type: payload
payloadCapacity: 1024
squareShape: true
hitSize: 30
health: 84000
armor: 73
speed: 0.6
rotateSpeed: 1.3
rotateMoveFirst: true
omniMovement: false
canBoost: true
riseSpeed: 0.015
faceTarget: false
lowAltitude: true
crawlSlowdown: 1
drawShields: false
engineSize: 0
engines: [
  {
    x: 16
    y: 20
    radius: 5
    rotation: 45
  }
  {
    x: 16
    y: -20
    radius: 5
    rotation: 315
  }
  {
    x: -16
    y: 20
    radius: 5
    rotation: 135
  }
  {
    x: -16
    y: -20
    radius: 5
    rotation: 225
  }
  {
    x: 16
    y: 8
    radius: 3
    rotation: 0
  }
  {
    x: 16
    y: -8
    radius: 3
    rotation: 0
  }
  {
    x: -16
    y: 8
    radius: 3
    rotation: 180
  }
  {
    x: -16
    y: -8
    radius: 3
    rotation: 180
  }
  {
    x: 18
    y: 0
    radius: 5
    rotation: 0
  }
  {
    x: -18
    y: 0
    radius: 5
    rotation: 180
  }
]
outlines: false
singleTarget: true
weapons: [
  {
    alwaysShooting: true
    reload: 5
    shootStatus: unmoving
    shootStatusDuration: 10
    shootSound: none
    bullet: {
      type: BulletType
      instantDisappear: true
      lifetime: 0
      shootEffect: none
      smokeEffect: none
      despawnEffect: none
    }
  }
  {
    type: RepairBeamWeapon
    name: small-regen-mount
    x: 9
    y: 11
    shootY: 9
    rotateSpeed: 1.8
    baseRotation: -45
    repairSpeed: 8
    beamWidth: 1.2
    bullet: {
      maxRange: 120
    }
  }
  {
    type: RepairBeamWeapon
    name: small-regen-mount
    x: 9
    y: -11
    shootY: 9
    rotateSpeed: 1.8
    baseRotation: -135
    repairSpeed: 8
    beamWidth: 1.2
    bullet: {
      maxRange: 120
    }
  }
]
abilities: [
  {
    type: ForceFieldAbility
    radius: 260
    sides: 8 
    max: 16000
    regen: 40
    cooldown: 900
  }
]