using System;
using System.Collections.Generic;
using System.Text;

namespace HREngine.Bots
{
	//LETTUCE_ABILITY 中立 费用：5
	//Perfect Aim 4
	//精确打击4
	//Deal $@ damage to a random enemy. Repeat for each character that hasn't acted.
	//随机对一个敌人造成$@点伤害。每有一个尚未行动的角色，重复一次。
	class Sim_LETL_855P1_04 : SimTemplate
	{
		
		
	}
}
