using System;
using System.Collections.Generic;
using System.Text;

namespace HREngine.Bots
{
	//法术 中立 费用：0
	//Dragonbone Ritual
	//龙骨仪式
	//<b>Passive</b> After you play a Dragon, give it <b>Deathrattle:</b> Go dormant. Revive in two turns. When this awakens, give it +1 Attack.
	//<b>被动</b>在你使用一张龙牌后，使其获得“<b>亡语：</b>进入休眠状态，两回合后复活。当其唤醒时，使其获得+1攻击力。”
	class Sim_PVPDR_SCH_Passive22 : SimTemplate
	{
		
		
	}
}
