using System;
using System.Collections.Generic;
using System.Text;

namespace HREngine.Bots
{
	//LETTUCE_ABILITY 无效的 费用：0
	//Potion of Vitality 2
	//活力药水2
	//<b>Passive:</b> +20 Health.
	//<b>被动：</b>+20生命值。
	class Sim_LETL_502_02 : SimTemplate
	{
		
		
	}
}
