using System;
using System.Collections.Generic;
using System.Text;

namespace HREngine.Bots
{
	//LETTUCE_ABILITY 无效的 费用：10
	//Pile On!
	//干杯！
	//Each friendly character <b>Attacks</b> the enemy with the lowest Attack.
	//使每个友方角色<b>攻击</b>攻击力最低的敌人。
	class Sim_LETL_836P1_01 : SimTemplate
	{
		
		
	}
}
