using System;
using System.Collections.Generic;
using System.Text;

namespace HREngine.Bots
{
	//LETTUCE_ABILITY 无效的 费用：5
	//Ice Lance {0}
	//冰枪术{0}
	//<b>Freeze</b> a character this turn.If it was already <b>Frozen</b>, deal_$@_damage_instead.
	//在本回合中<b>冻结</b>一个角色。如果目标已被<b>冻结</b>，则改为造成$@点伤害。
	class Sim_LETL_017P7_05 : SimTemplate
	{
		
		
	}
}
