package newhorizon.content;

import mindustry.type.SectorPreset;

public class NHSectorPresents {
    public static SectorPreset abandonedOutpost;

    public static void load() {

        //abandonedOutpost = new SectorPreset("abandoned-outpost", NHPlanets.midantha, 15){{
        //	captureWave = 40;
        //	difficulty = 4;
        //
        //	alwaysUnlocked = true;
        //
        //	rules = r -> {
        //		r.winWave = captureWave;
        //	};
        //}};
    }
}
