using System;
using System.Collections.Generic;
using System.Text;

namespace HREngine.Bots
{
	//LETTUCE_ABILITY 无效的 费用：6
	//Mangle
	//裂伤
	//<b>Attack</b> an enemy. Damage dealt is repeated at the end of each turn until they are healed.
	//<b>攻击</b>一个敌人。直到目标被治疗，造成的伤害会在每个回合结束时重复。
	class Sim_LETLT_048_02 : SimTemplate
	{
		
		
	}
}
