reload: 20
recoil: 2
health: 260
targetHealing: true
rotateSpeed: 5
shake: 0
shootSound: lasershoot
shootEffect: shootHeal
range: 80
consumes: {
    power: 0.7
}
shootType: {
    type: LaserBoltBulletType
    speed: 5.3
    damage: 7
    collidesTeam: true
    healPercent: 1.7
    lifetime: 30
    backColor: ffffff
    frontColor: 98ffa9
}
requirements: [
    lead/20
    emerald/15
]
drawer: {
    type: DrawTurret
    basePrefix: emerald-
}
category: turret
research: arc