, including all inherited members.
| applyFracture(NvBlastFractureBuffers *eventBuffers, const NvBlastFractureBuffers *commands, Actor *filterActor, NvBlastLog logFn, NvBlastTimers *timers) | Nv::Blast::FamilyHeader | |
| AssetDataBlock enum value | NvBlastDataBlock | |
| borrowActor(uint32_t index) | Nv::Blast::FamilyHeader | |
| Count enum value | NvBlastDataBlock | |
| dataType | NvBlastDataBlock | |
| FamilyDataBlock enum value | NvBlastDataBlock | |
| formatVersion | NvBlastDataBlock | |
| fractureInPlaceEvents(uint32_t chunkFractureCount, NvBlastChunkFractureData *inoutbuffer, uint32_t eventsSize, uint32_t *count, Actor *filterActor, NvBlastLog logFn) | Nv::Blast::FamilyHeader | |
| fractureNoEvents(uint32_t chunkFractureCount, const NvBlastChunkFractureData *chunkFractures, Actor *filterActor, NvBlastLog logFn) | Nv::Blast::FamilyHeader | |
| fractureSubSupport(uint32_t chunkIndex, uint32_t suboffset, float healthDamage, float *chunkHealths, const NvBlastChunk *chunks, NvBlastChunkFractureData *outBuffer, uint32_t *currentIndex, const uint32_t maxCount) | Nv::Blast::FamilyHeader | |
| fractureSubSupportNoEvents(uint32_t chunkIndex, uint32_t suboffset, float healthDamage, float *chunkHealths, const NvBlastChunk *chunks) | Nv::Blast::FamilyHeader | |
| fractureWithEvents(uint32_t chunkFractureCount, const NvBlastChunkFractureData *commands, NvBlastChunkFractureData *events, uint32_t eventsSize, uint32_t *count, Actor *filterActor, NvBlastLog logFn) | Nv::Blast::FamilyHeader | |
| getActorBufferSize() const | Nv::Blast::FamilyHeader | |
| getActorByIndex(uint32_t index) const | Nv::Blast::FamilyHeader | |
| getGetChunkActor(uint32_t chunkIndex) const | Nv::Blast::FamilyHeader | |
| getGetChunkActorIndex(uint32_t chunkIndex) const | Nv::Blast::FamilyHeader | |
| getGetNodeActor(uint32_t nodeIndex) const | Nv::Blast::FamilyHeader | |
| getGetNodeActorIndex(uint32_t nodeIndex) const | Nv::Blast::FamilyHeader | |
| getSubsupportChunkHealths() const | Nv::Blast::FamilyHeader | [inline] |
| isActorActive(uint32_t index) const | Nv::Blast::FamilyHeader | |
| m_actorCount | Nv::Blast::FamilyHeader | |
| m_asset | Nv::Blast::FamilyHeader | |
| m_assetID | Nv::Blast::FamilyHeader | |
| m_runtimePlaceholder | Nv::Blast::FamilyHeader | |
| NvBlastBlockArrayData(Actor, m_actorsOffset, getActors, m_asset->m_graph.m_nodeCount) | Nv::Blast::FamilyHeader | |
| NvBlastBlockArrayData(IndexDLink< uint32_t >, m_visibleChunkIndexLinksOffset, getVisibleChunkIndexLinks, m_asset->m_chunkCount) | Nv::Blast::FamilyHeader | |
| NvBlastBlockArrayData(uint32_t, m_chunkActorIndicesOffset, getChunkActorIndices, m_asset->m_firstSubsupportChunkIndex) | Nv::Blast::FamilyHeader | |
| NvBlastBlockArrayData(uint32_t, m_graphNodeIndexLinksOffset, getGraphNodeIndexLinks, m_asset->m_graph.m_nodeCount) | Nv::Blast::FamilyHeader | |
| NvBlastBlockArrayData(float, m_lowerSupportChunkHealthsOffset, getLowerSupportChunkHealths, m_asset->getLowerSupportChunkCount()) | Nv::Blast::FamilyHeader | |
| NvBlastBlockArrayData(float, m_graphBondHealthsOffset, getBondHealths, m_asset->getBondCount()) | Nv::Blast::FamilyHeader | |
| NvBlastBlockData(FamilyGraph, m_familyGraphOffset, getFamilyGraph) | Nv::Blast::FamilyHeader | |
| reserved | NvBlastDataBlock | |
| returnActor(Actor &actor) | Nv::Blast::FamilyHeader | |
| size | NvBlastDataBlock | |
| Type enum name | NvBlastDataBlock | |