using System;
using System.Collections.Generic;
using System.Text;

namespace HREngine.Bots
{
	//LETTUCE_ABILITY 无效的 费用：0
	//Dragon's Skull 2
	//巨龙之颅2
	//<b>Passive:</b> Yourcharacters have<b>+@_Fire_Resistance.</b>
	//<b>被动：</b>你的角色拥有<b>+@火焰抗性。</b>
	class Sim_LETL_485_02 : SimTemplate
	{
		
		
	}
}
