flying: true
lowAltitude: false
hidden: true
speed: 2
rotateSpeed: 2
drag: 0.06
accel: 0.07
health: 1200
armor: 18
playerControllable: false
range: 80
hitSize: 26

weapons: [
{
x: 0
y: 0
reload: 60
mirror: false
shootSound: bolt
shootCone: 15
bullet: {
sprite: circle-bullet
width: 10
height: 10
speed: 5
lifetime: 16
damage: 88
backColor: d1efff
hitColor: d1efff
trailColor: d1efff
frontColor: ffffff
trailWidth: 2
trailLength: 16
hitEffect: {
type: ExplosionEffect
waveRad: 16
waveLife: 20
waveColor: d1efff
sparks: 10
sparkLen: 4
sparkColor: d1efff
sparkRad: 16
smokes: 10
smokeRad: 16
smokeSize: 4
smokeColor: d1efff70
}
despawnEffect: {
type: ExplosionEffect
waveRad: 16
waveLife: 20
waveColor: d1efff
sparks: 10
sparkLen: 4
sparkColor: d1efff
sparkRad: 16
smokes: 10
smokeRad: 16
smokeSize: 4
smokeColor: d1efff70
}
shrinkY: 0
collidesTeam: true
healPercent: 3
fragBullets: 4
fragSpread: 45
fragBullet: {
type: ShrapnelBulletType
width: 4
length: 45
toColor: d1efff
damage: 44
}
}
}
]