#include <NvBlastExtAuthoringFractureTool.h>#include <PxVec4.h>#include <PxVec3.h>Go to the source code of this file.
Classes | |
| class | Nv::Blast::PerlinNoise |
| class | Nv::Blast::SimplexNoise |
Namespaces | |
| namespace | Nv |
| namespace | Nv::Blast |
Defines | |
| #define | PERLIN_NOISE_SAMPLE_TABLE 512 |
Functions | |
| NV_INLINE float | Nv::Blast::at3 (const float &rx, const float &ry, const float &rz, const PxVec3 q) |
| NV_INLINE float | Nv::Blast::fade (float t) |
| NV_INLINE float | Nv::Blast::lerp (float t, float a, float b) |
| NV_INLINE float | Nv::Blast::noiseSample (PxVec3 point, int *p, PxVec3 *g) |
| NV_INLINE void | Nv::Blast::setup (int i, PxVec3 point, float &t, int &b0, int &b1, float &r0, float &r1) |
| #define PERLIN_NOISE_SAMPLE_TABLE 512 |