name: Slugger
flying: false
description: Rapidly fires powerful slug shells that pierce enemy units and structures. Suppresses enemy structure repair blocks. Can walk over most terrain.
speed: 0.5
health: 1400
armor: 11
hitSize: 17
rotateSpeed: 3
faceTarget: false
#abilities: [
#  {
#    type: SuppressionFieldAbility
#    range: 96
#    orbRadius: 0
#    particles: 0
#    orbMidScl: 0
#    orbSinScl: 0
#    orbSinMag: 0
#  }
#]

// legs
legStraightness: .1
baseLegStraightness: 0.5
legSpeed: 2
stepShake: 0
legCount: 10
legLength: 9
lockLegBase: false
legContinuousMove: true
legExtension: -2
legBaseOffset: 9
legMaxLength: 1.3
legMinLength: .9
legLengthScl: .96
legForwardScl: 1.5
legGroupSize: 2
rippleScale: 0.4
legMoveSpace: 1
allowLegStep: true
hovering: true
legPhysicsLayer: false

weapons: [{
  name: slugger-weapon
  top: true
  rotate: true
  y: -3
  x: 0
  inaccuracy: 12.5
  reload: 6
  shootSound: slugger-bullet
  velocityRnd: 0.5
  mirror: false
  rotateSpeed: 4
  bullet: {	
    speed: 3
    damage: 10
    splashDamageRadius: 16
    splashDamage: 10
    lifetime: 31
    width: 9
    height: 8
    pierce: true
    pierceBuilding: true
    pierceCap: 2
  }
}]
itemCapacity: 40
research: {
  parent: pounder-mech
  objectives: [
    multiplicative-reconstructor
  ]
}