using System;
using System.Collections.Generic;
using System.Text;

namespace HREngine.Bots
{
	//LETTUCE_ABILITY 无效的 费用：5
	//Blessing of Sacrifice 2
	//牺牲祝福2
	//Restore #@ Health to another friendly Merc. Whenever it takes damage this turn, this Merc takes it instead.
	//为另一名友方佣兵恢复#@点生命值。在本回合中，每当其受到伤害时，改为由此佣兵来承担。
	class Sim_LETL_002P5_02 : SimTemplate
	{
		
		
	}
}
