#include <nvapi.h>
| NvU32 _NV_D3D1x_GRAPHICS_CAPS_V2::bExclusiveScissorRectsSupported |
(OUT) Outputs whether Exclusive Scissor Rects are supported or not
| NvU32 _NV_D3D1x_GRAPHICS_CAPS_V2::bVariablePixelRateShadingSupported |
(OUT) Outputs whether Variable Pixel Shading Rates are supported or not
| NvU16 _NV_D3D1x_GRAPHICS_CAPS_V2::majorSMVersion |
(OUT) Major SM version of the device
| NvU16 _NV_D3D1x_GRAPHICS_CAPS_V2::minorSMVersion |
(OUT) Minor SM version of the device
| NvU32 _NV_D3D1x_GRAPHICS_CAPS_V2::reserved[14] |
| NvU32 _NV_D3D1x_GRAPHICS_CAPS_V2::reservedBits |
The documentation for this struct was generated from the following file: