NvBlastExtPxCollisionBuilder.h
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27 
28 
29 #ifndef NVBLASTEXTPXCOLLISIONBUILDER_H
30 #define NVBLASTEXTPXCOLLISIONBUILDER_H
31 
33 
34 namespace physx
35 {
36  class PxConvexMesh;
37 }
38 namespace Nv
39 {
40 namespace Blast
41 {
42 struct AuthoringResult;
43 struct ExtPxChunk;
44 struct ExtPxSubchunk;
45 
53 {
54  public:
60  virtual physx::PxConvexMesh* buildConvexMesh(const CollisionHull& hull) = 0;
61 
65  virtual void buildPhysicsChunks(uint32_t chunkCount, uint32_t* hullOffsets, CollisionHull** hulls,
66  ExtPxChunk* physicsChunks, ExtPxSubchunk* physicsSubchunks) = 0;
67 };
68 
69 } // namespace Blast
70 } // namespace Nv
71 
72 
73 #endif // ifndef NVBLASTEXTPXCOLLISIONBUILDER_H
Definition: NvBlastExtApexImportTool.h:40
Definition: NvBlastExtPxAsset.h:110
Definition: NvBlastExtAuthoringConvexMeshBuilder.h:47
Definition: NvBlastExtPxAsset.h:98
Definition: NvBlastExtPxCollisionBuilder.h:52
Definition: NvBlastExtAuthoringTypes.h:133
Definition: NvBlastExtAuthoring.h:34