#include <nvapi.h>
| D3D12_GPU_VIRTUAL_ADDRESS NV_D3D12_META_COMMAND_EXECUTE_CONVOLUTION_EX_DESC::Alpha1Resource |
| D3D12_GPU_VIRTUAL_ADDRESS NV_D3D12_META_COMMAND_EXECUTE_CONVOLUTION_EX_DESC::Alpha2Resource |
| D3D12_GPU_VIRTUAL_ADDRESS NV_D3D12_META_COMMAND_EXECUTE_CONVOLUTION_EX_DESC::BiasResource |
| D3D12_GPU_VIRTUAL_ADDRESS NV_D3D12_META_COMMAND_EXECUTE_CONVOLUTION_EX_DESC::FilterResource |
| D3D12_GPU_VIRTUAL_ADDRESS NV_D3D12_META_COMMAND_EXECUTE_CONVOLUTION_EX_DESC::InputResource |
| D3D12_GPU_VIRTUAL_ADDRESS NV_D3D12_META_COMMAND_EXECUTE_CONVOLUTION_EX_DESC::OutputResource |
| D3D12_GPU_VIRTUAL_ADDRESS NV_D3D12_META_COMMAND_EXECUTE_CONVOLUTION_EX_DESC::PersistentResource |
| D3D12_GPU_VIRTUAL_ADDRESS NV_D3D12_META_COMMAND_EXECUTE_CONVOLUTION_EX_DESC::SkipConnectionResource |
| D3D12_GPU_VIRTUAL_ADDRESS NV_D3D12_META_COMMAND_EXECUTE_CONVOLUTION_EX_DESC::TemporaryResource |
The documentation for this struct was generated from the following file: