health: 1350
size: 3
category: turret
placeableLiquid: true
floating: true
reload: 30
consumes: {
    power: 14
}
shoot: {
    type: ShootAlternate
    shots: 3
    barrels: 3
    shotDelay: 7
    spread: 4.5
}
recoil: 2
shootSound: mineDeploy
loopSound: none
targetAir: false
range: 360
ammoTypes: {
    water: {
        sprite: mine-bullet
        width: 8
        height: 8
        speed: 0.8
        lifetime: 120
        maxRange: 275
        drag: -0.02
        trailWidth: 2
        trailLength: 8
        displayAmmoMultiplier: false
        trailColor: 6a75c4
        backColor: 6a75c4
        frontColor: 80a8ff
        mixColorTo: 80a8ff
        hitSound: plasmaboom
        collidesAir: false
        shootEffect: none
        smokeEffect: none
        hitSize: 23
        hitEffect: {
            type: MultiEffect
            effects: [
                blastExplosion, 
                {
                    type: ParticleEffect
                    particles: 6
                    sizeFrom: 4
                    sizeTo: 0
                    length: 15
                    lifetime: 25
                    colorFrom: 80a8ff75
                    colorTo: 80a8ff75
                }
            ]
        }
        inaccuracy: 3
        keepVelocity: false
        shrinkX: 0
        shrinkY: 0
        weaveMag: 5
        weaveScale: 4
        homingPower: 0.009
        damage: 33
        splashDamage: 35
        splashDamageRadius: 16
        status: wet
        statusDuration: 180
        fragRandomSpread: 360
        fragBullet: {
        type: LiquidBulletType
        liquid: water
        lifetime: 1
        speed: 0
        }
    }
    cryofluid: {
        sprite: mine-bullet
        width: 8
        height: 8
        speed: 0.8
        lifetime: 120
        maxRange: 275
        drag: -0.02
        trailWidth: 2
        trailLength: 8
        displayAmmoMultiplier: false
        trailColor: 86ceeb
        backColor: 86ceeb
        frontColor: bfecff
        mixColorTo: bfecff
        hitSound: plasmaboom
        collidesAir: false
        shootEffect: none
        smokeEffect: none
        hitSize: 23
        hitEffect: {
            type: MultiEffect
            effects: [
                blastExplosion, 
                {
                    type: ParticleEffect
                    particles: 6
                    sizeFrom: 4
                    sizeTo: 0
                    length: 15
                    lifetime: 25
                    colorFrom: bfecff75
                    colorTo: bfecff75
                }
            ]
        }
        inaccuracy: 3
        keepVelocity: false
        shrinkX: 0
        shrinkY: 0
        weaveMag: 5
        weaveScale: 4
        homingPower: 0.02
        damage: 36
        splashDamage: 38
        splashDamageRadius: 20
        status: freezing
        statusDuration: 145
        fragRandomSpread: 360
        fragBullet: {
        type: LiquidBulletType
        liquid: cryofluid
        lifetime: 1
        speed: 0
        }
    }
    ledonite-liquid: {
        sprite: mine-bullet
        width: 8
        height: 8
        speed: 0.8
        lifetime: 120
        maxRange: 275
        drag: -0.02
        trailWidth: 2
        trailLength: 8
        displayAmmoMultiplier: false
        trailColor: 6fdedc
        backColor: 6fdedc
        frontColor: b8fffe
        mixColorTo: b8fffe
        hitSound: plasmaboom
        collidesAir: false
        shootEffect: none
        smokeEffect: none
        hitSize: 23
        hitEffect: {
            type: MultiEffect
            effects: [
                blastExplosion, 
                {
                    type: ParticleEffect
                    particles: 6
                    sizeFrom: 4
                    sizeTo: 0
                    length: 15
                    lifetime: 25
                    colorFrom: b8fffe75
                    colorTo: b8fffe75
                }
            ]
        }
        inaccuracy: 3
        keepVelocity: false
        shrinkX: 0
        shrinkY: 0
        weaveMag: 5
        weaveScale: 2
        homingPower: 0.005
        damage: 38
        splashDamage: 42
        splashDamageRadius: 28
        reloadMultiplier: 0.75
        status: super-freezing
        statusDuration: 20
        fragRandomSpread: 360
        fragBullet: {
        type: LiquidBulletType
        liquid: ledonite-liquid
        lifetime: 1
        speed: 0
        }
    }
}
research: {
    parent: rainfall
    objectives: [
        {
            type: SectorComplete
            preset: navalFortress
        }
    ]
}
requirements: [
    dense-alloy/140
    titanium/120
    metaglass/80
    plastanium/80
    graphite/60
]