using System;
using System.Collections.Generic;
using System.Text;

namespace HREngine.Bots
{
	//随从 恶魔猎手 费用：0 攻击力：3 生命值：6
	//Wrathscale Rogue
	//怒鳞潜行者
	//After another friendly Naga gains Health, give it that much Attack.
	//在另一个友方纳迦获得生命值后，使其获得等量的攻击力。
	class Sim_BG33_920 : SimTemplate
	{
		
		
	}
}
