using System;
using System.Collections.Generic;
using System.Text;

namespace HREngine.Bots
{
	//LETTUCE_ABILITY 无效的 费用：0
	//Cursed Blade {0}
	//诅咒之刃{0}
	//<b>Passive:</b> +@ Attack.Double all damagedealt to this Merc.
	//<b>被动：</b>+@攻击力。此佣兵受到的所有伤害翻倍。
	class Sim_LETL_511_01 : SimTemplate
	{
		
		
	}
}
