ammoTypes: {
surge-alloy: {
speed: 7
damage: 187.5
sprite: large-orb
width: 17
height: 21
hitSize: 8
shootEffect: [shootTitan, colorSparkBig, {
type: WaveEffect
colorFrom: ffd37f
colorTo: ffd37f
lifetime: 12
sizeTo: 20
strokeFrom: 3
strokeTo: 0.3
}]
smokeEffect: shootSmokeSmite
ammoMultiplier: 1
pierceCap: 4
pierce: true
pierceBuilding: true
hitColor: ffd37f
backColor: ffd37f
trailColor: ffd37f
frontColor: ffffff
trailWidth: 2.8
trailLength: 9
hitEffect: hitBulletColor
buildingDamageMultiplier: 0.3
despawnEffect: [hitBulletColor, {
type: WaveEffect
sizeTo: 30
colorFrom: ffd37f
colorTo: ffd37f
lifetime: 12
}]
trailRotation: true
trailEffect: disperseTrail
trailInterval: 3
intervalBullet: {
type: LightningBulletType
damage: 30
collidesAir: false
ammoMultiplier: 1
lightningColor: ffd37f
lightningLength: 5
lightningLengthRand: 10
buildingDamageMultiplier: 0.25
lightningType: {
speed: 0.0001
damage: 0
lifetime: 10
hitEffect: hitLancer
despawnEffect: none
status: shocked
statusDuration: 10
hittable: false
lightColor: ffffff
buildingDamageMultiplier: 0.25
}
}
bulletInterval: 3
}
carved-alloy: {
speed: 9
damage: 375
sprite: large-orb
width: 18
height: 22
hitSize: 8
shootEffect: [shootTitan, colorSparkBig, {
type: WaveEffect
colorFrom: 87ceebff
colorTo: 87ceebff
lifetime: 12
sizeTo: 20
strokeFrom: 3
strokeTo: 0.3
}]
smokeEffect: shootSmokeSmite
rangeChange: 16
ammoMultiplier: 4
reloadMultiplier: 0.5
pierceCap: 4
pierce: true
pierceBuilding: true
hitColor: 87ceebff
backColor: 87ceebff
trailColor: 87ceebff
frontColor: ffffff
trailWidth: 2.9
trailLength: 10
hitEffect: hitBulletColor
buildingDamageMultiplier: 0.3
despawnEffect: [hitBulletColor, {
type: WaveEffect
sizeTo: 30
colorFrom: 87ceebff
colorTo: 87ceebff
lifetime: 12
}]
trailRotation: true
trailEffect: disperseTrail
trailInterval: 3
intervalBullet: {
type: LightningBulletType
damage: 60
collidesAir: false
ammoMultiplier: 1
lightningColor: 87ceebff
lightningLength: 8
lightningLengthRand: 14
buildingDamageMultiplier: 0.25
status: shock-stun
statusDuration: 5
lightningType: {
speed: 0.0001
damage: 0
lifetime: 10
hitEffect: hitLancer
despawnEffect: none
status: shocked
statusDuration: 10
hittable: false
lightColor: ffffff
buildingDamageMultiplier: 0.25
}
}
bulletInterval: 3
}
}