skill n,x;	nɃXLԍAxSLV

bonus bStr,n;	STR+n
bonus bAgi,n;	AGI+n
bonus bVit,n;	VIT+n
bonus bInt,n;	INT+n
bonus bDex,n;	DEX+n
bonus bLuk,n;	LUK+n

bonus bMaxHP,n;			őHP+n
bonus bMaxSP,n;			őSP+n
bonus bMaxHPrate,n;		őHP+n% 
bonus bMaxSPrate,n;		őSP+n%
bonus bAtk,n;			U+n
bonus bAtk2,n;			U2+n
bonus bAtkRate			U+n%
bonus bBaseAtk,n;		{U+n
bonus bMatk,n;			@U1+nA@U2+n
bonus bMatk1,n;			@U1+n
bonus bMatk2,n;			@U2+n
bonus bMatkRate,n;		@U+n%
bonus bMdef,n;			@h+n
bonus bDef,n;			h+n
bonus bHit,n;			+n
bonus bCritical,n;		NeBJ+n
bonus bCriticalRate,n;		NeBJ+n%
bonus bFlee,n;			+n
bonus bFlee2,n;			S+n
bonus bAddSpeed,n;			ړx+n
bonus bAspd,n;			Ux+n
bonus bSpeedRate,n;		ړxn%(Kp)
bonus bAspdRate,n;		Uxn%(Kp)
bonus bSpeedAddRate,n;		ړx+n%
bonus bAspdAddRate,n;		Ux+n%
bonus bAtkRange,n;		U˒+n
bonus bCastrate,n;		r+n%
bonus bUseSPrate,n;		SP+n%
bonus bHPrecovRate,n;		HPR񕜗+n%(XLɂ񕜂͏)
bonus bSPrecovRate,n;		SPR񕜗+n%(XLɂ񕜂͏)
bonus bDoubleRate,n;		_uA^bNmn%(햳ŁAKp)
bonus bDoubleAddRate,n;		_uA^bNm+n%(햳)
bonus bPerfectHitRate,n;	KUmn%(Kp)
bonus bPerfectHitAddRate,n;	KUm+n%
bonus bGetZenyNum,n;		UŃX^[|X^[x*10 + rand()%nZeny𓾂(n͍Kp)
bonus bAddGetZenyNum,n;		UŃX^[|X^[x*10 + rand()%nZeny𓾂(n+)
bonus bAddStealRate,n;		XeB[m+n%
bonus bCriticalDef,n;		NeBJȂm+n%
bonus bNearAtkDef,n;		ߋŨ_[Wn%y(@ƃgbvA)
bonus bLongAtkDef,n;		Ũ_[Wn%y(@ƃgbvA)
bonus bMagicAtkDef,n;		@Ũ_[Wn%y
bonus bMiscAtkDef,n;		MISCU(gbv)̃_[Wn%y

bonus bIgnoreDefRace,n;		n푰ɑ΂Ėh͖_[W
					0,`@1,s@2,@3,A@4,@5,L@6,@7,lԁ@8,Vg@9,@10,{XX^[@11,{XX^[ȊO(ʂ̃X^[AvC[܂)
bonus bIgnoreDefEle,n;		nɑ΂Ėh͖_[W
					0,@1,@2,y@3,΁@4,@5,Ł@6,@7,Ł@8,O@9,s
bonus bIgnoreMDefRace,n;	n푰ɑ΂Ė@h͖_[W
					0,`@1,s@2,@3,A@4,@5,L@6,@7,lԁ@8,Vg@9,@10,{XX^[@11,{XX^[ȊO(ʂ̃X^[AvC[܂)
bonus bIgnoreMDefEle,n;		nɑ΂Ė@h͖_[W
					0,@1,@2,y@3,΁@4,@5,Ł@6,@7,Ł@8,O@9,s
bonus bDefRatioAtkRace,n;	n푰ɑ΂Ėh͂΍قǑ傫ȃ_[W^(h䖳)
					0,`@1,s@2,@3,A@4,@5,L@6,@7,lԁ@8,Vg@9,@10,{XX^[@11,{XX^[ȊO(ʂ̃X^[AvC[܂)
bonus bDefRatioAtkEle,n;	nɑ΂Ėh͂΍قǑ傫ȃ_[W^(h䖳)
					0,@1,@2,y@3,΁@4,@5,Ł@6,@7,Ł@8,O@9,s
bonus bAtkEle,n;		n̑t^
					0,@1,@2,y@3,΁@4,@5,Ł@6,@7,Ł@8,O@9,s
bonus bDefEle,n;		hn̑t^
					0,@1,@2,y@3,΁@4,@5,Ł@6,@7,Ł@8,O@9,s
bonus bHitRate,n;		+n%
bonus bFleeRate,n;		+n%
bonus bFlee2Rate,n;		S+n%
bonus bDefRate,n;		h䗦+n%()
bonus bDef2Rate,n;		h䗦+n%(vitɂ镨)
bonus bMdefRate,n;		@h䗦+n%()
bonus bMdef2Rate,n;		@h䗦+n%(intɂ镨)
bonus bSplashRange,n;	ʏ̕UŃ^[Qbg̎nZɃ_[W^(n͍KpA1Ȃ3*3A2Ȃ5*5)
bonus bSplashAddRange,n;	ʏ̕UŃ^[Qbg̎nZɃ_[W^(n+)

bonus bInfiniteEndure,n;	CfA(n͖Ӗ)
bonus bRestartFullRecover,n;	HPSPSĉ(n͖Ӗ)
bonus bNoCastCancel,n;		LXeBOLZȂ(GVGł̓LZAn͖Ӗ)
bonus bNoCastCancel2,n;		LXeBOLZȂ(GVGłLZȂAn͖Ӗ)
bonus bNoSizeFix,n;		X^[̃TCYɂU␳󂯂Ȃ(n͖Ӗ)
bonus bNoWeaponDamage,n;	UŃ_[W󂯂Ȃ(n͖Ӗ)
bonus bNoMagicDamage,n;		@Ń_[W󂯂Ȃ(q[܂ށAn͖Ӗ)
bonus bNoGemStone,n;		XLgWFXg[ՂȂ(n͖Ӗ)
bonus bShortWeaponDamageReturn,n;	ߋUn%Gɒ˕Ԃ(_[W͌ȂBn+B)
bonus bLongWeaponDamageReturn,n;	Un%Gɒ˕Ԃ(_[W͌ȂBn+B)
bonus bShortWeaponDamageReturn,n;	ߋUn%Gɒ˕Ԃ(_[W͌ȂBn+B)
bonus bBreakWeaponRate,n;	vC[ΏۍȔꍇAn%̊mőΏۂ̕j(n͖Bm+)
bonus bBreakArmorRate,n;	vC[ΏۍȔꍇAn%̊mőΏۂ̊Zj(n͖Bm+)
bonus bUnbreakableWeapon,n;		΂ɕ킪j󂳂Ȃ(n͖Ӗ)
bonus bUnbreakableArmor,n;		΂ɊZj󂳂Ȃ(n͖Ӗ)

bonus2 bAddEff,Eff_Blind,n;	n%̊mōUΏۂɈÍt^(n͖)
bonus2 bAddEff,Eff_Sleep,n;	n%̊mōUΏۂɐt^(n͖)
bonus2 bAddEff,Eff_Poison,n;	n%̊mōUΏۂɓŕt^(n͖)
bonus2 bAddEff,Eff_Freeze,n;	n%̊mōUΏۂɓt^(n͖)
bonus2 bAddEff,Eff_Silence,n;	n%̊mōUΏۂɒٕt^(n͖)
bonus2 bAddEff,Eff_Stan,n;	n%̊mUΏۂɂŃX^t^(n͖)
bonus2 bAddEff,Eff_Curse,n;	n%̊mōUΏۂɎ􂢕t^(n͖)
bonus2 bAddEff,Eff_Confusion,n;	n%̊mōUΏۂɍt^(n͖)
bonus2 bAddEff,Eff_Stone,n;	n%̊mōUΏۂɐΉt^(n͖)

bonus2 bAddEff2,Eff_Blind,n;	n%̊mŎɈÍt^(n͖)
bonus2 bAddEff2,Eff_Sleep,n;	n%̊mŎɐt^(n͖)
bonus2 bAddEff2,Eff_Poison,n;	n%̊mŎɓŕt^(n͖)
bonus2 bAddEff2,Eff_Freeze,n;	n%̊mŎɓt^(n͖)
bonus2 bAddEff2,Eff_Silence,n;	n%̊mŎɒٕt^(n͖)
bonus2 bAddEff2,Eff_Stan,n;	n%̊mŎɃX^t^(n͖)
bonus2 bAddEff2,Eff_Curse,n;	n%̊mŎɎ􂢕t^(n͖)
bonus2 bAddEff2,Eff_Confusion,n;	n%̊mŎɍt^(n͖)
bonus2 bAddEff2,Eff_Stone,n;	n%̊mŎɐΉt^(n͖)

bonus2 bResEff,Eff_Blind,n;	Íϐ+n%(n͖)
bonus2 bResEff,Eff_Sleep,n;	ϐ+n%(n͖)
bonus2 bResEff,Eff_Poison,n;	őϐ+n%(n͖)
bonus2 bResEff,Eff_Freeze,n;	ϐ+n%(n͖)
bonus2 bResEff,Eff_Silence,n;	ّϐ+n%(n͖)
bonus2 bResEff,Eff_Stan,n;	X^ϐ+n%(n͖)
bonus2 bResEff,Eff_Curse,n;	􂢑ϐ+n%(n͖)
bonus2 bResEff,Eff_Confusion,n;	ϐ+n%(n͖)
bonus2 bResEff,Eff_Stone,n;	Ήϐ+n%(n͖)

bonus2 bAddSize,n,x;			nTCYx%̃_[Wǉ(Û)
						0,^@1,^@2,^
bonus2 bAddRace,n,x;			n푰x%̃_[Wǉ(Û)
						0,`@1,s@2,@3,A@4,@5,L@6,@7,lԁ@8,Vg@9,@10,{XX^[@11,{XX^[ȊO(ʂ̃X^[AvC[܂)
bonus2 bSubRace,n,x;			n푰̃_[Wx%y(Û)
						0,`@1,s@2,@3,A@4,@5,L@6,@7,lԁ@8,Vg@9,@10,{XX^[@11,{XX^[ȊO(ʂ̃X^[AvC[܂)
bonus2 bMagicAddRace,n,x;		n푰x%̃_[Wǉ(@Û)
						0,`@1,s@2,@3,A@4,@5,L@6,@7,lԁ@8,Vg@9,@10,{XX^[@11,{XX^[ȊO(ʂ̃X^[AvC[܂)
bonus2 bMagicSubRace,n,x;		n푰̃_[Wx%y(@Û)
						0,`@1,s@2,@3,A@4,@5,L@6,@7,lԁ@8,Vg@9,@10,{XX^[@11,{XX^[ȊO(ʂ̃X^[AvC[܂)
bonus2 bAddEle,n,x;			nx%̃_[Wǉ(Û)
						0,@1,@2,y@3,΁@4,@5,Ł@6,@7,Ł@8,O@9,s
bonus2 bMagicAddEle,n,x;		nx%̃_[Wǉ(@Û)
						0,@1,@2,y@3,΁@4,@5,Ł@6,@7,Ł@8,O@9,s
bonus2 bSubEle,n,x;			ñ_[Wx%y(@y)
						0,@1,@2,y@3,΁@4,@5,Ł@6,@7,Ł@8,O@9,s
bonus2 bAddDamageClass,n,x;		NXñX^[x%̃_[Wǉ(Û)AvC[̏ꍇnEƂx%̃_[Wǉ
bonus2 bAddMagicDamageClass,n,x;	NXñX^[x%̖@_[WǉAvC[̏ꍇnEƂx%̖@_[Wǉ
bonus2 bAddDefClass,n,x;		NXñX^[x%̃_[Wy(Û)AvC[̏ꍇnEƂx%̃_[Wy
bonus2 bAddMDefClass,n,x;		NXñX^[x%̖@_[WyAvC[̏ꍇnEƂx%̖@_[Wy
bonus2 bHPDrainRate,n,x;		Gɗ^_[Wn%mx%HPɋzB(nx+)
bonus2 bSPDrainRate,n,x;		Gɗ^_[Wn%mx%SPɋzB(nx+)
bonus2 bHPDrainValue,n,x;		Gɗ^_[Wn%mxHPɋzB(nx+)
bonus2 bSPDrainValue,n,x;		Gɗ^_[Wn%mxSPɋzB(nx+)
bonus2 bWeaponComaEle, n, x;		nɑ΂ x%mőU(x͖+)
						0,@1,@2,y@3,΁@4,@5,Ł@6,@7,Ł@8,O@9,s
bonus2 bWeaponComaRace, n, x;		n푰ɑ΂ x%mőU(x͖+)
						0,`@1,s@2,@3,A@4,@5,L@6,@7,lԁ@8,Vg@9,@10,{XX^[@11,{XX^[ȊO(ʂ̃X^[AvC[܂)
bonus2 bWeaponAtk,n,x;			^Cvn̕𑕔ĂƂɍU+xB
						0,f	1,Z	2,Ў茕@3,茕@4,Ў葄@5,葄	6,Ў蕀@7,蕀@8,݊	9,	10,	11,|	12,	13,y	14,	15,{	16,J^[
bonus2 bWeaponAtkRate,n,x;		^Cvn̕𑕔ĂƂɍU+x%B
						0,f	1,Z	2,Ў茕@3,茕@4,Ў葄@5,葄	6,Ў蕀@7,蕀@8,݊	9,	10,	11,|	12,	13,y	14,	15,{	16,J^[

bonus3 bAddMonsterDropItem,n,x,y;	UŃX^[|X^[̎푰xȂACen𗎂Ƃmy%(X^[ƂACeƂ͖֌W̕AKp)
					y͖ŕ̎푰ꂽn𓯂ɂy0ɂxf邱Ƃł
						0,`@1,s@2,@3,A@4,@5,L@6,@7,lԁ@8,Vg@9,@10,{XX^[@11,{XX^[ȊO(ʂ̃X^[)
bonus3 bAutoSpell,n,x,y: I[gXyŃXLnxxy%mŎgpB

bAddDamageClassAbAddMagicDamageClassAbAddMonsterDropItem10܂Őݒ\łB10z镨͖܂B
bAutoSpell͈LłBĂŌ̈Kp܂B

Ŏg镨bCriticalAbAtkEleAbHitAbAtkRangeAbAddEleAbAddRaceAbAddSizeAbAddEff݂̂łB͖̑܂B
