using System;
using System.Collections.Generic;
using System.Text;

namespace HREngine.Bots
{
	//LETTUCE_ABILITY 无效的 费用：6
	//Murloc Scrabble {0}
	//鱼人拼斗{0}
	//<b>Passive:</b> After a friendly Merc gains <b>Taunt</b> or <b>Divine Shield</b>, give them +{0}/+{1}.
	//<b>被动：</b>在一个友方佣兵获得<b>嘲讽</b>或<b>圣盾</b>后，使其获得+{0}/+{1}。
	class Sim_LETL_1148_01 : SimTemplate
	{
		
		
	}
}
