using System;
using System.Collections.Generic;
using System.Text;

namespace HREngine.Bots
{
	//LETTUCE_ABILITY 中立 费用：7
	//Headbutt 3
	//迎头冲撞3
	//<b>Attack</b> an enemy.If it has higher Attackthan this Merc, deal$@ damage to it instead.
	//<b>攻击</b>一个敌人。如果目标的攻击力高于此佣兵，则改为对目标造成$@点伤害。
	class Sim_LT22_008P1_03 : SimTemplate
	{
		
		
	}
}
