using System;
using System.Collections.Generic;
using System.Text;

namespace HREngine.Bots
{
	//LETTUCE_ABILITY 无效的 费用：8
	//Shiver Their Timbers {0}
	//海上威胁{0}
	//Deal ${0} damage to an enemy. If it's a Fighter, deal ${1} instead.<i>(Ability swaps to Protector after use .)</i>
	//对一个敌人造成${0}点伤害。如果目标是斗士，则改为造成${1}点。<i>（技能会在使用后切换为护卫。）</i>
	class Sim_LT23_011P2a_05 : SimTemplate
	{
		
		
	}
}
