#include <NvBlastAsset.h>

Classes | |
| struct | ChunkAnnotation |
| class | DepthFirstIt |
Public Member Functions | |
| uint32_t | getBondCount () const |
| uint32_t | getContiguousLowerSupportIndex (uint32_t chunkIndex) const |
| uint32_t | getHierarchyCount () const |
| uint32_t | getLowerSupportChunkCount () const |
| uint32_t | getUpperSupportChunkCount () const |
| NvBlastBlockArrayData (uint32_t, m_chunkToGraphNodeMapOffset, getChunkToGraphNodeMap, m_chunkCount) | |
| NvBlastBlockArrayData (uint32_t, m_subtreeLeafChunkCountsOffset, getSubtreeLeafChunkCounts, m_chunkCount) | |
| NvBlastBlockArrayData (NvBlastBond, m_bondsOffset, getBonds, m_bondCount) | |
| NvBlastBlockArrayData (NvBlastChunk, m_chunksOffset, getChunks, m_chunkCount) | |
Static Public Member Functions | |
| static Asset * | create (void *mem, const NvBlastAssetDesc *desc, void *scratch, NvBlastLog logFn) |
| static size_t | createRequiredScratch (const NvBlastAssetDesc *desc) |
| static bool | ensureExactSupportCoverage (uint32_t &supportChunkCount, uint32_t &leafChunkCount, char *chunkAnnotation, uint32_t chunkCount, NvBlastChunkDesc *chunkDescs, bool testOnly, NvBlastLog logFn) |
| static size_t | getMemorySize (const NvBlastAssetDesc *desc) |
| static bool | testForValidChunkOrder (uint32_t chunkCount, const NvBlastChunkDesc *chunkDescs, const char *chunkAnnotation, void *scratch) |
Public Attributes | |
| uint32_t | m_bondCount |
| uint32_t | m_chunkCount |
| uint32_t | m_firstSubsupportChunkIndex |
| SupportGraph | m_graph |
| NvBlastDataBlock | m_header |
| NvBlastID | m_ID |
| uint32_t | m_leafChunkCount |
| static Asset* Nv::Blast::Asset::create | ( | void * | mem, | |
| const NvBlastAssetDesc * | desc, | |||
| void * | scratch, | |||
| NvBlastLog | logFn | |||
| ) | [static] |
Create an asset from a descriptor.
| [in] | mem | Pointer to block of memory of at least the size given by getMemorySize(desc). Must be 16-byte aligned. |
| [in] | desc | Asset descriptor (see NvBlastAssetDesc). |
| [in] | scratch | User-supplied scratch memory of size createRequiredScratch(desc) bytes. |
| [in] | logFn | User-supplied message function (see NvBlastLog definition). May be NULL. |
| static size_t Nv::Blast::Asset::createRequiredScratch | ( | const NvBlastAssetDesc * | desc | ) | [static] |
Returns the size of the scratch space (in bytes) required to be passed into the create function, based upon the input descriptor that will be passed to the create function.
| [in] | desc | The descriptor that will be passed to the create function. |
| static bool Nv::Blast::Asset::ensureExactSupportCoverage | ( | uint32_t & | supportChunkCount, | |
| uint32_t & | leafChunkCount, | |||
| char * | chunkAnnotation, | |||
| uint32_t | chunkCount, | |||
| NvBlastChunkDesc * | chunkDescs, | |||
| bool | testOnly, | |||
| NvBlastLog | logFn | |||
| ) | [static] |
Function to ensure support coverage of chunks.
Support chunks (marked in the NvBlastChunkDesc struct) must provide full coverage over the asset. This means that from any leaf chunk to the root node, exactly one chunk must be support. If this condition is not met, the actual support chunks will be adjusted accordingly.
Chunk order depends on support coverage, so this function should be called before chunk reordering.
| [out] | supportChunkCount | The number of support chunks. NOTE - this value is not meaninful if testOnly = true and the return value is false. |
| [out] | leafChunkCount | The number of leaf chunks. NOTE - this value is not meaninful if testOnly = true and the return value is false. |
| [out] | chunkAnnotation | User-supplied char array of size chunkCount. NOTE - these values are not meaninful if testOnly = true and the return value is false. |
| [in] | chunkCount | The number of chunk descriptors. |
| [in] | chunkDescs | Array of chunk descriptors of size chunkCount. It will be updated accordingly. |
| [in] | testOnly | If true, this function early-outs if support coverage is not exact. If false, exact coverage is ensured by possibly modifying chunkDescs' flags. |
| [in] | logFn | User-supplied message function (see NvBlastLog definition). May be NULL. |
| NV_INLINE uint32_t Nv::Blast::Asset::getBondCount | ( | ) | const |
Returns the number of bonds in this asset's support graph.
| NV_INLINE uint32_t Nv::Blast::Asset::getContiguousLowerSupportIndex | ( | uint32_t | chunkIndex | ) | const |
Maps all lower-support chunk indices to a contiguous range [0, getLowerSupportChunkCount()).
| [in] | chunkIndex | Asset chunk index. |
| NV_INLINE uint32_t Nv::Blast::Asset::getHierarchyCount | ( | ) | const |
Returns the number of separate chunk hierarchies in the asset. This will be the initial number of visible chunks in an actor instanced from this asset.
| NV_INLINE uint32_t Nv::Blast::Asset::getLowerSupportChunkCount | ( | ) | const |
Returns the number of lower-support chunks in this asset. This is the required actor buffer size for a Actor family.
| static size_t Nv::Blast::Asset::getMemorySize | ( | const NvBlastAssetDesc * | desc | ) | [static] |
Returns the number of bytes of memory that an asset created using the given descriptor will require. A pointer to a block of memory of at least this size must be passed in as the mem argument of create.
| [in] | desc | The asset descriptor that will be passed into NvBlastCreateAsset. |
| NV_INLINE uint32_t Nv::Blast::Asset::getUpperSupportChunkCount | ( | ) | const |
Returns the number of upper-support chunks in this asset..
| Nv::Blast::Asset::NvBlastBlockArrayData | ( | uint32_t | , | |
| m_chunkToGraphNodeMapOffset | , | |||
| getChunkToGraphNodeMap | , | |||
| m_chunkCount | ||||
| ) |
Mapping from chunk index to graph node index (inverse of m_graph.getChunkIndices().
getChunkToGraphNodeMap returns a uint32_t array of size m_chunkCount.
| Nv::Blast::Asset::NvBlastBlockArrayData | ( | uint32_t | , | |
| m_subtreeLeafChunkCountsOffset | , | |||
| getSubtreeLeafChunkCounts | , | |||
| m_chunkCount | ||||
| ) |
Caching the number of leaf chunks descended from each chunk (including the chunk itself). This data parallels the Chunks array, and is an array of the same size.
getSubtreeLeafChunkCount returns a uint32_t array of size m_chunkCount.
| Nv::Blast::Asset::NvBlastBlockArrayData | ( | NvBlastBond | , | |
| m_bondsOffset | , | |||
| getBonds | , | |||
| m_bondCount | ||||
| ) |
Array of bond data for the interfaces between two chunks. Since the bond is shared by two chunks, the same bond data is used for chunk[i] -> chunk[j] as for chunk[j] -> chunk[i]. The size of the array is m_graph.adjacencyPartition[m_graph.m_nodeCount]/2. See NvBlastBond.
getBonds returns an array of size m_bondCount.
| Nv::Blast::Asset::NvBlastBlockArrayData | ( | NvBlastChunk | , | |
| m_chunksOffset | , | |||
| getChunks | , | |||
| m_chunkCount | ||||
| ) |
Chunks, of type NvBlastChunk.
getChunks returns an array of size m_chunkCount.
| static bool Nv::Blast::Asset::testForValidChunkOrder | ( | uint32_t | chunkCount, | |
| const NvBlastChunkDesc * | chunkDescs, | |||
| const char * | chunkAnnotation, | |||
| void * | scratch | |||
| ) | [static] |
Tests a set of chunk descriptors to see if chunks are in valid chunk order.
Chunk order conditions checked: 1. 'all chunks with same parent index should go in a row'. 2. 'chunks should come after their parents'. 3. 'root chunks should go first'. 4. 'upper-support chunks should come before subsupport chunks'.
| [in] | chunkCount | The number of chunk descriptors. |
| [in] | chunkDescs | An array of chunk descriptors of length chunkCount. |
| [in] | chunkAnnotation | Annotation generated from ensureExactSupportCoverage (see ensureExactSupportCoverage). |
| [in] | scratch | User-supplied scratch memory of chunkCount bytes. |
| uint32_t Nv::Blast::Asset::m_bondCount |
The number of bonds in the asset.
| uint32_t Nv::Blast::Asset::m_chunkCount |
The total number of chunks in the asset, support and non-support.
Chunks are sorted such that subsupport chunks come last. This is the first subsupport chunk index. Equals m_chunkCount if there are no subsupport chunks.
The support graph.
Asset data block header.
ID for this asset.
| uint32_t Nv::Blast::Asset::m_leafChunkCount |
The number of leaf chunks in the asset.