type: ItemTurret
squareSprite: false
size: 6
scaledHealth: 500
heatColor: e65555
range: 320
reload: 5
recoil: 4
recoilTime: 50
cooldownTime: 30
inaccuracy: 4
rotateSpeed: 4.4
targetHealing: true
shoot: {
  type: ShootAlternate
  spread: 8
  barrels: 4
}
shootCone: 20
shootSound: shootBig
shootEffect: shootBig
smokeEffect: shootBigSmoke
ammoUseEffect: {
  type: MultiEffect
  effects: [
    {
      baseRotation: 90
      lifetime: 35
      particles: 1
      length: -16
      randLength: false
      cone: 15
      offset: 90
      spin: -1.5
      region: allure-standard-case-back
      sizeFrom: 2
      sizeTo: 0
      interp: pow3Out
      sizeInterp: pow10In
      colorFrom: ffb3b3
      colorTo: ad4244
    }
    {
      baseRotation: 90
      lifetime: 35
      particles: 1
      length: 16
      randLength: false
      cone: 15
      offset: -90
      spin: 1.5
      region: allure-standard-case-back
      sizeFrom: 2
      sizeTo: 0
      interp: pow3Out
      sizeInterp: pow10In
      colorFrom: ffb3b3
      colorTo: ad4244
    }
  ]
}
//coolantUsage: 3 
coolantMultiplier: 0.4
ammoTypes: {
  anden: {
    speed: 8
    lifetime: 40
    damage: 90
    splashDamage: 50
    splashDamageRadius: 30
    width: 10
    height: 24
    frontColor: ffb3b3
    backColor: e65555
    hitEffect: blastExplosion
  }
  thorium: {
    speed: 8
    lifetime: 40
    damage: 150
    pierce: true
    pierceCap: 3
    width: 20
    height: 24
  }
  baenite: {
    ammoMultiplier: 3
    speed: 8
    lifetime: 40
    damage: 120
    collidesTeam: true
    healPercent: 8
    pierce: true
    pierceCap: 2
    width: 10
    height: 24
    frontColor: caf7d0
    backColor: 74cf84
    hitEffect: hitLaser
    despawnEffect: hitLaser
  }
}
category: turret
drawer: {
  type: DrawTurret
  basePrefix: 0r-
}
requirements: [
  anden/1100
  graphite/800
  oxide/700
  thorium/700
  carbide/500
]
envEnabled: -1
envDisabled: 4