using System;
using System.Collections.Generic;
using System.Text;

namespace HREngine.Bots
{
	//LETTUCE_ABILITY 无效的 费用：7
	//Drakonid Crush
	//龙人打击
	//[x]<b>Attack</b> an enemy.If they have less Health,gain +{0}/+{0} first.
	//<b>攻击</b>一个敌人。如果目标的生命值更低，则先获得+{0}/+{0}。
	class Sim_LETLT_073p1_01 : SimTemplate
	{
		
		
	}
}
