using System;
using System.Collections.Generic;
using System.Text;

namespace HREngine.Bots
{
	//LETTUCE_ABILITY 无效的 费用：0
	//Witch's Mantle 1
	//女巫披风1
	//<b>Passive:</b> Enemies affected by <b>Bleed</b> receive @ less healing.
	//<b>被动：</b>受<b>流血</b>影响的敌人受到的治疗减少@点。
	class Sim_LT23_021E2_01 : SimTemplate
	{
		
		
	}
}
