using System;
using System.Collections.Generic;
using System.Text;

namespace HREngine.Bots
{
	//法术 法师 费用：5
	//The Gatling Wand
	//加特林法杖
	//[x]Deal $@ damage splitrandomly among all enemies<i>(improves for each spellyou've cast this game)</i>.
	//造成$@点伤害，随机分配到所有敌人身上<i>（在本局对战中你每施放一个法术都会提高）</i>。
	class Sim_TB_MSD_100 : SimTemplate
	{
		
		
	}
}
