NvBlastExtTriangleIntersectionDamageDesc Struct Reference

#include <NvBlastExtDamageShaders.h>

List of all members.

Public Attributes

float damage
 normalized damage amount, range: [0, 1] (maximum health value to be reduced)
NvcVec3 position0
 triangle point A position
NvcVec3 position1
 triangle point B position
NvcVec3 position2
 triangle point C position


Detailed Description

Triangle Intersection Damage Desc

Member Data Documentation

normalized damage amount, range: [0, 1] (maximum health value to be reduced)

triangle point A position

triangle point B position

triangle point C position


The documentation for this struct was generated from the following file: