flying: true
isEnemy: false
lowAltitude: true
mineSpeed: 9.5
mineTier: 3
defaultController: BuilderAI
buildSpeed: 1.3
drag: 0.05
speed: 4.15
rotateSpeed: 21
accel: 0.11
itemCapacity: 90
health: 320
engineOffset: 8
engineSize: 4
hitSize: 15
immunities: [unleash]
weapons: [
    {
        name: small-mount-weapon
        reload: 10
        x: 3.5
        y: 3.25
        shoot: {
            type: ShootSpread
            shots: 3
            shotDelay: 4
            spread: 3
        }
        inaccuracy: 1
        ejectEffect: casing1
        bullet: {
            type: BasicBulletType
            speed: 4
            damage: 10
            buildingDamageMultiplier: 0.01
            width: 7
            height: 12
            lifetime: 70
            shootEffect: shootSmall
            smokeEffect: shootSmallSmoke
            homingPower: 0.06
        }
    }
    {
        name: missile-weapon-mount
        x: 5.5
        y: -3.25
        reload: 60
        rotate: true
        inaccuracy: 3
        velocityRnd: 0.2
        shootSound: missile
        shootStatusDuration: 25
        bullet: {
            type: MissileBulletType
            width: 7
            height: 7
            shrinkY: 0
            drag: -0.003
            homingRange: 35
            trailChance: 0.2
            trailColor: f9c27a
            frontColor: fff8e8
            backColor: f9c27a
            keepVelocity: false
            speed: 3
            damage: 12
            splashDamageRadius: 20
            splashDamage: 22
            buildingDamageMultiplier: 0.85
            lifetime: 93.4
            hitEffect: blastExplosion
            despawnEffect: blastExplosion
            weaveScale: 6
            weaveMag: 1
        }
    }
]