public class OESTextureStorageMultisample2DArray
extends java.lang.Object
This extension provides support for a new type of immutable texture, two-dimensional multisample array textures. It depends on functionality introduced in OpenGL ES 3.1 to support two-dimensional multisample (non-array) textures.
| Modifier and Type | Field and Description |
|---|---|
static int |
GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES
Returned by the
type parameter of GetActiveUniform. |
static int |
GL_SAMPLER_2D_MULTISAMPLE_ARRAY_OES
Returned by the
type parameter of GetActiveUniform. |
static int |
GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES
Accepted by the
target parameter of BindTexture, TexStorage3DMultisampleOES, GetInternalformativ, TexParameter{if}*, GetTexParameter{if}v and
GetTexLevelParameter{if}v. |
static int |
GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY_OES
Accepted by the
pname parameter of GetBooleanv, GetIntegerv, and GetFloatv. |
static int |
GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES
Returned by the
type parameter of GetActiveUniform. |
| Modifier and Type | Method and Description |
|---|---|
static void |
glTexStorage3DMultisampleOES(int target,
int samples,
int internalformat,
int width,
int height,
int depth,
boolean fixedsamplelocations) |
public static final int GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES
target parameter of BindTexture, TexStorage3DMultisampleOES, GetInternalformativ, TexParameter{if}*, GetTexParameter{if}v and
GetTexLevelParameter{if}v. Also, the texture object indicated by the texture argument to FramebufferTextureLayer can be
TEXTURE_2D_MULTISAMPLE_ARRAY_OES.public static final int GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY_OES
pname parameter of GetBooleanv, GetIntegerv, and GetFloatv.public static final int GL_SAMPLER_2D_MULTISAMPLE_ARRAY_OES
type parameter of GetActiveUniform.public static final int GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES
type parameter of GetActiveUniform.public static final int GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES
type parameter of GetActiveUniform.Copyright LWJGL. All Rights Reserved. License terms.