using System;
using System.Collections.Generic;
using System.Text;

namespace HREngine.Bots
{
	//LETTUCE_ABILITY 无效的 费用：5
	//Mounting Anger 4
	//升腾怒意4
	//Gain +{0} Attack this turn and <b>Attack</b> an enemy. <i>(Increases by +{1} after use.)</i>
	//在本回合中获得+{0}攻击力并<b>攻击</b>一个敌人。<i>（在使用后提高{1}点。）</i>
	class Sim_LT22_023P1_04 : SimTemplate
	{
		
		
	}
}
