public final class ARBTextureMirrorClampToEdge
extends java.lang.Object
ARB_texture_mirror_clamp_to_edge extends the set of texture wrap modes to include an additional mode (MIRROR_CLAMP_TO_EDGE) that effectively uses a
texture map twice as large as the original image in which the additional half of the new image is a mirror image of the original image.
This new mode relaxes the need to generate images whose opposite edges match by using the original image to generate a matching "mirror image". This mode allows the texture to be mirrored only once in the negative s, t, and r directions.
Requires OpenGL 1.4. Promoted to core in OpenGL 4.4.
| Modifier and Type | Field and Description |
|---|---|
static int |
GL_MIRROR_CLAMP_TO_EDGE
Accepted by the
param parameter of TexParameter{if}, SamplerParameter{if} and SamplerParameter{if}v, and by the params parameter of
TexParameter{if}v, TexParameterI{i ui}v and SamplerParameterI{i ui}v when their pname parameter is TEXTURE_WRAP_S, TEXTURE_WRAP_T, or
TEXTURE_WRAP_R. |
public static final int GL_MIRROR_CLAMP_TO_EDGE
param parameter of TexParameter{if}, SamplerParameter{if} and SamplerParameter{if}v, and by the params parameter of
TexParameter{if}v, TexParameterI{i ui}v and SamplerParameterI{i ui}v when their pname parameter is TEXTURE_WRAP_S, TEXTURE_WRAP_T, or
TEXTURE_WRAP_R.Copyright LWJGL. All Rights Reserved. License terms.