/*----------------------------------------------------------*\
                     Ragnarok Scripts
-------------------------------------------------------------

 ƣ¡ս
 ͣϷ
 汾v1.0
 ԭСͷ
 ƣСͷ
 ƣСͷ
 ȨСͷ
 ԣጭ~
 99maxro v8.3.0
 OQ1217152
 E-mail1217152@qq.com

-----------------------¼Ҫ˵------------------------

ɸĵطע˵Ҫ޸ģ޸İȨϢлл

\*----------------------------------------------------------*/
prontera,147,171,6	script	ɫս	125,{
if ($@zhanchang != 1) goto n2;
OnClock0000:
OnClock0100:
OnClock0200:
OnClock0300:
OnClock0400:
OnClock0500:
OnClock0600:
OnClock0700:
OnClock0800:
OnClock0900:
OnClock1000:
OnClock1100:
OnClock1200:
OnClock1300:
OnClock1400:
OnClock1500:
OnClock1600:
OnClock1700:
OnClock1800:
OnClock1900:
OnClock2000:
OnClock2100:
OnClock2200:
OnClock2300:
set $@zhanchang,1;
disablenpc "#1";
disablenpc "#2";
announce "ͨ桿¬ ׵¼ټֿѾʿ뵽սٴ!",15;
mes "[ս]";
mes "20ǰѾѾ";
mes "ѾѾפھƽԭ";
mes "׼׶-¡";
mes "Ϊ¬׵¼Ĺ";
mes "׶";
next;
menu "Ҫμӱս",l1,"ҪμӸ߼ս",l2,"һ·",n1;
l1:
mes "[ս]";
mes "Ϣҵȴҵս";
close2;
savepoint "bat_a01.gat",365,216;
warp "bat_a01.gat",365,216;
end;
l2:
mes "[ս]";
mes "սȴҵս";
close2;
savepoint "bat_a02.gat",365,216;
warp "bat_a02.gat",365,216;
end;
n1:
mes "[ս]";
mes "Ȼ¾ͲҪμ";
close;
n2:
mes "[ս]";
mes "20ǰ𵽿˹غķųǵѾе㲻ľٶ";
mes "пһս";
close;
OnClock0005:
OnClock0105:
OnClock0205:
OnClock0305:
OnClock0405:
OnClock0505:
OnClock0605:
OnClock0705:
OnClock0805:
OnClock0905:
OnClock1005:
OnClock1105:
OnClock1205:
OnClock1305:
OnClock1405:
OnClock1505:
OnClock1605:
OnClock1705:
OnClock1805:
OnClock1905:
OnClock2005:
OnClock2105:
OnClock2205:
OnClock2305:
set $@zhanchang,0;
announce "¡ѽΪЩʿͰ!",15;
}
bat_a01.gat,0,0,0	script	a1	-1,{
OnClock0005:
OnClock0105:
OnClock0205:
OnClock0305:
OnClock0405:
OnClock0505:
OnClock0605:
OnClock0705:
OnClock0805:
OnClock0905:
OnClock1005:
OnClock1105:
OnClock1205:
OnClock1305:
OnClock1405:
OnClock1505:
OnClock1605:
OnClock1705:
OnClock1805:
OnClock1955:
OnClock2005:
OnClock2105:
OnClock2205:
OnClock2305:
mapannounce "guild_vs1-1.gat","¡սѾʼ",15;
monster "bat_a01.gat",312,219,"Ҿʯ",1549,30,"b1::OnKillMob";			//ĹֺID
monster "bat_a01.gat",307,259,"˹",1553,30,"b1::OnKillMob";			//ĹֺID
monster "bat_a01.gat",308,216,"˿",1555,30,"b1::OnKillMob";	//ĹֺID
monster "bat_a01.gat",312,219,"˲ξ",1565,30,"b1::OnKillMob";	//ĹֺID
monster "bat_a01.gat",312,219,"",1567,30,"b1::OnKillMob";	//ĹֺID
monster "bat_a01.gat",326,139,"Ҿʯ",1549,30,"b1::OnKillMob";	//ĹֺID
monster "bat_a01.gat",248,213,"ڹ꽫",1312,1,"c1::OnKillMob";	//BOSS
mapannounce "bat_a01.gat","Ѿٽˣλʿ",15;
}
bat_a01.gat,0,0,0	script	b1	-1,{ 
OnKillMob:
set @guaiwu,@guaiwu+1;
announce "װңѾɱ"+@guaiwu+"ֻ",3;
set jifen,jifen+1;	//ʱ趨ֱΪjifen޸
announce "װңڻΪ"+jifen+"!",3;
OnSecond55:
mapannounce "bat_a01.gat","ڵͼ»ʣ"+mobcount("bat_a01","all")+"ֻ",15;
}
bat_a01.gat,0,0,0	script	c1	-1,{ 
OnKillMob:
set jifen,jifen+5;
mapannounce "bat_a01.gat","ǾȻɱҵĳ潫ϰ",15;
monster "bat_a01.gat",158,346,"Ҿʯ",1549,30,"b1::OnKillMob";			//ĹֺID
monster "bat_a01.gat",158,346,"˹",1553,30,"b1::OnKillMob";			//ĹֺID
monster "bat_a01.gat",158,346,"˿",1555,30,"b1::OnKillMob";	//ĹֺID
monster "bat_a01.gat",158,346,"˲ξ",1565,30,"b1::OnKillMob";	//ĹֺID
monster "bat_a01.gat",158,346,"",1567,30,"b1::OnKillMob";	//ĹֺID
monster "bat_a01.gat",158,346,"Ҿʯ",1549,30,"b1::OnKillMob";	//ĹֺID
monster "bat_a01.gat",158,346,"ڹ꽫",1312,1,"dd1::OnKillMob";	//BOSS

}
bat_a01.gat,0,0,0	script	c2	-1,{ 
OnKillMob:
killmonsterall "bat_a01.gat";
set jifen,jifen+5;
mapannounce "bat_a01.gat","ҾȻʧܣǸҵţһ",15;
mapannounce "bat_a01.gat","ϲ"+strcharinfo(0)+"ɱ˷Ѿ",15;
mapannounce "bat_a01.gat","¬׵¼Ĺǣллǳɹס˹ǵϮ뵽ȡ",15;
enablenpc "#1";
}
bat_a01.gat,0,0,0	script	dd1	-1,{ 
mapannounce "bat_a01.gat","ǾȻɱҵĳ潫ϰ",15;
monster "bat_a01.gat",143,50,"Ҿʯ",1549,30,"b1::OnKillMob";			//ĹֺID
monster "bat_a01.gat",143,50,"˹",1553,30,"b1::OnKillMob";			//ĹֺID
monster "bat_a01.gat",143,50,"˿",1555,30,"b1::OnKillMob";	//ĹֺID
monster "bat_a01.gat",143,50,"˲ξ",1565,30,"b1::OnKillMob";	//ĹֺID
monster "bat_a01.gat",143,50,"",1567,30,"b1::OnKillMob";	//ĹֺID
monster "bat_a01.gat",143,50,"Ҿʯ",1549,30,"b1::OnKillMob";	//ĹֺID
monster "bat_a01.gat",143,50,"ͷ",1399,1,"c2::OnKillMob";	//BOSS

}
bat_a01.gat,365,216,4	script	#1	708,{ 
mes "[]";
mes "ллǳɹ˹ĽڽǴ͵׶";
close2;
savepoint "prontera.gat",151,171;
warp "prontera.gat",151,171;
set $@zhanchang,0;
end;
}
bat_a01.gat,361,221,4	shop	Ʒ#1	726,611:-1,7135:-1,7136:-1,7142:-1,7137:-1,7138:-1,605:-1,523:-1,528:-1,537:-1,643:-1,610:-1,645:-1,656:-1,657:-1,521:-1,526:-1,7139:-1,7134:-1,7135:-1,7136:-1,7137:-1,7138:-1,7139:-1,7140:-1,7141:-1,7142:-1,7143:-1,909:-1,910:-1,913:-1,911:-1,912:-1,905:-1,504:-1,505:-1,536:-1,522:-1,526:-1,505:-1,504:-1,715:-1,716:-1,717:-1,645:-1,656:-1,657:-1,1750:-1


bat_a02.gat,0,0,0	script	aa1	-1,{
OnClock0005:
OnClock0105:
OnClock0205:
OnClock0305:
OnClock0405:
OnClock0505:
OnClock0605:
OnClock0705:
OnClock0805:
OnClock0905:
OnClock1005:
OnClock1105:
OnClock1205:
OnClock1305:
OnClock1405:
OnClock1505:
OnClock1605:
OnClock1705:
OnClock1805:
OnClock1955:
OnClock2005:
OnClock2105:
OnClock2205:
OnClock2305:
monster "bat_a02.gat",312,219,"Ҿʯ",1549,50,"bb1::OnKillMob";			//ĹֺID
monster "bat_a02.gat",307,259,"˹",1553,50,"bb1::OnKillMob";			//ĹֺID
monster "bat_a02.gat",308,216,"˿",1555,50,"bb1::OnKillMob";	//ĹֺID
monster "bat_a02.gat",312,219,"˲ξ",1565,50,"bb1::OnKillMob";	//ĹֺID
monster "bat_a02.gat",312,219,"",1567,50,"bb1::OnKillMob";	//ĹֺID
monster "bat_a02.gat",326,139,"Ҿʯ",1549,50,"bb1::OnKillMob";	//ĹֺID
monster "bat_a02.gat",248,213,"ڹ꽫",1312,3,"cc1::OnKillMob";	//BOSS
mapannounce "bat_a02.gat","Ѿٽˣλʿ",15;
}

bat_a02.gat,0,0,0	script	bb1	-1,{ 
OnKillMob:
set @guaiwu,@guaiwu+1;
announce "װңѾɱ"+@guaiwu+"ֻ",3;
set jifen,jifen+1;	//ʱ趨ֱΪjifen޸
announce "װңڻΪ"+jifen+"!",3;
OnSecond55:
mapannounce "bat_a02.gat","ڵͼ»ʣ"+mobcount("bat_a02","all")+"ֻ",15;
}
bat_a02.gat,0,0,0	script	cc1	-1,{ 
OnKillMob:
set jifen,jifen+5;
mapannounce "bat_a02.gat","ǾȻɱҵĳ潫ֵǳ尡",15;
monster "bat_a02.gat",160,306,"Ҿʯ",1549,30,"bb1::OnKillMob";			//ĹֺID
monster "bat_a02.gat",160,306,"˹",1553,30,"bb1::OnKillMob";			//ĹֺID
monster "bat_a02.gat",160,306,"˿",1555,30,"bb1::OnKillMob";	//ĹֺID
monster "bat_a02.gat",160,306,"˲ξ",1565,30,"bb1::OnKillMob";	//ĹֺID
monster "bat_a02.gat",160,306,"",1567,30,"bb1::OnKillMob";	//ĹֺID
monster "bat_a02.gat",160,306,"Ҿʯ",1549,30,"bb1::OnKillMob";	//ĹֺID
monster "bat_a02.gat",158,346,"ڹ꽫",1312,1,"dd2::OnKillMob";	//BOSS
}
bat_a02.gat,0,0,0	script	dd2	-1,{ 
mapannounce "bat_a01.gat","ǾȻɱҵĳ潫ϰ",15;
monster "bat_a02.gat",152,96,"Ҿʯ",1549,30,"bb1::OnKillMob";			//ĹֺID
monster "bat_a02.gat",152,96,"˹",1553,30,"bb1::OnKillMob";			//ĹֺID
monster "bat_a02.gat",152,96,"˿",1555,30,"bb1::OnKillMob";	//ĹֺID
monster "bat_a02.gat",152,96,"˲ξ",1565,30,"bb1::OnKillMob";	//ĹֺID
monster "bat_a02.gat",152,96,"",1567,30,"bb1::OnKillMob";	//ĹֺID
monster "bat_a02.gat",152,96,"Ҿʯ",1549,30,"bb1::OnKillMob";	//ĹֺID
monster "bat_a02.gat",143,50,"ͷ",1399,1,"cc2::OnKillMob";	//BOSS


}
bat_a02.gat,0,0,0	script	cc2	-1,{ 
OnKillMob:
killmonsterall "bat_a02.gat";
set jifen,jifen+5;
mapannounce "bat_a02.gat","ҾȻʧܣǸҵţһ",15;
mapannounce "bat_a02.gat","ϲ"+strcharinfo(0)+"ɱ˷Ѿ",15;
mapannounce "bat_a02.gat","¬׵¼Ĺǣллǳɹס˹ǵϮ뵽ȡ",15;
enablenpc "#2";
}
bat_a01.gat,365,216,4	script	#2	708,{ 
mes "[]";
mes "ллǳɹ˹ĽڽǴ͵׶";
close2;
savepoint "prontera.gat",151,171;
warp "prontera.gat",151,171;
set $@zhanchang,0;
end;
}

bat_a02.gat,361,221,4	shop	Ʒ#2	726,611:-1,7135:-1,7136:-1,7142:-1,7137:-1,7138:-1,605:-1,523:-1,528:-1,537:-1,643:-1,610:-1,645:-1,656:-1,657:-1,521:-1,526:-1,7139:-1,7134:-1,7135:-1,7136:-1,7137:-1,7138:-1,7139:-1,7140:-1,7141:-1,7142:-1,7143:-1,909:-1,910:-1,913:-1,911:-1,912:-1,905:-1,504:-1,505:-1,536:-1,522:-1,526:-1,505:-1,504:-1,715:-1,716:-1,717:-1,645:-1,656:-1,657:-1,1750:-1

prontera.gat,143,171,4	script	ֶһԱ	48,{
mes "սֶһ";
mes "10ֿԶһ10ƻ";
mes "20ֿԶһ20ƻ";
mes "30ֿԶһ30ƻ";
mes "60ֿԶһ60ƻ";
mes "600ֿԶһ600ƻ";
mes "6000ֿԶһ6000ƻ";
mes "Ҫһʲô";
next;
menu "Ҫ10ֶһ10ƻ",s1,"Ҫ20ֶһ20ƻ",s2,"Ҫ30ֶһ30ƻ",s3,"Ҫ60ֶһ60ƻ",s4,"Ҫ600ֶһ600ƻ",s5,"Ҫ6000ֶһ6000ƻ",s6,"",s7;
s1:
mes "ǸƷú";
set jifen,jifen-10;
getitem 502,10; //޸Ʒ
close;
s2:
mes "ǸƷú";
set jifen,jifen-20;
getitem 502,20; //޸Ʒ
close;
s3:
mes "ǸƷú";
set jifen,jifen-30;
getitem 502,30; //޸Ʒ
close;
s4:
mes "Ʒú";
set jifen,jifen-60;
getitem 502,60; //޸Ʒ
close;
s5:
mes "Ʒú";
set jifen,jifen-600;
getitem 502,600; //޸Ʒ
close;
s6:
mes "Ʒú";
set jifen,jifen-6000;
getitem 502,600; //޸Ʒ
close;
s7:
mes "";
close;
}