Version 2.0
============
- Light gun test
- VMU test software:
  - VMU controller test
  - VMU Audio Test
- HCFR integration for calibration, set by Dans Mons and verified by Keith
- Improved Color precision when needed, to ARGB888
	- New 888 patterns for Color Bars Test
	- IRE levels
	- Full color screens
	- Gray Scale
	- PLUGE
	- SMPTE/EBU
- Added Microphone recording and playback test
	- Allows 8/11khz recording
- Added Color border to Color bars for assistance at the press of a button
- Improved Controller Test in several scenarios
- Keyboard test inside Controller Test
- Microphone test
- Added BIOS and flashrom data viewer and Identification
- Added ISP flashrom Data display
- VMU easter egg animations
- Improves general rendering speed
- Added Convergence test
- Added brick pattern to Sharpness test
- Added diagonal pattern to Grid Scroll Test
- Made SIP lag test always visible, and moved it to Audio tests
- Added support for DreamEye microphone (has different samplerate)
- Clock/VMU beep and LCD/VMU draw to selected device
- Improved purupuru support

Version 1.29
============
- Monoscope by Keith Raney in all resolutions
- Donna by Pepe Salot is now included!
- MDFourier
- Audio Sync Test
- Maple Device Viwer
- Controller Test
- Memory Viewer
- Support on the fly cable changes
- Added missing analog joystick support to menus and help
- Exposed several options to user:
  - Deflicker filter
  - PVR Texture Dithering
  - KOS Video Mode defaults
  - Video Register defaults (KOS/Suite)
- Now stops optical drive upon boot
- VMU messages are now always up to date and refreshed
- Updated 0GDTEX icon
- Updated IP.BIN to reflect release and peripherals
- Added unlicensed text to IP.BIN
- Added several VMU save icons, selected at random
- Added optional VMU eyecatcher graphics to save 
- Added warnings and error messages when saving to VMU if there is not enough space
- VMU load only changes video mode if needed
- Fixed color balance in color bars + gray reference
- Added Draw Video Border option to Grid
- Changed 75% RGB levels from 192 to 191 to match spec
- Removed double input from controllers that send duplicate d-pad/analog directions
- Added SD icon to VMU LCD in main menu, he blinks (thanks to Karensauria)
- Sound test follows Dreamcast Mono configuration if set
- Scroll test has selection menu
- Boots into PAL60 if in RGB mode, and not in composite when in PAL
- Added warning for PAL60 color decoding via composite video (old PVMs decode it as NTSC 4.43)
- Improved flashrom data for Region/Broadcast detection, instead of just official combinations
- Improved video mode selection when cable is swapped on the fly
- Added EBU to NTSC and SMPTE to PAL
- Added alternating black bars for LCD lag tests in passive lag test
- Added option to Ignore Frame Buffer creation for overlay graphics
- Reduced Texture Memory usage in RAM
- Uses controller capabilities to properly draw controller test
- Added load from VMU Option
- Added reset all options to defaults
- Renamed Reflex & Timming test and added message upon completing it


Version 1.25
============
- Added Warning screen to Manual Lag Test
- Centered 240p signal
- Added Draw Video Border option to Grid


Version 1.24
============
- Aesthetic details for GDEMU_SD
- Updated IP.bin with date and version
- Added 0GDTEX.pvr for icon display 

General
- Cleaned up Makefile
- Fixed Diagonal test help
- Changed Vertical Scrolling background to 320 instead of 256


Version 1.23
============
- Fixed linearity help
- Updated Linearity with proper values for grid.
- Finally, sonic water "palette swap" (texture swap in this case)
- Fixed several bugs when changing resolutions in VGA mode
- Fixed help typos
- Added vertical scroll
