Nv::Blast::BlastBondGeneratorImpl Member List

This is the complete list of members for Nv::Blast::BlastBondGeneratorImpl, including all inherited members.

BlastBondGeneratorImpl(ConvexMeshBuilder *builder)Nv::Blast::BlastBondGeneratorImpl [inline]
bondsFromPrefractured(uint32_t meshCount, const uint32_t *geometryOffset, const Triangle *geometry, const bool *chunkIsSupport, NvBlastBondDesc *&resultBondDescs, BondGenerationConfig conf) overrideNv::Blast::BlastBondGeneratorImpl [virtual]
bondsFromPrefractured(uint32_t meshCount, const uint32_t *convexHullOffset, const CollisionHull **chunkHulls, const bool *chunkIsSupport, const uint32_t *meshGroups, NvBlastBondDesc *&resultBondDescs, float maxSeparation) overrideNv::Blast::BlastBondGeneratorImpl [virtual]
buildDescFromInternalFracture(FractureTool *tool, const bool *chunkIsSupport, NvBlastBondDesc *&resultBondDescs, NvBlastChunkDesc *&resultChunkDescriptors) overrideNv::Blast::BlastBondGeneratorImpl [virtual]
createBondBetweenMeshes(uint32_t meshACount, const Triangle *meshA, uint32_t meshBCount, const Triangle *meshB, NvBlastBond &resultBond, BondGenerationConfig conf) overrideNv::Blast::BlastBondGeneratorImpl [virtual]
createBondBetweenMeshes(uint32_t meshCount, const uint32_t *geometryOffset, const Triangle *geometry, uint32_t overlapsCount, const uint32_t *overlapsA, const uint32_t *overlapsB, NvBlastBondDesc *&resultBond, BondGenerationConfig cfg) overrideNv::Blast::BlastBondGeneratorImpl [virtual]
release() overrideNv::Blast::BlastBondGeneratorImpl [virtual]
~BlastBondGenerator()Nv::Blast::BlastBondGenerator [inline, virtual]