type: legs
legCount: 4
lockLegBase: true
legExtension: -2
legBaseOffset: 3
legLength: 9
legMaxLength: 1.1
legMinLength: 0.2
legSpeed: 0.25
legGroupSize: 3
legForwardScl: 1.05
legLengthScl: 0.95
legPhysicsLayer: false
legStraightness: 0.3
hovering: true
groundLayer: 60
health: 740
armor: 3
allowLegStep: true
speed: 0.7732
rotateSpeed: 3.5
hitSize: 8
drag: 0.1
itemCapacity: 0
outlineColor: 26262F
alwaysShootWhenMoving: true
stepSound: walkerStepTiny
stepSoundVolume: 0.3
research: {
  parent: 0010-fabricator
  objectives: [
    {
      type: Research
      content: 10j-03-unitconstructor-mech
    }
  ]
}
researchCostMultiplier: 1
controller: HugAI
weapons: [
  {
    x: 0
    y: 0
    reload: 15
    mirror: false
    name: ares-weapon
    ejectEffect: none
    continuous: true
    alwaysContinuous: true
    shootSound: shootBeam
    shootStatus: slow
    shootStatusDuration: 16
    shootY: -3.5
    bullet: {
      type: ContinuousFlameBulletType
      flareLength: 0
      length: 70
      width: 1.6
      damage: 7.5
      pierceCap: 2
      hitEffect: none
      despawnEffect: none
      hitColor: E67676
      colors: [
               D45050,
               E67676,
               EEAAAA,
               FFC7C7
              ]
      lightColor: D45050
    }
  }
]
