public abstract class GLDebugMessageARBCallback extends org.lwjgl.system.Callback implements GLDebugMessageARBCallbackI
DebugMessageCallbackARB method.
void (*) (
GLenum source,
GLenum type,
GLuint id,
GLenum severity,
GLsizei length,
GLchar const *message,
void const *userParam
)org.lwjgl.system.CallbackI.B, org.lwjgl.system.CallbackI.D, org.lwjgl.system.CallbackI.F, org.lwjgl.system.CallbackI.I, org.lwjgl.system.CallbackI.J, org.lwjgl.system.CallbackI.N, org.lwjgl.system.CallbackI.P, org.lwjgl.system.CallbackI.S, org.lwjgl.system.CallbackI.V, org.lwjgl.system.CallbackI.ZSIGNATURE| Modifier and Type | Method and Description |
|---|---|
static GLDebugMessageARBCallback |
create(GLDebugMessageARBCallbackI instance)
Creates a
GLDebugMessageARBCallback instance that delegates to the specified GLDebugMessageARBCallbackI instance. |
static GLDebugMessageARBCallback |
create(long functionPointer)
Creates a
GLDebugMessageARBCallback instance from the specified function pointer. |
static GLDebugMessageARBCallback |
createSafe(long functionPointer)
|
static java.lang.String |
getMessage(int length,
long message)
Converts the specified
GLDebugMessageARBCallback arguments to a String. |
__stdcall, address, equals, free, free, get, getSafe, hashCode, toStringcallback, getSignature, invokepublic static GLDebugMessageARBCallback create(long functionPointer)
GLDebugMessageARBCallback instance from the specified function pointer.GLDebugMessageARBCallback@Nullable public static GLDebugMessageARBCallback createSafe(long functionPointer)
public static GLDebugMessageARBCallback create(GLDebugMessageARBCallbackI instance)
GLDebugMessageARBCallback instance that delegates to the specified GLDebugMessageARBCallbackI instance.public static java.lang.String getMessage(int length,
long message)
GLDebugMessageARBCallback arguments to a String.
This method may only be used inside a GLDebugMessageARBCallback invocation.
length - the GLDebugMessageARBCallback length argumentmessage - the GLDebugMessageARBCallback message argumentCopyright LWJGL. All Rights Reserved. License terms.