#include "NvBlastTypes.h"#include "NvBlastMath.h"#include "NvBlastAssert.h"#include <limits>Go to the source code of this file.
Namespaces | |
| namespace | Nv |
| namespace | Nv::Blast |
Functions | |
| NV_FORCE_INLINE uint32_t | Nv::Blast::findClosestNode (const float point[4], const uint32_t firstGraphNodeIndex, const uint32_t *familyGraphNodeIndexLinks, const uint32_t *adjacencyPartition, const uint32_t *adjacentNodeIndices, const uint32_t *adjacentBondIndices, const NvBlastBond *bonds, const float *bondHealths, const uint32_t *chunkIndices) |
| NV_FORCE_INLINE uint32_t | Nv::Blast::findClosestNode (const float point[4], const uint32_t firstGraphNodeIndex, const uint32_t *familyGraphNodeIndexLinks, const uint32_t *adjacencyPartition, const uint32_t *adjacentNodeIndices, const uint32_t *adjacentBondIndices, const NvBlastBond *assetBonds, const float *bondHealths, const NvBlastChunk *assetChunks, const float *supportChunkHealths, const uint32_t *chunkIndices) |