flying: true
shadowElevation: 0.1
pickupUnits: true
vulnerableWithPayloads: true
immunities: [unleash]
canHeal: true
drag: 0.07
speed: 6
isEnemy: false
fogRadius: 0
lowAltitude: false
mineWalls: false
mineFloor: true
mineHardnessScaling: true
mineSpeed: 6.5
mineTier: 3
buildSpeed: 1.35
accel: 0.09
rotateSpeed: 7
itemCapacity: 70
health: 800
armor: 3
hitSize: 13
healColor: d1efff
weapons: [
    {
        name: firmament-weapon
        top: false
        x: 0
        y: 0
        reload: 60
        shootSound: missile
        rotate: false
        shootY: 5
        recoil: 0
        shootCone: 25
        layerOffset: -0.1
        parts: [
            {
                type: RegionPart
                suffix: -blade
                moveRot: -18
                mirror: true
                under: true
            }
        ]
        bullet: {
            type: BasicBulletType
            width: 8
            height: 8
            speed: 4
            lifetime: 45
            damage: 0
            splashDamage: 22
            splashDamageRadius: 24
            hitSound: explosion
            buildingDamageMultiplier: 0.01
            homingPower: 0.2
            homingRange: 24
            weaveScale: 6
            weaveMag: 2
            sprite: large-orb
            trailWidth: 4
            trailLength: 6
            healPercent: 3
            trailChance: 0.2
            backColor: d1efff
            frontColor: ffffff
            hitColor: d1efff
            trailColor: d1efff
            hitEffect: [
                {
                    type: WaveEffect
                    sides: 0
                    sizeTo: 24
                    colorTo: d1efff
                    strokeFrom: 3
                    lifetime: 20
                }
                {
                    type: ParticleEffect
                    particles: 10
                    cone: 360
                    length: 28
                    lifetime: 24
                    region: sapphirium-rhombus
                    colorTo: d1efff
                    sizeFrom: 8
                    sizeTo: 0
                }
            ]
            despawnEffect: [
                {
                    type: WaveEffect
                    sides: 0
                    sizeTo: 24
                    colorTo: d1efff
                    strokeFrom: 3
                    lifetime: 20
                }
                {
                    type: ParticleEffect
                    particles: 10
                    cone: 360
                    length: 28
                    lifetime: 24
                    region: sapphirium-rhombus
                    colorTo: d1efff
                    sizeFrom: 8
                    sizeTo: 0
                }
            ]
            shootEffect: shootSmallColor
            smokeEffect: shootSmallSmoke
            bulletInterval: 20
            intervalBullets: 2
            intervalAngle: 90
            healColor: d1efff
            collidesTeam: true
            intervalBullet: {
                type: BasicBulletType
                sprite: circle-bullet
                width: 10
                height: 10
                speed: 2
                lifetime: 18
                shrinkX: 0.5
                collidesTeam: true
                healPercent: 0.5
                backColor: d1efff
                frontColor: ffffff
                hitColor: d1efff
                homingPower: 0.2
                damage: 0
                hitEffect: {
                    type: WaveEffect
                    sides: 0
                    lifetime: 60
                    sizeFrom: 0
                    sizeTo: 30
                    colorFrom: d1efff
                    colorTo: d1efff
                }
                despawnEffect: {
                    type: WaveEffect
                    sides: 0
                    lifetime: 60
                    sizeFrom: 0
                    sizeTo: 20
                    colorFrom: d1efff
                    colorTo: d1efff
                }
            }
        }
    }
]