love.physics.newRectangleShape
Shorthand for creating rectanglar PolygonShapes.
By default, the local origin is located at the center of the rectangle as opposed to the top left for graphics.
Function
| Available since LÖVE 0.8.0 |
| These variants are not supported in earlier versions. |
Synopsis
shape = love.physics.newRectangleShape( width, height )
Arguments
Returns
-
PolygonShape shape - A new PolygonShape.
Function
Synopsis
shape = love.physics.newRectangleShape( x, y, width, height, angle )
Arguments
-
number x - The offset along the x-axis.
-
number y - The offset along the y-axis.
-
number width - The width of the rectangle.
-
number height - The height of the rectangle.
-
number angle (0) - The initial angle of the rectangle.
Returns
-
PolygonShape shape - A new PolygonShape.
Function
| Removed in LÖVE 0.8.0 |
| This variant is not supported in that and later versions. |
Synopsis
s = love.physics.newRectangleShape( body, x, y, width, height, angle )
Arguments
-
Body body - The Body to attach the Shape to.
-
number x - The offset along the x-axis.
-
number y - The offset along the y-axis.
-
number width - The width of the rectangle.
-
number height - The height of the rectangle.
-
number angle (0) - The initial angle of the rectangle.
Returns
-
PolygonShape s - A new PolygonShape.
See Also
Category: