public static final int |
shaderc_anyhit_shader |
15 |
public static final int |
shaderc_callable_shader |
19 |
public static final int |
shaderc_closesthit_shader |
16 |
public static final int |
shaderc_compilation_status_compilation_error |
2 |
public static final int |
shaderc_compilation_status_configuration_error |
8 |
public static final int |
shaderc_compilation_status_internal_error |
3 |
public static final int |
shaderc_compilation_status_invalid_assembly |
5 |
public static final int |
shaderc_compilation_status_invalid_stage |
1 |
public static final int |
shaderc_compilation_status_null_result_object |
4 |
public static final int |
shaderc_compilation_status_success |
0 |
public static final int |
shaderc_compilation_status_transformation_error |
7 |
public static final int |
shaderc_compilation_status_validation_error |
6 |
public static final int |
shaderc_compute_shader |
2 |
public static final int |
shaderc_env_version_opengl_4_5 |
450 |
public static final int |
shaderc_env_version_vulkan_1_0 |
4194304 |
public static final int |
shaderc_env_version_vulkan_1_1 |
4198400 |
public static final int |
shaderc_env_version_webgpu |
451 |
public static final int |
shaderc_fragment_shader |
1 |
public static final int |
shaderc_geometry_shader |
3 |
public static final int |
shaderc_glsl_anyhit_shader |
15 |
public static final int |
shaderc_glsl_callable_shader |
19 |
public static final int |
shaderc_glsl_closesthit_shader |
16 |
public static final int |
shaderc_glsl_compute_shader |
2 |
public static final int |
shaderc_glsl_default_anyhit_shader |
21 |
public static final int |
shaderc_glsl_default_callable_shader |
25 |
public static final int |
shaderc_glsl_default_closesthit_shader |
22 |
public static final int |
shaderc_glsl_default_compute_shader |
9 |
public static final int |
shaderc_glsl_default_fragment_shader |
8 |
public static final int |
shaderc_glsl_default_geometry_shader |
10 |
public static final int |
shaderc_glsl_default_intersection_shader |
24 |
public static final int |
shaderc_glsl_default_mesh_shader |
29 |
public static final int |
shaderc_glsl_default_miss_shader |
23 |
public static final int |
shaderc_glsl_default_raygen_shader |
20 |
public static final int |
shaderc_glsl_default_task_shader |
28 |
public static final int |
shaderc_glsl_default_tess_control_shader |
11 |
public static final int |
shaderc_glsl_default_tess_evaluation_shader |
12 |
public static final int |
shaderc_glsl_default_vertex_shader |
7 |
public static final int |
shaderc_glsl_fragment_shader |
1 |
public static final int |
shaderc_glsl_geometry_shader |
3 |
public static final int |
shaderc_glsl_infer_from_source |
6 |
public static final int |
shaderc_glsl_intersection_shader |
18 |
public static final int |
shaderc_glsl_mesh_shader |
27 |
public static final int |
shaderc_glsl_miss_shader |
17 |
public static final int |
shaderc_glsl_raygen_shader |
14 |
public static final int |
shaderc_glsl_task_shader |
26 |
public static final int |
shaderc_glsl_tess_control_shader |
4 |
public static final int |
shaderc_glsl_tess_evaluation_shader |
5 |
public static final int |
shaderc_glsl_vertex_shader |
0 |
public static final int |
shaderc_include_type_relative |
0 |
public static final int |
shaderc_include_type_standard |
1 |
public static final int |
shaderc_intersection_shader |
18 |
public static final int |
shaderc_limit_max_atomic_counter_bindings |
70 |
public static final int |
shaderc_limit_max_atomic_counter_buffer_size |
77 |
public static final int |
shaderc_limit_max_clip_distances |
19 |
public static final int |
shaderc_limit_max_clip_planes |
1 |
public static final int |
shaderc_limit_max_combined_atomic_counter_buffers |
76 |
public static final int |
shaderc_limit_max_combined_atomic_counters |
69 |
public static final int |
shaderc_limit_max_combined_clip_and_cull_distances |
81 |
public static final int |
shaderc_limit_max_combined_image_uniforms |
45 |
public static final int |
shaderc_limit_max_combined_image_units_and_fragment_outputs |
37 |
public static final int |
shaderc_limit_max_combined_shader_output_resources |
38 |
public static final int |
shaderc_limit_max_combined_texture_image_units |
8 |
public static final int |
shaderc_limit_max_compute_atomic_counter_buffers |
30 |
public static final int |
shaderc_limit_max_compute_atomic_counters |
29 |
public static final int |
shaderc_limit_max_compute_image_uniforms |
28 |
public static final int |
shaderc_limit_max_compute_texture_image_units |
27 |
public static final int |
shaderc_limit_max_compute_uniform_components |
26 |
public static final int |
shaderc_limit_max_compute_work_group_count_x |
20 |
public static final int |
shaderc_limit_max_compute_work_group_count_y |
21 |
public static final int |
shaderc_limit_max_compute_work_group_count_z |
22 |
public static final int |
shaderc_limit_max_compute_work_group_size_x |
23 |
public static final int |
shaderc_limit_max_compute_work_group_size_y |
24 |
public static final int |
shaderc_limit_max_compute_work_group_size_z |
25 |
public static final int |
shaderc_limit_max_cull_distances |
80 |
public static final int |
shaderc_limit_max_draw_buffers |
11 |
public static final int |
shaderc_limit_max_fragment_atomic_counter_buffers |
75 |
public static final int |
shaderc_limit_max_fragment_atomic_counters |
68 |
public static final int |
shaderc_limit_max_fragment_image_uniforms |
44 |
public static final int |
shaderc_limit_max_fragment_input_components |
35 |
public static final int |
shaderc_limit_max_fragment_input_vectors |
16 |
public static final int |
shaderc_limit_max_fragment_uniform_components |
10 |
public static final int |
shaderc_limit_max_fragment_uniform_vectors |
14 |
public static final int |
shaderc_limit_max_geometry_atomic_counter_buffers |
74 |
public static final int |
shaderc_limit_max_geometry_atomic_counters |
67 |
public static final int |
shaderc_limit_max_geometry_image_uniforms |
43 |
public static final int |
shaderc_limit_max_geometry_input_components |
33 |
public static final int |
shaderc_limit_max_geometry_output_components |
34 |
public static final int |
shaderc_limit_max_geometry_output_vertices |
47 |
public static final int |
shaderc_limit_max_geometry_texture_image_units |
46 |
public static final int |
shaderc_limit_max_geometry_total_output_components |
48 |
public static final int |
shaderc_limit_max_geometry_uniform_components |
49 |
public static final int |
shaderc_limit_max_geometry_varying_components |
50 |
public static final int |
shaderc_limit_max_image_samples |
39 |
public static final int |
shaderc_limit_max_image_units |
36 |
public static final int |
shaderc_limit_max_lights |
0 |
public static final int |
shaderc_limit_max_patch_vertices |
61 |
public static final int |
shaderc_limit_max_program_texel_offset |
18 |
public static final int |
shaderc_limit_max_samples |
82 |
public static final int |
shaderc_limit_max_tess_control_atomic_counter_buffers |
72 |
public static final int |
shaderc_limit_max_tess_control_atomic_counters |
65 |
public static final int |
shaderc_limit_max_tess_control_image_uniforms |
41 |
public static final int |
shaderc_limit_max_tess_control_input_components |
51 |
public static final int |
shaderc_limit_max_tess_control_output_components |
52 |
public static final int |
shaderc_limit_max_tess_control_texture_image_units |
53 |
public static final int |
shaderc_limit_max_tess_control_total_output_components |
55 |
public static final int |
shaderc_limit_max_tess_control_uniform_components |
54 |
public static final int |
shaderc_limit_max_tess_evaluation_atomic_counter_buffers |
73 |
public static final int |
shaderc_limit_max_tess_evaluation_atomic_counters |
66 |
public static final int |
shaderc_limit_max_tess_evaluation_image_uniforms |
42 |
public static final int |
shaderc_limit_max_tess_evaluation_input_components |
56 |
public static final int |
shaderc_limit_max_tess_evaluation_output_components |
57 |
public static final int |
shaderc_limit_max_tess_evaluation_texture_image_units |
58 |
public static final int |
shaderc_limit_max_tess_evaluation_uniform_components |
59 |
public static final int |
shaderc_limit_max_tess_gen_level |
62 |
public static final int |
shaderc_limit_max_tess_patch_components |
60 |
public static final int |
shaderc_limit_max_texture_coords |
3 |
public static final int |
shaderc_limit_max_texture_image_units |
9 |
public static final int |
shaderc_limit_max_texture_units |
2 |
public static final int |
shaderc_limit_max_transform_feedback_buffers |
78 |
public static final int |
shaderc_limit_max_transform_feedback_interleaved_components |
79 |
public static final int |
shaderc_limit_max_varying_components |
31 |
public static final int |
shaderc_limit_max_varying_floats |
6 |
public static final int |
shaderc_limit_max_varying_vectors |
13 |
public static final int |
shaderc_limit_max_vertex_atomic_counter_buffers |
71 |
public static final int |
shaderc_limit_max_vertex_atomic_counters |
64 |
public static final int |
shaderc_limit_max_vertex_attribs |
4 |
public static final int |
shaderc_limit_max_vertex_image_uniforms |
40 |
public static final int |
shaderc_limit_max_vertex_output_components |
32 |
public static final int |
shaderc_limit_max_vertex_output_vectors |
15 |
public static final int |
shaderc_limit_max_vertex_texture_image_units |
7 |
public static final int |
shaderc_limit_max_vertex_uniform_components |
5 |
public static final int |
shaderc_limit_max_vertex_uniform_vectors |
12 |
public static final int |
shaderc_limit_max_viewports |
63 |
public static final int |
shaderc_limit_min_program_texel_offset |
17 |
public static final int |
shaderc_mesh_shader |
27 |
public static final int |
shaderc_miss_shader |
17 |
public static final int |
shaderc_optimization_level_performance |
2 |
public static final int |
shaderc_optimization_level_size |
1 |
public static final int |
shaderc_optimization_level_zero |
0 |
public static final int |
shaderc_profile_compatibility |
2 |
public static final int |
shaderc_profile_core |
1 |
public static final int |
shaderc_profile_es |
3 |
public static final int |
shaderc_profile_none |
0 |
public static final int |
shaderc_raygen_shader |
14 |
public static final int |
shaderc_source_language_glsl |
0 |
public static final int |
shaderc_source_language_hlsl |
1 |
public static final int |
shaderc_spirv_assembly |
13 |
public static final int |
shaderc_spirv_version_1_0 |
65536 |
public static final int |
shaderc_spirv_version_1_1 |
65792 |
public static final int |
shaderc_spirv_version_1_2 |
66048 |
public static final int |
shaderc_spirv_version_1_3 |
66304 |
public static final int |
shaderc_spirv_version_1_4 |
66560 |
public static final int |
shaderc_spirv_version_1_5 |
66816 |
public static final int |
shaderc_target_env_default |
0 |
public static final int |
shaderc_target_env_opengl |
1 |
public static final int |
shaderc_target_env_opengl_compat |
2 |
public static final int |
shaderc_target_env_vulkan |
0 |
public static final int |
shaderc_target_env_webgpu |
3 |
public static final int |
shaderc_task_shader |
26 |
public static final int |
shaderc_tess_control_shader |
4 |
public static final int |
shaderc_tess_evaluation_shader |
5 |
public static final int |
shaderc_uniform_kind_buffer |
3 |
public static final int |
shaderc_uniform_kind_image |
0 |
public static final int |
shaderc_uniform_kind_sampler |
1 |
public static final int |
shaderc_uniform_kind_storage_buffer |
4 |
public static final int |
shaderc_uniform_kind_texture |
2 |
public static final int |
shaderc_uniform_kind_unordered_access_view |
5 |
public static final int |
shaderc_vertex_shader |
0 |