using System;
using System.Collections.Generic;
using System.Text;

namespace HREngine.Bots
{
	//随从 猎人 费用：0 攻击力：6 生命值：8
	//Irate Rooster
	//火暴雄鸡
	//[x]<b>Start of Combat:</b> Deal 1damage to adjacentminions and give them+{0} Attack, twice.
	//<b>战斗开始时：</b>对相邻随从造成1点伤害并使其获得+{0}攻击力，触发两次。
	class Sim_BG29_990_G : SimTemplate
	{
		
		
	}
}
