//---------------------------------------------Ӷ1ȼ---------------------------------------------//
function	script	SwordMercenary_Scroll1	{

	if ( SummonName != 0 ) {
	mes "ѾùӶࡣ";
	mes "Ҫʲôأ";
	next;
	switch(select("ķӶ","Ӷ","Ӷ")) {
case 1:
	mes "Ӷķţ";
	mes "ķʱᱻǿࡣ";
	next;
	set SummonING,1;
	atcommand strcharinfo(0)+":@kick "+strcharinfo(0)+"";
	close;
case 2:
	if ( SummonING == 0 ) {	
				mes "ûмķκεӶ";
				close;	}
	set SummonING,0;
	atcommand "@summon "+SummonName+" 30";
	close;
case 3:
	mes "Ӷͣ";
	mes "ʱᱻǿࡣ";
	next;
	set SummonName,0;
	atcommand strcharinfo(0)+":@kick "+strcharinfo(0)+"";
	close;
	}
}		

	mes "ӶõʱΪ^00ff00ʮ^000000ʱһӶʧࡣ";
	mes "^00ff00ǳ^000000ĻӶʧࡣ";
	next;
	switch(select("Ӷ1ȼ")) {
	case 1:	set .@SMName,1980;	break;
}
	set SummonName,.@SMName;
	atcommand "@summon "+SummonName+" 30";
	close;

OnPCLoginEvent:
	if ( SummonName != 0 && SummonING == 0 ) {
	atcommand "@summon "+SummonName+" 30";
	}
	end;

OnPCDieEvent:
	if ( SummonING == 0 ) {
	set SummonName,0;
	}
	end;

}
//---------------------------------------------Ӷ1ȼ---------------------------------------------//
//---------------------------------------------Ӷ2ȼ---------------------------------------------//
function	script	SwordMercenary_Scroll2	{

	if ( SummonName != 0 ) {
	mes "ѾùӶࡣ";
	mes "Ҫʲôأ";
	next;
	switch(select("ķӶ","Ӷ","Ӷ")) {
case 1:
	mes "Ӷķţ";
	mes "ķʱᱻǿࡣ";
	next;
	set SummonING,1;
	atcommand strcharinfo(0)+":@kick "+strcharinfo(0)+"";
	close;
case 2:
	if ( SummonING == 0 ) {	
				mes "ûмķκεӶ";
				close;	}
	set SummonING,0;
	atcommand "@summon "+SummonName+" 30";
	close;
case 3:
	mes "Ӷͣ";
	mes "ʱᱻǿࡣ";
	next;
	set SummonName,0;
	atcommand strcharinfo(0)+":@kick "+strcharinfo(0)+"";
	close;
	}
}		

	mes "ӶõʱΪ^00ff00ʮ^000000ʱһӶʧࡣ";
	mes "^00ff00ǳ^000000ĻӶʧࡣ";
	next;
	switch(select("Ӷ2ȼ")) {
	case 1:	set .@SMName,1981;	break;
}
	set SummonName,.@SMName;
	atcommand "@summon "+SummonName+" 30";
	close;

OnPCLoginEvent:
	if ( SummonName != 0 && SummonING == 0 ) {
	atcommand "@summon "+SummonName+" 30";
	}
	end;

OnPCDieEvent:
	if ( SummonING == 0 ) {
	set SummonName,0;
	}
	end;

}
//---------------------------------------------Ӷ2ȼ---------------------------------------------//
//---------------------------------------------Ӷ3ȼ---------------------------------------------//
function	script	SwordMercenary_Scroll3	{

	if ( SummonName != 0 ) {
	mes "ѾùӶࡣ";
	mes "Ҫʲôأ";
	next;
	switch(select("ķӶ","Ӷ","Ӷ")) {
case 1:
	mes "Ӷķţ";
	mes "ķʱᱻǿࡣ";
	next;
	set SummonING,1;
	atcommand strcharinfo(0)+":@kick "+strcharinfo(0)+"";
	close;
case 2:
	if ( SummonING == 0 ) {	
				mes "ûмķκεӶ";
				close;	}
	set SummonING,0;
	atcommand "@summon "+SummonName+" 30";
	close;
case 3:
	mes "Ӷͣ";
	mes "ʱᱻǿࡣ";
	next;
	set SummonName,0;
	atcommand strcharinfo(0)+":@kick "+strcharinfo(0)+"";
	close;
	}
}		

	mes "ӶõʱΪ^00ff00ʮ^000000ʱһӶʧࡣ";
	mes "^00ff00ǳ^000000ĻӶʧࡣ";
	next;
	switch(select("Ӷ3ȼ")) {
	case 1:	set .@SMName,1982;	break;
}
	set SummonName,.@SMName;
	atcommand "@summon "+SummonName+" 30";
	close;

OnPCLoginEvent:
	if ( SummonName != 0 && SummonING == 0 ) {
	atcommand "@summon "+SummonName+" 30";
	}
	end;

OnPCDieEvent:
	if ( SummonING == 0 ) {
	set SummonName,0;
	}
	end;

}
//---------------------------------------------Ӷ3ȼ---------------------------------------------//
//---------------------------------------------Ӷ4ȼ---------------------------------------------//
function	script	SwordMercenary_Scroll4	{

	if ( SummonName != 0 ) {
	mes "ѾùӶࡣ";
	mes "Ҫʲôأ";
	next;
	switch(select("ķӶ","Ӷ","Ӷ")) {
case 1:
	mes "Ӷķţ";
	mes "ķʱᱻǿࡣ";
	next;
	set SummonING,1;
	atcommand strcharinfo(0)+":@kick "+strcharinfo(0)+"";
	close;
case 2:
	if ( SummonING == 0 ) {	
				mes "ûмķκεӶ";
				close;	}
	set SummonING,0;
	atcommand "@summon "+SummonName+" 30";
	close;
case 3:
	mes "Ӷͣ";
	mes "ʱᱻǿࡣ";
	next;
	set SummonName,0;
	atcommand strcharinfo(0)+":@kick "+strcharinfo(0)+"";
	close;
	}
}		

	mes "ӶõʱΪ^00ff00ʮ^000000ʱһӶʧࡣ";
	mes "^00ff00ǳ^000000ĻӶʧࡣ";
	next;
	switch(select("Ӷ4ȼ")) {
	case 1:	set .@SMName,2033;	break;
}
	set SummonName,.@SMName;
	atcommand "@summon "+SummonName+" 30";
	close;

OnPCLoginEvent:
	if ( SummonName != 0 && SummonING == 0 ) {
	atcommand "@summon "+SummonName+" 30";
	}
	end;

OnPCDieEvent:
	if ( SummonING == 0 ) {
	set SummonName,0;
	}
	end;

}
//---------------------------------------------Ӷ4ȼ---------------------------------------------//
//---------------------------------------------Ӷ5ȼ---------------------------------------------//
function	script	SwordMercenary_Scroll5	{

	if ( SummonName != 0 ) {
	mes "ѾùӶࡣ";
	mes "Ҫʲôأ";
	next;
	switch(select("ķӶ","Ӷ","Ӷ")) {
case 1:
	mes "Ӷķţ";
	mes "ķʱᱻǿࡣ";
	next;
	set SummonING,1;
	atcommand strcharinfo(0)+":@kick "+strcharinfo(0)+"";
	close;
case 2:
	if ( SummonING == 0 ) {	
				mes "ûмķκεӶ";
				close;	}
	set SummonING,0;
	atcommand "@summon "+SummonName+" 30";
	close;
case 3:
	mes "Ӷͣ";
	mes "ʱᱻǿࡣ";
	next;
	set SummonName,0;
	atcommand strcharinfo(0)+":@kick "+strcharinfo(0)+"";
	close;
	}
}		

	mes "ӶõʱΪ^00ff00ʮ^000000ʱһӶʧࡣ";
	mes "^00ff00ǳ^000000ĻӶʧࡣ";
	next;
	switch(select("Ӷ5ȼ")) {
	case 1:	set .@SMName,1984;	break;
}
	set SummonName,.@SMName;
	atcommand "@summon "+SummonName+" 30";
	close;

OnPCLoginEvent:
	if ( SummonName != 0 && SummonING == 0 ) {
	atcommand "@summon "+SummonName+" 30";
	}
	end;

OnPCDieEvent:
	if ( SummonING == 0 ) {
	set SummonName,0;
	}
	end;

}
//---------------------------------------------Ӷ5ȼ---------------------------------------------//
//---------------------------------------------Ӷ6ȼ---------------------------------------------//
function	script	SwordMercenary_Scroll6	{

	if ( SummonName != 0 ) {
	mes "ѾùӶࡣ";
	mes "Ҫʲôأ";
	next;
	switch(select("ķӶ","Ӷ","Ӷ")) {
case 1:
	mes "Ӷķţ";
	mes "ķʱᱻǿࡣ";
	next;
	set SummonING,1;
	atcommand strcharinfo(0)+":@kick "+strcharinfo(0)+"";
	close;
case 2:
	if ( SummonING == 0 ) {	
				mes "ûмķκεӶ";
				close;	}
	set SummonING,0;
	atcommand "@summon "+SummonName+" 30";
	close;
case 3:
	mes "Ӷͣ";
	mes "ʱᱻǿࡣ";
	next;
	set SummonName,0;
	atcommand strcharinfo(0)+":@kick "+strcharinfo(0)+"";
	close;
	}
}		

	mes "ӶõʱΪ^00ff00ʮ^000000ʱһӶʧࡣ";
	mes "^00ff00ǳ^000000ĻӶʧࡣ";
	next;
	switch(select("Ӷ6ȼ")) {
	case 1:	set .@SMName,1985;	break;
}
	set SummonName,.@SMName;
	atcommand "@summon "+SummonName+" 30";
	close;

OnPCLoginEvent:
	if ( SummonName != 0 && SummonING == 0 ) {
	atcommand "@summon "+SummonName+" 30";
	}
	end;

OnPCDieEvent:
	if ( SummonING == 0 ) {
	set SummonName,0;
	}
	end;

}
//---------------------------------------------Ӷ6ȼ---------------------------------------------//
//---------------------------------------------Ӷ7ȼ---------------------------------------------//
function	script	SwordMercenary_Scroll7	{

	if ( SummonName != 0 ) {
	mes "ѾùӶࡣ";
	mes "Ҫʲôأ";
	next;
	switch(select("ķӶ","Ӷ","Ӷ")) {
case 1:
	mes "Ӷķţ";
	mes "ķʱᱻǿࡣ";
	next;
	set SummonING,1;
	atcommand strcharinfo(0)+":@kick "+strcharinfo(0)+"";
	close;
case 2:
	if ( SummonING == 0 ) {	
				mes "ûмķκεӶ";
				close;	}
	set SummonING,0;
	atcommand "@summon "+SummonName+" 30";
	close;
case 3:
	mes "Ӷͣ";
	mes "ʱᱻǿࡣ";
	next;
	set SummonName,0;
	atcommand strcharinfo(0)+":@kick "+strcharinfo(0)+"";
	close;
	}
}		

	mes "ӶõʱΪ^00ff00ʮ^000000ʱһӶʧࡣ";
	mes "^00ff00ǳ^000000ĻӶʧࡣ";
	next;
	switch(select("Ӷ8ȼ")) {
	case 1:	set .@SMName,1986;	break;
}
	set SummonName,.@SMName;
	atcommand "@summon "+SummonName+" 30";
	close;

OnPCLoginEvent:
	if ( SummonName != 0 && SummonING == 0 ) {
	atcommand "@summon "+SummonName+" 30";
	}
	end;

OnPCDieEvent:
	if ( SummonING == 0 ) {
	set SummonName,0;
	}
	end;

}
//---------------------------------------------Ӷ7ȼ---------------------------------------------//
//---------------------------------------------Ӷ8ȼ---------------------------------------------//
function	script	SwordMercenary_Scroll8	{

	if ( SummonName != 0 ) {
	mes "ѾùӶࡣ";
	mes "Ҫʲôأ";
	next;
	switch(select("ķӶ","Ӷ","Ӷ")) {
case 1:
	mes "Ӷķţ";
	mes "ķʱᱻǿࡣ";
	next;
	set SummonING,1;
	atcommand strcharinfo(0)+":@kick "+strcharinfo(0)+"";
	close;
case 2:
	if ( SummonING == 0 ) {	
				mes "ûмķκεӶ";
				close;	}
	set SummonING,0;
	atcommand "@summon "+SummonName+" 30";
	close;
case 3:
	mes "Ӷͣ";
	mes "ʱᱻǿࡣ";
	next;
	set SummonName,0;
	atcommand strcharinfo(0)+":@kick "+strcharinfo(0)+"";
	close;
	}
}		

	mes "ӶõʱΪ^00ff00ʮ^000000ʱһӶʧࡣ";
	mes "^00ff00ǳ^000000ĻӶʧࡣ";
	next;
	switch(select("Ӷ7ȼ")) {
	case 1:	set .@SMName,1987;	break;
}
	set SummonName,.@SMName;
	atcommand "@summon "+SummonName+" 30";
	close;

OnPCLoginEvent:
	if ( SummonName != 0 && SummonING == 0 ) {
	atcommand "@summon "+SummonName+" 30";
	}
	end;

OnPCDieEvent:
	if ( SummonING == 0 ) {
	set SummonName,0;
	}
	end;

}
//---------------------------------------------Ӷ8ȼ---------------------------------------------//
//---------------------------------------------Ӷ9ȼ---------------------------------------------//
function	script	SwordMercenary_Scroll9	{

	if ( SummonName != 0 ) {
	mes "ѾùӶࡣ";
	mes "Ҫʲôأ";
	next;
	switch(select("ķӶ","Ӷ","Ӷ")) {
case 1:
	mes "Ӷķţ";
	mes "ķʱᱻǿࡣ";
	next;
	set SummonING,1;
	atcommand strcharinfo(0)+":@kick "+strcharinfo(0)+"";
	close;
case 2:
	if ( SummonING == 0 ) {	
				mes "ûмķκεӶ";
				close;	}
	set SummonING,0;
	atcommand "@summon "+SummonName+" 30";
	close;
case 3:
	mes "Ӷͣ";
	mes "ʱᱻǿࡣ";
	next;
	set SummonName,0;
	atcommand strcharinfo(0)+":@kick "+strcharinfo(0)+"";
	close;
	}
}		

	mes "ӶõʱΪ^00ff00ʮ^000000ʱһӶʧࡣ";
	mes "^00ff00ǳ^000000ĻӶʧࡣ";
	next;
	switch(select("Ӷ9ȼ")) {
	case 1:	set .@SMName,2038;	break;
}
	set SummonName,.@SMName;
	atcommand "@summon "+SummonName+" 30";
	close;

OnPCLoginEvent:
	if ( SummonName != 0 && SummonING == 0 ) {
	atcommand "@summon "+SummonName+" 30";
	}
	end;

OnPCDieEvent:
	if ( SummonING == 0 ) {
	set SummonName,0;
	}
	end;

}
//---------------------------------------------Ӷ9ȼ---------------------------------------------//
//---------------------------------------------Ӷ10ȼ---------------------------------------------//
function	script	SwordMercenary_Scroll10	{

	if ( SummonName != 0 ) {
	mes "ѾùӶࡣ";
	mes "Ҫʲôأ";
	next;
	switch(select("ķӶ","Ӷ","Ӷ")) {
case 1:
	mes "Ӷķţ";
	mes "ķʱᱻǿࡣ";
	next;
	set SummonING,1;
	atcommand strcharinfo(0)+":@kick "+strcharinfo(0)+"";
	close;
case 2:
	if ( SummonING == 0 ) {	
				mes "ûмķκεӶ";
				close;	}
	set SummonING,0;
	atcommand "@summon "+SummonName+" 30";
	close;
case 3:
	mes "Ӷͣ";
	mes "ʱᱻǿࡣ";
	next;
	set SummonName,0;
	atcommand strcharinfo(0)+":@kick "+strcharinfo(0)+"";
	close;
	}
}		

	mes "ӶõʱΪ^00ff00ʮ^000000ʱһӶʧࡣ";
	mes "^00ff00ǳ^000000ĻӶʧࡣ";
	next;
	switch(select("Ӷ10ȼ")) {
	case 1:	set .@SMName,1989;	break;
}
	set SummonName,.@SMName;
	atcommand "@summon "+SummonName+" 30";
	close;

OnPCLoginEvent:
	if ( SummonName != 0 && SummonING == 0 ) {
	atcommand "@summon "+SummonName+" 30";
	}
	end;

OnPCDieEvent:
	if ( SummonING == 0 ) {
	set SummonName,0;
	}
	end;

}
//---------------------------------------------Ӷ10ȼ---------------------------------------------//






