name: Shieldlayer
description: Shoots mines that project shields and disrupt nearby enemy units.
health: 360
size: 3
reload: 180
range: 200
inaccuracy: 7
velocityRnd: 0.1
rotateSpeed: 2
consumeAmmoOnce: false
maxAmmo: 12
predictTarget: false
shoot: {
  type: ShootMulti
  source: ShootPattern
  shots: 6
  dest: [{
    type: ShootSpread
    shots: 2
    spread: 30
  }, {
    type: ShootSpread
    shots: 2
    spread: 80
    firstShotDelay: 30
  }, {
    type: ShootSpread
    shots: 2
    spread: 130
    firstShotDelay: 60
  }]
}
shootCone: 180
hasLiquids: true
hasPower: true
consumes: {
  coolant: {
    amount: 0.1
  }
  power: 4
}
coolantMultiplier: 7
requirements: [
  lead/170
  titanium/120
  silicon/225
  thorium/80
]
shootSound: shootArtillery
category: turret
research: {
  parent: fuse
  objectives: [
    {
      type: SectorComplete
      preset: impact0078
    },
  ]
}
