16 const double *vertices,
18 const uint32_t *indices);
21 const float *vertices,
23 const uint32_t *indices);
26 virtual bool raycast(
const double *from,
28 const double *closestToPoint,
30 double *hitDistance) = 0;
virtual void release(void)=0
Definition: vhacdRaycastMesh.h:12
virtual ~RaycastMesh(void)
Definition: vhacdRaycastMesh.h:34
Definition: vhacdCircularList.h:19
virtual bool raycast(const double *from, const double *to, const double *closestToPoint, double *hitLocation, double *hitDistance)=0
static RaycastMesh * createRaycastMesh(uint32_t vcount, const double *vertices, uint32_t tcount, const uint32_t *indices)