using System;
using System.Collections.Generic;
using System.Text;

namespace HREngine.Bots
{
	//法术 德鲁伊 费用：0
	//Academic Research
	//学术研究
	//[x]<b>Start of Game:</b> Draw this.Gain @ Mana |4(Crystal, Crystals).<i>(Upgrades each timea friendly minion dies)</i>.
	//<b>对战开始时：</b>抽到这张牌。获得@个法力水晶<i>（每当一个友方随从死亡时都会升级）</i>。
	class Sim_ULDA_302 : SimTemplate
	{
		
		
	}
}
