, including all inherited members.
| calcPerFacetBounds() override | Nv::Blast::MeshImpl | [virtual] |
| getBoundingBox() const override | Nv::Blast::MeshImpl | [virtual] |
| getBoundingBoxWritable() override | Nv::Blast::MeshImpl | [virtual] |
| getEdges() const override | Nv::Blast::MeshImpl | [virtual] |
| getEdgesCount() const override | Nv::Blast::MeshImpl | [virtual] |
| getEdgesWritable() override | Nv::Blast::MeshImpl | [virtual] |
| getFacet(int32_t facet) const override | Nv::Blast::MeshImpl | [virtual] |
| getFacetBound(uint32_t index) const override | Nv::Blast::MeshImpl | [virtual] |
| getFacetCount() const override | Nv::Blast::MeshImpl | [virtual] |
| getFacetsBuffer() const override | Nv::Blast::MeshImpl | [virtual] |
| getFacetsBufferWritable() override | Nv::Blast::MeshImpl | [virtual] |
| getFacetWritable(int32_t facet) override | Nv::Blast::MeshImpl | [virtual] |
| getMeshVolume() override | Nv::Blast::MeshImpl | [virtual] |
| getVertices() const override | Nv::Blast::MeshImpl | [virtual] |
| getVerticesCount() const override | Nv::Blast::MeshImpl | [virtual] |
| getVerticesWritable() override | Nv::Blast::MeshImpl | [virtual] |
| isValid() const override | Nv::Blast::MeshImpl | [virtual] |
| MeshImpl(const NvcVec3 *position, const NvcVec3 *normals, const NvcVec2 *uv, uint32_t verticesCount, const uint32_t *indices, uint32_t indicesCount) | Nv::Blast::MeshImpl | |
| MeshImpl(const Vertex *vertices, const Edge *edges, const Facet *facets, uint32_t posCount, uint32_t edgesCount, uint32_t facetsCount) | Nv::Blast::MeshImpl | |
| MeshImpl(const Vertex *vertices, uint32_t count) | Nv::Blast::MeshImpl | |
| MeshImpl(const Vertex *vertices, uint32_t count, uint32_t *indices, uint32_t indexCount, void *materials, uint32_t materialStride) | Nv::Blast::MeshImpl | |
| recalculateBoundingBox() override | Nv::Blast::MeshImpl | [virtual] |
| release() override | Nv::Blast::MeshImpl | [virtual] |
| replaceMaterialId(int32_t oldMaterialId, int32_t newMaterialId) override | Nv::Blast::MeshImpl | [virtual] |
| setMaterialId(const int32_t *materialIds) override | Nv::Blast::MeshImpl | [virtual] |
| setSmoothingGroup(const int32_t *smoothingGroups) override | Nv::Blast::MeshImpl | [virtual] |
| ~Mesh() | Nv::Blast::Mesh | [inline, virtual] |
| ~MeshImpl() | Nv::Blast::MeshImpl | |