Nv::Blast::BlastBondGenerator Member List
This is the complete list of members for
Nv::Blast::BlastBondGenerator, including all inherited members.
| bondsFromPrefractured(uint32_t meshCount, const uint32_t *geometryOffset, const Triangle *geometry, const bool *chunkIsSupport, NvBlastBondDesc *&resultBondDescs, BondGenerationConfig conf)=0 | Nv::Blast::BlastBondGenerator | [pure virtual] |
| bondsFromPrefractured(uint32_t meshCount, const uint32_t *convexHullOffset, const CollisionHull **chunkHulls, const bool *chunkIsSupport, const uint32_t *meshGroups, NvBlastBondDesc *&resultBondDescs, float maxSeparation)=0 | Nv::Blast::BlastBondGenerator | [pure virtual] |
| buildDescFromInternalFracture(FractureTool *tool, const bool *chunkIsSupport, NvBlastBondDesc *&resultBondDescs, NvBlastChunkDesc *&resultChunkDescriptors)=0 | Nv::Blast::BlastBondGenerator | [pure virtual] |
| createBondBetweenMeshes(uint32_t meshACount, const Triangle *meshA, uint32_t meshBCount, const Triangle *meshB, NvBlastBond &resultBond, BondGenerationConfig conf)=0 | Nv::Blast::BlastBondGenerator | [pure virtual] |
| createBondBetweenMeshes(uint32_t meshCount, const uint32_t *geometryOffset, const Triangle *geometry, uint32_t overlapsCount, const uint32_t *overlapsA, const uint32_t *overlapsB, NvBlastBondDesc *&resultBond, BondGenerationConfig cfg)=0 | Nv::Blast::BlastBondGenerator | [pure virtual] |
| release()=0 | Nv::Blast::BlastBondGenerator | [pure virtual] |
| ~BlastBondGenerator() | Nv::Blast::BlastBondGenerator | [inline, virtual] |