Nv::Blast::ExtPxStressSolver Class Reference

#include <NvBlastExtPxStressSolver.h>

List of all members.

Public Member Functions

virtual ExtStressSolvergetSolver () const =0
virtual void release ()=0
virtual void update (bool doDamage=true)=0

Static Public Member Functions

static ExtPxStressSolvercreate (ExtPxFamily &family, ExtStressSolverSettings settings=ExtStressSolverSettings())


Detailed Description

Px Stress Solver. Px wrapper over ExtStressSolver.

Uses ExtPxFamily and ExtStressSolver. see ExtStressSolver for more details. Works on both dynamic and static actor's within family. For static actors it applies gravity. For dynamic actors it applies centrifugal force.


Member Function Documentation

static ExtPxStressSolver* Nv::Blast::ExtPxStressSolver::create ( ExtPxFamily family,
ExtStressSolverSettings  settings = ExtStressSolverSettings() 
) [static]

Create a new ExtStressSolver.

Parameters:
[in] family The ExtPxFamily instance to calculate stress on.
[in] settings The settings to be set on ExtStressSolver.
Returns:
the new ExtStressSolver if successful, NULL otherwise.

virtual ExtStressSolver& Nv::Blast::ExtPxStressSolver::getSolver (  )  const [pure virtual]

Get actual ExtStressSolver used.

Returns:
the pointer to ExtStressSolver used internally.

virtual void Nv::Blast::ExtPxStressSolver::release (  )  [pure virtual]

Release this stress solver.

virtual void Nv::Blast::ExtPxStressSolver::update ( bool  doDamage = true  )  [pure virtual]

Update stress solver.

Calculate stress and optionally apply damage.

Parameters:
[in] doDamage If 'true' damage will be applied after stress solver.


The documentation for this class was generated from the following file: