type: missile
template: MissileUnitType
flying: false
controller: MinerAI
defaultController: MinerAI
lifetime: 30
hitSize: 0
speed: 0
drag: 10000
physics: false
hittable: false
targetable: false
drawBody: false
drawCell: false
drawShields: false
outlines: false
groundLayer: 0
deathShake: 0
shieldColor: 7382f000
abilities: [
  {
    type: StatusFieldAbility
    reload: 29
    range: -88
    effect: allure-0b-shield-boost0
    duration: 40
    activeEffect: none
  }
]
deathSound: none
loopSound: respawning
loopSoundVolume: 0.25
deathExplosionEffect: none