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sdk/toolkit/source/NvBlastTkTypeImpl.h

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00001 // This code contains NVIDIA Confidential Information and is disclosed to you
00002 // under a form of NVIDIA software license agreement provided separately to you.
00003 //
00004 // Notice
00005 // NVIDIA Corporation and its licensors retain all intellectual property and
00006 // proprietary rights in and to this software and related documentation and
00007 // any modifications thereto. Any use, reproduction, disclosure, or
00008 // distribution of this software and related documentation without an express
00009 // license agreement from NVIDIA Corporation is strictly prohibited.
00010 //
00011 // ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
00012 // NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
00013 // THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
00014 // MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
00015 //
00016 // Information and code furnished is believed to be accurate and reliable.
00017 // However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
00018 // information or for any infringement of patents or other rights of third parties that may
00019 // result from its use. No license is granted by implication or otherwise under any patent
00020 // or patent rights of NVIDIA Corporation. Details are subject to change without notice.
00021 // This code supersedes and replaces all information previously supplied.
00022 // NVIDIA Corporation products are not authorized for use as critical
00023 // components in life support devices or systems without express written approval of
00024 // NVIDIA Corporation.
00025 //
00026 // Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.
00027 
00028 
00029 #ifndef NVBLASTTKTYPEIMPL_H
00030 #define NVBLASTTKTYPEIMPL_H
00031 
00032 
00033 #include "NvPreprocessor.h"
00034 
00035 #include "NvBlastTkType.h"
00036 
00037 
00038 namespace Nv
00039 {
00040 namespace Blast
00041 {
00042 
00046 class TkTypeImpl : public TkType
00047 {
00048 public:
00049     TkTypeImpl(const char* typeName, uint32_t typeID, uint32_t version);
00050 
00051     // Begin TkType
00052     virtual const char* getName() const override { return getNameInternal(); }
00053 
00054     virtual uint32_t    getVersion() const override { return getVersionInternal(); }
00055     // End TkType
00056 
00057     // Public methods
00058 
00064     const char*         getNameInternal() const;
00065 
00071     uint32_t            getVersionInternal() const;
00072 
00078     uint32_t            getID() const;
00079 
00085     uint32_t            getIndex() const;
00086 
00090     bool                indexIsValid() const;
00091 
00092 private:
00093     enum { InvalidIndex = 0xFFFFFFFF };
00094 
00100     void                setIndex(uint32_t index);
00101 
00102     const char*     m_name;             
00103     uint32_t        m_ID;               
00104     uint32_t        m_version;          
00105     uint32_t        m_index;            
00106 
00107     friend class TkFrameworkImpl;
00108 };
00109 
00110 
00112 
00113 NV_INLINE TkTypeImpl::TkTypeImpl(const char* typeName, uint32_t typeID, uint32_t version)
00114     : m_name(typeName)
00115     , m_ID(typeID)
00116     , m_version(version)
00117     , m_index((uint32_t)InvalidIndex)
00118 {
00119 }
00120 
00121 
00122 NV_INLINE const char* TkTypeImpl::getNameInternal() const
00123 {
00124     return m_name;
00125 }
00126 
00127 
00128 NV_INLINE uint32_t TkTypeImpl::getVersionInternal() const
00129 {
00130     return m_version;
00131 }
00132 
00133 
00134 NV_INLINE uint32_t TkTypeImpl::getID() const
00135 {
00136     return m_ID;
00137 }
00138 
00139 
00140 NV_INLINE uint32_t TkTypeImpl::getIndex() const
00141 {
00142     return m_index;
00143 }
00144 
00145 
00146 NV_INLINE bool TkTypeImpl::indexIsValid() const
00147 {
00148     return m_index != (uint32_t)InvalidIndex;
00149 }
00150 
00151 
00152 NV_INLINE void TkTypeImpl::setIndex(uint32_t index)
00153 {
00154     m_index = index;
00155 }
00156 
00157 } // namespace Blast
00158 } // namespace Nv
00159 
00160 
00161 #endif // ifndef NVBLASTTKTYPEIMPL_H
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