using System;
using System.Collections.Generic;
using System.Text;

namespace HREngine.Bots
{
	//LETTUCE_ABILITY 无效的 费用：0
	//Ring of Strength 1
	//力量之戒1
	//<b>Passive:</b> Whenever a friendly Orc is <b>Attacked</b>, give_them_+@_Health.
	//<b>被动：</b>每当一个友方兽人受到<b>攻击</b>时，使其获得+@生命值。
	class Sim_LETL_621_01 : SimTemplate
	{
		
		
	}
}
