flying: true
mineTier: 3
mineSpeed: 4
targetAir: false
isEnemy: false
armor: 3
controller: BuilderAI
faceTarget: false
circleTarget: true
speed: 1.35
drag: 0.034
accel: 0.07
health: 250
itemCapacity: 40
engineOffset: 4.25
engineSize: 1.5
hitSize: 9
buildSpeed: 0.9
immunities: [unleash]
weapons: [
    {
        name: bomber
        y: 0
        x: 0
        mirror: false
        reload: 25
        shoot: {
            type: ShootPattern
            shots: 8
            shotDelay: 7
        }
        parts: [
            {
                type: RegionPart
                blending: additive
                outline: false
                mirror: false
                progress: heat
                color: 84f591
                suffix: -glow
            }
        ]
        ejectEffect: none
        minShootVelocity: 0.75
        shootCone: 180
        shootSound: mineDeploy
        inaccuracy: 20
        ignoreRotation: true

        bullet: {
            type: BombBulletType
            splashDamage: 18
            splashDamageRadius: 20
            shootEffect: none
            smokeEffect: none
            sprite: mine-bullet
            spin: 5
            shrinkY: 0.7
            shrinkX: 0.7
            width: 13
            height: 13
            backColor: 98ffa9
            frontColor: ffffff
            hitEffect: {
                type: ExplosionEffect
                lifetime: 23
                waveStroke: 4
                waveLife: 10
                waveColor: 98ffa9
                waveRad: 15
                smokes: 6
                smokeColor: ffffff
                sparkColor: 98ffa9
                sparks: 6
                sparkRad: 20
                sparkStroke: 1.5
                sparkLen: 4
            }
        }
    }
]