using System;
using System.Collections.Generic;
using System.Text;

namespace HREngine.Bots
{
	//LETTUCE_ABILITY 无效的 费用：6
	//Benediction 2
	//祈福2
	//Restore #{1} Health to your characters. <i>(Transform into Anathema)</i>
	//为你的角色恢复#{1}点生命值。<i>（变形成为咒逐）</i>
	class Sim_LETL_332_02b : SimTemplate
	{
		
		
	}
}
