using System;
using System.Collections.Generic;
using System.Text;

namespace HREngine.Bots
{
	//LETTUCE_ABILITY 无效的 费用：0
	//Resolve of Undying 1
	//不朽者之毅1
	//<b>Passive:</b> Restore #@ Health to this Merc after a friendly Elementium Terror is destroyed.
	//<b>被动：</b>在一个友方源质恐魔被消灭后，为此佣兵恢复#@点生命值。
	class Sim_LT22_013E2_01 : SimTemplate
	{
		
		
	}
}
