#include <NvBlastExtDamageAcceleratorAABBTree.h>
◆ ExtDamageAcceleratorAABBTree()
| Nv::Blast::ExtDamageAcceleratorAABBTree::ExtDamageAcceleratorAABBTree |
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inline |
◆ ~ExtDamageAcceleratorAABBTree()
| virtual Nv::Blast::ExtDamageAcceleratorAABBTree::~ExtDamageAcceleratorAABBTree |
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| ) |
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inlinevirtual |
◆ create()
◆ fillDebugRender()
| virtual Nv::Blast::DebugBuffer Nv::Blast::ExtDamageAcceleratorAABBTree::fillDebugRender |
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int |
depth, |
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bool |
segments |
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) |
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overridevirtual |
◆ findBondCentroidsInBounds()
| virtual void Nv::Blast::ExtDamageAcceleratorAABBTree::findBondCentroidsInBounds |
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const physx::PxBounds3 & |
bounds, |
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ResultCallback & |
resultCallback |
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) |
| const |
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inlineoverridevirtual |
◆ findBondSegmentsInBounds()
| virtual void Nv::Blast::ExtDamageAcceleratorAABBTree::findBondSegmentsInBounds |
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const physx::PxBounds3 & |
bounds, |
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ResultCallback & |
resultCallback |
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) |
| const |
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inlineoverridevirtual |
◆ findBondSegmentsPlaneIntersected()
| virtual void Nv::Blast::ExtDamageAcceleratorAABBTree::findBondSegmentsPlaneIntersected |
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const physx::PxPlane & |
plane, |
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ResultCallback & |
resultCallback |
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) |
| const |
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overridevirtual |
◆ getImmediateScratch()
| virtual void* Nv::Blast::ExtDamageAcceleratorAABBTree::getImmediateScratch |
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size_t |
size | ) |
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inlineoverridevirtual |
◆ release()
| virtual void Nv::Blast::ExtDamageAcceleratorAABBTree::release |
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overridevirtual |
The documentation for this class was generated from the following file: