using System;
using System.Collections.Generic;
using System.Text;

namespace HREngine.Bots
{
	//LETTUCE_ABILITY 无效的 费用：0
	//Eternal Torment 2
	//永恒折磨2
	//[x]<b>Passive:</b> At the start ofeach turn, deal $@ Shadowdamage to all enemies.
	//<b>被动：</b>在每个回合开始时，对所有敌人造成$@点暗影伤害。
	class Sim_LT23_025E3_02 : SimTemplate
	{
		
		
	}
}
