using System;
using System.Collections.Generic;
using System.Text;

namespace HREngine.Bots
{
	//随从 战士 费用：0 攻击力：2 生命值：6
	//Sinestra
	//希奈丝特拉
	//Whenever a friendly minion gains Attack during combat, give it +1 Health permanently.
	//每当友方随从在战斗阶段获得攻击力时，使其永久获得+1生命值。
	class Sim_TB_BaconShop_HERO_52_Buddy : SimTemplate
	{
		
		
	}
}
