#include <NvBlastExtPxActorImpl.h>
◆ ExtPxActorImpl()
◆ ~ExtPxActorImpl()
| Nv::Blast::ExtPxActorImpl::~ExtPxActorImpl |
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inline |
◆ getChunkCount()
| virtual uint32_t Nv::Blast::ExtPxActorImpl::getChunkCount |
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const |
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inlineoverridevirtual |
Get the number of visible chunks for this actor. May be used in conjunction with getChunkIndices().
- Returns
- the number of visible chunk indices for the actor.
Implements Nv::Blast::ExtPxActor.
◆ getChunkIndices()
| virtual const uint32_t* Nv::Blast::ExtPxActorImpl::getChunkIndices |
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const |
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inlineoverridevirtual |
Access actor's array of chunk indices. Use getChunkCount() to get a size of this array.
- Returns
- a pointer to an array of chunk indices of an actor.
Implements Nv::Blast::ExtPxActor.
◆ getFamily()
| virtual ExtPxFamily& Nv::Blast::ExtPxActorImpl::getFamily |
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const |
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overridevirtual |
◆ getPhysXActor()
| virtual PxRigidDynamic& Nv::Blast::ExtPxActorImpl::getPhysXActor |
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const |
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inlineoverridevirtual |
Every actor has corresponding PxActor.
/return a pointer to PxRigidDynamic actor.
Implements Nv::Blast::ExtPxActor.
◆ getTkActor()
| virtual TkActor& Nv::Blast::ExtPxActorImpl::getTkActor |
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const |
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inlineoverridevirtual |
◆ release()
| void Nv::Blast::ExtPxActorImpl::release |
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The documentation for this class was generated from the following file: