name: Puncture
description: Fires powerful naval missiles that cannot stay on land for long. Deals massive critical damage to enemies near max health.
health: 800
size: 2
reload: 45
range: 240
inaccuracy: 19
rotateSpeed: 5
shoot: {
  type: ShootPattern
  shots: 2
  shotDelay: 6
}
shootSound: shootMissile
targetAir: false
maxAmmo: 20
unitSort: weakest
hasLiquids: true
liquidCapacity: 30
consumes: {
  coolant: {
    amount: 0.5
  }
}
coolantMultiplier: 2
drawer: {
  type: DrawTurret
  parts: [
    {
      type: RegionPart
      suffix: -gun
      progress: recoil
      moveY: -1.75
    }
    {
      type: RegionPart
      suffix: -cover-left
      progress: warmup
      moveX: -2.25
    }
    {
      type: RegionPart
      suffix: -cover-right
      progress: warmup
      moveX: 2.25
    }
    {
      type: RegionPart
      suffix: -segment-top
      progress: warmup
      moveY: -1.25
    }
  ]
}
requirements: [
  titanium/80
  graphite/80
  silicon/50
]
category: turret
research: {
  parent: wave
  planet: serpulo
  # requiresUnlock: false
  objectives: [
    {
      type: SectorComplete
      preset: windsweptIslands
    }
  ]
}
