using System;
using System.Collections.Generic;
using System.Text;

namespace HREngine.Bots
{
	//LETTUCE_ABILITY 无效的 费用：0
	//Slippery When Wet 3
	//又湿又滑3
	//<b>Passive</b>: After one of your characters loses <b>Divine Shield</b> or <b>Frozen</b>, its next ability is (@) Speed faster.
	//<b>被动：</b>在你的角色失去<b>圣盾</b>或<b>冻结</b>后，其下一个技能的速度值加快（@）点。
	class Sim_LT23_024E2_03 : SimTemplate
	{
		
		
	}
}
