| Modifier and Type | Field and Description |
|---|---|
static int |
GL_ACTIVE_TEXTURE
Accepted by the
pname parameter of GetBooleanv, GetDoublev, GetIntegerv, and GetFloatv. |
static int |
GL_ADD_SIGNED
Accepted by the
params parameter of TexEnvf, TexEnvi, TexEnvfv, and TexEnviv when the pname parameter value is COMBINE_RGB or
COMBINE_ALPHA. |
static int |
GL_CLAMP_TO_BORDER
Accepted by the
param parameter of TexParameteri and TexParameterf, and by the params parameter of TexParameteriv and TexParameterfv,
when their pname parameter is TEXTURE_WRAP_S, TEXTURE_WRAP_T, or TEXTURE_WRAP_R. |
static int |
GL_CLIENT_ACTIVE_TEXTURE
Accepted by the
pname parameter of GetBooleanv, GetDoublev, GetIntegerv, and GetFloatv. |
static int |
GL_COMBINE
Accepted by the
params parameter of TexEnvf, TexEnvi, TexEnvfv, and TexEnviv when the pname parameter value is TEXTURE_ENV_MODE. |
static int |
GL_COMBINE_ALPHA
Accepted by the
pname parameter of TexEnvf, TexEnvi, TexEnvfv, and TexEnviv when the target parameter value is TEXTURE_ENV. |
static int |
GL_COMBINE_RGB
Accepted by the
pname parameter of TexEnvf, TexEnvi, TexEnvfv, and TexEnviv when the target parameter value is TEXTURE_ENV. |
static int |
GL_COMPRESSED_ALPHA
Accepted by the
internalformat parameter of TexImage1D, TexImage2D, TexImage3D, CopyTexImage1D, and CopyTexImage2D. |
static int |
GL_COMPRESSED_INTENSITY
Accepted by the
internalformat parameter of TexImage1D, TexImage2D, TexImage3D, CopyTexImage1D, and CopyTexImage2D. |
static int |
GL_COMPRESSED_LUMINANCE
Accepted by the
internalformat parameter of TexImage1D, TexImage2D, TexImage3D, CopyTexImage1D, and CopyTexImage2D. |
static int |
GL_COMPRESSED_LUMINANCE_ALPHA
Accepted by the
internalformat parameter of TexImage1D, TexImage2D, TexImage3D, CopyTexImage1D, and CopyTexImage2D. |
static int |
GL_COMPRESSED_RGB
Accepted by the
internalformat parameter of TexImage1D, TexImage2D, TexImage3D, CopyTexImage1D, and CopyTexImage2D. |
static int |
GL_COMPRESSED_RGBA
Accepted by the
internalformat parameter of TexImage1D, TexImage2D, TexImage3D, CopyTexImage1D, and CopyTexImage2D. |
static int |
GL_COMPRESSED_TEXTURE_FORMATS
Accepted by the
value parameter of GetIntegerv, GetBooleanv, GetFloatv, and GetDoublev. |
static int |
GL_CONSTANT
Accepted by the
params parameter of TexEnvf, TexEnvi, TexEnvfv, and TexEnviv when the pname parameter value is SOURCE0_RGB,
SOURCE1_RGB, SOURCE2_RGB, SOURCE0_ALPHA, SOURCE1_ALPHA, or SOURCE2_ALPHA. |
static int |
GL_DOT3_RGB
Accepted by the
params parameter of TexEnvf, TexEnvi, TexEnvfv, and TexEnviv when the pname parameter value is COMBINE_RGB_ARB. |
static int |
GL_DOT3_RGBA
Accepted by the
params parameter of TexEnvf, TexEnvi, TexEnvfv, and TexEnviv when the pname parameter value is COMBINE_RGB_ARB. |
static int |
GL_INTERPOLATE
Accepted by the
params parameter of TexEnvf, TexEnvi, TexEnvfv, and TexEnviv when the pname parameter value is COMBINE_RGB or
COMBINE_ALPHA. |
static int |
GL_MAX_CUBE_MAP_TEXTURE_SIZE
Accepted by the
pname parameter of GetBooleanv, GetDoublev, GetIntegerv, and GetFloatv. |
static int |
GL_MAX_TEXTURE_UNITS
Accepted by the
pname parameter of GetBooleanv, GetDoublev, GetIntegerv, and GetFloatv. |
static int |
GL_MULTISAMPLE
Accepted by the
cap parameter of Enable, Disable, and IsEnabled, and by the pname parameter of GetBooleanv, GetIntegerv, GetFloatv, and
GetDoublev. |
static int |
GL_MULTISAMPLE_BIT
Accepted by the
mask parameter of PushAttrib. |
static int |
GL_NORMAL_MAP
Accepted by the
param parameters of TexGend, TexGenf, and TexGeni when pname parameter is TEXTURE_GEN_MODE. |
static int |
GL_NUM_COMPRESSED_TEXTURE_FORMATS
Accepted by the
value parameter of GetIntegerv, GetBooleanv, GetFloatv, and GetDoublev. |
static int |
GL_OPERAND0_ALPHA
Accepted by the
pname parameter of TexEnvf, TexEnvi, TexEnvfv, and TexEnviv when the target parameter value is TEXTURE_ENV. |
static int |
GL_OPERAND0_RGB
Accepted by the
pname parameter of TexEnvf, TexEnvi, TexEnvfv, and TexEnviv when the target parameter value is TEXTURE_ENV. |
static int |
GL_OPERAND1_ALPHA
Accepted by the
pname parameter of TexEnvf, TexEnvi, TexEnvfv, and TexEnviv when the target parameter value is TEXTURE_ENV. |
static int |
GL_OPERAND1_RGB
Accepted by the
pname parameter of TexEnvf, TexEnvi, TexEnvfv, and TexEnviv when the target parameter value is TEXTURE_ENV. |
static int |
GL_OPERAND2_ALPHA
Accepted by the
pname parameter of TexEnvf, TexEnvi, TexEnvfv, and TexEnviv when the target parameter value is TEXTURE_ENV. |
static int |
GL_OPERAND2_RGB
Accepted by the
pname parameter of TexEnvf, TexEnvi, TexEnvfv, and TexEnviv when the target parameter value is TEXTURE_ENV. |
static int |
GL_PREVIOUS
Accepted by the
params parameter of TexEnvf, TexEnvi, TexEnvfv, and TexEnviv when the pname parameter value is SOURCE0_RGB,
SOURCE1_RGB, SOURCE2_RGB, SOURCE0_ALPHA, SOURCE1_ALPHA, or SOURCE2_ALPHA. |
static int |
GL_PRIMARY_COLOR
Accepted by the
params parameter of TexEnvf, TexEnvi, TexEnvfv, and TexEnviv when the pname parameter value is SOURCE0_RGB,
SOURCE1_RGB, SOURCE2_RGB, SOURCE0_ALPHA, SOURCE1_ALPHA, or SOURCE2_ALPHA. |
static int |
GL_PROXY_TEXTURE_CUBE_MAP
Accepted by the
target parameter of GetTexLevelParameteriv, GetTexLevelParameterfv, GetTexParameteriv, and TexImage2D. |
static int |
GL_REFLECTION_MAP
Accepted by the
param parameters of TexGend, TexGenf, and TexGeni when pname parameter is TEXTURE_GEN_MODE. |
static int |
GL_RGB_SCALE
Accepted by the
pname parameter of TexEnvf, TexEnvi, TexEnvfv, and TexEnviv when the target parameter value is TEXTURE_ENV. |
static int |
GL_SAMPLE_ALPHA_TO_COVERAGE
Accepted by the
cap parameter of Enable, Disable, and IsEnabled, and by the pname parameter of GetBooleanv, GetIntegerv, GetFloatv, and
GetDoublev. |
static int |
GL_SAMPLE_ALPHA_TO_ONE
Accepted by the
cap parameter of Enable, Disable, and IsEnabled, and by the pname parameter of GetBooleanv, GetIntegerv, GetFloatv, and
GetDoublev. |
static int |
GL_SAMPLE_BUFFERS
Accepted by the
pname parameter of GetBooleanv, GetDoublev, GetIntegerv, and GetFloatv. |
static int |
GL_SAMPLE_COVERAGE
Accepted by the
cap parameter of Enable, Disable, and IsEnabled, and by the pname parameter of GetBooleanv, GetIntegerv, GetFloatv, and
GetDoublev. |
static int |
GL_SAMPLE_COVERAGE_INVERT
Accepted by the
pname parameter of GetBooleanv, GetDoublev, GetIntegerv, and GetFloatv. |
static int |
GL_SAMPLE_COVERAGE_VALUE
Accepted by the
pname parameter of GetBooleanv, GetDoublev, GetIntegerv, and GetFloatv. |
static int |
GL_SAMPLES
Accepted by the
pname parameter of GetBooleanv, GetDoublev, GetIntegerv, and GetFloatv. |
static int |
GL_SOURCE0_ALPHA
Accepted by the
pname parameter of TexEnvf, TexEnvi, TexEnvfv, and TexEnviv when the target parameter value is TEXTURE_ENV. |
static int |
GL_SOURCE0_RGB
Accepted by the
pname parameter of TexEnvf, TexEnvi, TexEnvfv, and TexEnviv when the target parameter value is TEXTURE_ENV. |
static int |
GL_SOURCE1_ALPHA
Accepted by the
pname parameter of TexEnvf, TexEnvi, TexEnvfv, and TexEnviv when the target parameter value is TEXTURE_ENV. |
static int |
GL_SOURCE1_RGB
Accepted by the
pname parameter of TexEnvf, TexEnvi, TexEnvfv, and TexEnviv when the target parameter value is TEXTURE_ENV. |
static int |
GL_SOURCE2_ALPHA
Accepted by the
pname parameter of TexEnvf, TexEnvi, TexEnvfv, and TexEnviv when the target parameter value is TEXTURE_ENV. |
static int |
GL_SOURCE2_RGB
Accepted by the
pname parameter of TexEnvf, TexEnvi, TexEnvfv, and TexEnviv when the target parameter value is TEXTURE_ENV. |
static int |
GL_SUBTRACT
Accepted by the
params parameter of TexEnvf, TexEnvi, TexEnvfv, and TexEnviv when the pname parameter value is COMBINE_RGB or
COMBINE_ALPHA. |
static int |
GL_TEXTURE_BINDING_CUBE_MAP
Accepted by the
pname parameter of GetBooleanv, GetIntegerv, GetFloatv, and GetDoublev. |
static int |
GL_TEXTURE_COMPRESSED
Accepted by the
value parameter of GetTexLevelParameter. |
static int |
GL_TEXTURE_COMPRESSED_IMAGE_SIZE
Accepted by the
value parameter of GetTexLevelParameter. |
static int |
GL_TEXTURE_COMPRESSION_HINT
Accepted by the
target parameter of Hint and the value parameter of GetIntegerv, GetBooleanv, GetFloatv, and GetDoublev. |
static int |
GL_TEXTURE_CUBE_MAP
When the
pname parameter of TexGendv, TexGenfv, and TexGeniv is TEXTURE_GEN_MODE, then the array params may also contain NORMAL_MAP
or REFLECTION_MAP. |
static int |
GL_TEXTURE_CUBE_MAP_NEGATIVE_X
Accepted by the
target parameter of GetTexImage, GetTexLevelParameteriv, GetTexLevelParameterfv, TexImage2D, CopyTexImage2D, TexSubImage2D, and
CopySubTexImage2D. |
static int |
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
Accepted by the
target parameter of GetTexImage, GetTexLevelParameteriv, GetTexLevelParameterfv, TexImage2D, CopyTexImage2D, TexSubImage2D, and
CopySubTexImage2D. |
static int |
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z
Accepted by the
target parameter of GetTexImage, GetTexLevelParameteriv, GetTexLevelParameterfv, TexImage2D, CopyTexImage2D, TexSubImage2D, and
CopySubTexImage2D. |
static int |
GL_TEXTURE_CUBE_MAP_POSITIVE_X
Accepted by the
target parameter of GetTexImage, GetTexLevelParameteriv, GetTexLevelParameterfv, TexImage2D, CopyTexImage2D, TexSubImage2D, and
CopySubTexImage2D. |
static int |
GL_TEXTURE_CUBE_MAP_POSITIVE_Y
Accepted by the
target parameter of GetTexImage, GetTexLevelParameteriv, GetTexLevelParameterfv, TexImage2D, CopyTexImage2D, TexSubImage2D, and
CopySubTexImage2D. |
static int |
GL_TEXTURE_CUBE_MAP_POSITIVE_Z
Accepted by the
target parameter of GetTexImage, GetTexLevelParameteriv, GetTexLevelParameterfv, TexImage2D, CopyTexImage2D, TexSubImage2D, and
CopySubTexImage2D. |
static int |
GL_TEXTURE0
Accepted by the
texture parameter of ActiveTexture and MultiTexCoord. |
static int |
GL_TEXTURE1
Accepted by the
texture parameter of ActiveTexture and MultiTexCoord. |
static int |
GL_TEXTURE10
Accepted by the
texture parameter of ActiveTexture and MultiTexCoord. |
static int |
GL_TEXTURE11
Accepted by the
texture parameter of ActiveTexture and MultiTexCoord. |
static int |
GL_TEXTURE12
Accepted by the
texture parameter of ActiveTexture and MultiTexCoord. |
static int |
GL_TEXTURE13
Accepted by the
texture parameter of ActiveTexture and MultiTexCoord. |
static int |
GL_TEXTURE14
Accepted by the
texture parameter of ActiveTexture and MultiTexCoord. |
static int |
GL_TEXTURE15
Accepted by the
texture parameter of ActiveTexture and MultiTexCoord. |
static int |
GL_TEXTURE16
Accepted by the
texture parameter of ActiveTexture and MultiTexCoord. |
static int |
GL_TEXTURE17
Accepted by the
texture parameter of ActiveTexture and MultiTexCoord. |
static int |
GL_TEXTURE18
Accepted by the
texture parameter of ActiveTexture and MultiTexCoord. |
static int |
GL_TEXTURE19
Accepted by the
texture parameter of ActiveTexture and MultiTexCoord. |
static int |
GL_TEXTURE2
Accepted by the
texture parameter of ActiveTexture and MultiTexCoord. |
static int |
GL_TEXTURE20
Accepted by the
texture parameter of ActiveTexture and MultiTexCoord. |
static int |
GL_TEXTURE21
Accepted by the
texture parameter of ActiveTexture and MultiTexCoord. |
static int |
GL_TEXTURE22
Accepted by the
texture parameter of ActiveTexture and MultiTexCoord. |
static int |
GL_TEXTURE23
Accepted by the
texture parameter of ActiveTexture and MultiTexCoord. |
static int |
GL_TEXTURE24
Accepted by the
texture parameter of ActiveTexture and MultiTexCoord. |
static int |
GL_TEXTURE25
Accepted by the
texture parameter of ActiveTexture and MultiTexCoord. |
static int |
GL_TEXTURE26
Accepted by the
texture parameter of ActiveTexture and MultiTexCoord. |
static int |
GL_TEXTURE27
Accepted by the
texture parameter of ActiveTexture and MultiTexCoord. |
static int |
GL_TEXTURE28
Accepted by the
texture parameter of ActiveTexture and MultiTexCoord. |
static int |
GL_TEXTURE29
Accepted by the
texture parameter of ActiveTexture and MultiTexCoord. |
static int |
GL_TEXTURE3
Accepted by the
texture parameter of ActiveTexture and MultiTexCoord. |
static int |
GL_TEXTURE30
Accepted by the
texture parameter of ActiveTexture and MultiTexCoord. |
static int |
GL_TEXTURE31
Accepted by the
texture parameter of ActiveTexture and MultiTexCoord. |
static int |
GL_TEXTURE4
Accepted by the
texture parameter of ActiveTexture and MultiTexCoord. |
static int |
GL_TEXTURE5
Accepted by the
texture parameter of ActiveTexture and MultiTexCoord. |
static int |
GL_TEXTURE6
Accepted by the
texture parameter of ActiveTexture and MultiTexCoord. |
static int |
GL_TEXTURE7
Accepted by the
texture parameter of ActiveTexture and MultiTexCoord. |
static int |
GL_TEXTURE8
Accepted by the
texture parameter of ActiveTexture and MultiTexCoord. |
static int |
GL_TEXTURE9
Accepted by the
texture parameter of ActiveTexture and MultiTexCoord. |
static int |
GL_TRANSPOSE_COLOR_MATRIX
Accepted by the
pname parameter of GetBooleanv, GetIntegerv, GetFloatv, and GetDoublev. |
static int |
GL_TRANSPOSE_MODELVIEW_MATRIX
Accepted by the
pname parameter of GetBooleanv, GetIntegerv, GetFloatv, and GetDoublev. |
static int |
GL_TRANSPOSE_PROJECTION_MATRIX
Accepted by the
pname parameter of GetBooleanv, GetIntegerv, GetFloatv, and GetDoublev. |
static int |
GL_TRANSPOSE_TEXTURE_MATRIX
Accepted by the
pname parameter of GetBooleanv, GetIntegerv, GetFloatv, and GetDoublev. |
GL_ALIASED_LINE_WIDTH_RANGE, GL_ALIASED_POINT_SIZE_RANGE, GL_BGR, GL_BGRA, GL_CLAMP_TO_EDGE, GL_LIGHT_MODEL_COLOR_CONTROL, GL_MAX_3D_TEXTURE_SIZE, GL_MAX_ELEMENTS_INDICES, GL_MAX_ELEMENTS_VERTICES, GL_PACK_IMAGE_HEIGHT, GL_PACK_SKIP_IMAGES, GL_PROXY_TEXTURE_3D, GL_RESCALE_NORMAL, GL_SEPARATE_SPECULAR_COLOR, GL_SINGLE_COLOR, GL_SMOOTH_LINE_WIDTH_GRANULARITY, GL_SMOOTH_LINE_WIDTH_RANGE, GL_SMOOTH_POINT_SIZE_GRANULARITY, GL_SMOOTH_POINT_SIZE_RANGE, GL_TEXTURE_3D, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BINDING_3D, GL_TEXTURE_DEPTH, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MIN_LOD, GL_TEXTURE_WRAP_R, GL_UNPACK_IMAGE_HEIGHT, GL_UNPACK_SKIP_IMAGES, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_INT_10_10_10_2, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REVGL_2_BYTES, GL_2D, GL_3_BYTES, GL_3D, GL_3D_COLOR, GL_3D_COLOR_TEXTURE, GL_4_BYTES, GL_4D_COLOR_TEXTURE, GL_ACCUM, GL_ACCUM_ALPHA_BITS, GL_ACCUM_BLUE_BITS, GL_ACCUM_BUFFER_BIT, GL_ACCUM_CLEAR_VALUE, GL_ACCUM_GREEN_BITS, GL_ACCUM_RED_BITS, GL_ADD, GL_ALL_ATTRIB_BITS, GL_ALPHA, GL_ALPHA_BIAS, GL_ALPHA_BITS, GL_ALPHA_SCALE, GL_ALPHA_TEST, GL_ALPHA_TEST_FUNC, GL_ALPHA_TEST_REF, GL_ALPHA12, GL_ALPHA16, GL_ALPHA4, GL_ALPHA8, GL_ALWAYS, GL_AMBIENT, GL_AMBIENT_AND_DIFFUSE, GL_AND, GL_AND_INVERTED, GL_AND_REVERSE, GL_ATTRIB_STACK_DEPTH, GL_AUTO_NORMAL, GL_AUX_BUFFERS, GL_AUX0, GL_AUX1, GL_AUX2, GL_AUX3, GL_BACK, GL_BACK_LEFT, GL_BACK_RIGHT, GL_BITMAP, GL_BITMAP_TOKEN, GL_BLEND, GL_BLEND_DST, GL_BLEND_SRC, GL_BLUE, GL_BLUE_BIAS, GL_BLUE_BITS, GL_BLUE_SCALE, GL_BYTE, GL_C3F_V3F, GL_C4F_N3F_V3F, GL_C4UB_V2F, GL_C4UB_V3F, GL_CCW, GL_CLAMP, GL_CLEAR, GL_CLIENT_ALL_ATTRIB_BITS, GL_CLIENT_ATTRIB_STACK_DEPTH, GL_CLIENT_PIXEL_STORE_BIT, GL_CLIENT_VERTEX_ARRAY_BIT, GL_CLIP_PLANE0, GL_CLIP_PLANE1, GL_CLIP_PLANE2, GL_CLIP_PLANE3, GL_CLIP_PLANE4, GL_CLIP_PLANE5, GL_COEFF, GL_COLOR, GL_COLOR_ARRAY, GL_COLOR_ARRAY_POINTER, GL_COLOR_ARRAY_SIZE, GL_COLOR_ARRAY_STRIDE, GL_COLOR_ARRAY_TYPE, GL_COLOR_BUFFER_BIT, GL_COLOR_CLEAR_VALUE, GL_COLOR_INDEX, GL_COLOR_INDEXES, GL_COLOR_LOGIC_OP, GL_COLOR_MATERIAL, GL_COLOR_MATERIAL_FACE, GL_COLOR_MATERIAL_PARAMETER, GL_COLOR_WRITEMASK, GL_COMPILE, GL_COMPILE_AND_EXECUTE, GL_CONSTANT_ATTENUATION, GL_COPY, GL_COPY_INVERTED, GL_COPY_PIXEL_TOKEN, GL_CULL_FACE, GL_CULL_FACE_MODE, GL_CURRENT_BIT, GL_CURRENT_COLOR, GL_CURRENT_INDEX, GL_CURRENT_NORMAL, GL_CURRENT_RASTER_COLOR, GL_CURRENT_RASTER_DISTANCE, GL_CURRENT_RASTER_INDEX, GL_CURRENT_RASTER_POSITION, GL_CURRENT_RASTER_POSITION_VALID, GL_CURRENT_RASTER_TEXTURE_COORDS, GL_CURRENT_TEXTURE_COORDS, GL_CW, GL_DECAL, GL_DECR, GL_DEPTH, GL_DEPTH_BIAS, GL_DEPTH_BITS, GL_DEPTH_BUFFER_BIT, GL_DEPTH_CLEAR_VALUE, GL_DEPTH_COMPONENT, GL_DEPTH_FUNC, GL_DEPTH_RANGE, GL_DEPTH_SCALE, GL_DEPTH_TEST, GL_DEPTH_WRITEMASK, GL_DIFFUSE, GL_DITHER, GL_DOMAIN, GL_DONT_CARE, GL_DOUBLE, GL_DOUBLEBUFFER, GL_DRAW_BUFFER, GL_DRAW_PIXEL_TOKEN, GL_DST_ALPHA, GL_DST_COLOR, GL_EDGE_FLAG, GL_EDGE_FLAG_ARRAY, GL_EDGE_FLAG_ARRAY_POINTER, GL_EDGE_FLAG_ARRAY_STRIDE, GL_EMISSION, GL_ENABLE_BIT, GL_EQUAL, GL_EQUIV, GL_EVAL_BIT, GL_EXP, GL_EXP2, GL_EXTENSIONS, GL_EYE_LINEAR, GL_EYE_PLANE, GL_FALSE, GL_FASTEST, GL_FEEDBACK, GL_FEEDBACK_BUFFER_POINTER, GL_FEEDBACK_BUFFER_SIZE, GL_FEEDBACK_BUFFER_TYPE, GL_FILL, GL_FLAT, GL_FLOAT, GL_FOG, GL_FOG_BIT, GL_FOG_COLOR, GL_FOG_DENSITY, GL_FOG_END, GL_FOG_HINT, GL_FOG_INDEX, GL_FOG_MODE, GL_FOG_START, GL_FRONT, GL_FRONT_AND_BACK, GL_FRONT_FACE, GL_FRONT_LEFT, GL_FRONT_RIGHT, GL_GEQUAL, GL_GREATER, GL_GREEN, GL_GREEN_BIAS, GL_GREEN_BITS, GL_GREEN_SCALE, GL_HINT_BIT, GL_INCR, GL_INDEX_ARRAY, GL_INDEX_ARRAY_POINTER, GL_INDEX_ARRAY_STRIDE, GL_INDEX_ARRAY_TYPE, GL_INDEX_BITS, GL_INDEX_CLEAR_VALUE, GL_INDEX_LOGIC_OP, GL_INDEX_MODE, GL_INDEX_OFFSET, GL_INDEX_SHIFT, GL_INDEX_WRITEMASK, GL_INT, GL_INTENSITY, GL_INTENSITY12, GL_INTENSITY16, GL_INTENSITY4, GL_INTENSITY8, GL_INVALID_ENUM, GL_INVALID_OPERATION, GL_INVALID_VALUE, GL_INVERT, GL_KEEP, GL_LEFT, GL_LEQUAL, GL_LESS, GL_LIGHT_MODEL_AMBIENT, GL_LIGHT_MODEL_LOCAL_VIEWER, GL_LIGHT_MODEL_TWO_SIDE, GL_LIGHT0, GL_LIGHT1, GL_LIGHT2, GL_LIGHT3, GL_LIGHT4, GL_LIGHT5, GL_LIGHT6, GL_LIGHT7, GL_LIGHTING, GL_LIGHTING_BIT, GL_LINE, GL_LINE_BIT, GL_LINE_LOOP, GL_LINE_RESET_TOKEN, GL_LINE_SMOOTH, GL_LINE_SMOOTH_HINT, GL_LINE_STIPPLE, GL_LINE_STIPPLE_PATTERN, GL_LINE_STIPPLE_REPEAT, GL_LINE_STRIP, GL_LINE_TOKEN, GL_LINE_WIDTH, GL_LINE_WIDTH_GRANULARITY, GL_LINE_WIDTH_RANGE, GL_LINEAR, GL_LINEAR_ATTENUATION, GL_LINEAR_MIPMAP_LINEAR, GL_LINEAR_MIPMAP_NEAREST, GL_LINES, GL_LIST_BASE, GL_LIST_BIT, GL_LIST_INDEX, GL_LIST_MODE, GL_LOAD, GL_LOGIC_OP, GL_LOGIC_OP_MODE, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_LUMINANCE12, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE16, GL_LUMINANCE16_ALPHA16, GL_LUMINANCE4, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8, GL_LUMINANCE8_ALPHA8, GL_MAP_COLOR, GL_MAP_STENCIL, GL_MAP1_COLOR_4, GL_MAP1_GRID_DOMAIN, GL_MAP1_GRID_SEGMENTS, GL_MAP1_INDEX, GL_MAP1_NORMAL, GL_MAP1_TEXTURE_COORD_1, GL_MAP1_TEXTURE_COORD_2, GL_MAP1_TEXTURE_COORD_3, GL_MAP1_TEXTURE_COORD_4, GL_MAP1_VERTEX_3, GL_MAP1_VERTEX_4, GL_MAP2_COLOR_4, GL_MAP2_GRID_DOMAIN, GL_MAP2_GRID_SEGMENTS, GL_MAP2_INDEX, GL_MAP2_NORMAL, GL_MAP2_TEXTURE_COORD_1, GL_MAP2_TEXTURE_COORD_2, GL_MAP2_TEXTURE_COORD_3, GL_MAP2_TEXTURE_COORD_4, GL_MAP2_VERTEX_3, GL_MAP2_VERTEX_4, GL_MATRIX_MODE, GL_MAX_ATTRIB_STACK_DEPTH, GL_MAX_CLIENT_ATTRIB_STACK_DEPTH, GL_MAX_CLIP_PLANES, GL_MAX_EVAL_ORDER, GL_MAX_LIGHTS, GL_MAX_LIST_NESTING, GL_MAX_MODELVIEW_STACK_DEPTH, GL_MAX_NAME_STACK_DEPTH, GL_MAX_PIXEL_MAP_TABLE, GL_MAX_PROJECTION_STACK_DEPTH, GL_MAX_TEXTURE_SIZE, GL_MAX_TEXTURE_STACK_DEPTH, GL_MAX_VIEWPORT_DIMS, GL_MODELVIEW, GL_MODELVIEW_MATRIX, GL_MODELVIEW_STACK_DEPTH, GL_MODULATE, GL_MULT, GL_N3F_V3F, GL_NAME_STACK_DEPTH, GL_NAND, GL_NEAREST, GL_NEAREST_MIPMAP_LINEAR, GL_NEAREST_MIPMAP_NEAREST, GL_NEVER, GL_NICEST, GL_NO_ERROR, GL_NONE, GL_NOOP, GL_NOR, GL_NORMAL_ARRAY, GL_NORMAL_ARRAY_POINTER, GL_NORMAL_ARRAY_STRIDE, GL_NORMAL_ARRAY_TYPE, GL_NORMALIZE, GL_NOTEQUAL, GL_OBJECT_LINEAR, GL_OBJECT_PLANE, GL_ONE, GL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_DST_COLOR, GL_ONE_MINUS_SRC_ALPHA, GL_ONE_MINUS_SRC_COLOR, GL_OR, GL_OR_INVERTED, GL_OR_REVERSE, GL_ORDER, GL_OUT_OF_MEMORY, GL_PACK_ALIGNMENT, GL_PACK_LSB_FIRST, GL_PACK_ROW_LENGTH, GL_PACK_SKIP_PIXELS, GL_PACK_SKIP_ROWS, GL_PACK_SWAP_BYTES, GL_PASS_THROUGH_TOKEN, GL_PERSPECTIVE_CORRECTION_HINT, GL_PIXEL_MAP_A_TO_A, GL_PIXEL_MAP_A_TO_A_SIZE, GL_PIXEL_MAP_B_TO_B, GL_PIXEL_MAP_B_TO_B_SIZE, GL_PIXEL_MAP_G_TO_G, GL_PIXEL_MAP_G_TO_G_SIZE, GL_PIXEL_MAP_I_TO_A, GL_PIXEL_MAP_I_TO_A_SIZE, GL_PIXEL_MAP_I_TO_B, GL_PIXEL_MAP_I_TO_B_SIZE, GL_PIXEL_MAP_I_TO_G, GL_PIXEL_MAP_I_TO_G_SIZE, GL_PIXEL_MAP_I_TO_I, GL_PIXEL_MAP_I_TO_I_SIZE, GL_PIXEL_MAP_I_TO_R, GL_PIXEL_MAP_I_TO_R_SIZE, GL_PIXEL_MAP_R_TO_R, GL_PIXEL_MAP_R_TO_R_SIZE, GL_PIXEL_MAP_S_TO_S, GL_PIXEL_MAP_S_TO_S_SIZE, GL_PIXEL_MODE_BIT, GL_POINT, GL_POINT_BIT, GL_POINT_SIZE, GL_POINT_SIZE_GRANULARITY, GL_POINT_SIZE_RANGE, GL_POINT_SMOOTH, GL_POINT_SMOOTH_HINT, GL_POINT_TOKEN, GL_POINTS, GL_POLYGON, GL_POLYGON_BIT, GL_POLYGON_MODE, GL_POLYGON_OFFSET_FACTOR, GL_POLYGON_OFFSET_FILL, GL_POLYGON_OFFSET_LINE, GL_POLYGON_OFFSET_POINT, GL_POLYGON_OFFSET_UNITS, GL_POLYGON_SMOOTH, GL_POLYGON_SMOOTH_HINT, GL_POLYGON_STIPPLE, GL_POLYGON_STIPPLE_BIT, GL_POLYGON_TOKEN, GL_POSITION, GL_PROJECTION, GL_PROJECTION_MATRIX, GL_PROJECTION_STACK_DEPTH, GL_PROXY_TEXTURE_1D, GL_PROXY_TEXTURE_2D, GL_Q, GL_QUAD_STRIP, GL_QUADRATIC_ATTENUATION, GL_QUADS, GL_R, GL_R3_G3_B2, GL_READ_BUFFER, GL_RED, GL_RED_BIAS, GL_RED_BITS, GL_RED_SCALE, GL_RENDER, GL_RENDER_MODE, GL_RENDERER, GL_REPEAT, GL_REPLACE, GL_RETURN, GL_RGB, GL_RGB10, GL_RGB10_A2, GL_RGB12, GL_RGB16, GL_RGB4, GL_RGB5, GL_RGB5_A1, GL_RGB8, GL_RGBA, GL_RGBA_MODE, GL_RGBA12, GL_RGBA16, GL_RGBA2, GL_RGBA4, GL_RGBA8, GL_RIGHT, GL_S, GL_SCISSOR_BIT, GL_SCISSOR_BOX, GL_SCISSOR_TEST, GL_SELECT, GL_SELECTION_BUFFER_POINTER, GL_SELECTION_BUFFER_SIZE, GL_SET, GL_SHADE_MODEL, GL_SHININESS, GL_SHORT, GL_SMOOTH, GL_SPECULAR, GL_SPHERE_MAP, GL_SPOT_CUTOFF, GL_SPOT_DIRECTION, GL_SPOT_EXPONENT, GL_SRC_ALPHA, GL_SRC_ALPHA_SATURATE, GL_SRC_COLOR, GL_STACK_OVERFLOW, GL_STACK_UNDERFLOW, GL_STENCIL, GL_STENCIL_BITS, GL_STENCIL_BUFFER_BIT, GL_STENCIL_CLEAR_VALUE, GL_STENCIL_FAIL, GL_STENCIL_FUNC, GL_STENCIL_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_STENCIL_PASS_DEPTH_PASS, GL_STENCIL_REF, GL_STENCIL_TEST, GL_STENCIL_VALUE_MASK, GL_STENCIL_WRITEMASK, GL_STEREO, GL_SUBPIXEL_BITS, GL_T, GL_T2F_C3F_V3F, GL_T2F_C4F_N3F_V3F, GL_T2F_C4UB_V3F, GL_T2F_N3F_V3F, GL_T2F_V3F, GL_T4F_C4F_N3F_V4F, GL_T4F_V4F, GL_TEXTURE, GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_ALPHA_SIZE, GL_TEXTURE_BINDING_1D, GL_TEXTURE_BINDING_2D, GL_TEXTURE_BIT, GL_TEXTURE_BLUE_SIZE, GL_TEXTURE_BORDER, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_COMPONENTS, GL_TEXTURE_COORD_ARRAY, GL_TEXTURE_COORD_ARRAY_POINTER, GL_TEXTURE_COORD_ARRAY_SIZE, GL_TEXTURE_COORD_ARRAY_STRIDE, GL_TEXTURE_COORD_ARRAY_TYPE, GL_TEXTURE_ENV, GL_TEXTURE_ENV_COLOR, GL_TEXTURE_ENV_MODE, GL_TEXTURE_GEN_MODE, GL_TEXTURE_GEN_Q, GL_TEXTURE_GEN_R, GL_TEXTURE_GEN_S, GL_TEXTURE_GEN_T, GL_TEXTURE_GREEN_SIZE, GL_TEXTURE_HEIGHT, GL_TEXTURE_INTENSITY_SIZE, GL_TEXTURE_INTERNAL_FORMAT, GL_TEXTURE_LUMINANCE_SIZE, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MATRIX, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_PRIORITY, GL_TEXTURE_RED_SIZE, GL_TEXTURE_RESIDENT, GL_TEXTURE_STACK_DEPTH, GL_TEXTURE_WIDTH, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TRANSFORM_BIT, GL_TRIANGLE_FAN, GL_TRIANGLE_STRIP, GL_TRIANGLES, GL_TRUE, GL_UNPACK_ALIGNMENT, GL_UNPACK_LSB_FIRST, GL_UNPACK_ROW_LENGTH, GL_UNPACK_SKIP_PIXELS, GL_UNPACK_SKIP_ROWS, GL_UNPACK_SWAP_BYTES, GL_UNSIGNED_BYTE, GL_UNSIGNED_INT, GL_UNSIGNED_SHORT, GL_V2F, GL_V3F, GL_VENDOR, GL_VERSION, GL_VERTEX_ARRAY, GL_VERTEX_ARRAY_POINTER, GL_VERTEX_ARRAY_SIZE, GL_VERTEX_ARRAY_STRIDE, GL_VERTEX_ARRAY_TYPE, GL_VIEWPORT, GL_VIEWPORT_BIT, GL_XOR, GL_ZERO, GL_ZOOM_X, GL_ZOOM_Y| Modifier and Type | Method and Description |
|---|---|
static void |
glActiveTexture(int texture)
Selects which texture unit subsequent texture state calls will affect.
|
static void |
glClientActiveTexture(int texture)
Selects the vertex array client state parameters to be modified by the TexCoordPointer command and the array affected by EnableClientState and
DisableClientState with parameter TEXTURE_COORD_ARRAY.
|
static void |
glCompressedTexImage1D(int target,
int level,
int internalformat,
int width,
int border,
java.nio.ByteBuffer data)
Specifies a one-dimensional texture image in a compressed format.
|
static void |
glCompressedTexImage1D(int target,
int level,
int internalformat,
int width,
int border,
int imageSize,
long data)
Specifies a one-dimensional texture image in a compressed format.
|
static void |
glCompressedTexImage2D(int target,
int level,
int internalformat,
int width,
int height,
int border,
java.nio.ByteBuffer data)
Specifies a two-dimensional texture image in a compressed format.
|
static void |
glCompressedTexImage2D(int target,
int level,
int internalformat,
int width,
int height,
int border,
int imageSize,
long data)
Specifies a two-dimensional texture image in a compressed format.
|
static void |
glCompressedTexImage3D(int target,
int level,
int internalformat,
int width,
int height,
int depth,
int border,
java.nio.ByteBuffer data)
Specifies a three-dimensional texture image in a compressed format.
|
static void |
glCompressedTexImage3D(int target,
int level,
int internalformat,
int width,
int height,
int depth,
int border,
int imageSize,
long data)
Specifies a three-dimensional texture image in a compressed format.
|
static void |
glCompressedTexSubImage1D(int target,
int level,
int xoffset,
int width,
int format,
java.nio.ByteBuffer data)
Respecifies only a subregion of an existing 1D texel array, with incoming data stored in a specific compressed image format.
|
static void |
glCompressedTexSubImage1D(int target,
int level,
int xoffset,
int width,
int format,
int imageSize,
long data)
Respecifies only a subregion of an existing 1D texel array, with incoming data stored in a specific compressed image format.
|
static void |
glCompressedTexSubImage2D(int target,
int level,
int xoffset,
int yoffset,
int width,
int height,
int format,
java.nio.ByteBuffer data)
Respecifies only a rectangular subregion of an existing 2D texel array, with incoming data stored in a specific compressed image format.
|
static void |
glCompressedTexSubImage2D(int target,
int level,
int xoffset,
int yoffset,
int width,
int height,
int format,
int imageSize,
long data)
Respecifies only a rectangular subregion of an existing 2D texel array, with incoming data stored in a specific compressed image format.
|
static void |
glCompressedTexSubImage3D(int target,
int level,
int xoffset,
int yoffset,
int zoffset,
int width,
int height,
int depth,
int format,
java.nio.ByteBuffer data)
Respecifies only a cubic subregion of an existing 3D texel array, with incoming data stored in a specific compressed image format.
|
static void |
glCompressedTexSubImage3D(int target,
int level,
int xoffset,
int yoffset,
int zoffset,
int width,
int height,
int depth,
int format,
int imageSize,
long data)
Respecifies only a cubic subregion of an existing 3D texel array, with incoming data stored in a specific compressed image format.
|
static void |
glGetCompressedTexImage(int target,
int level,
java.nio.ByteBuffer pixels)
Returns a compressed texture image.
|
static void |
glGetCompressedTexImage(int target,
int level,
long pixels)
Returns a compressed texture image.
|
static void |
glLoadTransposeMatrixd(double[] m)
Array version of:
LoadTransposeMatrixd |
static void |
glLoadTransposeMatrixd(java.nio.DoubleBuffer m)
Double version of
LoadTransposeMatrixf. |
static void |
glLoadTransposeMatrixf(float[] m)
Array version of:
LoadTransposeMatrixf |
static void |
glLoadTransposeMatrixf(java.nio.FloatBuffer m)
Sets the current matrix to a 4 × 4 matrix in row-major order.
|
static void |
glMultiTexCoord1d(int texture,
double s)
Double version of
MultiTexCoord1f. |
static void |
glMultiTexCoord1dv(int texture,
double[] v)
Array version of:
MultiTexCoord1dv |
static void |
glMultiTexCoord1dv(int texture,
java.nio.DoubleBuffer v)
Pointer version of
MultiTexCoord1d. |
static void |
glMultiTexCoord1f(int texture,
float s)
Sets the current one-dimensional texture coordinate for the specified texture coordinate set.
|
static void |
glMultiTexCoord1fv(int texture,
float[] v)
Array version of:
MultiTexCoord1fv |
static void |
glMultiTexCoord1fv(int texture,
java.nio.FloatBuffer v)
Pointer version of
MultiTexCoord1f. |
static void |
glMultiTexCoord1i(int texture,
int s)
Integer version of
MultiTexCoord1f. |
static void |
glMultiTexCoord1iv(int texture,
int[] v)
Array version of:
MultiTexCoord1iv |
static void |
glMultiTexCoord1iv(int texture,
java.nio.IntBuffer v)
Pointer version of
MultiTexCoord1i. |
static void |
glMultiTexCoord1s(int texture,
short s)
Short version of
MultiTexCoord1f. |
static void |
glMultiTexCoord1sv(int texture,
short[] v)
Array version of:
MultiTexCoord1sv |
static void |
glMultiTexCoord1sv(int texture,
java.nio.ShortBuffer v)
Pointer version of
MultiTexCoord1s. |
static void |
glMultiTexCoord2d(int texture,
double s,
double t)
Double version of
MultiTexCoord2f. |
static void |
glMultiTexCoord2dv(int texture,
double[] v)
Array version of:
MultiTexCoord2dv |
static void |
glMultiTexCoord2dv(int texture,
java.nio.DoubleBuffer v)
Pointer version of
MultiTexCoord2d. |
static void |
glMultiTexCoord2f(int texture,
float s,
float t)
Sets the current two-dimensional texture coordinate for the specified texture coordinate set.
|
static void |
glMultiTexCoord2fv(int texture,
float[] v)
Array version of:
MultiTexCoord2fv |
static void |
glMultiTexCoord2fv(int texture,
java.nio.FloatBuffer v)
Pointer version of
MultiTexCoord2f. |
static void |
glMultiTexCoord2i(int texture,
int s,
int t)
Integer version of
MultiTexCoord2f. |
static void |
glMultiTexCoord2iv(int texture,
int[] v)
Array version of:
MultiTexCoord2iv |
static void |
glMultiTexCoord2iv(int texture,
java.nio.IntBuffer v)
Pointer version of
MultiTexCoord2i. |
static void |
glMultiTexCoord2s(int texture,
short s,
short t)
Short version of
MultiTexCoord2f. |
static void |
glMultiTexCoord2sv(int texture,
short[] v)
Array version of:
MultiTexCoord2sv |
static void |
glMultiTexCoord2sv(int texture,
java.nio.ShortBuffer v)
Pointer version of
MultiTexCoord2s. |
static void |
glMultiTexCoord3d(int texture,
double s,
double t,
double r)
Double version of
MultiTexCoord3f. |
static void |
glMultiTexCoord3dv(int texture,
double[] v)
Array version of:
MultiTexCoord3dv |
static void |
glMultiTexCoord3dv(int texture,
java.nio.DoubleBuffer v)
Pointer version of
MultiTexCoord3d. |
static void |
glMultiTexCoord3f(int texture,
float s,
float t,
float r)
Sets the current three-dimensional texture coordinate for the specified texture coordinate set.
|
static void |
glMultiTexCoord3fv(int texture,
float[] v)
Array version of:
MultiTexCoord3fv |
static void |
glMultiTexCoord3fv(int texture,
java.nio.FloatBuffer v)
Pointer version of
MultiTexCoord3f. |
static void |
glMultiTexCoord3i(int texture,
int s,
int t,
int r)
Integer version of
MultiTexCoord3f. |
static void |
glMultiTexCoord3iv(int texture,
int[] v)
Array version of:
MultiTexCoord3iv |
static void |
glMultiTexCoord3iv(int texture,
java.nio.IntBuffer v)
Pointer version of
MultiTexCoord3i. |
static void |
glMultiTexCoord3s(int texture,
short s,
short t,
short r)
Short version of
MultiTexCoord3f. |
static void |
glMultiTexCoord3sv(int texture,
short[] v)
Array version of:
MultiTexCoord3sv |
static void |
glMultiTexCoord3sv(int texture,
java.nio.ShortBuffer v)
Pointer version of
MultiTexCoord3s. |
static void |
glMultiTexCoord4d(int texture,
double s,
double t,
double r,
double q)
Double version of
MultiTexCoord4f. |
static void |
glMultiTexCoord4dv(int texture,
double[] v)
Array version of:
MultiTexCoord4dv |
static void |
glMultiTexCoord4dv(int texture,
java.nio.DoubleBuffer v)
Pointer version of
MultiTexCoord4d. |
static void |
glMultiTexCoord4f(int texture,
float s,
float t,
float r,
float q)
Sets the current four-dimensional texture coordinate for the specified texture coordinate set.
|
static void |
glMultiTexCoord4fv(int texture,
float[] v)
Array version of:
MultiTexCoord4fv |
static void |
glMultiTexCoord4fv(int texture,
java.nio.FloatBuffer v)
Pointer version of
MultiTexCoord4f. |
static void |
glMultiTexCoord4i(int texture,
int s,
int t,
int r,
int q)
Integer version of
MultiTexCoord4f. |
static void |
glMultiTexCoord4iv(int texture,
int[] v)
Array version of:
MultiTexCoord4iv |
static void |
glMultiTexCoord4iv(int texture,
java.nio.IntBuffer v)
Pointer version of
MultiTexCoord4i. |
static void |
glMultiTexCoord4s(int texture,
short s,
short t,
short r,
short q)
Short version of
MultiTexCoord4f. |
static void |
glMultiTexCoord4sv(int texture,
short[] v)
Array version of:
MultiTexCoord4sv |
static void |
glMultiTexCoord4sv(int texture,
java.nio.ShortBuffer v)
Pointer version of
MultiTexCoord4s. |
static void |
glMultTransposeMatrixd(double[] m)
Array version of:
MultTransposeMatrixd |
static void |
glMultTransposeMatrixd(java.nio.DoubleBuffer m)
Double version of
MultTransposeMatrixf. |
static void |
glMultTransposeMatrixf(float[] m)
Array version of:
MultTransposeMatrixf |
static void |
glMultTransposeMatrixf(java.nio.FloatBuffer m)
Multiplies the current matrix with a 4 × 4 matrix in row-major order.
|
static void |
glSampleCoverage(float value,
boolean invert)
Specifies multisample coverage parameters.
|
static void |
nglCompressedTexImage1D(int target,
int level,
int internalformat,
int width,
int border,
int imageSize,
long data)
Unsafe version of:
CompressedTexImage1D |
static void |
nglCompressedTexImage2D(int target,
int level,
int internalformat,
int width,
int height,
int border,
int imageSize,
long data)
Unsafe version of:
CompressedTexImage2D |
static void |
nglCompressedTexImage3D(int target,
int level,
int internalformat,
int width,
int height,
int depth,
int border,
int imageSize,
long data)
Unsafe version of:
CompressedTexImage3D |
static void |
nglCompressedTexSubImage1D(int target,
int level,
int xoffset,
int width,
int format,
int imageSize,
long data)
Unsafe version of:
CompressedTexSubImage1D |
static void |
nglCompressedTexSubImage2D(int target,
int level,
int xoffset,
int yoffset,
int width,
int height,
int format,
int imageSize,
long data)
Unsafe version of:
CompressedTexSubImage2D |
static void |
nglCompressedTexSubImage3D(int target,
int level,
int xoffset,
int yoffset,
int zoffset,
int width,
int height,
int depth,
int format,
int imageSize,
long data)
Unsafe version of:
CompressedTexSubImage3D |
static void |
nglGetCompressedTexImage(int target,
int level,
long pixels)
Unsafe version of:
GetCompressedTexImage |
static void |
nglLoadTransposeMatrixd(long m)
Unsafe version of:
LoadTransposeMatrixd |
static void |
nglLoadTransposeMatrixf(long m)
Unsafe version of:
LoadTransposeMatrixf |
static void |
nglMultiTexCoord1dv(int texture,
long v)
Unsafe version of:
MultiTexCoord1dv |
static void |
nglMultiTexCoord1fv(int texture,
long v)
Unsafe version of:
MultiTexCoord1fv |
static void |
nglMultiTexCoord1iv(int texture,
long v)
Unsafe version of:
MultiTexCoord1iv |
static void |
nglMultiTexCoord1sv(int texture,
long v)
Unsafe version of:
MultiTexCoord1sv |
static void |
nglMultiTexCoord2dv(int texture,
long v)
Unsafe version of:
MultiTexCoord2dv |
static void |
nglMultiTexCoord2fv(int texture,
long v)
Unsafe version of:
MultiTexCoord2fv |
static void |
nglMultiTexCoord2iv(int texture,
long v)
Unsafe version of:
MultiTexCoord2iv |
static void |
nglMultiTexCoord2sv(int texture,
long v)
Unsafe version of:
MultiTexCoord2sv |
static void |
nglMultiTexCoord3dv(int texture,
long v)
Unsafe version of:
MultiTexCoord3dv |
static void |
nglMultiTexCoord3fv(int texture,
long v)
Unsafe version of:
MultiTexCoord3fv |
static void |
nglMultiTexCoord3iv(int texture,
long v)
Unsafe version of:
MultiTexCoord3iv |
static void |
nglMultiTexCoord3sv(int texture,
long v)
Unsafe version of:
MultiTexCoord3sv |
static void |
nglMultiTexCoord4dv(int texture,
long v)
Unsafe version of:
MultiTexCoord4dv |
static void |
nglMultiTexCoord4fv(int texture,
long v)
Unsafe version of:
MultiTexCoord4fv |
static void |
nglMultiTexCoord4iv(int texture,
long v)
Unsafe version of:
MultiTexCoord4iv |
static void |
nglMultiTexCoord4sv(int texture,
long v)
Unsafe version of:
MultiTexCoord4sv |
static void |
nglMultTransposeMatrixd(long m)
Unsafe version of:
MultTransposeMatrixd |
static void |
nglMultTransposeMatrixf(long m)
Unsafe version of:
MultTransposeMatrixf |
glCopyTexSubImage3D, glDrawRangeElements, glDrawRangeElements, glDrawRangeElements, glDrawRangeElements, glDrawRangeElements, glTexImage3D, glTexImage3D, glTexImage3D, glTexImage3D, glTexImage3D, glTexImage3D, glTexImage3D, glTexImage3D, glTexImage3D, glTexImage3D, glTexSubImage3D, glTexSubImage3D, glTexSubImage3D, glTexSubImage3D, glTexSubImage3D, glTexSubImage3D, glTexSubImage3D, glTexSubImage3D, glTexSubImage3D, glTexSubImage3D, nglDrawRangeElements, nglTexImage3D, nglTexSubImage3DglAccum, glAlphaFunc, glAreTexturesResident, glAreTexturesResident, glAreTexturesResident, glArrayElement, glBegin, glBindTexture, glBitmap, glBitmap, glBlendFunc, glCallList, glCallLists, glCallLists, glCallLists, glCallLists, glClear, glClearAccum, glClearColor, glClearDepth, glClearIndex, glClearStencil, glClipPlane, glClipPlane, glColor3b, glColor3bv, glColor3d, glColor3dv, glColor3dv, glColor3f, glColor3fv, glColor3fv, glColor3i, glColor3iv, glColor3iv, glColor3s, glColor3sv, glColor3sv, glColor3ub, glColor3ubv, glColor3ui, glColor3uiv, glColor3uiv, glColor3us, glColor3usv, glColor3usv, glColor4b, glColor4bv, glColor4d, glColor4dv, glColor4dv, glColor4f, glColor4fv, glColor4fv, glColor4i, glColor4iv, glColor4iv, glColor4s, glColor4sv, glColor4sv, glColor4ub, glColor4ubv, glColor4ui, glColor4uiv, glColor4uiv, glColor4us, glColor4usv, glColor4usv, glColorMask, glColorMaterial, glColorPointer, glColorPointer, glColorPointer, glColorPointer, glColorPointer, glCopyPixels, glCopyTexImage1D, glCopyTexImage2D, glCopyTexSubImage1D, glCopyTexSubImage2D, glCullFace, glDeleteLists, glDeleteTextures, glDeleteTextures, glDeleteTextures, glDepthFunc, glDepthMask, glDepthRange, glDisable, glDisableClientState, glDrawArrays, glDrawBuffer, glDrawElements, glDrawElements, glDrawElements, glDrawElements, glDrawElements, glDrawPixels, glDrawPixels, glDrawPixels, glDrawPixels, glDrawPixels, glDrawPixels, glDrawPixels, glDrawPixels, glEdgeFlag, glEdgeFlagPointer, glEdgeFlagPointer, glEdgeFlagv, glEnable, glEnableClientState, glEnd, glEndList, glEvalCoord1d, glEvalCoord1dv, glEvalCoord1dv, glEvalCoord1f, glEvalCoord1fv, glEvalCoord1fv, glEvalCoord2d, glEvalCoord2dv, glEvalCoord2dv, glEvalCoord2f, glEvalCoord2fv, glEvalCoord2fv, glEvalMesh1, glEvalMesh2, glEvalPoint1, glEvalPoint2, glFeedbackBuffer, glFeedbackBuffer, glFinish, glFlush, glFogf, glFogfv, glFogfv, glFogi, glFogiv, glFogiv, glFrontFace, glFrustum, glGenLists, glGenTextures, glGenTextures, glGenTextures, glGetBoolean, glGetBooleanv, glGetClipPlane, glGetClipPlane, glGetDouble, glGetDoublev, glGetDoublev, glGetError, glGetFloat, glGetFloatv, glGetFloatv, glGetInteger, glGetIntegerv, glGetIntegerv, glGetLightf, glGetLightfv, glGetLightfv, glGetLighti, glGetLightiv, glGetLightiv, glGetMapd, glGetMapdv, glGetMapdv, glGetMapf, glGetMapfv, glGetMapfv, glGetMapi, glGetMapiv, glGetMapiv, glGetMaterialfv, glGetMaterialfv, glGetMaterialiv, glGetMaterialiv, glGetPixelMapfv, glGetPixelMapfv, glGetPixelMapfv, glGetPixelMapuiv, glGetPixelMapuiv, glGetPixelMapuiv, glGetPixelMapusv, glGetPixelMapusv, glGetPixelMapusv, glGetPointer, glGetPointerv, glGetPolygonStipple, glGetPolygonStipple, glGetString, glGetTexEnvf, glGetTexEnvfv, glGetTexEnvfv, glGetTexEnvi, glGetTexEnviv, glGetTexEnviv, glGetTexGend, glGetTexGendv, glGetTexGendv, glGetTexGenf, glGetTexGenfv, glGetTexGenfv, glGetTexGeni, glGetTexGeniv, glGetTexGeniv, glGetTexImage, glGetTexImage, glGetTexImage, glGetTexImage, glGetTexImage, glGetTexImage, glGetTexImage, glGetTexImage, glGetTexImage, glGetTexImage, glGetTexLevelParameterf, glGetTexLevelParameterfv, glGetTexLevelParameterfv, glGetTexLevelParameteri, glGetTexLevelParameteriv, glGetTexLevelParameteriv, glGetTexParameterf, glGetTexParameterfv, glGetTexParameterfv, glGetTexParameteri, glGetTexParameteriv, glGetTexParameteriv, glHint, glIndexd, glIndexdv, glIndexdv, glIndexf, glIndexfv, glIndexfv, glIndexi, glIndexiv, glIndexiv, glIndexMask, glIndexPointer, glIndexPointer, glIndexPointer, glIndexPointer, glIndexPointer, glIndexs, glIndexsv, glIndexsv, glIndexub, glIndexubv, glInitNames, glInterleavedArrays, glInterleavedArrays, glInterleavedArrays, glInterleavedArrays, glInterleavedArrays, glInterleavedArrays, glInterleavedArrays, glInterleavedArrays, glInterleavedArrays, glInterleavedArrays, glIsEnabled, glIsList, glIsTexture, glLightf, glLightfv, glLightfv, glLighti, glLightiv, glLightiv, glLightModelf, glLightModelfv, glLightModelfv, glLightModeli, glLightModeliv, glLightModeliv, glLineStipple, glLineWidth, glListBase, glLoadIdentity, glLoadMatrixd, glLoadMatrixd, glLoadMatrixf, glLoadMatrixf, glLoadName, glLogicOp, glMap1d, glMap1d, glMap1f, glMap1f, glMap2d, glMap2d, glMap2f, glMap2f, glMapGrid1d, glMapGrid1f, glMapGrid2d, glMapGrid2f, glMaterialf, glMaterialfv, glMaterialfv, glMateriali, glMaterialiv, glMaterialiv, glMatrixMode, glMultMatrixd, glMultMatrixd, glMultMatrixf, glMultMatrixf, glNewList, glNormal3b, glNormal3bv, glNormal3d, glNormal3dv, glNormal3dv, glNormal3f, glNormal3fv, glNormal3fv, glNormal3i, glNormal3iv, glNormal3iv, glNormal3s, glNormal3sv, glNormal3sv, glNormalPointer, glNormalPointer, glNormalPointer, glNormalPointer, glNormalPointer, glOrtho, glPassThrough, glPixelMapfv, glPixelMapfv, glPixelMapfv, glPixelMapuiv, glPixelMapuiv, glPixelMapuiv, glPixelMapusv, glPixelMapusv, glPixelMapusv, glPixelStoref, glPixelStorei, glPixelTransferf, glPixelTransferi, glPixelZoom, glPointSize, glPolygonMode, glPolygonOffset, glPolygonStipple, glPolygonStipple, glPopAttrib, glPopClientAttrib, glPopMatrix, glPopName, glPrioritizeTextures, glPrioritizeTextures, glPushAttrib, glPushClientAttrib, glPushMatrix, glPushName, glRasterPos2d, glRasterPos2dv, glRasterPos2dv, glRasterPos2f, glRasterPos2fv, glRasterPos2fv, glRasterPos2i, glRasterPos2iv, glRasterPos2iv, glRasterPos2s, glRasterPos2sv, glRasterPos2sv, glRasterPos3d, glRasterPos3dv, glRasterPos3dv, glRasterPos3f, glRasterPos3fv, glRasterPos3fv, glRasterPos3i, glRasterPos3iv, glRasterPos3iv, glRasterPos3s, glRasterPos3sv, glRasterPos3sv, glRasterPos4d, glRasterPos4dv, glRasterPos4dv, glRasterPos4f, glRasterPos4fv, glRasterPos4fv, glRasterPos4i, glRasterPos4iv, glRasterPos4iv, glRasterPos4s, glRasterPos4sv, glRasterPos4sv, glReadBuffer, glReadPixels, glReadPixels, glReadPixels, glReadPixels, glReadPixels, glReadPixels, glReadPixels, glReadPixels, glRectd, glRectdv, glRectdv, glRectf, glRectfv, glRectfv, glRecti, glRectiv, glRectiv, glRects, glRectsv, glRectsv, glRenderMode, glRotated, glRotatef, glScaled, glScalef, glScissor, glSelectBuffer, glSelectBuffer, glShadeModel, glStencilFunc, glStencilMask, glStencilOp, glTexCoord1d, glTexCoord1dv, glTexCoord1dv, glTexCoord1f, glTexCoord1fv, glTexCoord1fv, glTexCoord1i, glTexCoord1iv, glTexCoord1iv, glTexCoord1s, glTexCoord1sv, glTexCoord1sv, glTexCoord2d, glTexCoord2dv, glTexCoord2dv, glTexCoord2f, glTexCoord2fv, glTexCoord2fv, glTexCoord2i, glTexCoord2iv, glTexCoord2iv, glTexCoord2s, glTexCoord2sv, glTexCoord2sv, glTexCoord3d, glTexCoord3dv, glTexCoord3dv, glTexCoord3f, glTexCoord3fv, glTexCoord3fv, glTexCoord3i, glTexCoord3iv, glTexCoord3iv, glTexCoord3s, glTexCoord3sv, glTexCoord3sv, glTexCoord4d, glTexCoord4dv, glTexCoord4dv, glTexCoord4f, glTexCoord4fv, glTexCoord4fv, glTexCoord4i, glTexCoord4iv, glTexCoord4iv, glTexCoord4s, glTexCoord4sv, glTexCoord4sv, glTexCoordPointer, glTexCoordPointer, glTexCoordPointer, glTexCoordPointer, glTexCoordPointer, glTexEnvf, glTexEnvfv, glTexEnvfv, glTexEnvi, glTexEnviv, glTexEnviv, glTexGend, glTexGendv, glTexGendv, glTexGenf, glTexGenfv, glTexGenfv, glTexGeni, glTexGeniv, glTexGeniv, glTexImage1D, glTexImage1D, glTexImage1D, glTexImage1D, glTexImage1D, glTexImage1D, glTexImage1D, glTexImage1D, glTexImage1D, glTexImage1D, glTexImage2D, glTexImage2D, glTexImage2D, glTexImage2D, glTexImage2D, glTexImage2D, glTexImage2D, glTexImage2D, glTexImage2D, glTexImage2D, glTexParameterf, glTexParameterfv, glTexParameterfv, glTexParameteri, glTexParameteriv, glTexParameteriv, glTexSubImage1D, glTexSubImage1D, glTexSubImage1D, glTexSubImage1D, glTexSubImage1D, glTexSubImage1D, glTexSubImage1D, glTexSubImage1D, glTexSubImage1D, glTexSubImage1D, glTexSubImage2D, glTexSubImage2D, glTexSubImage2D, glTexSubImage2D, glTexSubImage2D, glTexSubImage2D, glTexSubImage2D, glTexSubImage2D, glTexSubImage2D, glTexSubImage2D, glTranslated, glTranslatef, glVertex2d, glVertex2dv, glVertex2dv, glVertex2f, glVertex2fv, glVertex2fv, glVertex2i, glVertex2iv, glVertex2iv, glVertex2s, glVertex2sv, glVertex2sv, glVertex3d, glVertex3dv, glVertex3dv, glVertex3f, glVertex3fv, glVertex3fv, glVertex3i, glVertex3iv, glVertex3iv, glVertex3s, glVertex3sv, glVertex3sv, glVertex4d, glVertex4dv, glVertex4dv, glVertex4f, glVertex4fv, glVertex4fv, glVertex4i, glVertex4iv, glVertex4iv, glVertex4s, glVertex4sv, glVertex4sv, glVertexPointer, glVertexPointer, glVertexPointer, glVertexPointer, glVertexPointer, glViewport, nglAreTexturesResident, nglBitmap, nglCallLists, nglClipPlane, nglColor3bv, nglColor3dv, nglColor3fv, nglColor3iv, nglColor3sv, nglColor3ubv, nglColor3uiv, nglColor3usv, nglColor4bv, nglColor4dv, nglColor4fv, nglColor4iv, nglColor4sv, nglColor4ubv, nglColor4uiv, nglColor4usv, nglColorPointer, nglDeleteTextures, nglDrawElements, nglDrawPixels, nglEdgeFlagPointer, nglEdgeFlagv, nglEvalCoord1dv, nglEvalCoord1fv, nglEvalCoord2dv, nglEvalCoord2fv, nglFeedbackBuffer, nglFogfv, nglFogiv, nglGenTextures, nglGetBooleanv, nglGetClipPlane, nglGetDoublev, nglGetFloatv, nglGetIntegerv, nglGetLightfv, nglGetLightiv, nglGetMapdv, nglGetMapfv, nglGetMapiv, nglGetMaterialfv, nglGetMaterialiv, nglGetPixelMapfv, nglGetPixelMapuiv, nglGetPixelMapusv, nglGetPointerv, nglGetPolygonStipple, nglGetString, nglGetTexEnvfv, nglGetTexEnviv, nglGetTexGendv, nglGetTexGenfv, nglGetTexGeniv, nglGetTexImage, nglGetTexLevelParameterfv, nglGetTexLevelParameteriv, nglGetTexParameterfv, nglGetTexParameteriv, nglIndexdv, nglIndexfv, nglIndexiv, nglIndexPointer, nglIndexsv, nglIndexubv, nglInterleavedArrays, nglLightfv, nglLightiv, nglLightModelfv, nglLightModeliv, nglLoadMatrixd, nglLoadMatrixf, nglMap1d, nglMap1f, nglMap2d, nglMap2f, nglMaterialfv, nglMaterialiv, nglMultMatrixd, nglMultMatrixf, nglNormal3bv, nglNormal3dv, nglNormal3fv, nglNormal3iv, nglNormal3sv, nglNormalPointer, nglPixelMapfv, nglPixelMapuiv, nglPixelMapusv, nglPolygonStipple, nglPrioritizeTextures, nglRasterPos2dv, nglRasterPos2fv, nglRasterPos2iv, nglRasterPos2sv, nglRasterPos3dv, nglRasterPos3fv, nglRasterPos3iv, nglRasterPos3sv, nglRasterPos4dv, nglRasterPos4fv, nglRasterPos4iv, nglRasterPos4sv, nglReadPixels, nglRectdv, nglRectfv, nglRectiv, nglRectsv, nglSelectBuffer, nglTexCoord1dv, nglTexCoord1fv, nglTexCoord1iv, nglTexCoord1sv, nglTexCoord2dv, nglTexCoord2fv, nglTexCoord2iv, nglTexCoord2sv, nglTexCoord3dv, nglTexCoord3fv, nglTexCoord3iv, nglTexCoord3sv, nglTexCoord4dv, nglTexCoord4fv, nglTexCoord4iv, nglTexCoord4sv, nglTexCoordPointer, nglTexEnvfv, nglTexEnviv, nglTexGendv, nglTexGenfv, nglTexGeniv, nglTexImage1D, nglTexImage2D, nglTexParameterfv, nglTexParameteriv, nglTexSubImage1D, nglTexSubImage2D, nglVertex2dv, nglVertex2fv, nglVertex2iv, nglVertex2sv, nglVertex3dv, nglVertex3fv, nglVertex3iv, nglVertex3sv, nglVertex4dv, nglVertex4fv, nglVertex4iv, nglVertex4sv, nglVertexPointerpublic static final int GL_COMPRESSED_ALPHA
internalformat parameter of TexImage1D, TexImage2D, TexImage3D, CopyTexImage1D, and CopyTexImage2D.public static final int GL_COMPRESSED_LUMINANCE
internalformat parameter of TexImage1D, TexImage2D, TexImage3D, CopyTexImage1D, and CopyTexImage2D.public static final int GL_COMPRESSED_LUMINANCE_ALPHA
internalformat parameter of TexImage1D, TexImage2D, TexImage3D, CopyTexImage1D, and CopyTexImage2D.public static final int GL_COMPRESSED_INTENSITY
internalformat parameter of TexImage1D, TexImage2D, TexImage3D, CopyTexImage1D, and CopyTexImage2D.public static final int GL_COMPRESSED_RGB
internalformat parameter of TexImage1D, TexImage2D, TexImage3D, CopyTexImage1D, and CopyTexImage2D.public static final int GL_COMPRESSED_RGBA
internalformat parameter of TexImage1D, TexImage2D, TexImage3D, CopyTexImage1D, and CopyTexImage2D.public static final int GL_TEXTURE_COMPRESSION_HINT
target parameter of Hint and the value parameter of GetIntegerv, GetBooleanv, GetFloatv, and GetDoublev.public static final int GL_TEXTURE_COMPRESSED_IMAGE_SIZE
value parameter of GetTexLevelParameter.public static final int GL_TEXTURE_COMPRESSED
value parameter of GetTexLevelParameter.public static final int GL_NUM_COMPRESSED_TEXTURE_FORMATS
value parameter of GetIntegerv, GetBooleanv, GetFloatv, and GetDoublev.public static final int GL_COMPRESSED_TEXTURE_FORMATS
value parameter of GetIntegerv, GetBooleanv, GetFloatv, and GetDoublev.public static final int GL_NORMAL_MAP
param parameters of TexGend, TexGenf, and TexGeni when pname parameter is TEXTURE_GEN_MODE.public static final int GL_REFLECTION_MAP
param parameters of TexGend, TexGenf, and TexGeni when pname parameter is TEXTURE_GEN_MODE.public static final int GL_TEXTURE_CUBE_MAP
pname parameter of TexGendv, TexGenfv, and TexGeniv is TEXTURE_GEN_MODE, then the array params may also contain NORMAL_MAP
or REFLECTION_MAP. Accepted by the cap parameter of Enable, Disable, IsEnabled, and by the pname parameter of GetBooleanv,
GetIntegerv, GetFloatv, and GetDoublev, and by the target parameter of BindTexture, GetTexParameterfv, GetTexParameteriv, TexParameterf,
TexParameteri, TexParameterfv, and TexParameteriv.public static final int GL_TEXTURE_BINDING_CUBE_MAP
pname parameter of GetBooleanv, GetIntegerv, GetFloatv, and GetDoublev.public static final int GL_TEXTURE_CUBE_MAP_POSITIVE_X
target parameter of GetTexImage, GetTexLevelParameteriv, GetTexLevelParameterfv, TexImage2D, CopyTexImage2D, TexSubImage2D, and
CopySubTexImage2D.public static final int GL_TEXTURE_CUBE_MAP_NEGATIVE_X
target parameter of GetTexImage, GetTexLevelParameteriv, GetTexLevelParameterfv, TexImage2D, CopyTexImage2D, TexSubImage2D, and
CopySubTexImage2D.public static final int GL_TEXTURE_CUBE_MAP_POSITIVE_Y
target parameter of GetTexImage, GetTexLevelParameteriv, GetTexLevelParameterfv, TexImage2D, CopyTexImage2D, TexSubImage2D, and
CopySubTexImage2D.public static final int GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
target parameter of GetTexImage, GetTexLevelParameteriv, GetTexLevelParameterfv, TexImage2D, CopyTexImage2D, TexSubImage2D, and
CopySubTexImage2D.public static final int GL_TEXTURE_CUBE_MAP_POSITIVE_Z
target parameter of GetTexImage, GetTexLevelParameteriv, GetTexLevelParameterfv, TexImage2D, CopyTexImage2D, TexSubImage2D, and
CopySubTexImage2D.public static final int GL_TEXTURE_CUBE_MAP_NEGATIVE_Z
target parameter of GetTexImage, GetTexLevelParameteriv, GetTexLevelParameterfv, TexImage2D, CopyTexImage2D, TexSubImage2D, and
CopySubTexImage2D.public static final int GL_PROXY_TEXTURE_CUBE_MAP
target parameter of GetTexLevelParameteriv, GetTexLevelParameterfv, GetTexParameteriv, and TexImage2D.public static final int GL_MAX_CUBE_MAP_TEXTURE_SIZE
pname parameter of GetBooleanv, GetDoublev, GetIntegerv, and GetFloatv.public static final int GL_MULTISAMPLE
cap parameter of Enable, Disable, and IsEnabled, and by the pname parameter of GetBooleanv, GetIntegerv, GetFloatv, and
GetDoublev.public static final int GL_SAMPLE_ALPHA_TO_COVERAGE
cap parameter of Enable, Disable, and IsEnabled, and by the pname parameter of GetBooleanv, GetIntegerv, GetFloatv, and
GetDoublev.public static final int GL_SAMPLE_ALPHA_TO_ONE
cap parameter of Enable, Disable, and IsEnabled, and by the pname parameter of GetBooleanv, GetIntegerv, GetFloatv, and
GetDoublev.public static final int GL_SAMPLE_COVERAGE
cap parameter of Enable, Disable, and IsEnabled, and by the pname parameter of GetBooleanv, GetIntegerv, GetFloatv, and
GetDoublev.public static final int GL_MULTISAMPLE_BIT
mask parameter of PushAttrib.public static final int GL_SAMPLE_BUFFERS
pname parameter of GetBooleanv, GetDoublev, GetIntegerv, and GetFloatv.public static final int GL_SAMPLES
pname parameter of GetBooleanv, GetDoublev, GetIntegerv, and GetFloatv.public static final int GL_SAMPLE_COVERAGE_VALUE
pname parameter of GetBooleanv, GetDoublev, GetIntegerv, and GetFloatv.public static final int GL_SAMPLE_COVERAGE_INVERT
pname parameter of GetBooleanv, GetDoublev, GetIntegerv, and GetFloatv.public static final int GL_TEXTURE0
texture parameter of ActiveTexture and MultiTexCoord.public static final int GL_TEXTURE1
texture parameter of ActiveTexture and MultiTexCoord.public static final int GL_TEXTURE2
texture parameter of ActiveTexture and MultiTexCoord.public static final int GL_TEXTURE3
texture parameter of ActiveTexture and MultiTexCoord.public static final int GL_TEXTURE4
texture parameter of ActiveTexture and MultiTexCoord.public static final int GL_TEXTURE5
texture parameter of ActiveTexture and MultiTexCoord.public static final int GL_TEXTURE6
texture parameter of ActiveTexture and MultiTexCoord.public static final int GL_TEXTURE7
texture parameter of ActiveTexture and MultiTexCoord.public static final int GL_TEXTURE8
texture parameter of ActiveTexture and MultiTexCoord.public static final int GL_TEXTURE9
texture parameter of ActiveTexture and MultiTexCoord.public static final int GL_TEXTURE10
texture parameter of ActiveTexture and MultiTexCoord.public static final int GL_TEXTURE11
texture parameter of ActiveTexture and MultiTexCoord.public static final int GL_TEXTURE12
texture parameter of ActiveTexture and MultiTexCoord.public static final int GL_TEXTURE13
texture parameter of ActiveTexture and MultiTexCoord.public static final int GL_TEXTURE14
texture parameter of ActiveTexture and MultiTexCoord.public static final int GL_TEXTURE15
texture parameter of ActiveTexture and MultiTexCoord.public static final int GL_TEXTURE16
texture parameter of ActiveTexture and MultiTexCoord.public static final int GL_TEXTURE17
texture parameter of ActiveTexture and MultiTexCoord.public static final int GL_TEXTURE18
texture parameter of ActiveTexture and MultiTexCoord.public static final int GL_TEXTURE19
texture parameter of ActiveTexture and MultiTexCoord.public static final int GL_TEXTURE20
texture parameter of ActiveTexture and MultiTexCoord.public static final int GL_TEXTURE21
texture parameter of ActiveTexture and MultiTexCoord.public static final int GL_TEXTURE22
texture parameter of ActiveTexture and MultiTexCoord.public static final int GL_TEXTURE23
texture parameter of ActiveTexture and MultiTexCoord.public static final int GL_TEXTURE24
texture parameter of ActiveTexture and MultiTexCoord.public static final int GL_TEXTURE25
texture parameter of ActiveTexture and MultiTexCoord.public static final int GL_TEXTURE26
texture parameter of ActiveTexture and MultiTexCoord.public static final int GL_TEXTURE27
texture parameter of ActiveTexture and MultiTexCoord.public static final int GL_TEXTURE28
texture parameter of ActiveTexture and MultiTexCoord.public static final int GL_TEXTURE29
texture parameter of ActiveTexture and MultiTexCoord.public static final int GL_TEXTURE30
texture parameter of ActiveTexture and MultiTexCoord.public static final int GL_TEXTURE31
texture parameter of ActiveTexture and MultiTexCoord.public static final int GL_ACTIVE_TEXTURE
pname parameter of GetBooleanv, GetDoublev, GetIntegerv, and GetFloatv.public static final int GL_CLIENT_ACTIVE_TEXTURE
pname parameter of GetBooleanv, GetDoublev, GetIntegerv, and GetFloatv.public static final int GL_MAX_TEXTURE_UNITS
pname parameter of GetBooleanv, GetDoublev, GetIntegerv, and GetFloatv.public static final int GL_COMBINE
params parameter of TexEnvf, TexEnvi, TexEnvfv, and TexEnviv when the pname parameter value is TEXTURE_ENV_MODE.public static final int GL_COMBINE_RGB
pname parameter of TexEnvf, TexEnvi, TexEnvfv, and TexEnviv when the target parameter value is TEXTURE_ENV.public static final int GL_COMBINE_ALPHA
pname parameter of TexEnvf, TexEnvi, TexEnvfv, and TexEnviv when the target parameter value is TEXTURE_ENV.public static final int GL_SOURCE0_RGB
pname parameter of TexEnvf, TexEnvi, TexEnvfv, and TexEnviv when the target parameter value is TEXTURE_ENV.public static final int GL_SOURCE1_RGB
pname parameter of TexEnvf, TexEnvi, TexEnvfv, and TexEnviv when the target parameter value is TEXTURE_ENV.public static final int GL_SOURCE2_RGB
pname parameter of TexEnvf, TexEnvi, TexEnvfv, and TexEnviv when the target parameter value is TEXTURE_ENV.public static final int GL_SOURCE0_ALPHA
pname parameter of TexEnvf, TexEnvi, TexEnvfv, and TexEnviv when the target parameter value is TEXTURE_ENV.public static final int GL_SOURCE1_ALPHA
pname parameter of TexEnvf, TexEnvi, TexEnvfv, and TexEnviv when the target parameter value is TEXTURE_ENV.public static final int GL_SOURCE2_ALPHA
pname parameter of TexEnvf, TexEnvi, TexEnvfv, and TexEnviv when the target parameter value is TEXTURE_ENV.public static final int GL_OPERAND0_RGB
pname parameter of TexEnvf, TexEnvi, TexEnvfv, and TexEnviv when the target parameter value is TEXTURE_ENV.public static final int GL_OPERAND1_RGB
pname parameter of TexEnvf, TexEnvi, TexEnvfv, and TexEnviv when the target parameter value is TEXTURE_ENV.public static final int GL_OPERAND2_RGB
pname parameter of TexEnvf, TexEnvi, TexEnvfv, and TexEnviv when the target parameter value is TEXTURE_ENV.public static final int GL_OPERAND0_ALPHA
pname parameter of TexEnvf, TexEnvi, TexEnvfv, and TexEnviv when the target parameter value is TEXTURE_ENV.public static final int GL_OPERAND1_ALPHA
pname parameter of TexEnvf, TexEnvi, TexEnvfv, and TexEnviv when the target parameter value is TEXTURE_ENV.public static final int GL_OPERAND2_ALPHA
pname parameter of TexEnvf, TexEnvi, TexEnvfv, and TexEnviv when the target parameter value is TEXTURE_ENV.public static final int GL_RGB_SCALE
pname parameter of TexEnvf, TexEnvi, TexEnvfv, and TexEnviv when the target parameter value is TEXTURE_ENV.public static final int GL_ADD_SIGNED
params parameter of TexEnvf, TexEnvi, TexEnvfv, and TexEnviv when the pname parameter value is COMBINE_RGB or
COMBINE_ALPHA.public static final int GL_INTERPOLATE
params parameter of TexEnvf, TexEnvi, TexEnvfv, and TexEnviv when the pname parameter value is COMBINE_RGB or
COMBINE_ALPHA.public static final int GL_SUBTRACT
params parameter of TexEnvf, TexEnvi, TexEnvfv, and TexEnviv when the pname parameter value is COMBINE_RGB or
COMBINE_ALPHA.public static final int GL_CONSTANT
params parameter of TexEnvf, TexEnvi, TexEnvfv, and TexEnviv when the pname parameter value is SOURCE0_RGB,
SOURCE1_RGB, SOURCE2_RGB, SOURCE0_ALPHA, SOURCE1_ALPHA, or SOURCE2_ALPHA.public static final int GL_PRIMARY_COLOR
params parameter of TexEnvf, TexEnvi, TexEnvfv, and TexEnviv when the pname parameter value is SOURCE0_RGB,
SOURCE1_RGB, SOURCE2_RGB, SOURCE0_ALPHA, SOURCE1_ALPHA, or SOURCE2_ALPHA.public static final int GL_PREVIOUS
params parameter of TexEnvf, TexEnvi, TexEnvfv, and TexEnviv when the pname parameter value is SOURCE0_RGB,
SOURCE1_RGB, SOURCE2_RGB, SOURCE0_ALPHA, SOURCE1_ALPHA, or SOURCE2_ALPHA.public static final int GL_DOT3_RGB
params parameter of TexEnvf, TexEnvi, TexEnvfv, and TexEnviv when the pname parameter value is COMBINE_RGB_ARB.public static final int GL_DOT3_RGBA
params parameter of TexEnvf, TexEnvi, TexEnvfv, and TexEnviv when the pname parameter value is COMBINE_RGB_ARB.public static final int GL_CLAMP_TO_BORDER
param parameter of TexParameteri and TexParameterf, and by the params parameter of TexParameteriv and TexParameterfv,
when their pname parameter is TEXTURE_WRAP_S, TEXTURE_WRAP_T, or TEXTURE_WRAP_R.public static final int GL_TRANSPOSE_MODELVIEW_MATRIX
pname parameter of GetBooleanv, GetIntegerv, GetFloatv, and GetDoublev.public static final int GL_TRANSPOSE_PROJECTION_MATRIX
pname parameter of GetBooleanv, GetIntegerv, GetFloatv, and GetDoublev.public static final int GL_TRANSPOSE_TEXTURE_MATRIX
pname parameter of GetBooleanv, GetIntegerv, GetFloatv, and GetDoublev.public static final int GL_TRANSPOSE_COLOR_MATRIX
pname parameter of GetBooleanv, GetIntegerv, GetFloatv, and GetDoublev.public static void nglCompressedTexImage3D(int target,
int level,
int internalformat,
int width,
int height,
int depth,
int border,
int imageSize,
long data)
CompressedTexImage3DimageSize - the number of unsigned bytes of image data starting at the address specified by datapublic static void glCompressedTexImage3D(int target,
int level,
int internalformat,
int width,
int height,
int depth,
int border,
int imageSize,
@Nullable
long data)
target - the target texture. One of:TEXTURE_3D | TEXTURE_2D_ARRAY | TEXTURE_CUBE_MAP_ARRAY | PROXY_TEXTURE_3D |
PROXY_TEXTURE_2D_ARRAY | PROXY_TEXTURE_CUBE_MAP_ARRAY |
level - the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.internalformat - the format of the compressed image data. One of:width - the width of the texture imageheight - the height of the texture imagedepth - the depth of the texture imageborder - must be 0imageSize - the number of unsigned bytes of image data starting at the address specified by datadata - a pointer to the compressed image datapublic static void glCompressedTexImage3D(int target,
int level,
int internalformat,
int width,
int height,
int depth,
int border,
@Nullable
java.nio.ByteBuffer data)
target - the target texture. One of:TEXTURE_3D | TEXTURE_2D_ARRAY | TEXTURE_CUBE_MAP_ARRAY | PROXY_TEXTURE_3D |
PROXY_TEXTURE_2D_ARRAY | PROXY_TEXTURE_CUBE_MAP_ARRAY |
level - the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.internalformat - the format of the compressed image data. One of:width - the width of the texture imageheight - the height of the texture imagedepth - the depth of the texture imageborder - must be 0data - a pointer to the compressed image datapublic static void nglCompressedTexImage2D(int target,
int level,
int internalformat,
int width,
int height,
int border,
int imageSize,
long data)
CompressedTexImage2DimageSize - the number of unsigned bytes of image data starting at the address specified by datapublic static void glCompressedTexImage2D(int target,
int level,
int internalformat,
int width,
int height,
int border,
int imageSize,
@Nullable
long data)
target - the target texture. One of:TEXTURE_2D | TEXTURE_1D_ARRAY | TEXTURE_RECTANGLE | TEXTURE_CUBE_MAP |
PROXY_TEXTURE_2D | PROXY_TEXTURE_1D_ARRAY | PROXY_TEXTURE_RECTANGLE | PROXY_TEXTURE_CUBE_MAP |
level - the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.internalformat - the format of the compressed image data. One of:width - the width of the texture imageheight - the height of the texture imageborder - must be 0imageSize - the number of unsigned bytes of image data starting at the address specified by datadata - a pointer to the compressed image datapublic static void glCompressedTexImage2D(int target,
int level,
int internalformat,
int width,
int height,
int border,
@Nullable
java.nio.ByteBuffer data)
target - the target texture. One of:TEXTURE_2D | TEXTURE_1D_ARRAY | TEXTURE_RECTANGLE | TEXTURE_CUBE_MAP |
PROXY_TEXTURE_2D | PROXY_TEXTURE_1D_ARRAY | PROXY_TEXTURE_RECTANGLE | PROXY_TEXTURE_CUBE_MAP |
level - the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.internalformat - the format of the compressed image data. One of:width - the width of the texture imageheight - the height of the texture imageborder - must be 0data - a pointer to the compressed image datapublic static void nglCompressedTexImage1D(int target,
int level,
int internalformat,
int width,
int border,
int imageSize,
long data)
CompressedTexImage1DimageSize - the number of unsigned bytes of image data starting at the address specified by datapublic static void glCompressedTexImage1D(int target,
int level,
int internalformat,
int width,
int border,
int imageSize,
@Nullable
long data)
target - the target texture. One of:TEXTURE_1D | PROXY_TEXTURE_1D |
level - the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.internalformat - the format of the compressed image data. One of:width - the width of the texture imageborder - must be 0imageSize - the number of unsigned bytes of image data starting at the address specified by datadata - a pointer to the compressed image datapublic static void glCompressedTexImage1D(int target,
int level,
int internalformat,
int width,
int border,
@Nullable
java.nio.ByteBuffer data)
target - the target texture. One of:TEXTURE_1D | PROXY_TEXTURE_1D |
level - the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.internalformat - the format of the compressed image data. One of:width - the width of the texture imageborder - must be 0data - a pointer to the compressed image datapublic static void nglCompressedTexSubImage3D(int target,
int level,
int xoffset,
int yoffset,
int zoffset,
int width,
int height,
int depth,
int format,
int imageSize,
long data)
CompressedTexSubImage3DimageSize - the number of unsigned bytes of image data starting at the address specified by datapublic static void glCompressedTexSubImage3D(int target,
int level,
int xoffset,
int yoffset,
int zoffset,
int width,
int height,
int depth,
int format,
int imageSize,
long data)
target - the target texture. One of:TEXTURE_3D | TEXTURE_2D_ARRAY | TEXTURE_CUBE_MAP_ARRAY |
level - the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.xoffset - a texel offset in the x direction within the texture arrayyoffset - a texel offset in the y direction within the texture arrayzoffset - a texel offset in the z direction within the texture arraywidth - the width of the texture subimageheight - the height of the texture subimagedepth - the depth of the texture subimageformat - the format of the compressed image data stored at address data. One of:imageSize - the number of unsigned bytes of image data starting at the address specified by datadata - a pointer to the compressed image datapublic static void glCompressedTexSubImage3D(int target,
int level,
int xoffset,
int yoffset,
int zoffset,
int width,
int height,
int depth,
int format,
java.nio.ByteBuffer data)
target - the target texture. One of:TEXTURE_3D | TEXTURE_2D_ARRAY | TEXTURE_CUBE_MAP_ARRAY |
level - the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.xoffset - a texel offset in the x direction within the texture arrayyoffset - a texel offset in the y direction within the texture arrayzoffset - a texel offset in the z direction within the texture arraywidth - the width of the texture subimageheight - the height of the texture subimagedepth - the depth of the texture subimageformat - the format of the compressed image data stored at address data. One of:data - a pointer to the compressed image datapublic static void nglCompressedTexSubImage2D(int target,
int level,
int xoffset,
int yoffset,
int width,
int height,
int format,
int imageSize,
long data)
CompressedTexSubImage2DimageSize - the number of unsigned bytes of image data starting at the address specified by datapublic static void glCompressedTexSubImage2D(int target,
int level,
int xoffset,
int yoffset,
int width,
int height,
int format,
int imageSize,
long data)
target - the target texture. One of:TEXTURE_2D | TEXTURE_1D_ARRAY | TEXTURE_RECTANGLE | TEXTURE_CUBE_MAP |
level - the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.xoffset - a texel offset in the x direction within the texture arrayyoffset - a texel offset in the y direction within the texture arraywidth - the width of the texture subimageheight - the height of the texture subimageformat - the format of the compressed image data stored at address data. One of:imageSize - the number of unsigned bytes of image data starting at the address specified by datadata - a pointer to the compressed image datapublic static void glCompressedTexSubImage2D(int target,
int level,
int xoffset,
int yoffset,
int width,
int height,
int format,
java.nio.ByteBuffer data)
target - the target texture. One of:TEXTURE_2D | TEXTURE_1D_ARRAY | TEXTURE_RECTANGLE | TEXTURE_CUBE_MAP |
level - the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.xoffset - a texel offset in the x direction within the texture arrayyoffset - a texel offset in the y direction within the texture arraywidth - the width of the texture subimageheight - the height of the texture subimageformat - the format of the compressed image data stored at address data. One of:data - a pointer to the compressed image datapublic static void nglCompressedTexSubImage1D(int target,
int level,
int xoffset,
int width,
int format,
int imageSize,
long data)
CompressedTexSubImage1DimageSize - the number of unsigned bytes of image data starting at the address specified by datapublic static void glCompressedTexSubImage1D(int target,
int level,
int xoffset,
int width,
int format,
int imageSize,
long data)
target - the target texture. Must be:TEXTURE_1D |
level - the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.xoffset - a texel offset in the x direction within the texture arraywidth - the width of the texture subimageformat - the format of the compressed image data stored at address data. One of:imageSize - the number of unsigned bytes of image data starting at the address specified by datadata - a pointer to the compressed image datapublic static void glCompressedTexSubImage1D(int target,
int level,
int xoffset,
int width,
int format,
java.nio.ByteBuffer data)
target - the target texture. Must be:TEXTURE_1D |
level - the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.xoffset - a texel offset in the x direction within the texture arraywidth - the width of the texture subimageformat - the format of the compressed image data stored at address data. One of:data - a pointer to the compressed image datapublic static void nglGetCompressedTexImage(int target,
int level,
long pixels)
GetCompressedTexImagepublic static void glGetCompressedTexImage(int target,
int level,
java.nio.ByteBuffer pixels)
target - the target texture. One of:level - the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.pixels - a buffer in which to return the compressed texture imagepublic static void glGetCompressedTexImage(int target,
int level,
long pixels)
target - the target texture. One of:level - the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.pixels - a buffer in which to return the compressed texture imagepublic static void glSampleCoverage(float value,
boolean invert)
Multisampling samples a pixel multiple times at various implementation-dependent subpixel locations to generate antialiasing effects. Multisampling transparently antialiases points, lines, polygons, and images if it is enabled.
value is used in constructing a temporary mask used in determining which samples will be used in resolving the final fragment color. This mask
is bitwise-ANDed with the coverage mask generated from the multisampling computation. If the invert flag is set, the temporary mask is inverted
(all bits flipped) and then the bitwise-AND is computed.
If an implementation does not have any multisample buffers available, or multisampling is disabled, rasterization occurs with only a single sample computing a pixel's final RGB color.
Provided an implementation supports multisample buffers, and multisampling is enabled, then a pixel's final color is generated by combining several samples per pixel. Each sample contains color, depth, and stencil information, allowing those operations to be performed on each sample.
value - a sample coverage value. The value is clamped to the range [0, 1]. The initial value is 1.0.invert - if the coverage masks should be inverted. The initial value is false.public static void glActiveTexture(int texture)
texture - which texture unit to make active. One of:TEXTURE0 | GL_TEXTURE[1-31] |
public static void glClientActiveTexture(int texture)
texture - which texture coordinate array to make active. One of:TEXTURE0 | GL_TEXTURE[1-31] |
public static void glMultiTexCoord1f(int texture,
float s)
t and r are implicitly set to 0 and q to 1.texture - the coordinate set to be modifieds - the s component of the current texture coordinatespublic static void glMultiTexCoord1s(int texture,
short s)
MultiTexCoord1f.texture - the coordinate set to be modifieds - the s component of the current texture coordinatespublic static void glMultiTexCoord1i(int texture,
int s)
MultiTexCoord1f.texture - the coordinate set to be modifieds - the s component of the current texture coordinatespublic static void glMultiTexCoord1d(int texture,
double s)
MultiTexCoord1f.texture - the coordinate set to be modifieds - the s component of the current texture coordinatespublic static void nglMultiTexCoord1fv(int texture,
long v)
MultiTexCoord1fvpublic static void glMultiTexCoord1fv(int texture,
java.nio.FloatBuffer v)
MultiTexCoord1f.texture - the coordinate set to be modifiedv - the texture coordinate bufferpublic static void nglMultiTexCoord1sv(int texture,
long v)
MultiTexCoord1svpublic static void glMultiTexCoord1sv(int texture,
java.nio.ShortBuffer v)
MultiTexCoord1s.texture - the coordinate set to be modifiedv - the texture coordinate bufferpublic static void nglMultiTexCoord1iv(int texture,
long v)
MultiTexCoord1ivpublic static void glMultiTexCoord1iv(int texture,
java.nio.IntBuffer v)
MultiTexCoord1i.texture - the coordinate set to be modifiedv - the texture coordinate bufferpublic static void nglMultiTexCoord1dv(int texture,
long v)
MultiTexCoord1dvpublic static void glMultiTexCoord1dv(int texture,
java.nio.DoubleBuffer v)
MultiTexCoord1d.texture - the coordinate set to be modifiedv - the texture coordinate bufferpublic static void glMultiTexCoord2f(int texture,
float s,
float t)
r is implicitly set to 0 and q to 1.texture - the coordinate set to be modifieds - the s component of the current texture coordinatest - the t component of the current texture coordinatespublic static void glMultiTexCoord2s(int texture,
short s,
short t)
MultiTexCoord2f.texture - the coordinate set to be modifieds - the s component of the current texture coordinatest - the t component of the current texture coordinatespublic static void glMultiTexCoord2i(int texture,
int s,
int t)
MultiTexCoord2f.texture - the coordinate set to be modifieds - the s component of the current texture coordinatest - the t component of the current texture coordinatespublic static void glMultiTexCoord2d(int texture,
double s,
double t)
MultiTexCoord2f.texture - the coordinate set to be modifieds - the s component of the current texture coordinatest - the t component of the current texture coordinatespublic static void nglMultiTexCoord2fv(int texture,
long v)
MultiTexCoord2fvpublic static void glMultiTexCoord2fv(int texture,
java.nio.FloatBuffer v)
MultiTexCoord2f.texture - the coordinate set to be modifiedv - the texture coordinate bufferpublic static void nglMultiTexCoord2sv(int texture,
long v)
MultiTexCoord2svpublic static void glMultiTexCoord2sv(int texture,
java.nio.ShortBuffer v)
MultiTexCoord2s.texture - the coordinate set to be modifiedv - the texture coordinate bufferpublic static void nglMultiTexCoord2iv(int texture,
long v)
MultiTexCoord2ivpublic static void glMultiTexCoord2iv(int texture,
java.nio.IntBuffer v)
MultiTexCoord2i.texture - the coordinate set to be modifiedv - the texture coordinate bufferpublic static void nglMultiTexCoord2dv(int texture,
long v)
MultiTexCoord2dvpublic static void glMultiTexCoord2dv(int texture,
java.nio.DoubleBuffer v)
MultiTexCoord2d.texture - the coordinate set to be modifiedv - the texture coordinate bufferpublic static void glMultiTexCoord3f(int texture,
float s,
float t,
float r)
q is implicitly set to 1.texture - the coordinate set to be modifieds - the s component of the current texture coordinatest - the t component of the current texture coordinatesr - the r component of the current texture coordinatespublic static void glMultiTexCoord3s(int texture,
short s,
short t,
short r)
MultiTexCoord3f.texture - the coordinate set to be modifieds - the s component of the current texture coordinatest - the t component of the current texture coordinatesr - the r component of the current texture coordinatespublic static void glMultiTexCoord3i(int texture,
int s,
int t,
int r)
MultiTexCoord3f.texture - the coordinate set to be modifieds - the s component of the current texture coordinatest - the t component of the current texture coordinatesr - the r component of the current texture coordinatespublic static void glMultiTexCoord3d(int texture,
double s,
double t,
double r)
MultiTexCoord3f.texture - the coordinate set to be modifieds - the s component of the current texture coordinatest - the t component of the current texture coordinatesr - the r component of the current texture coordinatespublic static void nglMultiTexCoord3fv(int texture,
long v)
MultiTexCoord3fvpublic static void glMultiTexCoord3fv(int texture,
java.nio.FloatBuffer v)
MultiTexCoord3f.texture - the coordinate set to be modifiedv - the texture coordinate bufferpublic static void nglMultiTexCoord3sv(int texture,
long v)
MultiTexCoord3svpublic static void glMultiTexCoord3sv(int texture,
java.nio.ShortBuffer v)
MultiTexCoord3s.texture - the coordinate set to be modifiedv - the texture coordinate bufferpublic static void nglMultiTexCoord3iv(int texture,
long v)
MultiTexCoord3ivpublic static void glMultiTexCoord3iv(int texture,
java.nio.IntBuffer v)
MultiTexCoord3i.texture - the coordinate set to be modifiedv - the texture coordinate bufferpublic static void nglMultiTexCoord3dv(int texture,
long v)
MultiTexCoord3dvpublic static void glMultiTexCoord3dv(int texture,
java.nio.DoubleBuffer v)
MultiTexCoord3d.texture - the coordinate set to be modifiedv - the texture coordinate bufferpublic static void glMultiTexCoord4f(int texture,
float s,
float t,
float r,
float q)
texture - the coordinate set to be modifieds - the s component of the current texture coordinatest - the t component of the current texture coordinatesr - the r component of the current texture coordinatesq - the q component of the current texture coordinatespublic static void glMultiTexCoord4s(int texture,
short s,
short t,
short r,
short q)
MultiTexCoord4f.texture - the coordinate set to be modifieds - the s component of the current texture coordinatest - the t component of the current texture coordinatesr - the r component of the current texture coordinatesq - the q component of the current texture coordinatespublic static void glMultiTexCoord4i(int texture,
int s,
int t,
int r,
int q)
MultiTexCoord4f.texture - the coordinate set to be modifieds - the s component of the current texture coordinatest - the t component of the current texture coordinatesr - the r component of the current texture coordinatesq - the q component of the current texture coordinatespublic static void glMultiTexCoord4d(int texture,
double s,
double t,
double r,
double q)
MultiTexCoord4f.texture - the coordinate set to be modifieds - the s component of the current texture coordinatest - the t component of the current texture coordinatesr - the r component of the current texture coordinatesq - the q component of the current texture coordinatespublic static void nglMultiTexCoord4fv(int texture,
long v)
MultiTexCoord4fvpublic static void glMultiTexCoord4fv(int texture,
java.nio.FloatBuffer v)
MultiTexCoord4f.texture - the coordinate set to be modifiedv - the texture coordinate bufferpublic static void nglMultiTexCoord4sv(int texture,
long v)
MultiTexCoord4svpublic static void glMultiTexCoord4sv(int texture,
java.nio.ShortBuffer v)
MultiTexCoord4s.texture - the coordinate set to be modifiedv - the texture coordinate bufferpublic static void nglMultiTexCoord4iv(int texture,
long v)
MultiTexCoord4ivpublic static void glMultiTexCoord4iv(int texture,
java.nio.IntBuffer v)
MultiTexCoord4i.texture - the coordinate set to be modifiedv - the texture coordinate bufferpublic static void nglMultiTexCoord4dv(int texture,
long v)
MultiTexCoord4dvpublic static void glMultiTexCoord4dv(int texture,
java.nio.DoubleBuffer v)
MultiTexCoord4d.texture - the coordinate set to be modifiedv - the texture coordinate bufferpublic static void nglLoadTransposeMatrixf(long m)
LoadTransposeMatrixfpublic static void glLoadTransposeMatrixf(java.nio.FloatBuffer m)
The matrix is stored as 16 consecutive values, i.e. as:
| a1 | a2 | a3 | a4 |
| a5 | a6 | a7 | a8 |
| a9 | a10 | a11 | a12 |
| a13 | a14 | a15 | a16 |
m - the matrix datapublic static void nglLoadTransposeMatrixd(long m)
LoadTransposeMatrixdpublic static void glLoadTransposeMatrixd(java.nio.DoubleBuffer m)
LoadTransposeMatrixf.m - the matrix datapublic static void nglMultTransposeMatrixf(long m)
MultTransposeMatrixfpublic static void glMultTransposeMatrixf(java.nio.FloatBuffer m)
LoadTransposeMatrixf for details.m - the matrix datapublic static void nglMultTransposeMatrixd(long m)
MultTransposeMatrixdpublic static void glMultTransposeMatrixd(java.nio.DoubleBuffer m)
MultTransposeMatrixf.m - the matrix datapublic static void glMultiTexCoord1fv(int texture,
float[] v)
MultiTexCoord1fvpublic static void glMultiTexCoord1sv(int texture,
short[] v)
MultiTexCoord1svpublic static void glMultiTexCoord1iv(int texture,
int[] v)
MultiTexCoord1ivpublic static void glMultiTexCoord1dv(int texture,
double[] v)
MultiTexCoord1dvpublic static void glMultiTexCoord2fv(int texture,
float[] v)
MultiTexCoord2fvpublic static void glMultiTexCoord2sv(int texture,
short[] v)
MultiTexCoord2svpublic static void glMultiTexCoord2iv(int texture,
int[] v)
MultiTexCoord2ivpublic static void glMultiTexCoord2dv(int texture,
double[] v)
MultiTexCoord2dvpublic static void glMultiTexCoord3fv(int texture,
float[] v)
MultiTexCoord3fvpublic static void glMultiTexCoord3sv(int texture,
short[] v)
MultiTexCoord3svpublic static void glMultiTexCoord3iv(int texture,
int[] v)
MultiTexCoord3ivpublic static void glMultiTexCoord3dv(int texture,
double[] v)
MultiTexCoord3dvpublic static void glMultiTexCoord4fv(int texture,
float[] v)
MultiTexCoord4fvpublic static void glMultiTexCoord4sv(int texture,
short[] v)
MultiTexCoord4svpublic static void glMultiTexCoord4iv(int texture,
int[] v)
MultiTexCoord4ivpublic static void glMultiTexCoord4dv(int texture,
double[] v)
MultiTexCoord4dvpublic static void glLoadTransposeMatrixf(float[] m)
LoadTransposeMatrixfpublic static void glLoadTransposeMatrixd(double[] m)
LoadTransposeMatrixdpublic static void glMultTransposeMatrixf(float[] m)
MultTransposeMatrixfpublic static void glMultTransposeMatrixd(double[] m)
MultTransposeMatrixdCopyright LWJGL. All Rights Reserved. License terms.