type: Wall
update: true
breakable: true
destructible: false
drawTeamOverlay: false
health: 2000000000
armor: 2000000000
size: 3
customShadow: true
targetable: false
underBullets: true
variants: 3
itemDrop: draconium
buildVisibility: editorOnly
instantDeconstruct: false
allowDerelictRepair: false
buildCostMultiplier: 0.001
requirements: [
  draconium/120
]
destructible: false
breakSound: rockBreak
breakEffect: breakProp