using System;
using System.Collections.Generic;
using System.Text;

namespace HREngine.Bots
{
	//LETTUCE_ABILITY 无效的 费用：0
	//Seeing Red 3
	//满眼血红3
	//[x]<b>Passive:</b> +@ Health.Blood Rage's damageis increased by all yourcharacter's missing Health.
	//<b>被动：</b>+@生命值。鲜血之怒的伤害提高，数值等同于你的所有角色缺失的生命值。
	class Sim_LETL_1147_03 : SimTemplate
	{
		
		
	}
}
