using System;
using System.Collections.Generic;
using System.Text;

namespace HREngine.Bots
{
	//LETTUCE_ABILITY 无效的 费用：6
	//Blood Rage 1
	//鲜血之怒1
	//[x]Distribute ${0} damageto random enemies.<i>(Increased by thisMerc's missing Health.)</i>@[x]Distribute ${0} damageto random enemies.<i>(Increased by thisMerc's missing Health.)</i><b>Deathblow:</b> Restore #{1} Health.
	//造成${0}点伤害，随机分配到敌人身上。<i>（伤害随此佣兵缺失的生命值提高。）</i>@造成${0}点伤害，随机分配到敌人身上。<i>（伤害随此佣兵缺失的生命值提高。）</i><b>击杀：</b>恢复#{1}点生命值。
	class Sim_LT22_023P3_01 : SimTemplate
	{
		
		
	}
}
