using System;
using System.Collections.Generic;
using System.Text;

namespace HREngine.Bots
{
	//LETTUCE_ABILITY 无效的 费用：0
	//Circle of Healing {0}
	//治疗之环{0}
	//<b>Passive:</b> At the end of your turn, restore #@ Health to all friendly characters.
	//<b>被动：</b>在你的回合结束时，为所有友方角色恢复#@点生命值。
	class Sim_LETL_926_01 : SimTemplate
	{
		
		
	}
}
