requirements: [
    dense-alloy/245
    plastanium/240
    silicon/140
    globium/120
]
category: turret
size: 3
reload: 180
recoil: 3
shake: 3
shootY: 4.75
shoot: {
    type: ShootMulti
    source: {
    type: ShootAlternate
    shots: 4
    shotDelay: 20
    spread: 14
    }
    dest: [
    {
    shots: 3
    shotDelay: 10
    }
    ]
}
consumes: {
    power: 10
}
inaccuracy: 3
range: 325
health: 1250
shootSound: missile
unitSort: strongest
shootEffect: shootSmallColor
ammoTypes: {
    metaglass: {
    damage: 20
    splashDamage: 30
    splashDamageRadius: 16
    ammoMultiplier: 4
    width: 10
    height: 12
    trailWidth: 3
    trailLength: 20
    speed: 7
    lifetime: 46.43
    backColor: 8dff9a
    trailColor: 8dff9a
    hitColor: 8dff9a
    frontColor: ffffff
    hitEffect: [hitBulletColor, {
    type: ExplosionEffect
    waveRad: 16
    waveColor: 8dff9a
    sparks: 0
    smokes: 8
    smokeColor: 8dff9a
    smokeRad: 20
    }
    ]
    despawnEffect: [hitBulletColor, {
    type: ExplosionEffect
    waveRad: 16
    waveColor: 8dff9a
    sparks: 0
    smokes: 8
    smokeColor: 8dff9a
    smokeRad: 20
    }
    ]
    status: acid-corrosion
    statusDuration: 120
    fragBullets: 6
    fragBullet: {
    speed: 4
    lifetime: 25
    damage: 12
    width: 7
    height: 7
    backColor: 8dff9a
    hitColor: 8dff9a
    frontColor: ffffff
    hitEffect: hitBulletColor
    despawnEffect: hitBulletColor
    fragBullets: 5
    fragBullet: {
    type: LiquidBulletType
    liquid: acid
    damage: 0
    speed: 0
    lifetime: 1
    puddleSize: 8
    }
    }
    }
    plastanium: {
    spawnBullets: [
    {
    type: MissileBulletType
    speed: 6
    damage: 12
    splashDamage: 32
    splashDamageRadius: 24
    homingRange: 24
    width: 8
    height: 8
    lifetime: 56.17
    backColor: 8dff9a
    trailColor: 8dff9a
    hitColor: 8dff9a
    frontColor: ffffff
    hitEffect: {
    type: ExplosionEffect
    waveRad: 16
    waveColor: 8dff9a
    sparks: 0
    smokes: 8
    smokeColor: 8dff9a
    smokeRad: 20
    }
    despawnEffect: {
    type: ExplosionEffect
    waveRad: 16
    waveColor: 8dff9a
    sparks: 0
    smokes: 8
    smokeColor: 8dff9a
    smokeRad: 20
    }
    }
    ]
    damage: 38
    splashDamage: 45
    splashDamageRadius: 24
    ammoMultiplier: 3
    buildingDamageMultiplier: 0.65
    width: 10
    height: 12
    trailWidth: 3
    trailLength: 20
    speed: 8
    lifetime: 40.625
    knockback: 3
    backColor: 8dff9a
    trailColor: 8dff9a
    hitColor: 8dff9a
    frontColor: ffffff
    hitEffect: [hitBulletColor, {
    type: ExplosionEffect
    waveRad: 16
    waveColor: 8dff9a
    sparks: 0
    smokes: 8
    smokeColor: 8dff9a
    smokeRad: 20
    }
    ]
    despawnEffect: [hitBulletColor, {
    type: ExplosionEffect
    waveRad: 16
    waveColor: 8dff9a
    sparks: 0
    smokes: 8
    smokeColor: 8dff9a
    smokeRad: 20
    }
    ]
    status: acid-corrosion
    statusDuration: 180
    pierceCap: 4
    pierceBuilding: true
    pierce: true
    fragBullets: 5
        fragRandomSpread: 15
        fragBullet: {
        speed: 5
        lifetime: 20
        width: 7
        height: 8
        damage: 4
        hitColor: 70ff88
        frontColor: ffffff
        backColor: 70ff88
        hitEffect: {
        type: WaveEffect
        sizeFrom: 0
        sizeTo: 7
        lifetime: 40
        strokeFrom: 1.5
        strokeTo: 0
        interp: circleOut
        colorFrom: 70ff88
        colorTo: 70ff88
        }
        despawnEffect: {
        type: WaveEffect
        sizeFrom: 0
        sizeTo: 7
        lifetime: 40
        strokeFrom: 1.5
        strokeTo: 0
        interp: circleOut
        colorFrom: 70ff88
        colorTo: 70ff88
        }
        fragBullets: 5
    fragBullet: {
    type: LiquidBulletType
    liquid: acid
    damage: 0
    speed: 0
    lifetime: 1
    puddleSize: 8
    }
    }
    }
    }
research: {
    parent: toxin
    objectives: [
        {
            type: SectorComplete
            preset: greyland
        }
    ]
}
