type: missile
lowAltitude: true
template: MissileUnitType
health: 480
armor: 25
speed: 6
rotateSpeed: 2
missileAccelTime: 40
lifetime: 120
drawCell: false
drawBody: false
engineColor: e65555
engineOffset: 16
trailColor: e65555
trailLength: 15
parts: [
  {
    type: RegionPart
    name: allure-0r08-telsenis-missile-l
    outline: false
  }
]
weapons: [
  {
    controllable: false
    alwaysShooting: true
    reload: 180
    shootSound: none
    x: 0
    mirror: false
    shoot: {
      firstShotDelay: 5
    }
    bullet: {
      lifetime: 0
      shootEffect: none
      smokeEffect: none
      hitEffect: none
      despawnEffect: none
      recoil: -18
    }
  }
  {
    shootCone: 360
    reload: 5
    shootOnDeath: true
    shootSound: none
    shake: 6
    bullet: {
      type: ExplosionBulletType
      splashDamage: 1200
      splashDamageRadius: 45
      despawnEffect: none
      hitEffect: [
        {
          lightOpacity: 0
          length: 50
          lifetime: 60
          particles: 20
          colorFrom: 787878
          colorTo: 787878
          sizeFrom: 3
          sizeTo: 0
          interp: pow3Out
          sizeInterp: pow2In
        }
        {
          lightOpacity: 0
          length: 45
          lifetime: 70
          particles: 32
          colorFrom: 787878
          colorTo: 787878
          sizeFrom: 5
          sizeTo: 0
          interp: pow2Out
          sizeInterp: pow2In
        }
        {
          lightOpacity: 0
          length: 60
          lifetime: 30
          particles: 22
          colorFrom: 9f9f9f
          colorTo: 787878
          sizeFrom: 1
          sizeTo: 0
          interp: pow5Out
          sizeInterp: pow3In
        }
        {
          lightOpacity: 0
          length: 50
          lifetime: 40
          particles: 22
          colorFrom: 9f9f9f
          colorTo: 787878
          sizeFrom: 3
          sizeTo: 0
          interp: pow5Out
          sizeInterp: pow3In
        }
        {
          length: 60
          line: true
          lifetime: 30
          particles: 8
          colorTo: e65555
          lenFrom: 7
          lenTo: 0
          strokeFrom: 3
          strokeTo: 1
          interp: pow2Out
          sizeInterp: pow2In
        }
        {
          type: WaveEffect
          lifetime: 20
          sizeFrom: 0
          sizeTo: 45
          strokeFrom: 4
          strokeTo: 0
          colorTo: e65555
        }
      ]
      fragBullets: 6
      fragBullet: {
        type: ShrapnelBulletType
        createChance: 0.5
        damage: 250
        pierce: true
        pierceBuilding: true
        toColor: e65555
        lifetime: 40
      }
    }
  }
]
deathExplosionEffect: none
deathSound: largeExplosion