type: ForceProjector
hasItems: false
sides: 4
radius: 64
shieldHealth: 1700
shieldRotation: 45
cooldownNormal: 3
cooldownBrokenBase: 5
consumeCoolant: false
buildVisibility: sandboxOnly
shieldBreakEffect: {
  type: RadialEffect
  amount: 1
  lengthOffset: 0
  rotationOffset: -53
  effect: placeBlock
}