#include <math.h>Go to the source code of this file.
Namespaces | |
| namespace | Nv |
| namespace | Nv::Blast |
| namespace | Nv::Blast::VecMath |
Functions | |
| NV_INLINE void | Nv::Blast::VecMath::add (const float a[3], const float b[3], float r[3]) |
| NV_INLINE void | Nv::Blast::VecMath::add (const float a[3], float b[3]) |
| NV_INLINE float | Nv::Blast::VecMath::dist (const float a[3], const float b[3]) |
| NV_INLINE void | Nv::Blast::VecMath::div (float a[3], float divisor) |
| NV_INLINE float | Nv::Blast::VecMath::dot (const float a[3], const float b[3]) |
| NV_INLINE float | Nv::Blast::VecMath::length (const float a[3]) |
| NV_INLINE void | Nv::Blast::VecMath::mul (float a[3], float multiplier) |
| NV_INLINE float | Nv::Blast::VecMath::normal (const float a[3], float r[3]) |
| NV_INLINE void | Nv::Blast::VecMath::sub (const float a[3], const float b[3], float r[3]) |