| AddEdge() | VHACD::TMMesh | [inline] |
| AddTriangle() | VHACD::TMMesh | [inline] |
| AddVertex() | VHACD::TMMesh | [inline] |
| CheckConsistancy() | VHACD::TMMesh | |
| Clear() | VHACD::TMMesh | |
| Copy(TMMesh &mesh) | VHACD::TMMesh | |
| Denormalize() | VHACD::TMMesh | |
| GetEdges() const | VHACD::TMMesh | [inline] |
| GetEdges() | VHACD::TMMesh | [inline] |
| GetIFS(Vec3< double > *const points, Vec3< int32_t > *const triangles) | VHACD::TMMesh | |
| GetNEdges() const | VHACD::TMMesh | [inline] |
| GetNTriangles() const | VHACD::TMMesh | [inline] |
| GetNVertices() const | VHACD::TMMesh | [inline] |
| GetTriangles() const | VHACD::TMMesh | [inline] |
| GetTriangles() | VHACD::TMMesh | [inline] |
| GetVertices() const | VHACD::TMMesh | [inline] |
| GetVertices() | VHACD::TMMesh | [inline] |
| ICHull class | VHACD::TMMesh | [friend] |
| Normalize() | VHACD::TMMesh | |
| Print() | VHACD::TMMesh | |
| TMMesh() | VHACD::TMMesh | |
| ~TMMesh(void) | VHACD::TMMesh | [virtual] |