using System;
using System.Collections.Generic;
using System.Text;

namespace HREngine.Bots
{
	class Sim_BOT_219t : SimTemplate //* 更多手臂 More Arms!
//Give a minion +2/+2.
//使一个随从获得+2/+2。 
	{
		

		public override void onCardPlay(Playfield p, bool ownplay, Minion target, int choice)
        {
            p.minionGetBuffed(target, 2, 2);
			
        }

        public override PlayReq[] GetPlayReqs()
        {
            return new PlayReq[] {
                new PlayReq(CardDB.ErrorType2.REQ_TARGET_TO_PLAY),
                new PlayReq(CardDB.ErrorType2.REQ_MINION_TARGET),
            };
        }
    }
}