using System;
using System.Collections.Generic;
using System.Text;

namespace HREngine.Bots
{
	//LETTUCE_ABILITY 无效的 费用：7
	//Frenzied Attack 1
	//狂暴攻击1
	//<b>Attack</b> an enemy.If this took damage this turn, deal $@ damage to a random adjacent enemy.
	//<b>攻击</b>一个敌人。如果此佣兵在本回合中受到了伤害，则随机对一个相邻敌人造成$@点伤害。
	class Sim_LETL_396_01 : SimTemplate
	{
		
		
	}
}
