using System;
using System.Collections.Generic;
using System.Text;

namespace HREngine.Bots
{
	//LETTUCE_ABILITY 无效的 费用：0
	//Stormpike's Salvation 1
	//雷矛的拯救1
	//<b>Passive:</b> At the end of each turn, give all your characters +@ Health.
	//<b>被动：</b>在每个回合结束时，使你的所有角色获得+@生命值。
	class Sim_LT22_002E2_01 : SimTemplate
	{
		
		
	}
}
