Nv::Blast::TkFramework Member List

This is the complete list of members for Nv::Blast::TkFramework, including all inherited members.

createActor(const TkActorDesc &desc)=0Nv::Blast::TkFramework [pure virtual]
createAsset(const TkAssetDesc &desc)=0Nv::Blast::TkFramework [pure virtual]
createAsset(const NvBlastAsset *assetLL, Nv::Blast::TkAssetJointDesc *jointDescs=nullptr, uint32_t jointDescCount=0, bool ownsAsset=false)=0Nv::Blast::TkFramework [pure virtual]
createGroup(const TkGroupDesc &desc)=0Nv::Blast::TkFramework [pure virtual]
createJoint(const TkJointDesc &desc)=0Nv::Blast::TkFramework [pure virtual]
ensureAssetExactSupportCoverage(NvBlastChunkDesc *chunkDescs, uint32_t chunkCount) const =0Nv::Blast::TkFramework [pure virtual]
findObjectByID(const NvBlastID &id) const =0Nv::Blast::TkFramework [pure virtual]
getObjectCount(const TkType &type) const =0Nv::Blast::TkFramework [pure virtual]
getObjects(TkIdentifiable **buffer, uint32_t bufferSize, const TkType &type, uint32_t indexStart=0) const =0Nv::Blast::TkFramework [pure virtual]
getType(TkTypeIndex::Enum typeIndex) const =0Nv::Blast::TkFramework [pure virtual]
release()=0Nv::Blast::TkFramework [pure virtual]
reorderAssetDescChunks(NvBlastChunkDesc *chunkDescs, uint32_t chunkCount, NvBlastBondDesc *bondDescs, uint32_t bondCount, uint32_t *chunkReorderMap=nullptr, bool keepBondNormalChunkOrder=false) const =0Nv::Blast::TkFramework [pure virtual]
~TkFramework()Nv::Blast::TkFramework [inline, protected, virtual]