type: ItemTurret
squareSprite: false
size: 8
shootCone: 360
squareSprite: false
range: 1440
targetGround: false
targetAir: false
outlineIcon: false
reload: 25
ammoPerShot: 8
shootSound: missileLarge
shootY: 0
rotateSpeed: 0
recoil: 0
shoot: {
  type: ShootBarrel
  shots: 1
  barrels: [
    -8, 10, 0
    8, 10, 0
    16, 0, 0
    8, -10, 0
    -8, -10, 0
    -16, 0, 0
  ]
}
smokeEffect: [
  {
    length: 40
    particles: 22
    interp: pow5Out
    sizeInterp: pow3In
    lifetime: 50
    cone: 15
    sizeFrom: 3
    sizeTo: 0
    colorFrom: 909090
    colorTo: 909090
  }
  {
    length: 55
    particles: 15
    interp: pow5Out
    sizeInterp: pow3In
    lifetime: 40
    cone: 20
    sizeFrom: 2
    sizeTo: 0
    colorFrom: 909090
    colorTo: 909090
  }
  {
    type: WaveEffect
    layer: 105
    rotation: 30
    sides: 6
    lifetime: 20
    sizeFrom: 0
    sizeTo: 12
    strokeFrom: 6
    strokeTo: 0
    colorFrom: ffb3b3
    colorTo: e65555
  }
]
ammoTypes: {
  anden: {
    ammoMultiplier: 1
    displayAmmoMultiplier: false
    spawnUnit: allure-rebel-nuke
  }
}
drawer: {
  type: DrawDefault
}
category: turret
requirements: [
  infrastructure/500
  beryllium/2000
  anden/2500
  oxide/300
  thorium/1200
  phase-fabric/500
  baenite/600
  scilaxa/400
]