//==============================================================================
//Ragnarok Online Jobchange Script	2004-07-31C
//==============================================================================
//----------------------------Knight--------------------------------
prt_in.gat,89,101,4	script	veRmc	56,{
	callfunc "jobchanger3","Knight",7,1;
}
//----------------------------Priest--------------------------------
prt_church.gat,16,41,4	script	_	60,{
	callfunc "jobchanger3","Priest",8,4;
}
//----------------------------Wizard--------------------------------
gef_tower.gat,111,37,4	script	Mh֌W	70,{
	callfunc "jobchanger3","Wizard",9,2;
}
//----------------------------Blacksmith----------------------------
geffen_in.gat,110,170,0	script	Mh֌W	63,{
	callfunc "jobchanger3","Blacksmith",10,5;
}
//----------------------------Hunter--------------------------------
in_hunter.gat,100,99,4	script	Mh֌W	98,{
	callfunc "jobchanger3","Hunter",11,3;
}
//----------------------------Assassin------------------------------
in_moc_16.gat,19,33,4	script	Mh	55,{
	callfunc "jobchanger3","Assassin",12,6;
}
//----------------------------Crusader------------------------------
prt_castle.gat,45,169,4	script	}X^[NZC_[	752,{
	callfunc "jobchanger3","Crusader",14,1;
}
//----------------------------Monk----------------------------------
monk_in.gat,99,58,3	script	V	60,{
	callfunc "jobchanger3","Monk",15,4;
}
//----------------------------Sage----------------------------------
yuno_in02.gat,38,61,4	script	@AJf~[w	743,{
	callfunc "jobchanger3","Sage",16,2;
}
//----------------------------Rogue---------------------------------
in_rogue.gat,363,122,4	script	[OMh	747,{
	callfunc "jobchanger3","Rogue",17,6;
}
//----------------------------Alchemist-----------------------------
alde_alche.gat,27,185,4	script	BptMh	744,{
	callfunc "jobchanger3","Alchemist",18,5;
}
//----------------------------Bard----------------------------------
//comodo.gat,211,155,4 script 炢̋Vl 741,{
	if ((Class == 3) && (Sex == 1)) goto Lbard;
	close;
Lbard:
	callfunc "jobchanger3","Bard",19,3;
}
//----------------------------Dancer--------------------------------
job_duncer.gat,43,93,4	script	GC	724,{
	if ((Class == 3) && (Sex == 0)) goto Lduncer;
	close;
Lduncer:
	callfunc "jobchanger3","Dancer",20,3;
}
