public class GL12 extends GL11
Extensions promoted to core in this release:
Extensions part of the imaging subset:
| Modifier and Type | Field and Description |
|---|---|
static int |
GL_ALIASED_LINE_WIDTH_RANGE
Aliases for smooth points and lines.
|
static int |
GL_ALIASED_POINT_SIZE_RANGE
Aliases for smooth points and lines.
|
static int |
GL_BGR
Accepted by the
format parameter of DrawPixels, GetTexImage, ReadPixels, TexImage1D, and TexImage2D. |
static int |
GL_BGRA
Accepted by the
format parameter of DrawPixels, GetTexImage, ReadPixels, TexImage1D, and TexImage2D. |
static int |
GL_CLAMP_TO_EDGE
Accepted by the
param parameter of TexParameteri and TexParameterf, and by the params parameter of TexParameteriv and TexParameterfv,
when their pname parameter is TEXTURE_WRAP_S, TEXTURE_WRAP_T, or TEXTURE_WRAP_R. |
static int |
GL_LIGHT_MODEL_COLOR_CONTROL
Accepted by the
pname parameter of LightModel*, and also by the pname parameter of GetBooleanv, GetIntegerv, GetFloatv, and GetDoublev. |
static int |
GL_MAX_3D_TEXTURE_SIZE
Accepted by the
pname parameter of GetBooleanv, GetIntegerv, GetFloatv, and GetDoublev. |
static int |
GL_MAX_ELEMENTS_INDICES
Recommended maximum amounts of vertex and index data.
|
static int |
GL_MAX_ELEMENTS_VERTICES
Recommended maximum amounts of vertex and index data.
|
static int |
GL_PACK_IMAGE_HEIGHT
Accepted by the
pname parameter of GetBooleanv, GetIntegerv, GetFloatv, and GetDoublev, and by the pname parameter of PixelStore. |
static int |
GL_PACK_SKIP_IMAGES
Accepted by the
pname parameter of GetBooleanv, GetIntegerv, GetFloatv, and GetDoublev, and by the pname parameter of PixelStore. |
static int |
GL_PROXY_TEXTURE_3D
Accepted by the
target parameter of TexImage3D, GetTexLevelParameteriv, and GetTexLevelParameterfv. |
static int |
GL_RESCALE_NORMAL
Accepted by the
cap parameter of Enable, Disable, and IsEnabled, and by the pname parameter of GetBooleanv, GetIntegerv, GetFloatv, and
GetDoublev. |
static int |
GL_SEPARATE_SPECULAR_COLOR
Accepted by the
param parameter of LightModel* when pname is LIGHT_MODEL_COLOR_CONTROL. |
static int |
GL_SINGLE_COLOR
Accepted by the
param parameter of LightModel* when pname is LIGHT_MODEL_COLOR_CONTROL. |
static int |
GL_SMOOTH_LINE_WIDTH_GRANULARITY
Aliases for smooth points and lines.
|
static int |
GL_SMOOTH_LINE_WIDTH_RANGE
Aliases for smooth points and lines.
|
static int |
GL_SMOOTH_POINT_SIZE_GRANULARITY
Aliases for smooth points and lines.
|
static int |
GL_SMOOTH_POINT_SIZE_RANGE
Aliases for smooth points and lines.
|
static int |
GL_TEXTURE_3D
Accepted by the
cap parameter of Enable, Disable, and IsEnabled, by the pname parameter of GetBooleanv, GetIntegerv, GetFloatv, and
GetDoublev, and by the target parameter of TexImage3D, GetTexImage, GetTexLevelParameteriv, GetTexLevelParameterfv, GetTexParameteriv, and
GetTexParameterfv. |
static int |
GL_TEXTURE_BASE_LEVEL
Accepted by the
pname parameter of TexParameteri, TexParameterf, TexParameteriv, TexParameterfv, GetTexParameteriv, and GetTexParameterfv. |
static int |
GL_TEXTURE_BINDING_3D
Accepted by the
pname parameter of GetBooleanv, GetIntegerv, GetFloatv, and GetDoublev. |
static int |
GL_TEXTURE_DEPTH
Accepted by the
pname parameter of GetTexLevelParameteriv and GetTexLevelParameterfv. |
static int |
GL_TEXTURE_MAX_LEVEL
Accepted by the
pname parameter of TexParameteri, TexParameterf, TexParameteriv, TexParameterfv, GetTexParameteriv, and GetTexParameterfv. |
static int |
GL_TEXTURE_MAX_LOD
Accepted by the
pname parameter of TexParameteri, TexParameterf, TexParameteriv, TexParameterfv, GetTexParameteriv, and GetTexParameterfv. |
static int |
GL_TEXTURE_MIN_LOD
Accepted by the
pname parameter of TexParameteri, TexParameterf, TexParameteriv, TexParameterfv, GetTexParameteriv, and GetTexParameterfv. |
static int |
GL_TEXTURE_WRAP_R
Accepted by the
pname parameter of TexParameteriv, TexParameterfv, GetTexParameteriv, and GetTexParameterfv. |
static int |
GL_UNPACK_IMAGE_HEIGHT
Accepted by the
pname parameter of GetBooleanv, GetIntegerv, GetFloatv, and GetDoublev, and by the pname parameter of PixelStore. |
static int |
GL_UNPACK_SKIP_IMAGES
Accepted by the
pname parameter of GetBooleanv, GetIntegerv, GetFloatv, and GetDoublev, and by the pname parameter of PixelStore. |
static int |
GL_UNSIGNED_BYTE_2_3_3_REV
Accepted by the
type parameter of DrawPixels, ReadPixels, TexImage1D, TexImage2D, GetTexImage, TexImage3D, TexSubImage1D, TexSubImage2D,
TexSubImage3D, GetHistogram, GetMinmax, ConvolutionFilter1D, ConvolutionFilter2D, ConvolutionFilter3D, GetConvolutionFilter, SeparableFilter2D,
SeparableFilter3D, GetSeparableFilter, ColorTable, GetColorTable, TexImage4D, and TexSubImage4D. |
static int |
GL_UNSIGNED_BYTE_3_3_2
Accepted by the
type parameter of DrawPixels, ReadPixels, TexImage1D, TexImage2D, GetTexImage, TexImage3D, TexSubImage1D, TexSubImage2D,
TexSubImage3D, GetHistogram, GetMinmax, ConvolutionFilter1D, ConvolutionFilter2D, ConvolutionFilter3D, GetConvolutionFilter, SeparableFilter2D,
SeparableFilter3D, GetSeparableFilter, ColorTable, GetColorTable, TexImage4D, and TexSubImage4D. |
static int |
GL_UNSIGNED_INT_10_10_10_2
Accepted by the
type parameter of DrawPixels, ReadPixels, TexImage1D, TexImage2D, GetTexImage, TexImage3D, TexSubImage1D, TexSubImage2D,
TexSubImage3D, GetHistogram, GetMinmax, ConvolutionFilter1D, ConvolutionFilter2D, ConvolutionFilter3D, GetConvolutionFilter, SeparableFilter2D,
SeparableFilter3D, GetSeparableFilter, ColorTable, GetColorTable, TexImage4D, and TexSubImage4D. |
static int |
GL_UNSIGNED_INT_2_10_10_10_REV
Accepted by the
type parameter of DrawPixels, ReadPixels, TexImage1D, TexImage2D, GetTexImage, TexImage3D, TexSubImage1D, TexSubImage2D,
TexSubImage3D, GetHistogram, GetMinmax, ConvolutionFilter1D, ConvolutionFilter2D, ConvolutionFilter3D, GetConvolutionFilter, SeparableFilter2D,
SeparableFilter3D, GetSeparableFilter, ColorTable, GetColorTable, TexImage4D, and TexSubImage4D. |
static int |
GL_UNSIGNED_INT_8_8_8_8
Accepted by the
type parameter of DrawPixels, ReadPixels, TexImage1D, TexImage2D, GetTexImage, TexImage3D, TexSubImage1D, TexSubImage2D,
TexSubImage3D, GetHistogram, GetMinmax, ConvolutionFilter1D, ConvolutionFilter2D, ConvolutionFilter3D, GetConvolutionFilter, SeparableFilter2D,
SeparableFilter3D, GetSeparableFilter, ColorTable, GetColorTable, TexImage4D, and TexSubImage4D. |
static int |
GL_UNSIGNED_INT_8_8_8_8_REV
Accepted by the
type parameter of DrawPixels, ReadPixels, TexImage1D, TexImage2D, GetTexImage, TexImage3D, TexSubImage1D, TexSubImage2D,
TexSubImage3D, GetHistogram, GetMinmax, ConvolutionFilter1D, ConvolutionFilter2D, ConvolutionFilter3D, GetConvolutionFilter, SeparableFilter2D,
SeparableFilter3D, GetSeparableFilter, ColorTable, GetColorTable, TexImage4D, and TexSubImage4D. |
static int |
GL_UNSIGNED_SHORT_1_5_5_5_REV
Accepted by the
type parameter of DrawPixels, ReadPixels, TexImage1D, TexImage2D, GetTexImage, TexImage3D, TexSubImage1D, TexSubImage2D,
TexSubImage3D, GetHistogram, GetMinmax, ConvolutionFilter1D, ConvolutionFilter2D, ConvolutionFilter3D, GetConvolutionFilter, SeparableFilter2D,
SeparableFilter3D, GetSeparableFilter, ColorTable, GetColorTable, TexImage4D, and TexSubImage4D. |
static int |
GL_UNSIGNED_SHORT_4_4_4_4
Accepted by the
type parameter of DrawPixels, ReadPixels, TexImage1D, TexImage2D, GetTexImage, TexImage3D, TexSubImage1D, TexSubImage2D,
TexSubImage3D, GetHistogram, GetMinmax, ConvolutionFilter1D, ConvolutionFilter2D, ConvolutionFilter3D, GetConvolutionFilter, SeparableFilter2D,
SeparableFilter3D, GetSeparableFilter, ColorTable, GetColorTable, TexImage4D, and TexSubImage4D. |
static int |
GL_UNSIGNED_SHORT_4_4_4_4_REV
Accepted by the
type parameter of DrawPixels, ReadPixels, TexImage1D, TexImage2D, GetTexImage, TexImage3D, TexSubImage1D, TexSubImage2D,
TexSubImage3D, GetHistogram, GetMinmax, ConvolutionFilter1D, ConvolutionFilter2D, ConvolutionFilter3D, GetConvolutionFilter, SeparableFilter2D,
SeparableFilter3D, GetSeparableFilter, ColorTable, GetColorTable, TexImage4D, and TexSubImage4D. |
static int |
GL_UNSIGNED_SHORT_5_5_5_1
Accepted by the
type parameter of DrawPixels, ReadPixels, TexImage1D, TexImage2D, GetTexImage, TexImage3D, TexSubImage1D, TexSubImage2D,
TexSubImage3D, GetHistogram, GetMinmax, ConvolutionFilter1D, ConvolutionFilter2D, ConvolutionFilter3D, GetConvolutionFilter, SeparableFilter2D,
SeparableFilter3D, GetSeparableFilter, ColorTable, GetColorTable, TexImage4D, and TexSubImage4D. |
static int |
GL_UNSIGNED_SHORT_5_6_5
Accepted by the
type parameter of DrawPixels, ReadPixels, TexImage1D, TexImage2D, GetTexImage, TexImage3D, TexSubImage1D, TexSubImage2D,
TexSubImage3D, GetHistogram, GetMinmax, ConvolutionFilter1D, ConvolutionFilter2D, ConvolutionFilter3D, GetConvolutionFilter, SeparableFilter2D,
SeparableFilter3D, GetSeparableFilter, ColorTable, GetColorTable, TexImage4D, and TexSubImage4D. |
static int |
GL_UNSIGNED_SHORT_5_6_5_REV
Accepted by the
type parameter of DrawPixels, ReadPixels, TexImage1D, TexImage2D, GetTexImage, TexImage3D, TexSubImage1D, TexSubImage2D,
TexSubImage3D, GetHistogram, GetMinmax, ConvolutionFilter1D, ConvolutionFilter2D, ConvolutionFilter3D, GetConvolutionFilter, SeparableFilter2D,
SeparableFilter3D, GetSeparableFilter, ColorTable, GetColorTable, TexImage4D, and TexSubImage4D. |
GL_2_BYTES, GL_2D, GL_3_BYTES, GL_3D, GL_3D_COLOR, GL_3D_COLOR_TEXTURE, GL_4_BYTES, GL_4D_COLOR_TEXTURE, GL_ACCUM, GL_ACCUM_ALPHA_BITS, GL_ACCUM_BLUE_BITS, GL_ACCUM_BUFFER_BIT, GL_ACCUM_CLEAR_VALUE, GL_ACCUM_GREEN_BITS, GL_ACCUM_RED_BITS, GL_ADD, GL_ALL_ATTRIB_BITS, GL_ALPHA, GL_ALPHA_BIAS, GL_ALPHA_BITS, GL_ALPHA_SCALE, GL_ALPHA_TEST, GL_ALPHA_TEST_FUNC, GL_ALPHA_TEST_REF, GL_ALPHA12, GL_ALPHA16, GL_ALPHA4, GL_ALPHA8, GL_ALWAYS, GL_AMBIENT, GL_AMBIENT_AND_DIFFUSE, GL_AND, GL_AND_INVERTED, GL_AND_REVERSE, GL_ATTRIB_STACK_DEPTH, GL_AUTO_NORMAL, GL_AUX_BUFFERS, GL_AUX0, GL_AUX1, GL_AUX2, GL_AUX3, GL_BACK, GL_BACK_LEFT, GL_BACK_RIGHT, GL_BITMAP, GL_BITMAP_TOKEN, GL_BLEND, GL_BLEND_DST, GL_BLEND_SRC, GL_BLUE, GL_BLUE_BIAS, GL_BLUE_BITS, GL_BLUE_SCALE, GL_BYTE, GL_C3F_V3F, GL_C4F_N3F_V3F, GL_C4UB_V2F, GL_C4UB_V3F, GL_CCW, GL_CLAMP, GL_CLEAR, GL_CLIENT_ALL_ATTRIB_BITS, GL_CLIENT_ATTRIB_STACK_DEPTH, GL_CLIENT_PIXEL_STORE_BIT, GL_CLIENT_VERTEX_ARRAY_BIT, GL_CLIP_PLANE0, GL_CLIP_PLANE1, GL_CLIP_PLANE2, GL_CLIP_PLANE3, GL_CLIP_PLANE4, GL_CLIP_PLANE5, GL_COEFF, GL_COLOR, GL_COLOR_ARRAY, GL_COLOR_ARRAY_POINTER, GL_COLOR_ARRAY_SIZE, GL_COLOR_ARRAY_STRIDE, GL_COLOR_ARRAY_TYPE, GL_COLOR_BUFFER_BIT, GL_COLOR_CLEAR_VALUE, GL_COLOR_INDEX, GL_COLOR_INDEXES, GL_COLOR_LOGIC_OP, GL_COLOR_MATERIAL, GL_COLOR_MATERIAL_FACE, GL_COLOR_MATERIAL_PARAMETER, GL_COLOR_WRITEMASK, GL_COMPILE, GL_COMPILE_AND_EXECUTE, GL_CONSTANT_ATTENUATION, GL_COPY, GL_COPY_INVERTED, GL_COPY_PIXEL_TOKEN, GL_CULL_FACE, GL_CULL_FACE_MODE, GL_CURRENT_BIT, GL_CURRENT_COLOR, GL_CURRENT_INDEX, GL_CURRENT_NORMAL, GL_CURRENT_RASTER_COLOR, GL_CURRENT_RASTER_DISTANCE, GL_CURRENT_RASTER_INDEX, GL_CURRENT_RASTER_POSITION, GL_CURRENT_RASTER_POSITION_VALID, GL_CURRENT_RASTER_TEXTURE_COORDS, GL_CURRENT_TEXTURE_COORDS, GL_CW, GL_DECAL, GL_DECR, GL_DEPTH, GL_DEPTH_BIAS, GL_DEPTH_BITS, GL_DEPTH_BUFFER_BIT, GL_DEPTH_CLEAR_VALUE, GL_DEPTH_COMPONENT, GL_DEPTH_FUNC, GL_DEPTH_RANGE, GL_DEPTH_SCALE, GL_DEPTH_TEST, GL_DEPTH_WRITEMASK, GL_DIFFUSE, GL_DITHER, GL_DOMAIN, GL_DONT_CARE, GL_DOUBLE, GL_DOUBLEBUFFER, GL_DRAW_BUFFER, GL_DRAW_PIXEL_TOKEN, GL_DST_ALPHA, GL_DST_COLOR, GL_EDGE_FLAG, GL_EDGE_FLAG_ARRAY, GL_EDGE_FLAG_ARRAY_POINTER, GL_EDGE_FLAG_ARRAY_STRIDE, GL_EMISSION, GL_ENABLE_BIT, GL_EQUAL, GL_EQUIV, GL_EVAL_BIT, GL_EXP, GL_EXP2, GL_EXTENSIONS, GL_EYE_LINEAR, GL_EYE_PLANE, GL_FALSE, GL_FASTEST, GL_FEEDBACK, GL_FEEDBACK_BUFFER_POINTER, GL_FEEDBACK_BUFFER_SIZE, GL_FEEDBACK_BUFFER_TYPE, GL_FILL, GL_FLAT, GL_FLOAT, GL_FOG, GL_FOG_BIT, GL_FOG_COLOR, GL_FOG_DENSITY, GL_FOG_END, GL_FOG_HINT, GL_FOG_INDEX, GL_FOG_MODE, GL_FOG_START, GL_FRONT, GL_FRONT_AND_BACK, GL_FRONT_FACE, GL_FRONT_LEFT, GL_FRONT_RIGHT, GL_GEQUAL, GL_GREATER, GL_GREEN, GL_GREEN_BIAS, GL_GREEN_BITS, GL_GREEN_SCALE, GL_HINT_BIT, GL_INCR, GL_INDEX_ARRAY, GL_INDEX_ARRAY_POINTER, GL_INDEX_ARRAY_STRIDE, GL_INDEX_ARRAY_TYPE, GL_INDEX_BITS, GL_INDEX_CLEAR_VALUE, GL_INDEX_LOGIC_OP, GL_INDEX_MODE, GL_INDEX_OFFSET, GL_INDEX_SHIFT, GL_INDEX_WRITEMASK, GL_INT, GL_INTENSITY, GL_INTENSITY12, GL_INTENSITY16, GL_INTENSITY4, GL_INTENSITY8, GL_INVALID_ENUM, GL_INVALID_OPERATION, GL_INVALID_VALUE, GL_INVERT, GL_KEEP, GL_LEFT, GL_LEQUAL, GL_LESS, GL_LIGHT_MODEL_AMBIENT, GL_LIGHT_MODEL_LOCAL_VIEWER, GL_LIGHT_MODEL_TWO_SIDE, GL_LIGHT0, GL_LIGHT1, GL_LIGHT2, GL_LIGHT3, GL_LIGHT4, GL_LIGHT5, GL_LIGHT6, GL_LIGHT7, GL_LIGHTING, GL_LIGHTING_BIT, GL_LINE, GL_LINE_BIT, GL_LINE_LOOP, GL_LINE_RESET_TOKEN, GL_LINE_SMOOTH, GL_LINE_SMOOTH_HINT, GL_LINE_STIPPLE, GL_LINE_STIPPLE_PATTERN, GL_LINE_STIPPLE_REPEAT, GL_LINE_STRIP, GL_LINE_TOKEN, GL_LINE_WIDTH, GL_LINE_WIDTH_GRANULARITY, GL_LINE_WIDTH_RANGE, GL_LINEAR, GL_LINEAR_ATTENUATION, GL_LINEAR_MIPMAP_LINEAR, GL_LINEAR_MIPMAP_NEAREST, GL_LINES, GL_LIST_BASE, GL_LIST_BIT, GL_LIST_INDEX, GL_LIST_MODE, GL_LOAD, GL_LOGIC_OP, GL_LOGIC_OP_MODE, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_LUMINANCE12, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE16, GL_LUMINANCE16_ALPHA16, GL_LUMINANCE4, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8, GL_LUMINANCE8_ALPHA8, GL_MAP_COLOR, GL_MAP_STENCIL, GL_MAP1_COLOR_4, GL_MAP1_GRID_DOMAIN, GL_MAP1_GRID_SEGMENTS, GL_MAP1_INDEX, GL_MAP1_NORMAL, GL_MAP1_TEXTURE_COORD_1, GL_MAP1_TEXTURE_COORD_2, GL_MAP1_TEXTURE_COORD_3, GL_MAP1_TEXTURE_COORD_4, GL_MAP1_VERTEX_3, GL_MAP1_VERTEX_4, GL_MAP2_COLOR_4, GL_MAP2_GRID_DOMAIN, GL_MAP2_GRID_SEGMENTS, GL_MAP2_INDEX, GL_MAP2_NORMAL, GL_MAP2_TEXTURE_COORD_1, GL_MAP2_TEXTURE_COORD_2, GL_MAP2_TEXTURE_COORD_3, GL_MAP2_TEXTURE_COORD_4, GL_MAP2_VERTEX_3, GL_MAP2_VERTEX_4, GL_MATRIX_MODE, GL_MAX_ATTRIB_STACK_DEPTH, GL_MAX_CLIENT_ATTRIB_STACK_DEPTH, GL_MAX_CLIP_PLANES, GL_MAX_EVAL_ORDER, GL_MAX_LIGHTS, GL_MAX_LIST_NESTING, GL_MAX_MODELVIEW_STACK_DEPTH, GL_MAX_NAME_STACK_DEPTH, GL_MAX_PIXEL_MAP_TABLE, GL_MAX_PROJECTION_STACK_DEPTH, GL_MAX_TEXTURE_SIZE, GL_MAX_TEXTURE_STACK_DEPTH, GL_MAX_VIEWPORT_DIMS, GL_MODELVIEW, GL_MODELVIEW_MATRIX, GL_MODELVIEW_STACK_DEPTH, GL_MODULATE, GL_MULT, GL_N3F_V3F, GL_NAME_STACK_DEPTH, GL_NAND, GL_NEAREST, GL_NEAREST_MIPMAP_LINEAR, GL_NEAREST_MIPMAP_NEAREST, GL_NEVER, GL_NICEST, GL_NO_ERROR, GL_NONE, GL_NOOP, GL_NOR, GL_NORMAL_ARRAY, GL_NORMAL_ARRAY_POINTER, GL_NORMAL_ARRAY_STRIDE, GL_NORMAL_ARRAY_TYPE, GL_NORMALIZE, GL_NOTEQUAL, GL_OBJECT_LINEAR, GL_OBJECT_PLANE, GL_ONE, GL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_DST_COLOR, GL_ONE_MINUS_SRC_ALPHA, GL_ONE_MINUS_SRC_COLOR, GL_OR, GL_OR_INVERTED, GL_OR_REVERSE, GL_ORDER, GL_OUT_OF_MEMORY, GL_PACK_ALIGNMENT, GL_PACK_LSB_FIRST, GL_PACK_ROW_LENGTH, GL_PACK_SKIP_PIXELS, GL_PACK_SKIP_ROWS, GL_PACK_SWAP_BYTES, GL_PASS_THROUGH_TOKEN, GL_PERSPECTIVE_CORRECTION_HINT, GL_PIXEL_MAP_A_TO_A, GL_PIXEL_MAP_A_TO_A_SIZE, GL_PIXEL_MAP_B_TO_B, GL_PIXEL_MAP_B_TO_B_SIZE, GL_PIXEL_MAP_G_TO_G, GL_PIXEL_MAP_G_TO_G_SIZE, GL_PIXEL_MAP_I_TO_A, GL_PIXEL_MAP_I_TO_A_SIZE, GL_PIXEL_MAP_I_TO_B, GL_PIXEL_MAP_I_TO_B_SIZE, GL_PIXEL_MAP_I_TO_G, GL_PIXEL_MAP_I_TO_G_SIZE, GL_PIXEL_MAP_I_TO_I, GL_PIXEL_MAP_I_TO_I_SIZE, GL_PIXEL_MAP_I_TO_R, GL_PIXEL_MAP_I_TO_R_SIZE, GL_PIXEL_MAP_R_TO_R, GL_PIXEL_MAP_R_TO_R_SIZE, GL_PIXEL_MAP_S_TO_S, GL_PIXEL_MAP_S_TO_S_SIZE, GL_PIXEL_MODE_BIT, GL_POINT, GL_POINT_BIT, GL_POINT_SIZE, GL_POINT_SIZE_GRANULARITY, GL_POINT_SIZE_RANGE, GL_POINT_SMOOTH, GL_POINT_SMOOTH_HINT, GL_POINT_TOKEN, GL_POINTS, GL_POLYGON, GL_POLYGON_BIT, GL_POLYGON_MODE, GL_POLYGON_OFFSET_FACTOR, GL_POLYGON_OFFSET_FILL, GL_POLYGON_OFFSET_LINE, GL_POLYGON_OFFSET_POINT, GL_POLYGON_OFFSET_UNITS, GL_POLYGON_SMOOTH, GL_POLYGON_SMOOTH_HINT, GL_POLYGON_STIPPLE, GL_POLYGON_STIPPLE_BIT, GL_POLYGON_TOKEN, GL_POSITION, GL_PROJECTION, GL_PROJECTION_MATRIX, GL_PROJECTION_STACK_DEPTH, GL_PROXY_TEXTURE_1D, GL_PROXY_TEXTURE_2D, GL_Q, GL_QUAD_STRIP, GL_QUADRATIC_ATTENUATION, GL_QUADS, GL_R, GL_R3_G3_B2, GL_READ_BUFFER, GL_RED, GL_RED_BIAS, GL_RED_BITS, GL_RED_SCALE, GL_RENDER, GL_RENDER_MODE, GL_RENDERER, GL_REPEAT, GL_REPLACE, GL_RETURN, GL_RGB, GL_RGB10, GL_RGB10_A2, GL_RGB12, GL_RGB16, GL_RGB4, GL_RGB5, GL_RGB5_A1, GL_RGB8, GL_RGBA, GL_RGBA_MODE, GL_RGBA12, GL_RGBA16, GL_RGBA2, GL_RGBA4, GL_RGBA8, GL_RIGHT, GL_S, GL_SCISSOR_BIT, GL_SCISSOR_BOX, GL_SCISSOR_TEST, GL_SELECT, GL_SELECTION_BUFFER_POINTER, GL_SELECTION_BUFFER_SIZE, GL_SET, GL_SHADE_MODEL, GL_SHININESS, GL_SHORT, GL_SMOOTH, GL_SPECULAR, GL_SPHERE_MAP, GL_SPOT_CUTOFF, GL_SPOT_DIRECTION, GL_SPOT_EXPONENT, GL_SRC_ALPHA, GL_SRC_ALPHA_SATURATE, GL_SRC_COLOR, GL_STACK_OVERFLOW, GL_STACK_UNDERFLOW, GL_STENCIL, GL_STENCIL_BITS, GL_STENCIL_BUFFER_BIT, GL_STENCIL_CLEAR_VALUE, GL_STENCIL_FAIL, GL_STENCIL_FUNC, GL_STENCIL_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_STENCIL_PASS_DEPTH_PASS, GL_STENCIL_REF, GL_STENCIL_TEST, GL_STENCIL_VALUE_MASK, GL_STENCIL_WRITEMASK, GL_STEREO, GL_SUBPIXEL_BITS, GL_T, GL_T2F_C3F_V3F, GL_T2F_C4F_N3F_V3F, GL_T2F_C4UB_V3F, GL_T2F_N3F_V3F, GL_T2F_V3F, GL_T4F_C4F_N3F_V4F, GL_T4F_V4F, GL_TEXTURE, GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_ALPHA_SIZE, GL_TEXTURE_BINDING_1D, GL_TEXTURE_BINDING_2D, GL_TEXTURE_BIT, GL_TEXTURE_BLUE_SIZE, GL_TEXTURE_BORDER, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_COMPONENTS, GL_TEXTURE_COORD_ARRAY, GL_TEXTURE_COORD_ARRAY_POINTER, GL_TEXTURE_COORD_ARRAY_SIZE, GL_TEXTURE_COORD_ARRAY_STRIDE, GL_TEXTURE_COORD_ARRAY_TYPE, GL_TEXTURE_ENV, GL_TEXTURE_ENV_COLOR, GL_TEXTURE_ENV_MODE, GL_TEXTURE_GEN_MODE, GL_TEXTURE_GEN_Q, GL_TEXTURE_GEN_R, GL_TEXTURE_GEN_S, GL_TEXTURE_GEN_T, GL_TEXTURE_GREEN_SIZE, GL_TEXTURE_HEIGHT, GL_TEXTURE_INTENSITY_SIZE, GL_TEXTURE_INTERNAL_FORMAT, GL_TEXTURE_LUMINANCE_SIZE, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MATRIX, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_PRIORITY, GL_TEXTURE_RED_SIZE, GL_TEXTURE_RESIDENT, GL_TEXTURE_STACK_DEPTH, GL_TEXTURE_WIDTH, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TRANSFORM_BIT, GL_TRIANGLE_FAN, GL_TRIANGLE_STRIP, GL_TRIANGLES, GL_TRUE, GL_UNPACK_ALIGNMENT, GL_UNPACK_LSB_FIRST, GL_UNPACK_ROW_LENGTH, GL_UNPACK_SKIP_PIXELS, GL_UNPACK_SKIP_ROWS, GL_UNPACK_SWAP_BYTES, GL_UNSIGNED_BYTE, GL_UNSIGNED_INT, GL_UNSIGNED_SHORT, GL_V2F, GL_V3F, GL_VENDOR, GL_VERSION, GL_VERTEX_ARRAY, GL_VERTEX_ARRAY_POINTER, GL_VERTEX_ARRAY_SIZE, GL_VERTEX_ARRAY_STRIDE, GL_VERTEX_ARRAY_TYPE, GL_VIEWPORT, GL_VIEWPORT_BIT, GL_XOR, GL_ZERO, GL_ZOOM_X, GL_ZOOM_Y| Modifier and Type | Method and Description |
|---|---|
static void |
glCopyTexSubImage3D(int target,
int level,
int xoffset,
int yoffset,
int zoffset,
int x,
int y,
int width,
int height)
Respecifies a rectangular subregion of a slice of an existing 3D texel array.
|
static void |
glDrawRangeElements(int mode,
int start,
int end,
java.nio.ByteBuffer indices)
A restricted form of
DrawElements. |
static void |
glDrawRangeElements(int mode,
int start,
int end,
java.nio.IntBuffer indices)
A restricted form of
DrawElements. |
static void |
glDrawRangeElements(int mode,
int start,
int end,
int type,
java.nio.ByteBuffer indices)
A restricted form of
DrawElements. |
static void |
glDrawRangeElements(int mode,
int start,
int end,
int count,
int type,
long indices)
A restricted form of
DrawElements. |
static void |
glDrawRangeElements(int mode,
int start,
int end,
java.nio.ShortBuffer indices)
A restricted form of
DrawElements. |
static void |
glTexImage3D(int target,
int level,
int internalformat,
int width,
int height,
int depth,
int border,
int format,
int type,
java.nio.ByteBuffer pixels)
Specifies a three-dimensional texture image.
|
static void |
glTexImage3D(int target,
int level,
int internalformat,
int width,
int height,
int depth,
int border,
int format,
int type,
double[] pixels)
Array version of:
TexImage3D |
static void |
glTexImage3D(int target,
int level,
int internalformat,
int width,
int height,
int depth,
int border,
int format,
int type,
java.nio.DoubleBuffer pixels)
Specifies a three-dimensional texture image.
|
static void |
glTexImage3D(int target,
int level,
int internalformat,
int width,
int height,
int depth,
int border,
int format,
int type,
float[] pixels)
Array version of:
TexImage3D |
static void |
glTexImage3D(int target,
int level,
int internalformat,
int width,
int height,
int depth,
int border,
int format,
int type,
java.nio.FloatBuffer pixels)
Specifies a three-dimensional texture image.
|
static void |
glTexImage3D(int target,
int level,
int internalformat,
int width,
int height,
int depth,
int border,
int format,
int type,
int[] pixels)
Array version of:
TexImage3D |
static void |
glTexImage3D(int target,
int level,
int internalformat,
int width,
int height,
int depth,
int border,
int format,
int type,
java.nio.IntBuffer pixels)
Specifies a three-dimensional texture image.
|
static void |
glTexImage3D(int target,
int level,
int internalformat,
int width,
int height,
int depth,
int border,
int format,
int type,
long pixels)
Specifies a three-dimensional texture image.
|
static void |
glTexImage3D(int target,
int level,
int internalformat,
int width,
int height,
int depth,
int border,
int format,
int type,
short[] pixels)
Array version of:
TexImage3D |
static void |
glTexImage3D(int target,
int level,
int internalformat,
int width,
int height,
int depth,
int border,
int format,
int type,
java.nio.ShortBuffer pixels)
Specifies a three-dimensional texture image.
|
static void |
glTexSubImage3D(int target,
int level,
int xoffset,
int yoffset,
int zoffset,
int width,
int height,
int depth,
int format,
int type,
java.nio.ByteBuffer pixels)
Respecifies a cubic subregion of an existing 3D texel array.
|
static void |
glTexSubImage3D(int target,
int level,
int xoffset,
int yoffset,
int zoffset,
int width,
int height,
int depth,
int format,
int type,
double[] pixels)
Array version of:
TexSubImage3D |
static void |
glTexSubImage3D(int target,
int level,
int xoffset,
int yoffset,
int zoffset,
int width,
int height,
int depth,
int format,
int type,
java.nio.DoubleBuffer pixels)
Respecifies a cubic subregion of an existing 3D texel array.
|
static void |
glTexSubImage3D(int target,
int level,
int xoffset,
int yoffset,
int zoffset,
int width,
int height,
int depth,
int format,
int type,
float[] pixels)
Array version of:
TexSubImage3D |
static void |
glTexSubImage3D(int target,
int level,
int xoffset,
int yoffset,
int zoffset,
int width,
int height,
int depth,
int format,
int type,
java.nio.FloatBuffer pixels)
Respecifies a cubic subregion of an existing 3D texel array.
|
static void |
glTexSubImage3D(int target,
int level,
int xoffset,
int yoffset,
int zoffset,
int width,
int height,
int depth,
int format,
int type,
int[] pixels)
Array version of:
TexSubImage3D |
static void |
glTexSubImage3D(int target,
int level,
int xoffset,
int yoffset,
int zoffset,
int width,
int height,
int depth,
int format,
int type,
java.nio.IntBuffer pixels)
Respecifies a cubic subregion of an existing 3D texel array.
|
static void |
glTexSubImage3D(int target,
int level,
int xoffset,
int yoffset,
int zoffset,
int width,
int height,
int depth,
int format,
int type,
long pixels)
Respecifies a cubic subregion of an existing 3D texel array.
|
static void |
glTexSubImage3D(int target,
int level,
int xoffset,
int yoffset,
int zoffset,
int width,
int height,
int depth,
int format,
int type,
short[] pixels)
Array version of:
TexSubImage3D |
static void |
glTexSubImage3D(int target,
int level,
int xoffset,
int yoffset,
int zoffset,
int width,
int height,
int depth,
int format,
int type,
java.nio.ShortBuffer pixels)
Respecifies a cubic subregion of an existing 3D texel array.
|
static void |
nglDrawRangeElements(int mode,
int start,
int end,
int count,
int type,
long indices)
Unsafe version of:
DrawRangeElements |
static void |
nglTexImage3D(int target,
int level,
int internalformat,
int width,
int height,
int depth,
int border,
int format,
int type,
long pixels)
Unsafe version of:
TexImage3D |
static void |
nglTexSubImage3D(int target,
int level,
int xoffset,
int yoffset,
int zoffset,
int width,
int height,
int depth,
int format,
int type,
long pixels)
Unsafe version of:
TexSubImage3D |
glAccum, glAlphaFunc, glAreTexturesResident, glAreTexturesResident, glAreTexturesResident, glArrayElement, glBegin, glBindTexture, glBitmap, glBitmap, glBlendFunc, glCallList, glCallLists, glCallLists, glCallLists, glCallLists, glClear, glClearAccum, glClearColor, glClearDepth, glClearIndex, glClearStencil, glClipPlane, glClipPlane, glColor3b, glColor3bv, glColor3d, glColor3dv, glColor3dv, glColor3f, glColor3fv, glColor3fv, glColor3i, glColor3iv, glColor3iv, glColor3s, glColor3sv, glColor3sv, glColor3ub, glColor3ubv, glColor3ui, glColor3uiv, glColor3uiv, glColor3us, glColor3usv, glColor3usv, glColor4b, glColor4bv, glColor4d, glColor4dv, glColor4dv, glColor4f, glColor4fv, glColor4fv, glColor4i, glColor4iv, glColor4iv, glColor4s, glColor4sv, glColor4sv, glColor4ub, glColor4ubv, glColor4ui, glColor4uiv, glColor4uiv, glColor4us, glColor4usv, glColor4usv, glColorMask, glColorMaterial, glColorPointer, glColorPointer, glColorPointer, glColorPointer, glColorPointer, glCopyPixels, glCopyTexImage1D, glCopyTexImage2D, glCopyTexSubImage1D, glCopyTexSubImage2D, glCullFace, glDeleteLists, glDeleteTextures, glDeleteTextures, glDeleteTextures, glDepthFunc, glDepthMask, glDepthRange, glDisable, glDisableClientState, glDrawArrays, glDrawBuffer, glDrawElements, glDrawElements, glDrawElements, glDrawElements, glDrawElements, glDrawPixels, glDrawPixels, glDrawPixels, glDrawPixels, glDrawPixels, glDrawPixels, glDrawPixels, glDrawPixels, glEdgeFlag, glEdgeFlagPointer, glEdgeFlagPointer, glEdgeFlagv, glEnable, glEnableClientState, glEnd, glEndList, glEvalCoord1d, glEvalCoord1dv, glEvalCoord1dv, glEvalCoord1f, glEvalCoord1fv, glEvalCoord1fv, glEvalCoord2d, glEvalCoord2dv, glEvalCoord2dv, glEvalCoord2f, glEvalCoord2fv, glEvalCoord2fv, glEvalMesh1, glEvalMesh2, glEvalPoint1, glEvalPoint2, glFeedbackBuffer, glFeedbackBuffer, glFinish, glFlush, glFogf, glFogfv, glFogfv, glFogi, glFogiv, glFogiv, glFrontFace, glFrustum, glGenLists, glGenTextures, glGenTextures, glGenTextures, glGetBoolean, glGetBooleanv, glGetClipPlane, glGetClipPlane, glGetDouble, glGetDoublev, glGetDoublev, glGetError, glGetFloat, glGetFloatv, glGetFloatv, glGetInteger, glGetIntegerv, glGetIntegerv, glGetLightf, glGetLightfv, glGetLightfv, glGetLighti, glGetLightiv, glGetLightiv, glGetMapd, glGetMapdv, glGetMapdv, glGetMapf, glGetMapfv, glGetMapfv, glGetMapi, glGetMapiv, glGetMapiv, glGetMaterialfv, glGetMaterialfv, glGetMaterialiv, glGetMaterialiv, glGetPixelMapfv, glGetPixelMapfv, glGetPixelMapfv, glGetPixelMapuiv, glGetPixelMapuiv, glGetPixelMapuiv, glGetPixelMapusv, glGetPixelMapusv, glGetPixelMapusv, glGetPointer, glGetPointerv, glGetPolygonStipple, glGetPolygonStipple, glGetString, glGetTexEnvf, glGetTexEnvfv, glGetTexEnvfv, glGetTexEnvi, glGetTexEnviv, glGetTexEnviv, glGetTexGend, glGetTexGendv, glGetTexGendv, glGetTexGenf, glGetTexGenfv, glGetTexGenfv, glGetTexGeni, glGetTexGeniv, glGetTexGeniv, glGetTexImage, glGetTexImage, glGetTexImage, glGetTexImage, glGetTexImage, glGetTexImage, glGetTexImage, glGetTexImage, glGetTexImage, glGetTexImage, glGetTexLevelParameterf, glGetTexLevelParameterfv, glGetTexLevelParameterfv, glGetTexLevelParameteri, glGetTexLevelParameteriv, glGetTexLevelParameteriv, glGetTexParameterf, glGetTexParameterfv, glGetTexParameterfv, glGetTexParameteri, glGetTexParameteriv, glGetTexParameteriv, glHint, glIndexd, glIndexdv, glIndexdv, glIndexf, glIndexfv, glIndexfv, glIndexi, glIndexiv, glIndexiv, glIndexMask, glIndexPointer, glIndexPointer, glIndexPointer, glIndexPointer, glIndexPointer, glIndexs, glIndexsv, glIndexsv, glIndexub, glIndexubv, glInitNames, glInterleavedArrays, glInterleavedArrays, glInterleavedArrays, glInterleavedArrays, glInterleavedArrays, glInterleavedArrays, glInterleavedArrays, glInterleavedArrays, glInterleavedArrays, glInterleavedArrays, glIsEnabled, glIsList, glIsTexture, glLightf, glLightfv, glLightfv, glLighti, glLightiv, glLightiv, glLightModelf, glLightModelfv, glLightModelfv, glLightModeli, glLightModeliv, glLightModeliv, glLineStipple, glLineWidth, glListBase, glLoadIdentity, glLoadMatrixd, glLoadMatrixd, glLoadMatrixf, glLoadMatrixf, glLoadName, glLogicOp, glMap1d, glMap1d, glMap1f, glMap1f, glMap2d, glMap2d, glMap2f, glMap2f, glMapGrid1d, glMapGrid1f, glMapGrid2d, glMapGrid2f, glMaterialf, glMaterialfv, glMaterialfv, glMateriali, glMaterialiv, glMaterialiv, glMatrixMode, glMultMatrixd, glMultMatrixd, glMultMatrixf, glMultMatrixf, glNewList, glNormal3b, glNormal3bv, glNormal3d, glNormal3dv, glNormal3dv, glNormal3f, glNormal3fv, glNormal3fv, glNormal3i, glNormal3iv, glNormal3iv, glNormal3s, glNormal3sv, glNormal3sv, glNormalPointer, glNormalPointer, glNormalPointer, glNormalPointer, glNormalPointer, glOrtho, glPassThrough, glPixelMapfv, glPixelMapfv, glPixelMapfv, glPixelMapuiv, glPixelMapuiv, glPixelMapuiv, glPixelMapusv, glPixelMapusv, glPixelMapusv, glPixelStoref, glPixelStorei, glPixelTransferf, glPixelTransferi, glPixelZoom, glPointSize, glPolygonMode, glPolygonOffset, glPolygonStipple, glPolygonStipple, glPopAttrib, glPopClientAttrib, glPopMatrix, glPopName, glPrioritizeTextures, glPrioritizeTextures, glPushAttrib, glPushClientAttrib, glPushMatrix, glPushName, glRasterPos2d, glRasterPos2dv, glRasterPos2dv, glRasterPos2f, glRasterPos2fv, glRasterPos2fv, glRasterPos2i, glRasterPos2iv, glRasterPos2iv, glRasterPos2s, glRasterPos2sv, glRasterPos2sv, glRasterPos3d, glRasterPos3dv, glRasterPos3dv, glRasterPos3f, glRasterPos3fv, glRasterPos3fv, glRasterPos3i, glRasterPos3iv, glRasterPos3iv, glRasterPos3s, glRasterPos3sv, glRasterPos3sv, glRasterPos4d, glRasterPos4dv, glRasterPos4dv, glRasterPos4f, glRasterPos4fv, glRasterPos4fv, glRasterPos4i, glRasterPos4iv, glRasterPos4iv, glRasterPos4s, glRasterPos4sv, glRasterPos4sv, glReadBuffer, glReadPixels, glReadPixels, glReadPixels, glReadPixels, glReadPixels, glReadPixels, glReadPixels, glReadPixels, glRectd, glRectdv, glRectdv, glRectf, glRectfv, glRectfv, glRecti, glRectiv, glRectiv, glRects, glRectsv, glRectsv, glRenderMode, glRotated, glRotatef, glScaled, glScalef, glScissor, glSelectBuffer, glSelectBuffer, glShadeModel, glStencilFunc, glStencilMask, glStencilOp, glTexCoord1d, glTexCoord1dv, glTexCoord1dv, glTexCoord1f, glTexCoord1fv, glTexCoord1fv, glTexCoord1i, glTexCoord1iv, glTexCoord1iv, glTexCoord1s, glTexCoord1sv, glTexCoord1sv, glTexCoord2d, glTexCoord2dv, glTexCoord2dv, glTexCoord2f, glTexCoord2fv, glTexCoord2fv, glTexCoord2i, glTexCoord2iv, glTexCoord2iv, glTexCoord2s, glTexCoord2sv, glTexCoord2sv, glTexCoord3d, glTexCoord3dv, glTexCoord3dv, glTexCoord3f, glTexCoord3fv, glTexCoord3fv, glTexCoord3i, glTexCoord3iv, glTexCoord3iv, glTexCoord3s, glTexCoord3sv, glTexCoord3sv, glTexCoord4d, glTexCoord4dv, glTexCoord4dv, glTexCoord4f, glTexCoord4fv, glTexCoord4fv, glTexCoord4i, glTexCoord4iv, glTexCoord4iv, glTexCoord4s, glTexCoord4sv, glTexCoord4sv, glTexCoordPointer, glTexCoordPointer, glTexCoordPointer, glTexCoordPointer, glTexCoordPointer, glTexEnvf, glTexEnvfv, glTexEnvfv, glTexEnvi, glTexEnviv, glTexEnviv, glTexGend, glTexGendv, glTexGendv, glTexGenf, glTexGenfv, glTexGenfv, glTexGeni, glTexGeniv, glTexGeniv, glTexImage1D, glTexImage1D, glTexImage1D, glTexImage1D, glTexImage1D, glTexImage1D, glTexImage1D, glTexImage1D, glTexImage1D, glTexImage1D, glTexImage2D, glTexImage2D, glTexImage2D, glTexImage2D, glTexImage2D, glTexImage2D, glTexImage2D, glTexImage2D, glTexImage2D, glTexImage2D, glTexParameterf, glTexParameterfv, glTexParameterfv, glTexParameteri, glTexParameteriv, glTexParameteriv, glTexSubImage1D, glTexSubImage1D, glTexSubImage1D, glTexSubImage1D, glTexSubImage1D, glTexSubImage1D, glTexSubImage1D, glTexSubImage1D, glTexSubImage1D, glTexSubImage1D, glTexSubImage2D, glTexSubImage2D, glTexSubImage2D, glTexSubImage2D, glTexSubImage2D, glTexSubImage2D, glTexSubImage2D, glTexSubImage2D, glTexSubImage2D, glTexSubImage2D, glTranslated, glTranslatef, glVertex2d, glVertex2dv, glVertex2dv, glVertex2f, glVertex2fv, glVertex2fv, glVertex2i, glVertex2iv, glVertex2iv, glVertex2s, glVertex2sv, glVertex2sv, glVertex3d, glVertex3dv, glVertex3dv, glVertex3f, glVertex3fv, glVertex3fv, glVertex3i, glVertex3iv, glVertex3iv, glVertex3s, glVertex3sv, glVertex3sv, glVertex4d, glVertex4dv, glVertex4dv, glVertex4f, glVertex4fv, glVertex4fv, glVertex4i, glVertex4iv, glVertex4iv, glVertex4s, glVertex4sv, glVertex4sv, glVertexPointer, glVertexPointer, glVertexPointer, glVertexPointer, glVertexPointer, glViewport, nglAreTexturesResident, nglBitmap, nglCallLists, nglClipPlane, nglColor3bv, nglColor3dv, nglColor3fv, nglColor3iv, nglColor3sv, nglColor3ubv, nglColor3uiv, nglColor3usv, nglColor4bv, nglColor4dv, nglColor4fv, nglColor4iv, nglColor4sv, nglColor4ubv, nglColor4uiv, nglColor4usv, nglColorPointer, nglDeleteTextures, nglDrawElements, nglDrawPixels, nglEdgeFlagPointer, nglEdgeFlagv, nglEvalCoord1dv, nglEvalCoord1fv, nglEvalCoord2dv, nglEvalCoord2fv, nglFeedbackBuffer, nglFogfv, nglFogiv, nglGenTextures, nglGetBooleanv, nglGetClipPlane, nglGetDoublev, nglGetFloatv, nglGetIntegerv, nglGetLightfv, nglGetLightiv, nglGetMapdv, nglGetMapfv, nglGetMapiv, nglGetMaterialfv, nglGetMaterialiv, nglGetPixelMapfv, nglGetPixelMapuiv, nglGetPixelMapusv, nglGetPointerv, nglGetPolygonStipple, nglGetString, nglGetTexEnvfv, nglGetTexEnviv, nglGetTexGendv, nglGetTexGenfv, nglGetTexGeniv, nglGetTexImage, nglGetTexLevelParameterfv, nglGetTexLevelParameteriv, nglGetTexParameterfv, nglGetTexParameteriv, nglIndexdv, nglIndexfv, nglIndexiv, nglIndexPointer, nglIndexsv, nglIndexubv, nglInterleavedArrays, nglLightfv, nglLightiv, nglLightModelfv, nglLightModeliv, nglLoadMatrixd, nglLoadMatrixf, nglMap1d, nglMap1f, nglMap2d, nglMap2f, nglMaterialfv, nglMaterialiv, nglMultMatrixd, nglMultMatrixf, nglNormal3bv, nglNormal3dv, nglNormal3fv, nglNormal3iv, nglNormal3sv, nglNormalPointer, nglPixelMapfv, nglPixelMapuiv, nglPixelMapusv, nglPolygonStipple, nglPrioritizeTextures, nglRasterPos2dv, nglRasterPos2fv, nglRasterPos2iv, nglRasterPos2sv, nglRasterPos3dv, nglRasterPos3fv, nglRasterPos3iv, nglRasterPos3sv, nglRasterPos4dv, nglRasterPos4fv, nglRasterPos4iv, nglRasterPos4sv, nglReadPixels, nglRectdv, nglRectfv, nglRectiv, nglRectsv, nglSelectBuffer, nglTexCoord1dv, nglTexCoord1fv, nglTexCoord1iv, nglTexCoord1sv, nglTexCoord2dv, nglTexCoord2fv, nglTexCoord2iv, nglTexCoord2sv, nglTexCoord3dv, nglTexCoord3fv, nglTexCoord3iv, nglTexCoord3sv, nglTexCoord4dv, nglTexCoord4fv, nglTexCoord4iv, nglTexCoord4sv, nglTexCoordPointer, nglTexEnvfv, nglTexEnviv, nglTexGendv, nglTexGenfv, nglTexGeniv, nglTexImage1D, nglTexImage2D, nglTexParameterfv, nglTexParameteriv, nglTexSubImage1D, nglTexSubImage2D, nglVertex2dv, nglVertex2fv, nglVertex2iv, nglVertex2sv, nglVertex3dv, nglVertex3fv, nglVertex3iv, nglVertex3sv, nglVertex4dv, nglVertex4fv, nglVertex4iv, nglVertex4sv, nglVertexPointerpublic static final int GL_ALIASED_POINT_SIZE_RANGE
public static final int GL_ALIASED_LINE_WIDTH_RANGE
public static final int GL_SMOOTH_POINT_SIZE_RANGE
public static final int GL_SMOOTH_POINT_SIZE_GRANULARITY
public static final int GL_SMOOTH_LINE_WIDTH_RANGE
public static final int GL_SMOOTH_LINE_WIDTH_GRANULARITY
public static final int GL_TEXTURE_BINDING_3D
pname parameter of GetBooleanv, GetIntegerv, GetFloatv, and GetDoublev.public static final int GL_PACK_SKIP_IMAGES
pname parameter of GetBooleanv, GetIntegerv, GetFloatv, and GetDoublev, and by the pname parameter of PixelStore.public static final int GL_PACK_IMAGE_HEIGHT
pname parameter of GetBooleanv, GetIntegerv, GetFloatv, and GetDoublev, and by the pname parameter of PixelStore.public static final int GL_UNPACK_SKIP_IMAGES
pname parameter of GetBooleanv, GetIntegerv, GetFloatv, and GetDoublev, and by the pname parameter of PixelStore.public static final int GL_UNPACK_IMAGE_HEIGHT
pname parameter of GetBooleanv, GetIntegerv, GetFloatv, and GetDoublev, and by the pname parameter of PixelStore.public static final int GL_TEXTURE_3D
cap parameter of Enable, Disable, and IsEnabled, by the pname parameter of GetBooleanv, GetIntegerv, GetFloatv, and
GetDoublev, and by the target parameter of TexImage3D, GetTexImage, GetTexLevelParameteriv, GetTexLevelParameterfv, GetTexParameteriv, and
GetTexParameterfv.public static final int GL_PROXY_TEXTURE_3D
target parameter of TexImage3D, GetTexLevelParameteriv, and GetTexLevelParameterfv.public static final int GL_TEXTURE_DEPTH
pname parameter of GetTexLevelParameteriv and GetTexLevelParameterfv.public static final int GL_TEXTURE_WRAP_R
pname parameter of TexParameteriv, TexParameterfv, GetTexParameteriv, and GetTexParameterfv.public static final int GL_MAX_3D_TEXTURE_SIZE
pname parameter of GetBooleanv, GetIntegerv, GetFloatv, and GetDoublev.public static final int GL_BGR
format parameter of DrawPixels, GetTexImage, ReadPixels, TexImage1D, and TexImage2D.public static final int GL_BGRA
format parameter of DrawPixels, GetTexImage, ReadPixels, TexImage1D, and TexImage2D.public static final int GL_UNSIGNED_BYTE_3_3_2
type parameter of DrawPixels, ReadPixels, TexImage1D, TexImage2D, GetTexImage, TexImage3D, TexSubImage1D, TexSubImage2D,
TexSubImage3D, GetHistogram, GetMinmax, ConvolutionFilter1D, ConvolutionFilter2D, ConvolutionFilter3D, GetConvolutionFilter, SeparableFilter2D,
SeparableFilter3D, GetSeparableFilter, ColorTable, GetColorTable, TexImage4D, and TexSubImage4D.public static final int GL_UNSIGNED_BYTE_2_3_3_REV
type parameter of DrawPixels, ReadPixels, TexImage1D, TexImage2D, GetTexImage, TexImage3D, TexSubImage1D, TexSubImage2D,
TexSubImage3D, GetHistogram, GetMinmax, ConvolutionFilter1D, ConvolutionFilter2D, ConvolutionFilter3D, GetConvolutionFilter, SeparableFilter2D,
SeparableFilter3D, GetSeparableFilter, ColorTable, GetColorTable, TexImage4D, and TexSubImage4D.public static final int GL_UNSIGNED_SHORT_5_6_5
type parameter of DrawPixels, ReadPixels, TexImage1D, TexImage2D, GetTexImage, TexImage3D, TexSubImage1D, TexSubImage2D,
TexSubImage3D, GetHistogram, GetMinmax, ConvolutionFilter1D, ConvolutionFilter2D, ConvolutionFilter3D, GetConvolutionFilter, SeparableFilter2D,
SeparableFilter3D, GetSeparableFilter, ColorTable, GetColorTable, TexImage4D, and TexSubImage4D.public static final int GL_UNSIGNED_SHORT_5_6_5_REV
type parameter of DrawPixels, ReadPixels, TexImage1D, TexImage2D, GetTexImage, TexImage3D, TexSubImage1D, TexSubImage2D,
TexSubImage3D, GetHistogram, GetMinmax, ConvolutionFilter1D, ConvolutionFilter2D, ConvolutionFilter3D, GetConvolutionFilter, SeparableFilter2D,
SeparableFilter3D, GetSeparableFilter, ColorTable, GetColorTable, TexImage4D, and TexSubImage4D.public static final int GL_UNSIGNED_SHORT_4_4_4_4
type parameter of DrawPixels, ReadPixels, TexImage1D, TexImage2D, GetTexImage, TexImage3D, TexSubImage1D, TexSubImage2D,
TexSubImage3D, GetHistogram, GetMinmax, ConvolutionFilter1D, ConvolutionFilter2D, ConvolutionFilter3D, GetConvolutionFilter, SeparableFilter2D,
SeparableFilter3D, GetSeparableFilter, ColorTable, GetColorTable, TexImage4D, and TexSubImage4D.public static final int GL_UNSIGNED_SHORT_4_4_4_4_REV
type parameter of DrawPixels, ReadPixels, TexImage1D, TexImage2D, GetTexImage, TexImage3D, TexSubImage1D, TexSubImage2D,
TexSubImage3D, GetHistogram, GetMinmax, ConvolutionFilter1D, ConvolutionFilter2D, ConvolutionFilter3D, GetConvolutionFilter, SeparableFilter2D,
SeparableFilter3D, GetSeparableFilter, ColorTable, GetColorTable, TexImage4D, and TexSubImage4D.public static final int GL_UNSIGNED_SHORT_5_5_5_1
type parameter of DrawPixels, ReadPixels, TexImage1D, TexImage2D, GetTexImage, TexImage3D, TexSubImage1D, TexSubImage2D,
TexSubImage3D, GetHistogram, GetMinmax, ConvolutionFilter1D, ConvolutionFilter2D, ConvolutionFilter3D, GetConvolutionFilter, SeparableFilter2D,
SeparableFilter3D, GetSeparableFilter, ColorTable, GetColorTable, TexImage4D, and TexSubImage4D.public static final int GL_UNSIGNED_SHORT_1_5_5_5_REV
type parameter of DrawPixels, ReadPixels, TexImage1D, TexImage2D, GetTexImage, TexImage3D, TexSubImage1D, TexSubImage2D,
TexSubImage3D, GetHistogram, GetMinmax, ConvolutionFilter1D, ConvolutionFilter2D, ConvolutionFilter3D, GetConvolutionFilter, SeparableFilter2D,
SeparableFilter3D, GetSeparableFilter, ColorTable, GetColorTable, TexImage4D, and TexSubImage4D.public static final int GL_UNSIGNED_INT_8_8_8_8
type parameter of DrawPixels, ReadPixels, TexImage1D, TexImage2D, GetTexImage, TexImage3D, TexSubImage1D, TexSubImage2D,
TexSubImage3D, GetHistogram, GetMinmax, ConvolutionFilter1D, ConvolutionFilter2D, ConvolutionFilter3D, GetConvolutionFilter, SeparableFilter2D,
SeparableFilter3D, GetSeparableFilter, ColorTable, GetColorTable, TexImage4D, and TexSubImage4D.public static final int GL_UNSIGNED_INT_8_8_8_8_REV
type parameter of DrawPixels, ReadPixels, TexImage1D, TexImage2D, GetTexImage, TexImage3D, TexSubImage1D, TexSubImage2D,
TexSubImage3D, GetHistogram, GetMinmax, ConvolutionFilter1D, ConvolutionFilter2D, ConvolutionFilter3D, GetConvolutionFilter, SeparableFilter2D,
SeparableFilter3D, GetSeparableFilter, ColorTable, GetColorTable, TexImage4D, and TexSubImage4D.public static final int GL_UNSIGNED_INT_10_10_10_2
type parameter of DrawPixels, ReadPixels, TexImage1D, TexImage2D, GetTexImage, TexImage3D, TexSubImage1D, TexSubImage2D,
TexSubImage3D, GetHistogram, GetMinmax, ConvolutionFilter1D, ConvolutionFilter2D, ConvolutionFilter3D, GetConvolutionFilter, SeparableFilter2D,
SeparableFilter3D, GetSeparableFilter, ColorTable, GetColorTable, TexImage4D, and TexSubImage4D.public static final int GL_UNSIGNED_INT_2_10_10_10_REV
type parameter of DrawPixels, ReadPixels, TexImage1D, TexImage2D, GetTexImage, TexImage3D, TexSubImage1D, TexSubImage2D,
TexSubImage3D, GetHistogram, GetMinmax, ConvolutionFilter1D, ConvolutionFilter2D, ConvolutionFilter3D, GetConvolutionFilter, SeparableFilter2D,
SeparableFilter3D, GetSeparableFilter, ColorTable, GetColorTable, TexImage4D, and TexSubImage4D.public static final int GL_RESCALE_NORMAL
cap parameter of Enable, Disable, and IsEnabled, and by the pname parameter of GetBooleanv, GetIntegerv, GetFloatv, and
GetDoublev.public static final int GL_LIGHT_MODEL_COLOR_CONTROL
pname parameter of LightModel*, and also by the pname parameter of GetBooleanv, GetIntegerv, GetFloatv, and GetDoublev.public static final int GL_SINGLE_COLOR
param parameter of LightModel* when pname is LIGHT_MODEL_COLOR_CONTROL.public static final int GL_SEPARATE_SPECULAR_COLOR
param parameter of LightModel* when pname is LIGHT_MODEL_COLOR_CONTROL.public static final int GL_CLAMP_TO_EDGE
param parameter of TexParameteri and TexParameterf, and by the params parameter of TexParameteriv and TexParameterfv,
when their pname parameter is TEXTURE_WRAP_S, TEXTURE_WRAP_T, or TEXTURE_WRAP_R.public static final int GL_TEXTURE_MIN_LOD
pname parameter of TexParameteri, TexParameterf, TexParameteriv, TexParameterfv, GetTexParameteriv, and GetTexParameterfv.public static final int GL_TEXTURE_MAX_LOD
pname parameter of TexParameteri, TexParameterf, TexParameteriv, TexParameterfv, GetTexParameteriv, and GetTexParameterfv.public static final int GL_TEXTURE_BASE_LEVEL
pname parameter of TexParameteri, TexParameterf, TexParameteriv, TexParameterfv, GetTexParameteriv, and GetTexParameterfv.public static final int GL_TEXTURE_MAX_LEVEL
pname parameter of TexParameteri, TexParameterf, TexParameteriv, TexParameterfv, GetTexParameteriv, and GetTexParameterfv.public static final int GL_MAX_ELEMENTS_VERTICES
public static final int GL_MAX_ELEMENTS_INDICES
public static void nglTexImage3D(int target,
int level,
int internalformat,
int width,
int height,
int depth,
int border,
int format,
int type,
long pixels)
TexImage3Dpublic static void glTexImage3D(int target,
int level,
int internalformat,
int width,
int height,
int depth,
int border,
int format,
int type,
@Nullable
java.nio.ByteBuffer pixels)
target - the texture target. One of:TEXTURE_3D | TEXTURE_2D_ARRAY | TEXTURE_CUBE_MAP_ARRAY | PROXY_TEXTURE_3D |
PROXY_TEXTURE_2D_ARRAY | PROXY_TEXTURE_CUBE_MAP_ARRAY |
level - the level-of-detail numberinternalformat - the texture internal format. One of:width - the texture widthheight - the texture heightdepth - the texture depthborder - the texture border widthformat - the texel data format. One of:RED | GREEN | BLUE | ALPHA | RG | RGB | RGBA | BGR |
BGRA | RED_INTEGER | GREEN_INTEGER | BLUE_INTEGER | ALPHA_INTEGER | RG_INTEGER | RGB_INTEGER | RGBA_INTEGER |
BGR_INTEGER | BGRA_INTEGER | STENCIL_INDEX | DEPTH_COMPONENT | DEPTH_STENCIL |
type - the texel data type. One of:pixels - the texel datapublic static void glTexImage3D(int target,
int level,
int internalformat,
int width,
int height,
int depth,
int border,
int format,
int type,
@Nullable
long pixels)
target - the texture target. One of:TEXTURE_3D | TEXTURE_2D_ARRAY | TEXTURE_CUBE_MAP_ARRAY | PROXY_TEXTURE_3D |
PROXY_TEXTURE_2D_ARRAY | PROXY_TEXTURE_CUBE_MAP_ARRAY |
level - the level-of-detail numberinternalformat - the texture internal format. One of:width - the texture widthheight - the texture heightdepth - the texture depthborder - the texture border widthformat - the texel data format. One of:RED | GREEN | BLUE | ALPHA | RG | RGB | RGBA | BGR |
BGRA | RED_INTEGER | GREEN_INTEGER | BLUE_INTEGER | ALPHA_INTEGER | RG_INTEGER | RGB_INTEGER | RGBA_INTEGER |
BGR_INTEGER | BGRA_INTEGER | STENCIL_INDEX | DEPTH_COMPONENT | DEPTH_STENCIL |
type - the texel data type. One of:pixels - the texel datapublic static void glTexImage3D(int target,
int level,
int internalformat,
int width,
int height,
int depth,
int border,
int format,
int type,
@Nullable
java.nio.ShortBuffer pixels)
target - the texture target. One of:TEXTURE_3D | TEXTURE_2D_ARRAY | TEXTURE_CUBE_MAP_ARRAY | PROXY_TEXTURE_3D |
PROXY_TEXTURE_2D_ARRAY | PROXY_TEXTURE_CUBE_MAP_ARRAY |
level - the level-of-detail numberinternalformat - the texture internal format. One of:width - the texture widthheight - the texture heightdepth - the texture depthborder - the texture border widthformat - the texel data format. One of:RED | GREEN | BLUE | ALPHA | RG | RGB | RGBA | BGR |
BGRA | RED_INTEGER | GREEN_INTEGER | BLUE_INTEGER | ALPHA_INTEGER | RG_INTEGER | RGB_INTEGER | RGBA_INTEGER |
BGR_INTEGER | BGRA_INTEGER | STENCIL_INDEX | DEPTH_COMPONENT | DEPTH_STENCIL |
type - the texel data type. One of:pixels - the texel datapublic static void glTexImage3D(int target,
int level,
int internalformat,
int width,
int height,
int depth,
int border,
int format,
int type,
@Nullable
java.nio.IntBuffer pixels)
target - the texture target. One of:TEXTURE_3D | TEXTURE_2D_ARRAY | TEXTURE_CUBE_MAP_ARRAY | PROXY_TEXTURE_3D |
PROXY_TEXTURE_2D_ARRAY | PROXY_TEXTURE_CUBE_MAP_ARRAY |
level - the level-of-detail numberinternalformat - the texture internal format. One of:width - the texture widthheight - the texture heightdepth - the texture depthborder - the texture border widthformat - the texel data format. One of:RED | GREEN | BLUE | ALPHA | RG | RGB | RGBA | BGR |
BGRA | RED_INTEGER | GREEN_INTEGER | BLUE_INTEGER | ALPHA_INTEGER | RG_INTEGER | RGB_INTEGER | RGBA_INTEGER |
BGR_INTEGER | BGRA_INTEGER | STENCIL_INDEX | DEPTH_COMPONENT | DEPTH_STENCIL |
type - the texel data type. One of:pixels - the texel datapublic static void glTexImage3D(int target,
int level,
int internalformat,
int width,
int height,
int depth,
int border,
int format,
int type,
@Nullable
java.nio.FloatBuffer pixels)
target - the texture target. One of:TEXTURE_3D | TEXTURE_2D_ARRAY | TEXTURE_CUBE_MAP_ARRAY | PROXY_TEXTURE_3D |
PROXY_TEXTURE_2D_ARRAY | PROXY_TEXTURE_CUBE_MAP_ARRAY |
level - the level-of-detail numberinternalformat - the texture internal format. One of:width - the texture widthheight - the texture heightdepth - the texture depthborder - the texture border widthformat - the texel data format. One of:RED | GREEN | BLUE | ALPHA | RG | RGB | RGBA | BGR |
BGRA | RED_INTEGER | GREEN_INTEGER | BLUE_INTEGER | ALPHA_INTEGER | RG_INTEGER | RGB_INTEGER | RGBA_INTEGER |
BGR_INTEGER | BGRA_INTEGER | STENCIL_INDEX | DEPTH_COMPONENT | DEPTH_STENCIL |
type - the texel data type. One of:pixels - the texel datapublic static void glTexImage3D(int target,
int level,
int internalformat,
int width,
int height,
int depth,
int border,
int format,
int type,
@Nullable
java.nio.DoubleBuffer pixels)
target - the texture target. One of:TEXTURE_3D | TEXTURE_2D_ARRAY | TEXTURE_CUBE_MAP_ARRAY | PROXY_TEXTURE_3D |
PROXY_TEXTURE_2D_ARRAY | PROXY_TEXTURE_CUBE_MAP_ARRAY |
level - the level-of-detail numberinternalformat - the texture internal format. One of:width - the texture widthheight - the texture heightdepth - the texture depthborder - the texture border widthformat - the texel data format. One of:RED | GREEN | BLUE | ALPHA | RG | RGB | RGBA | BGR |
BGRA | RED_INTEGER | GREEN_INTEGER | BLUE_INTEGER | ALPHA_INTEGER | RG_INTEGER | RGB_INTEGER | RGBA_INTEGER |
BGR_INTEGER | BGRA_INTEGER | STENCIL_INDEX | DEPTH_COMPONENT | DEPTH_STENCIL |
type - the texel data type. One of:pixels - the texel datapublic static void nglTexSubImage3D(int target,
int level,
int xoffset,
int yoffset,
int zoffset,
int width,
int height,
int depth,
int format,
int type,
long pixels)
TexSubImage3Dpublic static void glTexSubImage3D(int target,
int level,
int xoffset,
int yoffset,
int zoffset,
int width,
int height,
int depth,
int format,
int type,
java.nio.ByteBuffer pixels)
target - the texture target. One of:TEXTURE_3D | TEXTURE_2D_ARRAY | TEXTURE_CUBE_MAP_ARRAY |
level - the level-of-detail-numberxoffset - the x coordinate of the texel subregionyoffset - the y coordinate of the texel subregionzoffset - the z coordinate of the texel subregionwidth - the subregion widthheight - the subregion heightdepth - the subregion depthformat - the pixel data format. One of:RED | GREEN | BLUE | ALPHA | RG | RGB | RGBA | BGR |
BGRA | RED_INTEGER | GREEN_INTEGER | BLUE_INTEGER | ALPHA_INTEGER | RG_INTEGER | RGB_INTEGER | RGBA_INTEGER |
BGR_INTEGER | BGRA_INTEGER | STENCIL_INDEX | DEPTH_COMPONENT | DEPTH_STENCIL |
type - the pixel data type. One of:pixels - the pixel datapublic static void glTexSubImage3D(int target,
int level,
int xoffset,
int yoffset,
int zoffset,
int width,
int height,
int depth,
int format,
int type,
long pixels)
target - the texture target. One of:TEXTURE_3D | TEXTURE_2D_ARRAY | TEXTURE_CUBE_MAP_ARRAY |
level - the level-of-detail-numberxoffset - the x coordinate of the texel subregionyoffset - the y coordinate of the texel subregionzoffset - the z coordinate of the texel subregionwidth - the subregion widthheight - the subregion heightdepth - the subregion depthformat - the pixel data format. One of:RED | GREEN | BLUE | ALPHA | RG | RGB | RGBA | BGR |
BGRA | RED_INTEGER | GREEN_INTEGER | BLUE_INTEGER | ALPHA_INTEGER | RG_INTEGER | RGB_INTEGER | RGBA_INTEGER |
BGR_INTEGER | BGRA_INTEGER | STENCIL_INDEX | DEPTH_COMPONENT | DEPTH_STENCIL |
type - the pixel data type. One of:pixels - the pixel datapublic static void glTexSubImage3D(int target,
int level,
int xoffset,
int yoffset,
int zoffset,
int width,
int height,
int depth,
int format,
int type,
java.nio.ShortBuffer pixels)
target - the texture target. One of:TEXTURE_3D | TEXTURE_2D_ARRAY | TEXTURE_CUBE_MAP_ARRAY |
level - the level-of-detail-numberxoffset - the x coordinate of the texel subregionyoffset - the y coordinate of the texel subregionzoffset - the z coordinate of the texel subregionwidth - the subregion widthheight - the subregion heightdepth - the subregion depthformat - the pixel data format. One of:RED | GREEN | BLUE | ALPHA | RG | RGB | RGBA | BGR |
BGRA | RED_INTEGER | GREEN_INTEGER | BLUE_INTEGER | ALPHA_INTEGER | RG_INTEGER | RGB_INTEGER | RGBA_INTEGER |
BGR_INTEGER | BGRA_INTEGER | STENCIL_INDEX | DEPTH_COMPONENT | DEPTH_STENCIL |
type - the pixel data type. One of:pixels - the pixel datapublic static void glTexSubImage3D(int target,
int level,
int xoffset,
int yoffset,
int zoffset,
int width,
int height,
int depth,
int format,
int type,
java.nio.IntBuffer pixels)
target - the texture target. One of:TEXTURE_3D | TEXTURE_2D_ARRAY | TEXTURE_CUBE_MAP_ARRAY |
level - the level-of-detail-numberxoffset - the x coordinate of the texel subregionyoffset - the y coordinate of the texel subregionzoffset - the z coordinate of the texel subregionwidth - the subregion widthheight - the subregion heightdepth - the subregion depthformat - the pixel data format. One of:RED | GREEN | BLUE | ALPHA | RG | RGB | RGBA | BGR |
BGRA | RED_INTEGER | GREEN_INTEGER | BLUE_INTEGER | ALPHA_INTEGER | RG_INTEGER | RGB_INTEGER | RGBA_INTEGER |
BGR_INTEGER | BGRA_INTEGER | STENCIL_INDEX | DEPTH_COMPONENT | DEPTH_STENCIL |
type - the pixel data type. One of:pixels - the pixel datapublic static void glTexSubImage3D(int target,
int level,
int xoffset,
int yoffset,
int zoffset,
int width,
int height,
int depth,
int format,
int type,
java.nio.FloatBuffer pixels)
target - the texture target. One of:TEXTURE_3D | TEXTURE_2D_ARRAY | TEXTURE_CUBE_MAP_ARRAY |
level - the level-of-detail-numberxoffset - the x coordinate of the texel subregionyoffset - the y coordinate of the texel subregionzoffset - the z coordinate of the texel subregionwidth - the subregion widthheight - the subregion heightdepth - the subregion depthformat - the pixel data format. One of:RED | GREEN | BLUE | ALPHA | RG | RGB | RGBA | BGR |
BGRA | RED_INTEGER | GREEN_INTEGER | BLUE_INTEGER | ALPHA_INTEGER | RG_INTEGER | RGB_INTEGER | RGBA_INTEGER |
BGR_INTEGER | BGRA_INTEGER | STENCIL_INDEX | DEPTH_COMPONENT | DEPTH_STENCIL |
type - the pixel data type. One of:pixels - the pixel datapublic static void glTexSubImage3D(int target,
int level,
int xoffset,
int yoffset,
int zoffset,
int width,
int height,
int depth,
int format,
int type,
java.nio.DoubleBuffer pixels)
target - the texture target. One of:TEXTURE_3D | TEXTURE_2D_ARRAY | TEXTURE_CUBE_MAP_ARRAY |
level - the level-of-detail-numberxoffset - the x coordinate of the texel subregionyoffset - the y coordinate of the texel subregionzoffset - the z coordinate of the texel subregionwidth - the subregion widthheight - the subregion heightdepth - the subregion depthformat - the pixel data format. One of:RED | GREEN | BLUE | ALPHA | RG | RGB | RGBA | BGR |
BGRA | RED_INTEGER | GREEN_INTEGER | BLUE_INTEGER | ALPHA_INTEGER | RG_INTEGER | RGB_INTEGER | RGBA_INTEGER |
BGR_INTEGER | BGRA_INTEGER | STENCIL_INDEX | DEPTH_COMPONENT | DEPTH_STENCIL |
type - the pixel data type. One of:pixels - the pixel datapublic static void glCopyTexSubImage3D(int target,
int level,
int xoffset,
int yoffset,
int zoffset,
int x,
int y,
int width,
int height)
internalformat, width,
height, or border parameters of the specified texel array, nor is any change made to texel values outside the specified subregion. See
CopyTexImage2D for more details.target - the texture target. One of:TEXTURE_3D | TEXTURE_2D_ARRAY | TEXTURE_CUBE_MAP_ARRAY |
level - the level-of-detail numberxoffset - the x coordinate of the texture subregion to updateyoffset - the y coordinate of the texture subregion to updatezoffset - the z coordinate of the texture subregion to updatex - the left framebuffer pixel coordinatey - the lower framebuffer pixel coordinatewidth - the texture subregion widthheight - the texture subregion heightpublic static void nglDrawRangeElements(int mode,
int start,
int end,
int count,
int type,
long indices)
DrawRangeElementscount - the number of elements to be renderedtype - the type of the values in indices. One of:UNSIGNED_BYTE | UNSIGNED_SHORT | UNSIGNED_INT |
public static void glDrawRangeElements(int mode,
int start,
int end,
int count,
int type,
long indices)
DrawElements. mode, start, end, and count match the corresponding arguments to glDrawElements, with the additional
constraint that all values in the arrays count must lie between start and end, inclusive.
Implementations denote recommended maximum amounts of vertex and index data, which may be queried by calling glGet with argument
MAX_ELEMENTS_VERTICES and MAX_ELEMENTS_INDICES. If end - start + 1 is greater than the value of GL_MAX_ELEMENTS_VERTICES, or if
count is greater than the value of GL_MAX_ELEMENTS_INDICES, then the call may operate at reduced performance. There is no requirement that all vertices
in the range start end be referenced. However, the implementation may partially process unused vertices, reducing performance from what could be
achieved with an optimal index set.
When glDrawRangeElements is called, it uses count sequential elements from an enabled array, starting at start to construct a sequence of geometric primitives. mode specifies what kind of primitives are constructed, and how the array elements construct these primitives. If more than one array is enabled, each is used.
Vertex attributes that are modified by glDrawRangeElements have an unspecified value after glDrawRangeElements returns. Attributes that aren't modified maintain their previous values.
It is an error for indices to lie outside the range start end, but implementations may not check for this situation. Such indices cause implementation-dependent behavior.
mode - the kind of primitives to render. One of:POINTS | LINE_STRIP | LINE_LOOP | LINES | TRIANGLE_STRIP | TRIANGLE_FAN |
TRIANGLES | LINES_ADJACENCY | LINE_STRIP_ADJACENCY | TRIANGLES_ADJACENCY | TRIANGLE_STRIP_ADJACENCY | PATCHES |
start - the minimum array index contained in indicesend - the maximum array index contained in indicescount - the number of elements to be renderedtype - the type of the values in indices. One of:UNSIGNED_BYTE | UNSIGNED_SHORT | UNSIGNED_INT |
indices - a pointer to the location where the indices are storedpublic static void glDrawRangeElements(int mode,
int start,
int end,
int type,
java.nio.ByteBuffer indices)
DrawElements. mode, start, end, and count match the corresponding arguments to glDrawElements, with the additional
constraint that all values in the arrays count must lie between start and end, inclusive.
Implementations denote recommended maximum amounts of vertex and index data, which may be queried by calling glGet with argument
MAX_ELEMENTS_VERTICES and MAX_ELEMENTS_INDICES. If end - start + 1 is greater than the value of GL_MAX_ELEMENTS_VERTICES, or if
count is greater than the value of GL_MAX_ELEMENTS_INDICES, then the call may operate at reduced performance. There is no requirement that all vertices
in the range start end be referenced. However, the implementation may partially process unused vertices, reducing performance from what could be
achieved with an optimal index set.
When glDrawRangeElements is called, it uses count sequential elements from an enabled array, starting at start to construct a sequence of geometric primitives. mode specifies what kind of primitives are constructed, and how the array elements construct these primitives. If more than one array is enabled, each is used.
Vertex attributes that are modified by glDrawRangeElements have an unspecified value after glDrawRangeElements returns. Attributes that aren't modified maintain their previous values.
It is an error for indices to lie outside the range start end, but implementations may not check for this situation. Such indices cause implementation-dependent behavior.
mode - the kind of primitives to render. One of:POINTS | LINE_STRIP | LINE_LOOP | LINES | TRIANGLE_STRIP | TRIANGLE_FAN |
TRIANGLES | LINES_ADJACENCY | LINE_STRIP_ADJACENCY | TRIANGLES_ADJACENCY | TRIANGLE_STRIP_ADJACENCY | PATCHES |
start - the minimum array index contained in indicesend - the maximum array index contained in indicestype - the type of the values in indices. One of:UNSIGNED_BYTE | UNSIGNED_SHORT | UNSIGNED_INT |
indices - a pointer to the location where the indices are storedpublic static void glDrawRangeElements(int mode,
int start,
int end,
java.nio.ByteBuffer indices)
DrawElements. mode, start, end, and count match the corresponding arguments to glDrawElements, with the additional
constraint that all values in the arrays count must lie between start and end, inclusive.
Implementations denote recommended maximum amounts of vertex and index data, which may be queried by calling glGet with argument
MAX_ELEMENTS_VERTICES and MAX_ELEMENTS_INDICES. If end - start + 1 is greater than the value of GL_MAX_ELEMENTS_VERTICES, or if
count is greater than the value of GL_MAX_ELEMENTS_INDICES, then the call may operate at reduced performance. There is no requirement that all vertices
in the range start end be referenced. However, the implementation may partially process unused vertices, reducing performance from what could be
achieved with an optimal index set.
When glDrawRangeElements is called, it uses count sequential elements from an enabled array, starting at start to construct a sequence of geometric primitives. mode specifies what kind of primitives are constructed, and how the array elements construct these primitives. If more than one array is enabled, each is used.
Vertex attributes that are modified by glDrawRangeElements have an unspecified value after glDrawRangeElements returns. Attributes that aren't modified maintain their previous values.
It is an error for indices to lie outside the range start end, but implementations may not check for this situation. Such indices cause implementation-dependent behavior.
mode - the kind of primitives to render. One of:POINTS | LINE_STRIP | LINE_LOOP | LINES | TRIANGLE_STRIP | TRIANGLE_FAN |
TRIANGLES | LINES_ADJACENCY | LINE_STRIP_ADJACENCY | TRIANGLES_ADJACENCY | TRIANGLE_STRIP_ADJACENCY | PATCHES |
start - the minimum array index contained in indicesend - the maximum array index contained in indicesindices - a pointer to the location where the indices are storedpublic static void glDrawRangeElements(int mode,
int start,
int end,
java.nio.ShortBuffer indices)
DrawElements. mode, start, end, and count match the corresponding arguments to glDrawElements, with the additional
constraint that all values in the arrays count must lie between start and end, inclusive.
Implementations denote recommended maximum amounts of vertex and index data, which may be queried by calling glGet with argument
MAX_ELEMENTS_VERTICES and MAX_ELEMENTS_INDICES. If end - start + 1 is greater than the value of GL_MAX_ELEMENTS_VERTICES, or if
count is greater than the value of GL_MAX_ELEMENTS_INDICES, then the call may operate at reduced performance. There is no requirement that all vertices
in the range start end be referenced. However, the implementation may partially process unused vertices, reducing performance from what could be
achieved with an optimal index set.
When glDrawRangeElements is called, it uses count sequential elements from an enabled array, starting at start to construct a sequence of geometric primitives. mode specifies what kind of primitives are constructed, and how the array elements construct these primitives. If more than one array is enabled, each is used.
Vertex attributes that are modified by glDrawRangeElements have an unspecified value after glDrawRangeElements returns. Attributes that aren't modified maintain their previous values.
It is an error for indices to lie outside the range start end, but implementations may not check for this situation. Such indices cause implementation-dependent behavior.
mode - the kind of primitives to render. One of:POINTS | LINE_STRIP | LINE_LOOP | LINES | TRIANGLE_STRIP | TRIANGLE_FAN |
TRIANGLES | LINES_ADJACENCY | LINE_STRIP_ADJACENCY | TRIANGLES_ADJACENCY | TRIANGLE_STRIP_ADJACENCY | PATCHES |
start - the minimum array index contained in indicesend - the maximum array index contained in indicesindices - a pointer to the location where the indices are storedpublic static void glDrawRangeElements(int mode,
int start,
int end,
java.nio.IntBuffer indices)
DrawElements. mode, start, end, and count match the corresponding arguments to glDrawElements, with the additional
constraint that all values in the arrays count must lie between start and end, inclusive.
Implementations denote recommended maximum amounts of vertex and index data, which may be queried by calling glGet with argument
MAX_ELEMENTS_VERTICES and MAX_ELEMENTS_INDICES. If end - start + 1 is greater than the value of GL_MAX_ELEMENTS_VERTICES, or if
count is greater than the value of GL_MAX_ELEMENTS_INDICES, then the call may operate at reduced performance. There is no requirement that all vertices
in the range start end be referenced. However, the implementation may partially process unused vertices, reducing performance from what could be
achieved with an optimal index set.
When glDrawRangeElements is called, it uses count sequential elements from an enabled array, starting at start to construct a sequence of geometric primitives. mode specifies what kind of primitives are constructed, and how the array elements construct these primitives. If more than one array is enabled, each is used.
Vertex attributes that are modified by glDrawRangeElements have an unspecified value after glDrawRangeElements returns. Attributes that aren't modified maintain their previous values.
It is an error for indices to lie outside the range start end, but implementations may not check for this situation. Such indices cause implementation-dependent behavior.
mode - the kind of primitives to render. One of:POINTS | LINE_STRIP | LINE_LOOP | LINES | TRIANGLE_STRIP | TRIANGLE_FAN |
TRIANGLES | LINES_ADJACENCY | LINE_STRIP_ADJACENCY | TRIANGLES_ADJACENCY | TRIANGLE_STRIP_ADJACENCY | PATCHES |
start - the minimum array index contained in indicesend - the maximum array index contained in indicesindices - a pointer to the location where the indices are storedpublic static void glTexImage3D(int target,
int level,
int internalformat,
int width,
int height,
int depth,
int border,
int format,
int type,
@Nullable
short[] pixels)
TexImage3Dpublic static void glTexImage3D(int target,
int level,
int internalformat,
int width,
int height,
int depth,
int border,
int format,
int type,
@Nullable
int[] pixels)
TexImage3Dpublic static void glTexImage3D(int target,
int level,
int internalformat,
int width,
int height,
int depth,
int border,
int format,
int type,
@Nullable
float[] pixels)
TexImage3Dpublic static void glTexImage3D(int target,
int level,
int internalformat,
int width,
int height,
int depth,
int border,
int format,
int type,
@Nullable
double[] pixels)
TexImage3Dpublic static void glTexSubImage3D(int target,
int level,
int xoffset,
int yoffset,
int zoffset,
int width,
int height,
int depth,
int format,
int type,
short[] pixels)
TexSubImage3Dpublic static void glTexSubImage3D(int target,
int level,
int xoffset,
int yoffset,
int zoffset,
int width,
int height,
int depth,
int format,
int type,
int[] pixels)
TexSubImage3Dpublic static void glTexSubImage3D(int target,
int level,
int xoffset,
int yoffset,
int zoffset,
int width,
int height,
int depth,
int format,
int type,
float[] pixels)
TexSubImage3Dpublic static void glTexSubImage3D(int target,
int level,
int xoffset,
int yoffset,
int zoffset,
int width,
int height,
int depth,
int format,
int type,
double[] pixels)
TexSubImage3DCopyright LWJGL. All Rights Reserved. License terms.