World:getCallbacks
Returns functions for the callbacks during the world update.
Function
| Available since LÖVE 0.8.0 |
| This variant is not supported in earlier versions. |
Synopsis
beginContact, endContact, preSolve, postSolve = World:getCallbacks( )
Arguments
None.
Returns
-
function beginContact - Gets called when two fixtures begin to overlap.
-
function endContact - Gets called when two fixtures cease to overlap.
-
function preSolve - Gets called before a collision gets resolved.
-
function postSolve - Gets called after the collision has been resolved.
Function
| Removed in LÖVE 0.8.0 |
| This variant is not supported in that and later versions. |
Synopsis
add, persist, remove, result = World:getCallbacks( )
Arguments
None.
Returns
-
function add - Called when two shapes first collide.
-
function persist - Called each frame, if collision lasts more than 1 frame.
-
function remove - Called when two shapes finish colliding.
-
function result - No idea. Never seems to be called...
See Also
Category: