FLOAT_MATH::fm_Triangulate Class Reference

#include <FloatMath.h>

List of all members.

Public Member Functions

virtual const float * triangulate3d (uint32_t pcount, const float *points, uint32_t vstride, uint32_t &tcount, bool consolidate, float epsilon)=0
virtual const double * triangulate3d (uint32_t pcount, const double *points, uint32_t vstride, uint32_t &tcount, bool consolidate, double epsilon)=0


Member Function Documentation

virtual const float* FLOAT_MATH::fm_Triangulate::triangulate3d ( uint32_t  pcount,
const float *  points,
uint32_t  vstride,
uint32_t &  tcount,
bool  consolidate,
float  epsilon 
) [pure virtual]

virtual const double* FLOAT_MATH::fm_Triangulate::triangulate3d ( uint32_t  pcount,
const double *  points,
uint32_t  vstride,
uint32_t &  tcount,
bool  consolidate,
double  epsilon 
) [pure virtual]


The documentation for this class was generated from the following file: