type: tether
flying: true
drag: 0.06
accel: 0.11
speed: 1.1
health: 200
engineSize: 2
engineOffset: 6.5
payloadCapacity: 0
targetable: false
bounded: false
outlineColor: 26262F
isEnemy: false
hidden: true
useUnitCap: false
logicControllable: false
playerControllable: false
allowedInPayloads: false
createWreck: false
controller: AssemblerAI
