using System;
using System.Collections.Generic;
using System.Text;

namespace HREngine.Bots
{
	//LETTUCE_ABILITY 无效的 费用：0
	//Flametongue Totem {0}
	//火舌图腾{0}
	//<b>Passive:</b> Deal $@ damage to a random enemy at the start of each turn.
	//<b>被动：</b>在每个回合开始时，随机对一个敌人造成$@点伤害。
	class Sim_LETL_936_01 : SimTemplate
	{
		
		
	}
}
