type: ForceProjector
hasPower: false
hasItems: false
hasLiquids: false
size: 2
sides: 4
radius: 90
shieldHealth: 5200
shieldRotation: 45
cooldownNormal: 9
cooldownBrokenBase: 13
consumeCoolant: false
buildVisibility: sandboxOnly
consumes: {
  power: 4
  liquids: [
    kerosene/0.025
  ]
}
shieldBreakEffect: {
  type: RadialEffect
  amount: 1
  lengthOffset: 0
  rotationOffset: -74
  effect: placeBlock
}