#include <nvHLSLExtnsInternal.h>
| uint4 NvShaderExtnStruct::dst0u |
| uint4 NvShaderExtnStruct::dst1u |
| uint NvShaderExtnStruct::markUavRef |
| uint NvShaderExtnStruct::numOutputsForIncCounter |
| uint NvShaderExtnStruct::opcode |
| float NvShaderExtnStruct::padding1[27] |
| uint NvShaderExtnStruct::rid |
| uint NvShaderExtnStruct::sid |
| uint4 NvShaderExtnStruct::src0u |
| uint4 NvShaderExtnStruct::src1u |
| uint4 NvShaderExtnStruct::src2u |
| uint4 NvShaderExtnStruct::src3u |
| uint4 NvShaderExtnStruct::src4u |
| uint4 NvShaderExtnStruct::src5u |
The documentation for this struct was generated from the following file: