using System;
using System.Collections.Generic;
using System.Text;

namespace HREngine.Bots
{
	//LETTUCE_ABILITY 无效的 费用：0
	//Rod of the Archmage {0}
	//大法师的魔杖{0}
	//<b>Fire Damage +@</b> <i>(Increases each turn)</i>
	//<b>+@火焰伤害</b><i>（每回合都会提升。）</i>
	class Sim_LETL_1092_01 : SimTemplate
	{
		
		
	}
}
