#include <nvapi.h>
| float _NV_GAZE_HANDLER_INIT_PARAMS_V1::fHorizontalFOV |
(IN) Horizontal Field of View
| NvU32 _NV_GAZE_HANDLER_INIT_PARAMS_V1::flags |
(IN) Reserved for future use
| float _NV_GAZE_HANDLER_INIT_PARAMS_V1::fVericalFOV |
(IN) Vertical Field of View
| NvU32 _NV_GAZE_HANDLER_INIT_PARAMS_V1::GazeDataDeviceId |
(IN) ID of the gaze data provider. Needed only for supporting more than one device with eye tracking.
(IN) Describes whether gaze is Mono or Stereo
| ID3DNvGazeHandler_V1** _NV_GAZE_HANDLER_INIT_PARAMS_V1::ppNvGazeHandler |
(OUT) Interface for Gaze Data Handler
| NvU32 _NV_GAZE_HANDLER_INIT_PARAMS_V1::version |
The documentation for this struct was generated from the following file: