public class EXTMultiDrawArrays
extends java.lang.Object
These functions behave identically to the standard OpenGL 1.1 functions glDrawArrays() and glDrawElements() except they handle multiple lists of vertices in one call. Their main purpose is to allow one function call to render more than one primitive such as triangle strip, triangle fan, etc.
| Modifier and Type | Method and Description |
|---|---|
static void |
glMultiDrawArraysEXT(int mode,
int[] first,
int[] count)
Array version of:
MultiDrawArraysEXT |
static void |
glMultiDrawArraysEXT(int mode,
java.nio.IntBuffer first,
java.nio.IntBuffer count) |
static void |
glMultiDrawElementsEXT(int mode,
int[] count,
int type,
org.lwjgl.PointerBuffer indices)
Array version of:
MultiDrawElementsEXT |
static void |
glMultiDrawElementsEXT(int mode,
java.nio.IntBuffer count,
int type,
org.lwjgl.PointerBuffer indices) |
static void |
nglMultiDrawArraysEXT(int mode,
long first,
long count,
int drawcount) |
static void |
nglMultiDrawElementsEXT(int mode,
long count,
int type,
long indices,
int drawcount) |
public static void nglMultiDrawArraysEXT(int mode,
long first,
long count,
int drawcount)
public static void glMultiDrawArraysEXT(int mode,
java.nio.IntBuffer first,
java.nio.IntBuffer count)
public static void nglMultiDrawElementsEXT(int mode,
long count,
int type,
long indices,
int drawcount)
public static void glMultiDrawElementsEXT(int mode,
java.nio.IntBuffer count,
int type,
org.lwjgl.PointerBuffer indices)
public static void glMultiDrawArraysEXT(int mode,
int[] first,
int[] count)
MultiDrawArraysEXTpublic static void glMultiDrawElementsEXT(int mode,
int[] count,
int type,
org.lwjgl.PointerBuffer indices)
MultiDrawElementsEXTCopyright LWJGL. All Rights Reserved. License terms.