health: 100
physics: false
speed: 2
rotateSpeed: 9
circleTargetRadius: 40
range: 120
maxRange: 160
omniMovement: false
weapons: [
  {
    x: 2
    reload: 15
    ejectEffect: casing1
    bullet: {
      speed: 4
      damage: 7
      width: 7
      height: 9
      lifetime: 40
      range: 160
    }
  }
]
itemCapacity: 0