#include <NvBlastExtPxActor.h>

Public Member Functions | |
| virtual uint32_t | getChunkCount () const =0 |
| virtual const uint32_t * | getChunkIndices () const =0 |
| virtual ExtPxFamily & | getFamily () const =0 |
| virtual physx::PxRigidDynamic & | getPhysXActor () const =0 |
| virtual TkActor & | getTkActor () const =0 |
Corresponds one to one to PxRigidDynamic and ExtActor.
| virtual uint32_t Nv::Blast::ExtPxActor::getChunkCount | ( | ) | const [pure virtual] |
Get the number of visible chunks for this actor. May be used in conjunction with getChunkIndices().
Implemented in Nv::Blast::final, and Nv::Blast::final.
| virtual const uint32_t* Nv::Blast::ExtPxActor::getChunkIndices | ( | ) | const [pure virtual] |
Access actor's array of chunk indices. Use getChunkCount() to get a size of this array.
Implemented in Nv::Blast::final.
| virtual ExtPxFamily& Nv::Blast::ExtPxActor::getFamily | ( | ) | const [pure virtual] |
Every actor has corresponding ExtPxFamily.
/return a pointer to ExtPxFamily family.
Implemented in Nv::Blast::final.
| virtual physx::PxRigidDynamic& Nv::Blast::ExtPxActor::getPhysXActor | ( | ) | const [pure virtual] |
Every actor has corresponding PxActor.
/return a pointer to PxRigidDynamic actor.
Implemented in Nv::Blast::final.
| virtual TkActor& Nv::Blast::ExtPxActor::getTkActor | ( | ) | const [pure virtual] |
Every actor has corresponding TkActor.
/return a pointer to TkActor actor.
Implemented in Nv::Blast::final.