLanguage" xml:space="preserve">
    <value>当前语言</value>
  </data>
  <data name="TranslationToolboxPage_SourceTranslation" xml:space="preserve">
    <value>当前翻译</value>
  </data>
  <data name="TranslationToolboxPage_TranslationGuideButton" xml:space="preserve">
    <value>翻译指南</value>
  </data>
  <data name="TranslationToolboxPage_TranslationGuideMessage" xml:space="preserve">
    <value>翻译已创建完成，请查阅 DLSS Swapper 的翻译指南，了解接下来如何处理 {0}。</value>
  </data>
  <data name="TranslationToolboxPage_TranslationProgress" xml:space="preserve">
    <value>翻译进度</value>
  </data>
  <data name="TranslationToolboxPage_UnsavedChangesButton" xml:space="preserve">
    <value>不保存并关闭</value>
  </data>
  <data name="TranslationToolboxPage_UnsavedChangesMessage" xml:space="preserve">
    <value>可能有未保存的翻译更改，如果关闭此窗口，这些更改将会丢失。</value>
  </data>
  <data name="TranslationToolboxPage_UnsavedChangesTitle" xml:space="preserve">
    <value>未保存的翻译更改</value>
  </data>
  <data name="TranslationToolboxPage_WindowTitle" xml:space="preserve">
    <value>翻译工具箱</value>
  </data>
</root>