using System;
using System.Collections.Generic;
using System.Text;

namespace HREngine.Bots
{
	//LETTUCE_ABILITY 无效的 费用：0
	//Leeching Poison 2
	//吸血药膏2
	//<b>Passive:</b> After an enemy takes <b>Bleed</b> damage, heal all your characters for the same amount.
	//<b>被动：</b>在一个敌人受到<b>流血</b>伤害后，为所有你的角色恢复等量生命值。
	class Sim_LT23_021T1_02 : SimTemplate
	{
		
		
	}
}
