using System;
using System.Collections.Generic;
using System.Text;

namespace HREngine.Bots
{
	//LETTUCE_ABILITY 无效的 费用：5
	//Spawn of N'Zoth 2
	//恩佐斯的子嗣2
	//<b>Charge</b>.<b>Immune</b> while <b>Attacking</b>.@<b>Charge</b>.<b>Immune</b> while <b>Attacking</b>.<b>Deathrattle:</b> Give a random friendly character +{0}/+{1}.
	//<b>冲锋</b>。<b>攻击</b>时<b>免疫</b>。@<b>冲锋</b>。<b>攻击</b>时<b>免疫</b>。<b>亡语：</b>随机使一个友方角色获得+{0}/+{1}。
	class Sim_LT23_025P1_02 : SimTemplate
	{
		
		
	}
}
