| buildCollisionGeometry(uint32_t verticesCount, const NvcVec3 *vertexData) override | Nv::Blast::ExtPxCollisionBuilderImpl | [virtual] |
| buildConvexMesh(const CollisionHull &hull) override | Nv::Blast::ExtPxCollisionBuilderImpl | [virtual] |
| buildPhysicsChunks(uint32_t chunkCount, uint32_t *hullOffsets, CollisionHull **hulls, ExtPxChunk *physicsChunks, ExtPxSubchunk *physicsSubchunks) override | Nv::Blast::ExtPxCollisionBuilderImpl | [virtual] |
| ExtPxCollisionBuilderImpl(physx::PxCooking *cooking, physx::PxPhysicsInsertionCallback *insertionCallback) | Nv::Blast::ExtPxCollisionBuilderImpl | [inline] |
| release() override | Nv::Blast::ExtPxCollisionBuilderImpl | [virtual] |
| releaseCollisionHull(CollisionHull *hull) const override | Nv::Blast::ExtPxCollisionBuilderImpl | [virtual] |
| ~ExtPxCollisionBuilderImpl() | Nv::Blast::ExtPxCollisionBuilderImpl | [inline, virtual] |