using System;
using System.Collections.Generic;
using System.Text;

namespace HREngine.Bots
{
	//LETTUCE_ABILITY 中立 费用：0
	//Negative Equilibrium {0}
	//负向平衡{0}
	//<b>Passive: +{0} Heal Power.</b> Your Beasts and Dragons have +{1} Attack.
	//<b>被动：+{0}治疗能力。</b>你的野兽和龙拥有+{1}攻击力。
	class Sim_LETL_1135_01 : SimTemplate
	{
		
		
	}
}
