
health: 2240
reload: 240
shoot: {
    type: ShootMulti
    source: {
        type: ShootSpread
        shots: 3
        shotDelay: 10
    }
    dest: [
        {
            firstShotDelay: 110
            shotDelay: 110
        }
    ]
}
recoil: 2
rotateSpeed: 3
targetAir: false
range: 270
size: 3
inaccuracy: 5
velocityRnd: 0.3
consumes: {
    power: 10
}
shootSound: laser
outlineColor: 1d1d21
chargeSound: lasercharge2
moveWhileCharging: false
accurateDelay: false
shootEffect: {
    type: WaveEffect
    strokeFrom: 0
    strokeTo: 2
    sizeFrom: 0
    sizeTo: 20
    sides: 0
    colorFrom: ff6e6e
    colorTo: ff6e6e
    lifetime: 25
}
shootType: {
    chargeEffect: [
        {
            type: WaveEffect
            strokeFrom: 0
            strokeTo: 3
            sizeFrom: 30
            sizeTo: 0
            sides: 0
            colorFrom: ff6e6e
            colorTo: ff6e6e
            lifetime: 30
        }
        {
            type: WaveEffect
            strokeFrom: 0
            strokeTo: 3
            sizeFrom: 45
            sizeTo: 0
            sides: 0
            colorFrom: ff6e6e
            colorTo: ff6e6e
            lifetime: 33
        }
        {
            type: ParticleEffect
            particles: 6
            sizeFrom: 4
            sizeTo: 0
            lifetime: 30
            colorFrom: ff6e6e
            colorTo: ff6e6e
            baseLength: 20
            length: -20
        }
        {
            type: ParticleEffect
            particles: 1
            sizeFrom: 0
            sizeTo: 8
            lifetime: 110
            colorFrom: ff6e6e
            colorTo: ff6e6e
            length: 0
            baseLength: 0
        }
    ]
    sprite: circle-bullet
    width: 12
    height: 12
    backColor: d94848
    frontColor: ff6e6e
    damage: 44
    speed: 6
    lifetime: 45
    splashDamage: 36
    splashDamageRadius: 40
    reflectable: false
    hittable: false
    collidesAir: false
    hitSound: laser
    fragBullets: 3
    fragSpread: 120
    fragBullet: {
        type: LaserBulletType
        length: 40
        width: 16
        hitEffect: hitLancer
        despawnEffect: none
        hitSize: 5
        damage: 33
        colors: ["8a3340", "d94848", "ff6e6e"]
        collidesAir: false
        hitSound: spark
        status: passive-bloodrage
    }
    lightning: 2
    lightningCone: 360
    lightningAngle: 45
    lightningColor: d94848
    lightningDamage: 14
    lightningLength: 10
    status: active-bloodrage
    trailWidth: 6
    trailLength: 10
    trailColor: d94848
    hitEffect: {
        type: WaveEffect
        strokeFrom: 2
        strokeTo: 0
        sizeFrom: 60
        sizeTo: 60
        lifetime: 15
        colorFrom: ff6e6e
        colorTo: ff6e6e
        sides: 0
    }
    despawnEffect: {
        type: WaveEffect
        strokeFrom: 2
        strokeTo: 0
        sizeFrom: 60
        sizeTo: 60
        lifetime: 15
        colorFrom: ff6e6e
        colorTo: ff6e6e
        sides: 0
    }
}
category: turret
research: {
    parent: hawk
    objectives: [scarlet-gem]
}
envDisabled: 16
requirements: [
    dense-alloy/440
    ruby/400
    thorium/220
    silicon/180
]