using System;
using System.Collections.Generic;
using System.Text;

namespace HREngine.Bots
{
	class Sim_EX1_549 : SimTemplate //* 狂野怒火 Bestial Wrath
	{
		//Give a friendly Beast +2 Attack and <b>Immune</b> this turn.
		//在本回合中，使一个友方野兽获得+2攻击力和<b>免疫</b>。
		public override void onCardPlay(Playfield p, bool ownplay, Minion target, int choice)
		{
            p.minionGetTempBuff(target, 2, 0);
            target.immune = true;
		}


        public override PlayReq[] GetPlayReqs()
        {
            return new PlayReq[] {
                new PlayReq(CardDB.ErrorType2.REQ_TARGET_TO_PLAY),
                new PlayReq(CardDB.ErrorType2.REQ_TARGET_WITH_RACE, 20),
                new PlayReq(CardDB.ErrorType2.REQ_FRIENDLY_TARGET),
            };
        }
	}
}