using System;
using System.Collections.Generic;
using System.Text;

namespace HREngine.Bots
{
	//英雄技能 中立 费用：0
	//The Alchemist
	//炼金师
	//<b>Passive</b>Whenever a minion is summoned, swap itsAttack and Health.
	//<b>被动</b>每当一个随从被召唤时，交换其攻击力和生命值。
	class Sim_BRMA15_2 : SimTemplate
	{
		
		
	}
}
